Microsoft Kinect Up Close: So Shiny [Xbox 360]

Backstage at the Fern Gully acid trip spectacle that was Microsoft Kinect’s (nee Project Natal) coming out party, we got to see Kinect up close. It’s elongated black and shiny plastic, like a PS3 accessory. Take a look. More »

Microsoft Kinect gets official, Video Chat announced

You knew it was coming, right? Hot on the heels of getting leaked a wee bit early Microsoft has made official the rebadging of a device desperately seeking a new name: “Project Natal” is no more, replaced by Microsoft Kinect. At a circus- and celebrity-filled affair, MS wrapped everyone in high-tech panchos (pictured after the break courtesy of Joystiq) and then took the wraps off of the new title. Quite a few game demos were shown, ranging from Star Wars to tiger petting, the Kinect interface to the Dashboard was shown (said by some to be Minority Report-like), and a video chat app called, wait for it, Video Chat. Through here you can naturally talk to friends (up to four total people at once was “shown”), and also share photos.

Sadly, no hands-on time was given nor did MS reveal the two crucial bits of information we’re waiting for: price and date. Naturally a holiday release is expected, to give the Xbox 360 a nice sales boost, but we’re hearing price rumors as high as $150. These choice bits of intel will surely be unveiled at Microsoft’s event tomorrow — if someone doesn’t beat ’em to it. The hardware is still looking exactly like the early picture above, shattering hopes of a slimmer design to match new Slim Xbox 360.

Update: We’ve got official photos now, though solid textual info is still scarce. Stand by!

Update 2: So we’re out of the wild, cult-like experience that was Microsoft’s Kinect unveiling. Microsoft still has a lot of details to reveal, but there are a few things we gleaned from watching the demos:

  • Almost everything was one person at a time, particularly in the Kinect Sports games. Even a game like beach volleyball or soccer was boiled down to individual “moments” of interaction that get strung together into some sort of competition. Even the running in place games were one at a time, though the river rafting and mining cart games (both with a similar mechanic of jumping and ducking through an obstacle course while picking up tokens) could be played with two people at a time. You can at least play games like volleyball simultaneously with someone else over Xbox Live.
  • An interesting mechanic we saw was a second player “jumping in” to a game. In the mining cart scenario, when the second player jumped in it immediately went split screen, while in soccer different players took turns by just jumping into position. Sure, some of this stuff was edited for our benefit, but it seems Microsoft is working to make the introduction of a second player or the switching between players something less button-heavy.
  • The Star Wars game was pretty badass-looking — you play a Jedi, rushing down stormtroopers and deflecting laser bolts left and right, wielding a few Force powers, and confronting a certain deep-voiced Sith Lord for a one-on-one duel. Based on the gestures and action we saw, though, it was a pretty heavily scripted experience. Still, there’s no scripting a two-handed light saber grip, and that particular action looked like everything we’ve ever wanted in a Star Wars game.
  • The yoga game is actually a pretty smart use of the infrared and joint detection software we espied previously. Positions were “checked” by points on the joint — making it certainly harder to fake the moves on Wii Fit — and it seemed to have a tai chi element to it. Your avatar glowed a more intense red based on your three-dimensional approximation — bright red for hands stretched forward, for example.
  • Next up: Kinectimals, a baby tiger pet simulator. You can scratch its ears, snuggle, and teach the little guy to jump and play dead. Adorable? Dangerously so. No one can tell us the developer, but based on the lighting effects, art style, and similarities to the previously-shown Milo, we’d wager a guess that it was Lionhead Studios.
  • The Kinect menu interface is about as simple as could be. You wave your hand to control a glowing cursor of sorts, and you push forward to “click” on the element you want. Of course, there’s also a very simplified version of the Dashboard to go along with this control mechanism, so it’s unclear if you’ll be able to do everything via subtle hand waves, but the Twitter, Facebook, Zune and Netflix icons were clearly present.
  • The MTV Games-developed Dance Central has some on staff divided — only Ross will actually admit to being interested in playing it. A series of dance moves are presented, including elbow jabs, swinging leg, guitar, “rocking out” (with your hand in the air). The art style is akin to Rock Band / Guitar Hero, and to be fair, this is probably one of those games that can’t be done as well on any other console.

Update 3: Video of family gameplay and media playback control added after the break. Come on, what else are you going to do until its November retail launch?

