$16 million settlement over Comcast’s P2P throttling nets the affected $16

More than two years after information about Comcast’s data delaying techniques came to light, a class action lawsuit over the issue has come to a close with a settlement of $16 million and no statement of wrongdoing from the cable giant. That means Comcast continues to tout its newer bandwidth management protocols and those of you that used Ares, BitTorrent, eDonkey, FastTrack or Gnutella between April ’06 and December ’08 and/or Lotus Notes on the service anytime in the summer of 2007 can head over to the settlement website to either opt out of the class action or receive a $16 check. So is that enough cash to make up for the time wasted waiting for Naruto fansubs, Gutsy Gibbon images and the like to finish downloading?

$16 million settlement over Comcast’s P2P throttling nets the affected $16 originally appeared on Engadget on Fri, 25 Dec 2009 21:20:00 EST. Please see our terms for use of feeds.

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Will the Mobile Web Kill Off the App Store?

The debate over the longevity of native software continues. Mozilla, creator of Firefox, claims that its new browser for smartphones will contribute to the death of smartphone app stores.


Scheduled to begin appearing on devices at the end of this year, the Firefox mobile browser, code-named Fennec, will be packed with features to make it the closest thing yet to a real, desktop-class browser. (Wired.com’s Mike Calore has a detailed look at Fennec.) Mozilla claims it will have the fastest JavaScript engine of any mobile browser, allowing developers to produce HTML- and JavaScript-coded apps for Fennec rather than for multiple smartphone platforms, such as iPhone OS, Google Android or Windows Mobile.

“In the interim period, apps will be very successful,” said Jay Sullivan, vice president of Mozilla’s mobile division, in an interview with PC Pro. “Over time, the web will win because it always does.”

Web proponents such as Mozilla and Google dream that internet standards will enable any app to run on any device, just as Java proponents touted a “write once, run anywhere” vision in the 1990s. Similarly, Adobe’s Flash emerged as a cross-platform environment for creating animations, games and apps for the web. But many consumers and developers have complained that Java and Flash exhibit bugs, performance problems and security vulnerabilities, among other issues. And Java’s promises of universality didn’t quite work out, because different implementations of the Java virtual machine (not to mention wildly varying hardware capabilities) mean that, even today, Java coders need to rework their apps for each target device.

But web proponents maintain that the wide acceptance of next-generation internet standards, particularly HTML5, will win out where Java failed.

It’s a tempting vision. Currently, when deciding whether to buy a Mac or a PC, an Xbox 360 or a PlayStation 3, or an iPhone or a Droid, you need to consider which applications you’ll be able to run on each one. If programmers head in the direction of the web, then ideally you’ll be able to gain access to any application regardless of the computer or smartphone you own.

Google is attempting to lead the web movement. The search giant is pushing its web-only regime with Chrome OS, its browser-based operating system for netbooks that will run only web applications. Also, in July, Google’s engineering vice president and developer evangelist Vic Gundotra said in a conference that mobile app stores have no future.

“Many, many applications can be delivered through the browser and what that does for our costs is stunning,” Gundotra was quoted in a Financial Times report. “We believe the web has won and over the next several years, the browser, for economic reasons almost, will become the platform that matters and certainly that’s where Google is investing.”

But iPhone developers and analysts polled in July by Wired.com explained the problems with current web technologies, and some highlighted the merits of native-app architecture.

Interpet analyst Michael Gartenberg noted that many iPhone apps are a combination of native and web technologies, because many apps download or share data through the internet. He said it’s beneficial for the apps to be native, because they’re programmed to take full advantage of the iPhone’s hardware.

“It’s odd that Google feels the need to position as one versus the other,” Gartenberg said in July. “That’s last century thinking…. It’s not about web applications or desktop applications but integrating the cloud into these applications that are on both my phone and the PC. Ultimately, it’s about offering the best of both worlds to create the best experience for consumers — not forcing them to choose one or the other.”

With Firefox’s mobile browser rolling out soon, we have yet to see how consumers and developers react to Mozilla’s attempt to spark a web-only exodus. We’ll continue examining this topic in the months to come.

Meanwhile, what are your thoughts about the web-versus-native debate? Add your comments, or participate in the poll below.

