Why the camera isn’t the culprit for the white iPhone 4’s delay (update: Woz responds)

Unless you’ve been away from the Internet over the last few days, you would’ve no doubt heard about Woz’s special appearance at the Engadget Show on Sunday. Unsurprisingly, a few websites ran with some quotes that they pulled from our interview — specifically, the highlight was Woz “confirming” that the white iPhone 4 was indeed delayed due to camera issues. Well, I don’t think this is the case at all. In fact, I’m sure there are plenty of other good reasons for why Apple’s been delaying the much anticipated flavor of its flagship smartphone, but the camera just isn’t one of them. Head right past the break and all will be explained.

Update: Our man Woz has just responded in the comments:

I said plenty to make it clear that I know nothing of Apple’s reasons for rejecting anything ever. I told how when I got my white iPhone 4 assembled I tested the flash photos and they did indeed have problems. I spoke of testing flash photos versus non-flash ones and comparing flash photos between my white and black iPhones. I don’t recall saying that it was a ‘reason’ Apple rejected the parts although I had read that.

For the last part, we were referring to 0:55 in the interview video after the break, but now that Woz has spoken, it could’ve been a joke at the time that got misinterpreted by some websites. They tend to do that with Woz. Read on!

Continue reading Why the camera isn’t the culprit for the white iPhone 4’s delay (update: Woz responds)

Why the camera isn’t the culprit for the white iPhone 4’s delay (update: Woz responds) originally appeared on Engadget on Wed, 02 Feb 2011 17:20:00 EDT. Please see our terms for use of feeds.

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The Daily iPad ‘newspaper’ launches, $.99 weekly or $39.99 per year

The Daily

Rupert Murdoch’s iPad-only magazine The Daily, once described as “The New York Post Goes to College,” is now a go. Launched at a New York event this morning, it pledges to offer “the best of traditional journalism” with “the best of contemporary technology” like 360 degree photos and, naturally, lots of fancy multimedia content that is all pushed directly to the iPad every day. It’s priced at $.99 per week or $39.99 annually and launches today, unsurprisingly with Egypt taking the “cover” image. The team behind the new-age zine showed off plenty of that technology, including a magazine-like reading interface, letting you flip through pages, and a “carousel,” that gives you a higher-level view of the pages for easier browsing.

The Daily also includes audio versions, with professional voiceover so you won’t have to worry about GPS voice, plus video overviews of all the content if you just don’t have time for reading or listening. You can share stuff you like on Twitter or Facebook and others will be able to read those stories for free via the web — but not all the content, naturally. The site will offer app reviews and features with links right to the App Store. Sports fans get full schedules and news updates for the teams they like. Again, The Daily launches today, and we’re told that the first two weeks will be courtesy of Verizon. Good on ya, VZW!

Update: It’s now available in the App Store.

Continue reading The Daily iPad ‘newspaper’ launches, $.99 weekly or $39.99 per year

The Daily iPad ‘newspaper’ launches, $.99 weekly or $39.99 per year originally appeared on Engadget on Wed, 02 Feb 2011 11:14:00 EDT. Please see our terms for use of feeds.

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Growing Up Geek: Tim Stevens

Growing Up Geek: Tim Stevens

I didn’t even really like Superman when that picture was taken. I think I was three or four and well on my way to being a fat kid. I mean, sure, the movies were boss, and Christopher Reeve was the man — all suave and all-powerful — but I didn’t know Kal-El from a candy cane. I liked his costume, though, and of course I knew that he was super strong and could fly.

I was obviously super strong too. Just look at me hefting that huge mass of leaves all by myself! I thought I could fly too. According to Stevens family legend I tried to jump out of a second story window in those very Underoos. Thankfully I decided to get a good long running start and my sister, two years older, grabbed me before I flung myself into that particular adventure.

Continue reading Growing Up Geek: Tim Stevens

Growing Up Geek: Tim Stevens originally appeared on Engadget on Thu, 27 Jan 2011 12:29:00 EDT. Please see our terms for use of feeds.

