Blu-ray sales up 91 percent in first half of 2009

Due out September 1, the "Gladiator" Blu-ray should do big numbers.

Back in April, we reported that sales for Blu-ray Discs had nearly doubled in the first quarter compared with the year before, according to Adams Media Research. Now the Digital Entertainment Group (DEG) has issued a press …

Nikon addresses major D5000 glitch

Nikon addresses major D5000 glitch

We’ve fondled Nikon’s D5000 SLR, stacked it against the competition, and read no shortage of reviews. In general everyone seems to love the camera, but there’s apparently one, big, nagging problem: the durned thing won’t always turn on. That’s obviously a no-nonsense sort of glitch and thankfully Nikon isn’t beating around the bush when it comes to addressing it, posting a service advisory today and pledging to follow up next week with a full list of affected serial numbers. If you’re unlucky enough to be mentioned you’ll sadly need to part with your hot new body and let Nikon tear it open, but the company will at least cover shipping to and fro. That’s something, right?

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Nikon addresses major D5000 glitch originally appeared on Engadget on Thu, 16 Jul 2009 10:41:00 EST. Please see our terms for use of feeds.

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Bill Gates to Use Mad Scientist Weather Control Scheme for the Forces of Good

Bill Gates, it seems, is set to become the world’s most lovable mad scientist. In a scheme fit for the world’s top supervillians, the former Microsoft head–and current full-time philanthropist–is reportedly concocting a plan to control the weather. Hurricanes, specifically.

Plans for Gates’s latest patent application have leaked out–plans which involve stopping hurricanes before they hit land. PC World explains it thusly,

The idea is for barges to pump cold water from the depths of the ocean to create a sort of road block for the hurricane. Since hurricanes cull power from the water’s warm temperatures, cooling the water could theoretically lessen the impact or outright dismantle a hurricane.

According to Intellectual Venture’s Lab’s Pablos Holman, the plan would go into effect when, “humans decide that we have exhausted all of our behavior changing and alternative energy options and need to rely on mitigation technologies.”

Interesting that this information comes out as Microsoft is holding its Worldwide Partner Conference in New Orleans. Everyone talks about the weather, but only the super rich do anything about it.

Apples Computer Market Share Drops to 5th Place

According to a report by IDC, Apple’s dropped from fourth to fifth place. The company’s marketshare remained steady at 7.6 percent, but was passed by in overall rankings in the US by Toshiba, which squeaked in with 7.7 percent.

The only other PC manufacturer to drop down in the top five, according to those IDC numbers was Dell, shipping 18.9 percent less PCs than it did the same time the year prior. Apple’s own stagnation is believed to be the result of recession-based spending practices.

Palm makes Mojo SDK beta and docs publicly available, officially opens developer floodgates

Success! For all you developers hankering to get in on the webOS and Pre action (or at least see the action), your wishes have come true. Today Palm announced on its corporate blog that it would be making the Mojo SDK beta and accompanying documentation available to anyone who is interested… effective immediately. Furthermore, the company says it will begin taking submissions for new applications in the fall — so if you’re planning on getting something in, it’s time to start cranking. For those of you haven’t already torrented the previously available leak of the kit (or just want some real docs), this news should be music to your ears… er, eyes. Well what are you waiting for? Get downloading!

Read – Palm blog post
Read – Palm’s developer site

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Palm makes Mojo SDK beta and docs publicly available, officially opens developer floodgates originally appeared on Engadget on Thu, 16 Jul 2009 10:04:00 EST. Please see our terms for use of feeds.

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Get a 10-inch HP Netbook for $279.99

10-inch Netbooks tend to be pricey, but the refurbished HP Mini 1033CL is just $279.99 shipped.

(Credit: HP)

I learned something during my recent trip to San Francisco: Netbooks rock. Sure, they’re a bit cramped, but for the kind of work I need to do while traveling (writing …

Originally posted at The Cheapskate

dotPhoto Entices Customers with Ice Cream

July is National Ice Cream Month and to celebrate, photo site dotPhoto.com is discounting its photo products so that you have more money to spend on–you guessed it–ice cream!

Just enter the promo code ICECREAM when purchasing any of the following photo items for an additional discount of 5 percent off:

11 oz Black & White Mugs – $9.12 (originally $11.99 and $9.60, respectively)
Create a personalized mug with your favorite person (or animal) and saying.

Large Refrigerator Magnet – $5.23
Makes a great gift and can print smaller images, including images from camera phones.

Metallic Prints up to 45 Percent Off
Printed on Kodak Endura Professional Paper, Metallic Prints look like “chrome on paper” and are tear resistant.

All of the aforementioned photo products are now on sale through July 31, 2009.

Space Invaders Under the Influence

In his third guest installment, the illustrious tech writer Steven Levy explains what it’s like to play arcade Space Invaders while totally shitfaced.

When game historians recall the late ’70s wave of video arcade games, they will correctly identify the major time-wasters, which include Asteroids, Breakout, Missile Defense Command and Space Invaders. (Pong was sort of a brain-damaged predecessor.) But the way it really was, at least in a certain central New Jersey bar, the correct way to describe the arcade video game craze was this way: Space Invaders. Period.

