Video: Nearest Tube iPhone app augments reality with directions

Augmented reality applications to this point could be best categorized as tantalizing to the mind, but otherwise pointless. Thankfully, it seems as if that’s no longer the case. AcrossAir, a nascent app builder for the iPhone, has conjured up a slickly executed digital guidance application that augments video with real-time distance and directions to the nearest subway station. With the iPhone 3GS pimping an improved camera, inbuilt compass and GPS, we had a hunch that it wouldn’t be long before someone slammed them all together and gave commuters and tourists alike a reason to smile. Presently only capable of serving up directions in London, this app should find plenty of user interest that will hopefully drive its development for other metropolises around the world. Click through to check it out for yourself, and expect to see it ready for download as soon as someone (or something) at Cupertino decides to start approving live video programs. Any day now, Apple…

[Via Tokyo-Genki]

Continue reading Video: Nearest Tube iPhone app augments reality with directions

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Video: Nearest Tube iPhone app augments reality with directions originally appeared on Engadget on Tue, 07 Jul 2009 08:06:00 EST. Please see our terms for use of feeds.

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The Week In iPhone Apps: Childhood v3.0

Right, so bear with me here: this week our apps are all about learning new things, understanding the world around you, meeting new people, playing extremely silly games in large groups. Sort of like being a kid again! No? Ok.

The image associated with this post is best viewed using a browser.Pocket Universe: It’s a pinchy, zoomy, 3D star map for the iPhone and iPod Touch. For the iPhone 3GS, for which the new Pocket Universe is designed, you get full-on astronomical augmented reality. Using location services, accelerometer data and the 3GS’s compass, Pocket Universe pseudo-overlays information about your stars, planets, constellations and general space things according to whatever you’re pointing at. Three dollars.

Loopt for iPod Touch: The Loopt iPhone app has been around as long as, well, iPhone apps. Since 2008, it’s earned its keep as one of the only useful friend-locating apps. Just about every mobile platform has a client, with one notable exception: the iPod Touch. That, along with Of course, Loopt isn’t quite the same without GPS, but Wi-Fi location will get you by in a bind. Still waiting for a proper 3.0 version though. Free.

The image associated with this post is best viewed using a browser.Seek ‘n Spell: iPhone games tend to be a lot like games for any other portable device, and rarely leverage some of the traditionally non-gaming capabilities of the handset. Part of this is because, until recently, the developer SDK was sort of limited. Most of it, I think, is because developers just haven’t been thinking hard enough.

Take this clever, if obvious, idea for a game: A map of wherever you are is overlaid with letters, which you and you teammates can collect by physically running to their icons. Your goal is to come up with words for points, Scrabble-style. It’s a very, very cool idea, and decidedly sweatier than your typical iPhone game. A buck.

The image associated with this post is best viewed using a browser.MSNBC: Hey, look, another news organization has a content app! Let’s talk about it! This one’s less about news than about catering to fans of the network, with an emphasis on video content as well as Twitter feeds from MSNBC personalities. It’s a bit hard on the eyes, and occasionally goes stuttery on you, but it works fine. Fun fact: according to the iTunes description, this iPhone app, being an MSNBC product, uses “Microsoft’s Advanced Technologies.” What this means, I have no idea. Free.

The image associated with this post is best viewed using a browser.Fluent News: If you could sense a lack of excitement about that MSNBC app, that was because of apps like Fluent. It’s far from the first multi-source news aggregator, but it’s one of the better ones. It behave like Google News, more or less, collecting important news from lots of sources and grouping it in a sensible way Why not just use Google News then, you might rudely interject? Well, for one, Fluent can cache news for offline reading, for plans, subways, caves, or wherever. It also prefetches longer articles, though I couldn’t really tell in my brief testing. Anyway, it’s free, so why not?

Skype: Another incremental update to another extremely popular app. This one gets an interface lift, but most importantly, two useful features for people who use Skype’s pay services: text messaging with SkypeOut credit (good for cheap international texts; bad for having no reply function), and Skype Voicemail support. Voicemail support is a bigger deal than it sounds: since receiving calls when you’re out is still pretty much out of the question, the voicemail access makes being out of touch a little less irritating. Still free.

