Sony Ericsson lends hand to FreeXperia devs, shows love for CyanogenMod 7.1

Turns out, Sony Ericsson is really coming around to the understanding that Android phones are not a one-size-fits-all proposition. After taking notice of the FreeXperia team’s tireless efforts to bring CyanogenMod 7.1 to certain SE devices, the company is now “pulling a Samsung” by lending its support to the cause. The firm has provided the group with approximately 20 phones, along with debugged and rebuilt camera library binaries to ensure a proper user experience. Not stopping there, Sony Ericsson hopes to make these bits available to all developers under a special EULA in the near future. Of course, the company continues to remind its users that it doesn’t specifically condone unlocking the bootloader — which still results in a void warranty — even though it’s willing to help you do just that.

[Thanks, Thorsten]

Sony Ericsson lends hand to FreeXperia devs, shows love for CyanogenMod 7.1 originally appeared on Engadget on Sun, 02 Oct 2011 12:07:00 EDT. Please see our terms for use of feeds.

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Windows Phone SDK 7.1 goes gold, seven new languages in tow

Mango developers across the globe now have reason to hunker down and bring their apps up to snuff for Windows Phone 7.5. Microsoft has released version 7.1 of its SDK, which means no more coding with beta tools. In addition to the handful of bug fixes and a final spit-shine to the tooling experience, coders will discover the software has been localized to support nine languages, which includes English, French, German, Italian, Japanese, Korean, Russian, Spanish and Traditional Chinese. Redmond is also taking the opportunity to remind programmers that now is an excellent time to check into the App Hub and cross-submit applications into any additional markets where you wish to sell their wares. You’ve got the tools, folks, now it’s time to make it rain.

Windows Phone SDK 7.1 goes gold, seven new languages in tow originally appeared on Engadget on Fri, 30 Sep 2011 18:06:00 EDT. Please see our terms for use of feeds.

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Long live the Samsung Taylor: prototype device to receive Mango?

Keep looking at Microsoft’s “where’s my Windows Phone update” page, concerned that Mango may never make it to your WP7 device? You may be comforted to hear that even the Samsung Taylor — the beta device awarded to devs last summer that got left in the dark when NoDo came around — is reportedly receiving the refresh to Windows Phone 7.5, inferring that the range of devices covered by the annual overhaul is pretty wide. It hasn’t been made official, but the above screenshot was posted on the Facebook Wall of a Microsoft employee (which has since been taken down), offering a solid indication that the idea isn’t too far-fetched. If you’re one of the lucky few to have the prototype handset in your possession, be on the lookout and keep us apprised if Mango comes knocking on your door. Everyone else should feel at ease knowing that if the Taylor can get it, it’s likely that every other Windows Phone can too.

Long live the Samsung Taylor: prototype device to receive Mango? originally appeared on Engadget on Thu, 29 Sep 2011 05:45:00 EDT. Please see our terms for use of feeds.

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TeamWin demos TWRP 2.0 recovery manager for Android, scoffs at your volume rocker (video)

It’s pronounced “twerp,” but don’t mistake TeamWin’s Recovery Project for a run-of-the-mill chump. The software is intended as a touchscreen replacement for ROM managers such as TWRP 1.0 and ClockworkMod Recovery. In addition to the all-important backup, restore and install functions, the utility now provides a full GUI for touch input that’s fully customizable with XML themes. As a particular boon, developers will have the option to design custom installation processes unique to their particular ROMs, which is a lovely (though very metaphorical) cherry on top. As you’d expect, the software supports both phones and tabs, and if you’re interested to see more, just check the full demo video after the break. According to the developer, the utility still needs some work before it’s ready for prime time, but it’s rather nice to see the group stay productive as it matures.

[Thanks, Ian]

Continue reading TeamWin demos TWRP 2.0 recovery manager for Android, scoffs at your volume rocker (video)

TeamWin demos TWRP 2.0 recovery manager for Android, scoffs at your volume rocker (video) originally appeared on Engadget on Tue, 27 Sep 2011 22:22:00 EDT. Please see our terms for use of feeds.