It was like the Beatles of video games. Maybe Space Invaders wasn’t such big news to canonical hackers like those MIT Wizards who played Spacewar on a PDP-1 back in the sixties, but to people for whom computers still meant giant data-processing machines the game was a revelation, something totally different from the physical engagement of a pinball machine, yet icily futuristic. There was also the fact that these weird machines would just appear in a bar one day, without explanation. You’d go out for drinks and there in a dark corner was the future, standing head high in a cheesy enclosure with the monitor just below eye level.

I was hooked, of course, compelled to endure the humiliating learning curve where your laser cannon gets immolated by the relentlessly advancing rows of bug-like creatures. Without access to hints or cheat sheets-no, you couldn’t Google stuff back then-you had to figure out strategy on your own. (Or hang around until someone really good played it, so you could learn his tricks.)

One key aspect of Space Invaders circa 1979: You played it in a bar. This affected game play, strategy and your liver. After playing it for a while, you got into a groove and could ditch your normal thought processes to become an alien-killing machine. Instead of the soundtrack of dread, the cardiac thumping that accompanied the advancing horde would energize you like a Led Zeppelin anthem, as you’d scoot behind the bunkers, wipe out rows of invaders and finally, in the frantic final stages, go into a ruthless, pixel-shredding melee mode. (Not that you knew what a pixel was.) But this Ender-like zone you were entering was counterbalanced by the fact that longer you were in the bar, the drunker you got.

You have to remember that this was new. Space Invaders was the population’s first chance to develop the computer-game chops that are now second nature to a four-year-old. Believe it or not, the heart-stopping mix of bloodlust and panic that sprang up when the “mystery ship” with all its bonus points boogalooed across the top of the screen was a novel experience. (I was about to say that the mystery ship “randomly” appeared but after you played it a long time, you learned exactly when this would happen. Space Invaders might have been a twitchfest, but it was a puzzle as well.)

Should I expound upon the concept that the unforgiving menace of the space aliens tapped subconscious Cold War fears? Nah.

Later on, of course, reasonably faithful simulations of the original appeared first on the Atari 2600 and later on computer software. And now you can play it online, free. But that doesn’t do justice to the original context—where you had one foot in the strange new world of digital simulation and the other foot in beer-soaked sawdust. You just can’t, in this day and age, replicate the feeling when the last murderous wave finally wipes you out and you know that it’s going to cost you another quarter to fight them back.

Steven Levy is a senior writer for Wired, most recently writing about Google’s ad business and the secret of the CIA sculpture. He’s written six books, including Hackers, Artificial Life and The Perfect Thing, about the iPod. In 1979, he had just left his first real job, at a regional magazine called New Jersey Monthly, to become a freelance writer, and had yet to touch a computer.

Gizmodo ’79 is a week-long celebration of gadgets and geekdom 30 years ago, as the analog age gave way to the digital, and most of our favorite toys were just being born.

Dell adds Inspiron 17 laptop to its lineup

Good news, lovers of giant laptops: Dell‘s just added a 17.3-inch option to its Inspiron lineup. The Inspiron 17 — which has a backlit 16:9 aspect ratio, 1,600 x 900 resolution LCD — will boast options for Intel Pentium Dual Core as well as Core 2 Duo processors, up to 3GB of RAM, an up to 320GB SATA hard drive, and an up to 9-cell battery (the base model comes with a 4-cell). Other optionals include a Blu-ray drive and a 1080p display. You can order this puppy now — the base price is a pretty sweet $499 — and it should ship sometime in August. One more shot after the break.

[Via Electronista]

Continue reading Dell adds Inspiron 17 laptop to its lineup

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Dell adds Inspiron 17 laptop to its lineup originally appeared on Engadget on Thu, 16 Jul 2009 09:54:00 EST. Please see our terms for use of feeds.

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Are SACD and DVD-Audio dead yet?

Five speakers and sub for music? I don't think so!

(Credit: Steve Guttenberg)

It’s interesting. Tens of millions of homes are equipped with multichannel home theater systems, but multichannel music is a dead issue. Stereo rules the roost, for going on 50 years.

Ten years ago it looked like stereo’s days were numbered–the two new multichannel formats, SACD and DVD-Audio, were on track to be the next big things. Funny, it didn’t work out that way. I cover the subject in detail in my “Whatever happened to 5.1-channel music?” article that appeared in the July issue of Stereophile magazine.

Obviously, 5.1-channel sound makes sense for movies and home theater, mostly because 5.1 was an outgrowth of theatrical film-sound technologies stretching all the way back to the 1950s.

Every attempt to bring surround music into the home without video has flopped, big time. Are you old enough to remember the rise and fall of quadraphonic in the 1970s? What was needed was a surround format that didn’t require music lovers to invest in new playback gear. Surely such a format would prove the viability of music surround…wouldn’t it?

Originally posted at The Audiophiliac