The image associated with this post is best viewed using a browser.Air Sharing Pro: We’ve always been impressed with Air Sharing—it’s a solid file storage/viewing solution in its basic form. The Pro version, though, is a different animal entirely. First of all, it’s expensive: $10, to be exact. It’s also got expanded support for file storage services like, MobileMe, MyDisk, and Drop.io.

The main draw is that there are tons of new file functions: emailing, which is a huge help; direct printing, via OS X printer sharing; archiving abilities, including viewing archive contents without extracting. It’s a bit like a walled-in version of Finder, and the closest to a proper file browser you’re going to get on a non-jailbroken iPhone.

This Week’s App News on Giz:

Facebook 3.0 for iPhone Adds Events and Photo Albums, But No Push (Yet)

Apple’s Nudie App Headaches Now Involve Underage Girls

iPhone OS 3.1 Features: Better Video Editing, Voice Control Over Bluetooth, And More

Remarkable Speech-to-Speech Voice Translator Coming to iPhone and Blackberry

Birdfeed Twitter App Review: Lean, Fast and Pretty

Doom Resurrection for iPhone Hits the App Store, Costs $10

A Whole Lotta Quake Will Be Blowing Up Your iPhone

This list is in no way definitive. If you’ve spotted a great app that hit the store this week, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our previous weekly roundups here, and check out our Favorite iPhone Apps Directory and our original iPhone App Review Marathon. Have a good weekend everybody.

The Week In iPhone Apps: It’s Never Too Early To Dance

iPhone 3.0 apps are still dropping fast and furious, left and right, cats and dogs, etc, but there’s some reprieve for non-3.0 stragglers this week, too. Morning music? Personal broadcasting? Smug food habits? It’s all here.

The image associated with this post is best viewed using a browser.Locavore 2.0: An hefty update to an already decent app, Locavore 2.0 mixes social networking with its local, seasonal food-finding abilities. Since everything’s got some kind of “social networking” feature nowadays, here’s what that means: Facebook Connect provides Facebook integration, so you can brag about your totally rad local potatoes to your whole friends list, and the “I Ate Local” screen shows what people are eating in your 150-mile proximity. Four dollars.

The image associated with this post is best viewed using a browser.Mass Effect Galaxy: This as much a promotional tool for Mass Effect 2 as it is a game. As both, it does OK: the top-down, tilt-controlled gameplay is passable, and there’s a little bit of fresh story (and a new character!) for fans of the franchise. EA says beating this game will unlock some kind of content in ME2, but doesn’t care to tell us what. For fans, basically. Three bucks.

The image associated with this post is best viewed using a browser.AlarmTunes: I’ve been quietly fuming about the lack of a proper music-based iPhone alarm clock for two years now now, so ugh, finally, 3.0 lets us have one—at least, by way of a third party. It’s not an ideal solution, since you’ve got to leave the app open all night, but it works, and it’s about time. A dollar.

The image associated with this post is best viewed using a browser.WorldVoice Radio: This app tries—with some success—to emulate the experience of operating a ham radio. In more modern terms, it’s a streamlined, centralized podcasting service that lets you broadcast content and listen to others’ streams. The podcast-service-as-a-shortwave-radio conceit is kinda cute, I guess, but the recording system is oriented toward shorter messages (longer messages have to be imported from the Voice Memo app) and I don’t get the sense there’s a huge “scene” that buys into the whole pseudo-ham community thing. Three dollars, with (very) reduced-feature free version. [via TUAW]

The image associated with this post is best viewed using a browser.AT&T Mobile Remote Access: AT&T has always been pretty good about letting their users control their U-verse IPTV DVRs over the internet (it’s been possible over a mobile web interface since 2007), and their iPhone app is an unsurprising addition to their lineup of management tools. Program search, scheduling, and deletion are all there, as are some helpfully specific search parameters. Free.