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FCC ponders opening set top boxes to broadband connections, greater competition

The FCC has this week signaled its intent to snoop around set top boxes and how they may be improved. Prompted by “a lack of competition and innovation in this market,” the regulator will look into ways it can encourage the proliferation of broadband internet access provision as well as stimulating further advances. One potential solution may involve compelling cable and broadband providers to supply “bridge” network interface devices that’ll allow users to hook up their set top box to a modem and get groovy online. Whatever the final proposals are, and they’ll take more definite shape in February, we’re pleased to see the FCC take a proactive approach toward an industry it perceives to be stagnating. Our idea? Boxee Boxes for everyone!

FCC ponders opening set top boxes to broadband connections, greater competition originally appeared on Engadget on Fri, 18 Dec 2009 07:50:00 EST. Please see our terms for use of feeds.

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Twitter App for Zune HD Is Rated PG: No Swearing Allowed

2009-12-17twitterzune-4
If you thought Apple was conservative for prohibiting nudity from the iPhone’s App Store, take a look at the Zune HD’s Twitter app, which launched Wednesday. It censors tweets in your timeline, according to Engadget’s Nilay Patel. Tweet a swear word, and part of it’s replaced by asterisks. (See photo above.)

On top of that, Patel says the Zune HD Twitter app is laggy and unresponsive, and the constant refreshing freaks out the device’s Wi-Fi connection.

But nothing tops censoring your tweets. Holy effing crap.

Zune HD Twitter app now live
[Engadget]

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Ericsson demos 42Mbps HSPA Evolution for the laypeople

Talk about making good on a promise… and then some. Back in March, Ericsson proudly proclaimed that it would be able to make 21Mbps look like child’s play by reaching 28Mbps before the dawn of 2010, and now the company is tooting its horn once more after demonstrating 42Mbps equipment to common folk over in Stockholm, Sweden. Reportedly, it’s the planet’s first 42Mbps HSPA achievement on commercial products, and better still, it’s now available for mass deployment. Unfortunately, details beyond that were few and far between — we’re guessing Ericsson just needed an avenue to gloat — but we suspect carriers like Telstra will be pushing out their own releases once the upgrades start rolling out. Granted, we’ve seen mobile data rates tickle the 42Mbps mark before, but those showcases were hardly ready for public consumption. Meanwhile, Verizon and AT&T are spending bundles arguing about their comparatively glacial “3G networks.” Way to go, America.

Ericsson demos 42Mbps HSPA Evolution for the laypeople originally appeared on Engadget on Thu, 17 Dec 2009 11:08:00 EST. Please see our terms for use of feeds.

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Seven Chevy models eligible for $199 Autonet Mobile WiFi router

Slowly but surely, General Motors looks like it’s pushing Autonet Mobile’s in-car WiFi option to each and every one of the vehicles it sells, and while we recently heard that it was making its way into a few other autocars for the not-at-all-appealing price of $500 (up front), this offer sounds a wee bit more palatable. Dubbed “Chevrolet Wi-Fi by Autonet Mobile,” the add-on is now certified for installation in the Equinox, Traverse, Silverado, Tahoe, Suburban, Avalanche and Express, and if you get in before December 31st, you’ll be able to add internet to your ride for $199 after mail-in rebate — though a 2-year service agreement (at $29 per month) is also required. Just think how silent your kids will be on that cross-country trek to visit the in-laws this Christmas, though. Totally worth it.

Seven Chevy models eligible for $199 Autonet Mobile WiFi router originally appeared on Engadget on Mon, 14 Dec 2009 19:37:00 EST. Please see our terms for use of feeds.

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TeliaSonera launches world’s first LTE network, awaits phones eagerly

TeliaSonera has today flicked on the green light for its LTE networks in Stockholm and Oslo, officially starting the countdown for LTE-enabled phones. For the moment, keen mobile webstronauts will only be able to hook up their laptop or other USB-equipped device via the Samsung-provided 4G modem, but 100Mbps download speeds on the world’s first commercial LTE network are still nothing to sniff at. This rollout is in fact slightly ahead of schedule, and the other major cities in Sweden and Norway are likely to soon get treated similarly well, while TeliaSonera makes a point to mention it has a license to do similar damage to Finland’s 3G operators. The US might not be too far behind, either, given that the modem in use in Scandinavia recently cleared the FCC. Now if only we had phones that could ride these massive waves we’d be all set.