Continue reading Microsoft Kinect gets official, Video Chat announced

Microsoft Kinect gets official, Video Chat announced originally appeared on Engadget on Sun, 13 Jun 2010 23:29:00 EDT. Please see our terms for use of feeds.

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Rock Band 3 purportedly gaining keytar peripheral, infinite amounts of our love

Look, we’ve no qualms with keyboards — Elton John is permanently embedded in our playlists, it’ll be the first instrument we teach our robotic children, and it’s easily the most underrated part of Justin Bieber’s spectacularness. But there’s no arguing that having a keytar peripheral is far, far more awesome in the grand scheme of things. According to the same mole on ArsTechnica that has correctly nailed a new PS3 bundle, the PSP go and Xbox 360 price cuts, Rock Band 3 will feature a new keytar peripheral, which will undoubtedly destroy our productivity for an indefinite amount of time. We’re also told that Mad Catz will be taking over the production of RB hardware, leaving Harmonix only responsible for touching up the software. There’s still no indication of when this mythical device will be hitting your local Game Stop, but it’s certainly safe to slide your pre-order alert system to Orange.

Rock Band 3 purportedly gaining keytar peripheral, infinite amounts of our love originally appeared on Engadget on Thu, 27 May 2010 15:05:00 EDT. Please see our terms for use of feeds.

Permalink Joystiq  |  sourceArsTechnica  | Email this | Comments

Parrot AR.Drone to get official launch, price, street date at E3 2010 (update: Android client video!)

If you’ve been chomping at the bit to get your hands on the AR.Drone iPhone controlled, augmented reality-sporting, WiFi quadricopter (and you know we have been) we’ve good news for you. According to a brief blip on Parrot’s Facebook page, the thing will get its official US launch, complete with pricing and street date, at E3 come June 15. Sort of makes WowWee’s Tinkerbell look silly in comparison, don’t it?

Update: As our main man Kefs has pointed out, the gang at Parrot demoed the AR.Drone Android client at Google I/O last month week. Now we’re waiting on news of a BlackBerry client — which we sure hope makes the scene at E3! See it in action after the break.

Continue reading Parrot AR.Drone to get official launch, price, street date at E3 2010 (update: Android client video!)

Parrot AR.Drone to get official launch, price, street date at E3 2010 (update: Android client video!) originally appeared on Engadget on Tue, 25 May 2010 12:49:00 EDT. Please see our terms for use of feeds.

Permalink SlashGear  |  sourceFacebook  | Email this | Comments

PlayStation Move two-fer: Sony tells devs to avoid bad Wii clones, ad points to July release

There’s no question that PlayStation Move news is only going to get more frenzied in advance of E3, and it looks like things are already starting kick up a notch, with two stories recently surfacing that could shed a bit more light on what’s in store for Sony’s new motion controller. The first of those comes directly from Sony’s Rob Dyer, who told Gamasutra that the company has been “spending a lot of our time” going back to game developers and telling them what works and what doesn’t, and offering other helpful advice like “it didn’t work on the Wii for a reason” — the general idea there being that Sony doesn’t want Move developers simply churning out clones of bad Wii games. The second bit of news comes courtesy of New Zealand South African game retailer BT Games, which recently put out a flyer containing the notice above that suggests the Move could be coming as soon as this July. Of course, that conflicts with some earlier listings that pointed towards a September release (and Sony’s own word that it’s coming “this fall”), but this particular retailer does apparently have a bit of a history with leaks, having correctly confirmed the existence of the 250GB Xbox 360 Elite a few months before its release.

PlayStation Move two-fer: Sony tells devs to avoid bad Wii clones, ad points to July release originally appeared on Engadget on Mon, 24 May 2010 20:46:00 EDT. Please see our terms for use of feeds.

Permalink SlashGear, Tech Digest  |  sourceLazygamer, Gamasutra  | Email this | Comments

Sony rumored to be announcing premium PSN service at E3

We’ve been hearing about a premium PlayStation Network service for some time now — even from Sony’s Kaz Hirai himself — and if a report from VG247 is to be believed, it looks like it could finally become a reality at E3 next month. According to the site, a “highly-placed source” says that Sony will be announcing the service and a slew of new premium PSN features during its June 15th keynote at the show, and that it will cost less than £50 (or $70) per year. As we’d heard previously, the current PSN service would apparently remain as-is for anyone that doesn’t wish to upgrade, but it seems that Sony will be throwing in some pretty big incentives to get folks to pay up — you’ll supposedly get a free PSN game from a choice of “two to four” each month with your subscription. Details on the premium service are otherwise still pretty light, but VG247 says it will include a music streaming service similar to Spotify.