This Week’s App News on Giz:

HP Invents Time Machine, Converts iPhone into Classic Calculator

Say Goodbye To the Hottest Girls iPhone App

iPhone 3GS’s Upgraded Hardware Means Console Emulators No Longer Suck

First Apple-Approved iPhone Porn App

iPhone Remote App Now Supports Apple TV Controlling With Gestures

Shazam Now Tweets, Maps Your Music Journeys“>Shazam Now Tweets, Maps Your Music Journeys

AT&T Wants You to Pay $10 a Month for Their iPhone GPS Navigator

iPhone AIM and Beejive IM Apps With Push Notifications Are Live

Navigon GPS Navi iPhone App: Europe-Only Maps, $95 “Special Introduction Price”

This list is in no way definitive. If you’ve spotted a great app that hit the store this week, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our previous weekly roundups here, and check out our Favorite iPhone Apps Directory and our original iPhone App Review Marathon. Have a good weekend everybody.

Sony hints at “non-game apps” for PSP

We’ve been hearing rumors about a non-game app store for the PSP since the launch of the PSP Go, and it sounds like the wheels are turning — in an interview with CNET, Sony’s Al De Leon said that while PSP content “will mostly be games, there’s an opportunity to look at non-gaming applications.” Sure, that’s not exactly a hard confirmation, but it’s certainly suggestive — maybe we’ll see something at Gamescom in August after all. Video after the break.

[Via Joystiq]

Continue reading Sony hints at “non-game apps” for PSP

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Sony hints at “non-game apps” for PSP originally appeared on Engadget on Thu, 25 Jun 2009 14:02:00 EST. Please see our terms for use of feeds.

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Homebrew apps come to the Palm Pre

According to Dieter over at PreCentral, real, honest-to-goodness usable apps are starting to “trickle out” for the Pre / webOS. Apparently utilizing a loophole in the operating system which allows unsigned apps to be sideloaded through email, homebrewers have taken to the interwebs with small utilities like the tip calculator (pictured above). This comes just a day after a group of DIY’ers figured out a workable solution for getting software onto the phone without rooting, so obviously Pre hacking is moving along at a healthy clip. These are — of course — very early applications, so don’t expect perfection, and there seems to be some concern that Palm might want to patch up this hole, as it leaves the phone vulnerable to less altruistic endeavors. While the latter point is reasonable to consider, we do have a piece of advice for the folks at the front of this movement: don’t wait and worry on how Palm will react to this stuff. It’s important to push platforms like webOS, and the Pre needs all the love it can get on the development side right now.

Read – Right now: Install a Homebrew App without Hacking
Read – Homebrew Apps Tricking Out, but be careful

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Homebrew apps come to the Palm Pre originally appeared on Engadget on Tue, 23 Jun 2009 11:31:00 EST. Please see our terms for use of feeds.

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Close to 700,000 Palm Pre apps downloaded to date

There may not be a ton of Pre apps available just yet, but it looks like there’s enough to accumulate an impressive 666,511 downloads as of June 17th, which likely means that we’re close to or past the 700,000 mark by now. As you can see above in graph form courtesy of Medialets, things have been rising steadily as more and more apps became available, and there’s no noticeable sign of a drop-off even as apps remained around the 30 mark after the end of the first week. Of course, it’s obviously still a little early to draw any firm conclusions, and there’s no telling how things could shake out once the long-awaited PreFart and PreBeer apps make their debut.

[Via Mobile-review]

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Close to 700,000 Palm Pre apps downloaded to date originally appeared on Engadget on Sat, 20 Jun 2009 05:21:00 EST. Please see our terms for use of feeds.

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Palm Pre App Catalog Makes a Slow Start

pre-app-storePalm may have wowed gadget geeks with its new Palm Pre phone but the company seems to be having a much tougher time convincing application developers to get on board.

The Pre’s app store, known as the App Catalog, had just about 30 apps one week after the device’s June 6 launch. The number has remain unchanged since then, says Medialets, a mobile analytics and ad targeting company.