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Nuance adds WP7 support, gives devs better service with NDEV Mobile developer program

You know Nuance right? They’re the folks who make Dragon speech recognition software for Macs, iThings, Blackberrys, Androids and cars. Earlier this year, the company released its Dragon Mobile SDK to provide the tools needed to get folks talking to their phones, instead of with them. Now, Nuance has added support for Windows Phone 7 (no Mango support… yet) and upgraded its developer program to provide devs with more support so it’s easier to make voice-enabled applications. Additionally, it’s added eight new languages to its repertoire — Canadian French, Americas Spanish, Dutch, Norwegian, Swedish, Korean, Taiwanese Mandarin, and Cantonese — with more to come.

We got to speak with Nuance about its new program, now called NDEV Mobile, and were told it’s broken into three tiers: Silver, Gold, and Emerald. NDEV Silver is the base level that gives devs free access to Nuance’s text-to-speech and voice recognition technology. Gold service provides SSL data encryption and access to cloud-based speech recognition and TTS servers over the web (rather than using a client-side API) through per-user or per-transaction pricing models. At the top end, the Emerald level rolls out the red carpet with integrated custom vocabulary and grammar — for creating apps that recognize industry jargon — and dedicated account management. The company sees the Emerald tier appealing most to enterprise customers, but it’s available to any dev willing to pony up for the extra Nuance TLC. So, intrepid app-makers, now that you’ve got the tools to make our phones understand us better than ever, how will you use them?

Continue reading Nuance adds WP7 support, gives devs better service with NDEV Mobile developer program

Nuance adds WP7 support, gives devs better service with NDEV Mobile developer program originally appeared on Engadget on Tue, 27 Sep 2011 00:00:00 EDT. Please see our terms for use of feeds.

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Survey finds BlackBerry developers still profitable, Android Market as the store to watch

Although the BlackBerry app store may be missing a favorite app or ten, according to a report from Evans Data Corp., developers are still making money by creating apps for the OS. Although the survey feels a bit narrow in scope (just 400 working developers were polled), 13 percent of ‘Berry devs said they make $100,000 or more per app — which according to the data collectors — is “considerably more than Android or iOS developers.” So why isn’t everyone dropping what they’re doing to develop for RIM’s OS? The problems seemed to outweigh the allure of cold, hard cash. 37 percent said app visibility was the biggest issue with the store, while others griped about the approval process and heavy restrictions. Developers were equally unenthusiastic about BlackBerry’s future, as only 4.8 percent predicted it would have the top market share two years from now — 30.2 percent went with Android and 28.4 percent voted Apple’s App Store. Check out the full report at the source.

Continue reading Survey finds BlackBerry developers still profitable, Android Market as the store to watch

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Survey finds BlackBerry developers still profitable, Android Market as the store to watch originally appeared on Engadget on Mon, 26 Sep 2011 14:19:00 EDT. Please see our terms for use of feeds.

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iOS Developers Reporting In-App Purchasing Outage

A key security feature of Apple’s in-app billing feature for iOS apps has been down since Thursday night, making it difficult for app developers to verify legitimate sales and leaving some of them worried they’re losing money.

Several developers have told Wired.com the verifyReceipt function, which ensures in-app purchases are valid, is showing an error whenever customers attempt to buy something through an app. Without verifyReceipt, faked purchase attempts could be made on iOS apps.

The problem started around 7:00 p.m. Pacific Time Thursday, according to several Tweets describing the problem, and had not been resolved by the time this story was posted. Apple has not responded to our requests for comment.

The Sandbox version of the site, used for testing, is up, but the URL used for real transactions shows a 404 error. With the page down, developers cannot verify that receipts are valid, and therefore can’t honor purchases because of the possibility the receipt has been forged.