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Pagani Huayra supercar has a steampunk interior that would impress even Dio Eraclea (video)

Pagani's new supercar, the Huayra, has a steampunk interior that would impress even Dio Eraclea

After a number of leaks and teases Pagani has unleashed its Zonda successor to the world, and it’s the Huayra, a name that we’re still having trouble spelling reliably but know that it’s pronounced “hoo-aii-ra.” Compared to the company’s current offering this new model has a relatively understated design, designed to “shape the wind” rather than tear it a new one like the Zonda does. That said, the Huayra still shares key elements that make it unmistakably Pagani — headlights, short nose, and a decided pear shape that could make J.Lo blush. Sure, the nose is a bit questionable, making this look a smidge like a Fisker Karma to us, but it’s the interior that really has us intrigued. Click on through for more.

Continue reading Pagani Huayra supercar has a steampunk interior that would impress even Dio Eraclea (video)

Pagani Huayra supercar has a steampunk interior that would impress even Dio Eraclea (video) originally appeared on Engadget on Wed, 26 Jan 2011 16:37:00 EDT. Please see our terms for use of feeds.

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Exclusive: Sony Ericsson Xperia Play (PlayStation Phone) preview

Oh yes. After all the unbearable teasing since we unveiled the first ever photos of the PlayStation Phone, we’ve finally managed to get hold of the real deal for an in-depth preview. Honestly, we couldn’t wait any longer with this thing floating around in China; we’d otherwise have to wait until MWC, where we expect the phone to be launched as the “Xperia Play” (and we shall refer to this name henceforth). Before you pop the cork for us, do bear in mind that what we’re seeing here is subject to changes, so don’t be alarmed by any missing features or exposed cables in our preview. When you’re ready, head right past the break to find out what Sony Ericsson’s cooking up.

Continue reading Exclusive: Sony Ericsson Xperia Play (PlayStation Phone) preview

Exclusive: Sony Ericsson Xperia Play (PlayStation Phone) preview originally appeared on Engadget on Wed, 26 Jan 2011 12:03:00 EDT. Please see our terms for use of feeds.

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ContourGPS helmet cam review

ContourGPS helmetcam review

Helmet cameras have now achieved the pinnacle of HD recording: 1080p. If you have the cash, a head, and a pastime worth filming you have a few choices for full HD extreme POV recording. So what’s a little lid-mounted recorder to do for its next trick? If you’re Contour it’s to add a positional sensor and the letters G, P, and S to your product and create the ContourGPS. It lets you not only record your extreme antics but also how fast you were going when you were partaking in them, plus a lot of other information. And, more promisingly, there’s a suite of hardware updates here, some paving the way to letting you use your smartphone as a viewfinder. But how does this $350 piece of helmet jewelry perform on the ice? Keep on reading for some video evidence.

Gallery: ContourGPS

Continue reading ContourGPS helmet cam review

ContourGPS helmet cam review originally appeared on Engadget on Tue, 25 Jan 2011 12:02:00 EDT. Please see our terms for use of feeds.

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Fanatec Porsche GT2 wheel and Clubsport pedals review

Sim racing keeps on moving toward higher-end accessories, while there have always been top-shelf components available to the hardcore, games like Gran Turismo 5 are encouraging more and more people to want a more and more realistic driving experience. Fanatec has been delivering that experience for years and its $250 Porsche 911 GT2 is the company’s latest and highest-end product, offering a luxurious Alcantara covering, the obligatory 900 degrees of rotation, and full compatibility with force feedback for the PC, Xbox 360, and PlayStation 3. Fanatec was also kind enough to send us a set of its $200 Clubsport pedals to hit the virtual road with. Click on through to see how we did.

Continue reading Fanatec Porsche GT2 wheel and Clubsport pedals review

Fanatec Porsche GT2 wheel and Clubsport pedals review originally appeared on Engadget on Fri, 21 Jan 2011 12:35:00 EDT. Please see our terms for use of feeds.

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App review: SlingPlayer Mobile for Windows Phone 7

As you might have heard a little while back, Windows Phone 7 is the latest smartphone OS to have joined the SlingPlayer gang, meaning WP7 fanatics like Ballmer can be couch potatoes wherever they are. Well, assuming they have data connectivity — be it 3G or WiFi — and some battery juice on their phones. For better or for worse, the latest SlingPlayer Mobile app is very much like its other flavors — same easy preparation, a familiar interface, and a similarly tear-inducing $30 price tag. There is, however, one nice addition: a new “Zoom” button on the menu page, which actually chops away a good portion of the black border around the picture. Another noteworthy difference is the more stylish interface in comparison to the Android and iOS versions, but of course, some might think otherwise.