“This number is a mere fraction on what we’ve seen at launch for other app stores,” says Rana Sobhany, vice president for Medialets.

What’s kept developers away has been the fact that the software developers’ kit hasn’t been easy to get, and the low user base of the Palm Pre compared to rivals such as the iPhone and BlackBerry, say industry watchers.

Palm released the Pre on June 6 exclusively on the Sprint network.  But the company has not been saying much about the Pre’s app store to date.

Since Apple first introduced the idea of an integrated store for third-party programs with the iPhone, other smartphone makers have been trying to catch up.  The iPhone’s app store, which launched in July 2008, has become a hugely popular feature among its users, who have downloaded the store’s more than 50,000 apps over 1 billion times. It has also helped create a new generation of mobile developers, some of whom have struck it rich creating games and other applications for the phone. Since the iPhone’s launch, other companies including BlackBerry maker Research in Motion, Nokia, and Google have launched their own stores for mobile software.

Nine days before the Pre launched, Pre’s App Catalog went live with 4 apps (Classic, Sudoku, Today Show, and Where). By launch day it had grown to 18 apps total, says Medialets, and now stands at 30.

One reason for the slow start could be that Palm has been very selective about giving out the Software Developers Kit (SDK) prior to the device’s launch.

In fact, the SDK is still not widely available. A Palm spokesperson said the apps in the Pre catalog are “preview apps from select developers.” “We have not announced nor fully rolled out our SDK publicly,” said the spokeswoman.

That may be a reason why all the apps in the App Catalog store, with the exception of one, are still in the beta mode, says Medialets.

Palm’s moves have turned off at least one developer. “Palm is only sharing their SDK with top secret developers,” says Robert Patterson, director at Nex Studios, which has created apps for the iPhone and Sony PlayStation 3. “So screw them, we’ll keep developing for a platform like iPhone that already has millions of users.”

Patterson says he is impressed the Pre’s operating system but the lack of widespread availability of the SDK and the tiny number of Pre users makes it not worth the development effort for small shops. “The market is not there yet for the Pre,” he says. “So, to be honest, we don’t really care about Palm right now.”

If other small developers share Patterson’s feelings, it could spell doom for Palm’s Pre App Catalog.

Palm’s selective distribution of the SDK for developers is in contrast with how the company wooed programmers before the device’s launch.

The company’s biggest promise for  WebOS, the new operating system that powers the Palm Pre, is that it would be easy to develop for. In February, Palm held an online tutorial that touted the ease of creating an app for the Pre using HTML and JavaScript.

Ted Wugofski, chief technology officer at mobile app company Handmark, agrees that developing apps for the Pre is easy.  Handmark was one of the select few developers to have its app, Express Stock, available in the Pre Catalog at launch. “The Pre requires simpler technology for apps and we found the development process to be fairly smooth,” says Wugofski.

Handmark worked closely with Palm, which reviewed the app’s interface and suggested changes, he says. “They guided us and let us know how they wanted the UI to be,” says Wugofski.

The move indicates Palm wants to offer users the best experience with apps in the Pre Catalog. But somewhere along the way the company may have gotten too controlling, suggests Patterson, skewing the game in favor of large companies. “I can understand they want to offer users apps of the highest quality at launch but it also makes it difficult for smaller developers to participate,” he says.

It is not clear if Palm will adopt an approval process for apps on the Pre similar to what Apple does for the iPhone. Handmark says Palm’s involvement with its app creation process was because the company didnt’ have a set of published guidelines for Pre developers yet. Handmark didn’t have to go through an approval process because Palm chose to partner with it.

What may be encouraging for developers is that the  Pre App Catalog publishes data on how many times each app has been downloaded, which other app stores don’t, says Sobhany. “Apple’s App Store listed downloads only for a couple of hours post-launch before they were made unavailable,” she says. “Android Market provides buckets of download ranges which, at the low end are helpful, but at the upper end vary widely.”

Palm has also not disclosed the revenue sharing arrangement it will put in place for developers for the Pre Catalog.