The timing is especially problematic for developers because Friday is typically a busy day, said iOS developer Martin Nilsson. He estimates the problem has cost him between $900 and $1,500 in revenue. Nilsson’s app, a magazine aggregator called Paperton, is relatively new, and he feels the issue is particularly harmful because it could damage users’ trust of the app.

The iOS in-app purchasing feature is one of the best ways for iPhone and iPad developers to make money from their apps because it provides for continued revenue long past the initial app download. The function has been a cornerstone of Apple’s success in attracting developers to make apps for the platform. Apple’s App Store now boasts over half a million apps.

The in-app purchasing issue has recently come under fire for both iOS and Android developers with the aggressive actions of patent trolls like Lodsys. This summer, Apple also revamped its in-app purchasing policy regarding subscriptions.

With the verifyReceipt page out, Nilsson says he has had to develop a workaround to allow purchases to now go through. But Andrew Johnson, who develops an offline topographical maps iOS app, said the issue isn’t as critical.

“If this continued for an extended period, this would be problematic for anyone who’s using in-app purchases,” Johnson said. He said his revenue loss has been negligible because in-app purchasing isn’t a primary component of his product.

Nilsson noted that several applications that use in-app purchasing have not been affected. The inclusion of verifyReceipt is part of Apple’s In App Purchase Programming Guide, so this could mean that developers aren’t appropriately safeguarding against the possibility of forged receipts.

If you’re an iOS developer and the issue is affecting you, shoot us an email or sound off in the comments.

Image: m thierry/Flickr


In-app purchasing fail on iTunes is starting to bug developers

In-app purchases via iTunes have apparently been failing in a big way for the last ten hours and app creators who depend on this heavily taxed income are getting antsy. We’re hearing unconfirmed speculation that the problem may be connected to fake purchase receipts getting into the system. Whatever the cause, one developer told us the failure is “losing lots of sales” for apps that use receipt verification and is “threatening to more-or-less take down the entire IAP ecosystem.” Seeing as Apple insists on this being the only route for in-app purchasing, they’d better fix it pretty darned quick.

[Thanks, Tipster]

In-app purchasing fail on iTunes is starting to bug developers originally appeared on Engadget on Fri, 23 Sep 2011 08:05:00 EDT. Please see our terms for use of feeds.

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Samsung releases AT&T Galaxy S II kernel source far in advance of the phone’s release


Whoever’s cranking out the kernel source in Samsung’s headquarters has some serious aspirations. Cooking it up for the Galaxy S II Epic 4G Touch the day it was released was a rather snappy process, but the manufacturer’s managed to one-up even itself by pushing out AT&T’s version a full week and a half early. Talk about an exciting deal for developers, who now have a sizable head start ahead of the Galaxy S II’s October 2nd launch. Not too shabby, right? Let’s see exactly what those with the know-how can build in the meantime — we predict customization options aplenty by the time the phone’s officially stocked on store shelves. How early can we expect to see the kernel for T-Mobile’s Galaxy S II? Hard to say, but for now you can grab the kernel source at… well, the source below.

Samsung releases AT&T Galaxy S II kernel source far in advance of the phone’s release originally appeared on Engadget on Wed, 21 Sep 2011 18:48:00 EDT. Please see our terms for use of feeds.

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App developers must play nice with Ice Cream Sandwich if they want a bite

Google’s Android developer blog is warning creators of Honeycomb apps to rework their code for Ice Cream Sandwich or suffer unsightly consequences. The ‘problem’ with ICS is that it gets rid of the tablet/smartphone divide, such that HC apps designed specifically for tablets will suddenly be allowed to run on small-screen devices. Needless to say, in many cases that won’t be pretty. Creators of HC apps must therefore either disable installation on smaller displays (at least temporarily) or make sure they are fully compatible. Either job will require some time and, by the looks of it, that commodity is quickly running out.

App developers must play nice with Ice Cream Sandwich if they want a bite originally appeared on Engadget on Tue, 20 Sep 2011 09:07:00 EDT. Please see our terms for use of feeds.

Permalink Phone Scoop  |  sourceAndroid Developers  | Email this | Comments