Also on the menu page is a “Quality” button for toggling between standard video quality and high video quality. Annoyingly, said switch is always set to standard at every launch. We can’t help but to think that this is for covering up the app’s shortfall — we noticed while high quality streaming does indeed have good picture quality, the frequency of buffering increased over time. Similarly, response time to our button and gesture inputs also got longer and longer — at one point it took about 20 seconds for us to change a channel on our Freeview box, and that’s with our HTC 7 Mozart sitting on the same network as our Slingbox Pro HD! Needless to say, it took even longer over 3G. We then double-checked using our iPhone and Nexus One but failed to reproduce the same bugs. Thankfully, a simple restart of the app eased our frustration, but we expect Sling Media to actually deliver a fix soon. Anyhow, there’s a video walkthrough after the break while you wait for the update.

Continue reading App review: SlingPlayer Mobile for Windows Phone 7

App review: SlingPlayer Mobile for Windows Phone 7 originally appeared on Engadget on Wed, 19 Jan 2011 15:53:00 EDT. Please see our terms for use of feeds.

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App review: AirView

We just came across a neat little iOS app called AirView which, as you can probably tell from the name, transforms your iOS devices into AirPlay video receivers. And since iOS can also output video via AirPlay, this means you can use AirView to either grab AirPlay streams from your computer’s iTunes, or you can stream videos from one iOS device to another (provided that they are both running iOS 4.2 and above, of course). Theoretically, little work is required to get the ball rolling — just launch the app, then play your desired video clip from the source, and finally pick your client device using the AirPlay button.

We say theoretically, because it took us awhile to figure out that none of our purchased videos worked, even though AirPlay supports DRM content — the assumption is that AirView lacks the component for receiving authorization key. Alas, we stuck with our, ahem, homemade videos which actually worked very well over both iTunes-to-iOS and iOS-to-iOS connections, although sometimes we had to relaunch AirView and the iPod app to start a new stream. Perhaps some folks will have better luck than us, so feel free to give this app a go — it is free, after all. Video demo after the break.

Continue reading App review: AirView

App review: AirView originally appeared on Engadget on Wed, 19 Jan 2011 10:55:00 EDT. Please see our terms for use of feeds.

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Nintendo 3DS coming to US March 27th for $249.99, Europe first on March 25th (video)

We’ve known about the 3DS for what seems like ages but now, finally, we have US launch details, courtesy of dueling press events in New York and Amsterdam. The price for Americans is $249.99 and the release date is March 27, while Europeans will get it a few days earlier, on March 25th. European pricing, however, will be decided by retailers, which leaves us feeling a little bit unfulfilled. Courtesy of our chums at Joystiq and various retailers, it looks like £229.99 is the going rate in the UK, while the rest of Europe is looking at €249.99. (Curious how it sizes up with portable’s past? Joystiq’s got you covered.)

Nintendo is promising “30+” games to be available in the US during the launch window, more than 25 in Europe, with that window spanning between the actual launches in March and E3 in June. Sadly we’re still in the dark regarding which games exactly will be available when the system drops in March. Many games were discussed, including Super Street Fighter IV: 3D Edition, Pro Evolution Soccer 2011 3D, Dead or Alive Dimensions, Rabbids 3D, Resident Evil: Revelations, a new Paper Mario, and an obligatory Madden game too. There are plenty more mentioned in PR below. This is in addition to titles we already knew about, like Pilotwings Resort and Kid Icarus: Uprising. As for pricing, retailers are showing $40 to $50 per game, so yeah, that’s a We’re also told that remakes of classic GameBoy and GameBoy Color titles will be hitting the Virtual Console.

Meanwhile, European gamers are going to be getting a taste of exclusive 3D video content from a variety of partners, most notable being EuroSport, which will be serve up depth-enabled sports footage to portable consoles. We’re also told episodes of Shaun the Sheep, a new series from Wallace & Gromit creators Aardman, will be available as well. For now these deals look Europe-only, but here’s to hoping American folks will get something similar.

We have European and American press releases embedded below for your reading enjoyment, as well some video we shot from the New York.

Continue reading Nintendo 3DS coming to US March 27th for $249.99, Europe first on March 25th (video)

Nintendo 3DS coming to US March 27th for $249.99, Europe first on March 25th (video) originally appeared on Engadget on Wed, 19 Jan 2011 10:11:00 EDT. Please see our terms for use of feeds.

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