“Since the SDK is not public yet, we have not disclosed the details,” says a Palm spokeswoman.

See also:
Palm Scores a Modest Hit, Despite Problems

Photo: Pre App Catalog (rhastings/Flickr)



94 God-Awful iPhone Apps Designed in MS Paint

In lieu of a Photoshop Contest this week, we held an MS Paint contest asking you to design your dream iPhone apps. Now we know why you should never, ever design apps in Paint; these are absolutely terrible.

No top three this time because, well, none of them really stood above the rest to me. Maybe you guys disagree. What were your top three favorites?

Sony working on a PSP non-game app store?

Now that Sony’s committed itself to downloadable games with the PSP Go, it’s only natural to wonder where that strategy might lead — and the hot buzz says there’s an “app store” of sorts due in August at Gamescom. The new section of the Playstation Store will supposedly impose a 100MB limit on content and set prices in the $2 – $6 range, but otherwise have no restrictions, meaning devs will be free — and even encouraged — to code up non-game apps as well. Of course, you’ll still be able to snag other PSP titles from the other parts of the store, but if this actually happens it’ll be interesting to see if Sony can channel some of the energy from the vibrant PSP homebrew scene into a more legit distribution channel. We’ll keep an eye out.

[Via Joystiq]

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Sony working on a PSP non-game app store? originally appeared on Engadget on Mon, 15 Jun 2009 20:36:00 EST. Please see our terms for use of feeds.

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The Week In iPhone Apps: Too Drunk to Play Brain Age

All those apps at WWDC were pretty cool, right? Of course, they’ll be a lot cooler when they actually come out. Get your head out of clouds, and into some of this week’s iPhone apps.

KCRW Radio: It’s no secret that we love KCRW, but it seems to have been pulled from the free AOL Radio app and shoved inside an official, dedicated app, which costs a whole dollar. I’m letting this one slide because they’re a public radio station, and because the app—with on-demand shows and multiple streams—is way better.

Brain Exercise with Dr. Kawashima: Yep, that’s the same guy behind all those Brain Age games for DS, which this iPhone app closely resembles. I’m not gonna lie, I miss the stylus-based exercises. But the finger-friendly tasks are worthy of the series, in that they make my head hurt. Six bucks.

Star Defense: You know those tower defense games where you stop endless waves of monsters/dudes/robots from passing across a map? This is that, in 3D. As in, on a sphere. As we saw at WWDC it looks lush, and it’s one of those rare games that really, truly works with a touchscreen. Seven dollars and a safe buy if you’re a fan of CREEPING DOOM.

bChamp: This one’s a little weird. bChamp parses your beatboxing, and plays it back to you as sampled beatboxing, in theory making you into a better mouth-percussionist. I had limited luck getting my beats to register, and the test iPhone (not mine!) ended up covered in spit. Also an issue: beatboxing is dumb. $1. (via Techcrunch)

Get Home: This app figures out where you are and tells you the best way to get home. It’ll give walking directions, figure out a bus route, call a cab or ring a friend. It’s got huge, colorful buttons. IT IS CLEARLY FOR DRUNK PEOPLE. Be honest about what your app is for, Little Pixels. Two dollars.

This Week’s App News on Giz:

Apple’s WWDC iPhone App Wall Gets the Full Photosynth Treatment

Doom Resurrection for iPhone Due Next Week; Here’s the Trailer

Star Radio Communicator iPhone App is NOT AT ALL Like Anything from Star Trek

Ngmoco Won’t Be Making iPhone-3GS-Exclusive Games

Apple’s iDisk iPhone App Lets MobileMe Users View and Send Documents, Videos, and More

Is Napster Making an iPhone App?

Apple’s Huge, Throbbing Wall of iPhone Apps

WWDC 2009 iPhone 3.0 App Roundup

This list is in no way definitive. If you’ve spotted a great app that hit the store this week, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our previous weekly roundups here, and check out our Favorite iPhone Apps Directory and our original iPhone App Review Marathon. Have a good weekend everybody.