TeliaSonera launches world’s first LTE network, awaits phones eagerly originally appeared on Engadget on Mon, 14 Dec 2009 07:14:00 EST. Please see our terms for use of feeds.

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Is Apple Taking the Internet Seriously Now?

Apple’s always been a particular kind of company, obsessed with experiences, controlling them, end to end. But those they’ve always been centered around the traditional desktop. Until Apple bought Lala. Is Apple taking the internet seriously now?

By “taking the internet seriously,” we mean, in one sense, getting more serious about “the cloud,” which is a digital yuppy euphemism for “stuff stored on honking servers out there somewhere that you access over the internet.” A few things—a few acquisitions, really—make us think Apple is eyeballing the internet in a new way as means of service. And we don’t mean in the sorta kinda way they run MobileMe, which has been, at first, a flop and now, decent if it were free like all the Google stuff is and not $100 a year.

• The biggest piece is Lala. It remains to be seen how radically Apple uses it to transform iTunes, but the potential for a complete upheaval of the current iTunes model is enormous. Right now, you buy stuff on iTunes, download it to your hard drive, and sync it to your iThing through a rubbery white cable. A LalaTunes would be re-oriented around the web: You buy and manage songs over the web, and could stream your library anywhere, like to other computers, to your phone, directly. You can buy the streaming rights to a song forever, for 10 cents, rather than download it. And if this new, de-centralized iTunes is indeed embedded all over the web, it would become the de facto way to listen to music on internet, the same way Google is just how you search.

• Apple tried to buy AdMob, before Google did. AdMob is a mobile advertising company, formerly, one of the biggest. They sell ads, on the internet, for mobile phones. Apple might’ve wanted it as a defensive move to keep it away from Google, but just as likely, Apple wanted a slice of the mobile advertising revenue that’s simply going to explode over the next couple of years, much of which is being sold for the iPhone.

• A somewhat shakier rumor is that Apple’s is thinking about buying iCall, not just for the fitting name, but because they’re a VoIP company. If Apple’s really diving into the internet stuff, an internet calling service makes some sense. Also, though unrelated, it’s interesting that after Apple blocked the app Podcaster for being iTunesy, it later released the functionality it provided, and Apple’s complaint about Google Voice and other GV apps, were that they “duplicated” functionality.

Apple’s dabbled in internet services for a long time—you know, .Mac and MobileMe, with its storage and syncing and photo services—but in the future, you’ll probably mark the iPhone as when the internet really started to matter—despite the fact that Microsoft’s Steve Ballmer wasn’t horribly off-base when he said “the internet is not designed for iPhone.” The phone is evolving to rise to the challenge, from both inside out and outside in. Remember how limited the iPhone felt before apps? Before it became a real internet thing?

The defining conflict of personal computing for the last two decades has been Apple vs. Microsoft, Mac vs. PC. Today, it’s a three-way battle: Apple vs. Microsoft vs. Google. Steve Ballmer’s been mocked for years over his obsession with Google, manifested through Microsoft’s blind pursuit of search marketshare, but his single-mindedness looks far less loony today. It’s funny, actually, that Microsoft has been entirely absent from Apple’s recent collisions, which have all been with Google: Maps, voice, mobile advertising, music, executives, phones, etc. Microsoft doesn’t even enter the picture here, at least from Apple’s perspective. And these fights are all about the internet or mobile services.

Which is illuminating. Microsoft has had their lunch chewed, swallowed and spit back into their faces on mobile, on digital music and on, um, the internet. They let all of those things, which they were in a serious position to dominate, pass them by. Windows Mobile is hosed. Zune HD is amazing, but far too late. Google owns over 70 percent of the search market, and people are still abandoning Internet Explorer in droves after Microsoft let it rot for years. Microsoft, with its OS on 90 percent of the world’s computers, obviously has much more to lose than Apple if the OS becomes truly irrelevant.

