Apple shutters online store to fill it up with new MacBook Pros

You know the routine by now: Apple’s online Store goes down, the Engadget tips inbox explodes with caring netizens informing us of that fact, and a few hours later it sprouts back up with Cupertino’s latest hardware up for sale. We don’t know for a fact that today’s downtime is due to a MacBook Pro refresh, but then we also don’t know for certain that the sun will rise tomorrow. Call it highly informed guesswork.

Apple shutters online store to fill it up with new MacBook Pros originally appeared on Engadget on Thu, 24 Feb 2011 05:42:00 EDT. Please see our terms for use of feeds.

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Apple switching to AMD graphics in 15- and 17-inch MacBook Pros?

Back in December, CNET let loose a rumor claiming that Apple would be ditching NVIDIA in favor of Intel and AMD graphics in its future MacBook lineup. Now, here we are with a credible leak showing an entry level 13.3-inch MacBook Pro sporting a Thunderbolt port, Core i5 Sandy Bridge processor, and Intel HD Graphics 3000 with 384MB of DDR3 SDRAM shared with the laptop’s main memory. Today CNET is repeating its original claim while adding that the 15- and 17-inch MacBook Pro models will feature an automatically switchable AMD discrete GPU that augments the Intel graphics whenever more power is required. Of course, they’ll also feature that new Thunderbolt port and 32-nanometer Core i series Sandy Bridge processors for improved performance and power savings. We’ll see soon enough, since the whole thing is supposed to get official later today.

Apple switching to AMD graphics in 15- and 17-inch MacBook Pros? originally appeared on Engadget on Thu, 24 Feb 2011 01:15:00 EDT. Please see our terms for use of feeds.

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Apple pushes software update for new iPod nano, still makes an iffy wristwatch

If you bought the new iPod nano to wear as a watch, well, more power to you. However, if you’re a music junkie and purchased the PMP to actually consume media, you might be interested to know that Apple isn’t only updating the iPad, iPhone and iPod touch. The company has just put out the first software update for the 6th generation nano, 1.1, which allows you to actually turn off the device — nope, before this update there was no way of actually powering the thing down. In addition, you can now pause or play your music with the sleep/wake button. Sadly, that’s about all this new software does. When will Apple make the nano cool for your wrist? The future looks bleak, friends.

Apple pushes software update for new iPod nano, still makes an iffy wristwatch originally appeared on Engadget on Wed, 23 Feb 2011 23:25:00 EDT. Please see our terms for use of feeds.

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DirecTV previews its iPad remote app: no streaming, but very customizable

iPad remote apps are the new Netflix streaming — any DVR worth its salt has to have one and DirecTV isn’t going to let Comcast, FiOS, Dish and TiVo lord over it anymore. It’s launched a preview page for a new remote app “coming soon” that looks like it could challenge for the title with plenty of customizable options and ability to display information from multiple sources at once. The home screen, pictured above can tell you about what you’re watching, what’s on your favorite channels and keep tabs on current sports scores all at once. All the usual remote control stuff comes natural, as well as local or remote DVR management just like its mobile app. We’ll wait until it comes out to pass judgement but clearly the company has been watching the competition and seeing where it can improve. Now, where’s that DirecTiVo?

DirecTV previews its iPad remote app: no streaming, but very customizable originally appeared on Engadget on Wed, 23 Feb 2011 19:09:00 EDT. Please see our terms for use of feeds.

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iBike Dash turns your iPhone or iPod touch into a cycling computer

There’s not exactly any shortage of ways to mount your iPhone or iPod touch to your bike, but there’s decidedly fewer options that actually turn your iOS device into a full-fledged cycling computer that’s able to replace those from the likes of Garmin. This new iBike Dash device promises to do just that, though. It not only houses your device is a protective, waterproof shell, but it includes an ANT+ speed sensor and is compatible with other ANT+ devices so you can measure heart rate and cadence. It also has room for an extra rechargeable battery to extend your run time, and it naturally makes use of a free app that takes advantage of your iPhone’s GPS capabilities (no built-in GPS here to help out iPod touch users). Of course, all that means this one also costs considerably more than a simple bike mount — look for the basic model to set you back $199, while the deluxe package (including cadence and HR monitors along with an extra battery and charger) runs $329.

Continue reading iBike Dash turns your iPhone or iPod touch into a cycling computer

iBike Dash turns your iPhone or iPod touch into a cycling computer originally appeared on Engadget on Wed, 23 Feb 2011 17:09:00 EDT. Please see our terms for use of feeds.

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What the iPad 2 Needs to Steal From Android and WebOS [Video]

Motorola and HP proved that companies can make tablets with UI as usable, if not more so, than the iPad. Now, with the iPad 2 being announced next week, Apple is the one that needs to play catch-up to others. But is it possible without drastically retooling iOS? More »

Apple tells shareholders North Carolina data center is for iTunes and MobileMe, set to open this spring

Well, it looks like Apple’s just put an end to some of the speculation surrounding its massive data center in North Carolina. According to Apple Insider and Electronista, Apple told shareholders at its annual meeting today that the center is for iTunes and MobileMe (along with Apple’s “corporate systems”), and that it is set to open sometime this spring. As you might expect, it doesn’t seem like things got much more detailed than that, but the news does certainly lend some credence to earlier rumors of a cloud-based, Lala-infused iTunes service and a significantly expanded (and possibly free) MobileMe offering. Here’s hoping we’ll hear a bit more from Apple itself next week.

Apple tells shareholders North Carolina data center is for iTunes and MobileMe, set to open this spring originally appeared on Engadget on Wed, 23 Feb 2011 15:45:00 EDT. Please see our terms for use of feeds.