Apple probably doesn’t want to be Microsoft. Complacency breeds extinction. And it’s clear that things are continually shifting away from the traditional desktop (or laptop), to the internet. I’m not saying Apple’s abandoning OS X and MacBooks and we’re going to all wake up in the puffy cloud tomorrow, but anybody who thinks things aren’t going in this new terminal-client direction, where OSes and hardware don’t matter is blind or stupid or in denial. I mean, it’s already here in some ways. (Uh, just look at Google.) A model that stays tethered to the traditional desktop is like tying a weight around your ankle and trying to fly by flapping your arms.

An Apple that’s seriously focused on the internet could be a curious thing. Apple’s all about ecosystems that flow and work together. Would it be a walled garden in the clouds? Or would it be open, you know like people seem to think the internet should be? (I think of how Nintendo transitioned Mario from 2D to 3D with Super Mario 64. It was totally Mario, but something completely new.)

Whatever the case, it’s hard to imagine Apple not taking the internet and internet-based services more seriously than ever—butting heads again and again with Google, the new Microsoft (of the internet) shows at least that much. We’ll have to wait and see what that really means, though.

WiGig Alliance completes multi-gigabit 60GHz wireless specification: let the streaming begin

The WiGig Alliance captured our imaginations back in May, but now it seems that the world of multi-gigabit streaming is so close, we can taste the data slipping over our tongues on their way to the next access point. Put simply, the specification that the group has been toiling on over the past few months is finally complete, and while some of its members have been prototyping wares along the way, this 1.0 announcement effectively opens the flood gates for partnering outfits to implement it into their gear. In case you’re curious as to how 60GHz will help you, have a listen: WiGig enables wireless transfer rates more than ten times faster than today’s fastest wireless LAN, and it’s completely backward compatible with existing WiFi devices. As we’ve already seen with those totally bodacious dual-band (2.4GHz / 5GHz) routers, having another band with this kind of speed potential can only mean great things for the future.

We had a talk with Dr. Ali Sadri (the group’s chairman and president) as well as Mark Grodzinsky (board director and marketing work group chair) in order to get a better idea of what’s at play here, and frankly, we’re anxious to see this get implemented into… well, just about anything. WiGig v1.0 supports data transmission rates up to 7Gbps, and if living in a house full of WiGig-enabled devices, you could finally envision streaming HD content from a bedroom PC to an HDTV and a living room netbook without any wires whatsoever. In the case of the netbook, there’s even a chance that the embedded WiGig module could support faster transfer rates than the sockets around the edges, which would simultaneously enable wireless to be faster than the wired (at least in this scenario) and your brain to melt.

Finally, the group has picked up four new members — NVIDIA, AMD, SK Telecom and TMC — though unfortunately, WiGig wouldn’t comment on the future availability of 60GHz products. We were told that they would be shocked if anyone had a prototype 60GHz device on the CES show floor, but you can bet that won’t stop us from looking. Oh, and if we had to take a wild guess, we’d surmise that companies interested in speeding up their own offerings will be jumping on this quick, so hopefully you’ll be ditching 2.4GHz once and for all come next summer(ish).

Continue reading WiGig Alliance completes multi-gigabit 60GHz wireless specification: let the streaming begin

WiGig Alliance completes multi-gigabit 60GHz wireless specification: let the streaming begin originally appeared on Engadget on Thu, 10 Dec 2009 09:00:00 EST. Please see our terms for use of feeds.

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Windows 7 Starter comes with hidden wireless connection sharing

Ah, the blessings of market fragmentation. If you thought that, in its efforts to differentiate the Starter Edition from its beefier Windows 7 offerings, Microsoft chopped off the ability to share wireless connections between compatible devices, we’ve got good news: it didn’t. Turns out that ad-hoc networking is very much a part of Windows 7 Cheap Edition, and the only thing missing from it is the dialog you see above. Thrifty Edition owners will have to find the application themselves — through the shockingly difficult process of a Start Menu search — but once they do it’ll behave exactly as if they’d bought the Extra Awesome variety. Great job, Microsoft — you keep hiding features and we’ll keep installing Chrome OS on our netbooks, deal?

Windows 7 Starter comes with hidden wireless connection sharing originally appeared on Engadget on Mon, 07 Dec 2009 05:04:00 EST. Please see our terms for use of feeds.

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