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Why 24-bit Audio Will Be Bad For Users [Audio]

Apple and other digital retailers are planning to offer 24-bit audio to consumers. It should be an easy sell; recording studios use 24-bit, it’s how the music was mixed, and it’s how the consumers should hear it. Right? Wrong. More »

Apple’s Vague Subscription Policy Sows Confusion, Doubt

Steve Jobs introduces the iPad in a January 2010 event. Photo: Jon Snyder/Wired.com

The fumbled introduction of in-app subscriptions shows that when it comes to charging for subscription services online, Apple is just as confused as everyone else.

The widely anticipated policy allows publishers, including Wired, to charge subscription fees for recurring content. But while this is in principle a feature that both publishers and readers actually want, the announcement has been met with derision and complaints about the extortionate rates Apple is charging.

Clearly, Apple misjudged its audience.

Adding to the confusion is the fact that no one really knows what counts as a “publisher.” Wired parent Condé Nast certainly is. But what about the makers of Dropbox or Evernote, to name two popular cloud-based services that charge premium customers with a monthly subscription model?

Apple’s new in-app subscriptions policy requires publishers of “content-based apps, including magazines, newspapers, video, music, etc.” to pay a 30-percent cut to Apple for every subscription sale made inside iPhone, iPad or iPod Touch apps, according to Apple. So for example, when an iPad customer purchases a subscription of The Daily newspaper through the app, Apple takes a 30-percent cut of the subscription sale. Sounds about reasonable.

To anybody who’s even idly followed Apple in the past few years, this shouldn’t come as a surprise at all. Currently for every app that costs money on the App Store, Apple takes 30 percent of each sale, leaving the software developer with a generous 70-percent cut.

Publishers can still take subscription payments outside the apps — for instance, on their own websites — and when they do, they keep 100 percent of the proceeds, as Jobs was careful to point out.

But the new in-app policy is more strict and more confusing than it initially appears.

Publishers that offer alternative means of subscription must also offer Apple’s in-app purchase system, and subscriptions offered outside the App Store can’t undercut the in-app price. Also, only the in-app sale option can appear inside the app; external links are not allowed.

Here’s where things get really confusing: The iOS developer agreement states that “Apps utilizing a system other than the In App Purchase API (IAP) to purchase content, functionality or services in an app will be rejected.”

Certainly any app would fall under that category, wouldn’t it? So now is everybody a publisher of “content-based apps”? That language would suggest so.

In-app payments sound more convenient for iOS customers, but the wording of the policy is loaded and vague. Every app can be seen as something that provides content, functionality or services, but Apple particularly describes this policy as applying to publishers of “content-based” apps.

What about companies that provide paid, subscription-based software services through an app, such as Dropbox, Evernote and Salesforce? Marco Arment, developer of the iOS app Instapaper, points out these apps offer paid services outside the iOS payment system. Should they be rejected for not doing so? That would upset everybody, but it would only seem fair.

Those apps haven’t been pulled. And if a purported Steve Jobs e-mail is to be believed, they aren’t going to be — although it’s hard to say. The e-mail merely states, “We created subscriptions for publishing apps, not [software-as-a-service] apps.”

The bottom line is that Apple has managed to make its App Store review policy even more confusing and vague than it already was previously, and this disarray may discourage businesses from participating, Arment says.

This policy will prevent many potentially great apps, from many large and small publishers, from being created on iOS at all,” Arment says in his blog.

A large contributor to the confusion is that Apple is creating an invisible hierarchy inside the App Store. Traditional publishers have been receiving different treatment than everybody else for over a year.  In early 2010, Apple approved the Playboy and Sports Illustrated apps, for example, while banning a plethora of sex-tinged apps made by smaller companies.

The difference is this is a well-known company with previously published material available broadly in a well-accepted format,” Schiller told The New York Times last year.

Herein lies the problem: Apple seems to think there’s a difference between a media organization publishing a magazine through an app and a software maker publishing a service through an app. While there are obvious differences between the products provided, the fundamentals are the same: These are companies using Apple’s app channel to sell product.

From a media publisher’s perspective, it probably doesn’t seem fair to be stuck with different rules.

And from a software service provider’s perspective, it’s uncertain what it can or cannot do in the coming future given the broad wording of the new policy, and Jobs’ apparent statement that the policy doesn’t even apply.

If Apple wants to give different kinds of publishers different rules, they should give them a separate channel in iTunes, where partnerships are firmly established in inked agreements between publishers and Apple.

Why not create a separate store for magazine and serials publishers, just as Apple has done with book publishers in iBooks?

By giving publishers a separate place to play ball, Apple could also grant them access to an important resource: user data. The New York Times‘ David Carr points out that publishers are less concerned about the revenue split than they are about the difficulty of collecting user data with in-app subscriptions.

Apple only allows user data to be shared with the publisher if the user gives permission. When a customer chooses to subscribe to a publication, a message pops up saying, “The developer would like your name, e-mail, and zip code so they can send you messages about related products in accordance with their privacy policy.” Who would hit OK on that? Tracking user data is crucial for a business that relies heavily on ad targeting, but Apple’s privacy policy creates a high hurdle.

Keeping developers in the same arena as publishers while enforcing rules inconsistently creates an atmosphere of unfair play, and suddenly the App Store no longer feels like the “best deal going” for mobile apps.

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Apple Tops Product Placement List

Apple has a sneaky to promote the Apple products we all love.The company donated iPads, iPods, iPhones, and, computers to over 30 percent of 2010’s top movies. This comes shortly after it was revealed that Apple used Google Adwords as part of the advertising trick.

Product placement has become a popular this past decade. Apple placed products in Toy Story 3 and Kick Ass, along with a number of other films.The company has been doing this for a few years. What movies have you seen Apple products in?

Via Gizmodo