Sony rumored to be announcing premium PSN service at E3 originally appeared on Engadget on Tue, 18 May 2010 17:03:00 EDT. Please see our terms for use of feeds.

Permalink GamesIndustry.biz  |  sourceVG247  | Email this | Comments

IntensaFIRE click-on mod bringing programmable / rapid fire modes to PS3 controller

Xbox 360 gamers may have had a solid year head start, but PlayStation 3 loyalists will soon be able to join the programmable / rapid fire party, too. BGRMods has announced that its much-hyped IntensaFIRE controller mod is finally coming to Sony’s latest console, bringing with it fewer installation steps and an equal amount of tinkering possibilities. This new board requires no glue and no solder; users simply “click” it into place and enjoy the spoils of having rapid-fire potential at their fingertips. Purportedly, the mod is useful in “all PlayStation games,” and it’ll begin shipping out on May 21st for those who just can’t game without a macro. We’re told that the $69.95 device will also be making its public debut at E3, so you can bet your bottom dollar we’ll be hitting the show floor in hopes of snagging a bit of hands-on time come June.

[Thanks, Kristofer B]

IntensaFIRE click-on mod bringing programmable / rapid fire modes to PS3 controller originally appeared on Engadget on Sun, 16 May 2010 22:17:00 EST. Please see our terms for use of feeds.

Permalink Bona Fide Reviews  |  sourceBGRMods  | Email this | Comments

Microsoft confirms Natal launch in October (update: Microsoft responds)

We’ve heard it before, now Microsoft’s Syed Bilal Tariq is repeating the October launch date for Natal. Speaking to GamerTagRadio, Microsoft’s marketing manager for Saudi Arabia says that the Natal launch,

“is going to be somewhere in October and we will be in a position to confirm the date at E3, which is in June, but definitely it is going to be October 2010.”

So there you have it. While we’d prefer to see an official press release on the topic, there’s little reason to doubt what you can hear for yourselves after the break.

Update: It’s not as clear-cut of a statement as we’d probably, but Microsoft has responded via email, telling G4, “Syed Bilal Tariq is not a [Microsoft] employee… He is a vendor employed through a third-party company on behalf of the Microsoft subsidiary in Saudi Arabia.” Sure, that downplays his realm of knowledge, but it doesn’t completely discredit. No comment was given as to the October date. At least E3’s a few hours closer now, right?

Continue reading Microsoft confirms Natal launch in October (update: Microsoft responds)

Microsoft confirms Natal launch in October (update: Microsoft responds) originally appeared on Engadget on Tue, 11 May 2010 05:00:00 EST. Please see our terms for use of feeds.

Permalink Gamesindustry.biz, Joystiq  |  sourceGamerTagRadio, G4  | Email this | Comments

Nintendo 3DS handheld to offer switchable 2D mode, thankfully

It was pretty much implied when “backward compatibility” was listed as a feature of Nintendo’s new 3DS handheld back in March. But it’s good to hear that 3D gameplay can be easily switched off, direct from Nintendo president Satoru Iwata, when headaches or nausea set in during marathon sessions. This should also ease concerns from parents over any adverse effects that long term exposure to parallax barrier gameplay could have on their children’s developing eyes. Besides, a 2D mode is desirable in that we expect it to offer a brighter image (especially when viewing off-center), better text reading experience, and a wider angle of view for sharing the display.

Now, we know what you’re wondering: what about that new 3.4-inch glasses-less 3D touchscreen display from Sharp, is it 2D switchable? Yup, lending more credibility that we’ll see it on the 3DS when the handheld gaming console is fully revealed at E3 next month.

Nintendo 3DS handheld to offer switchable 2D mode, thankfully originally appeared on Engadget on Mon, 10 May 2010 06:27:00 EST. Please see our terms for use of feeds.

Permalink Eurogamer  |  sourceForbes  | Email this | Comments

Slim Xbox 360 and Natal bundle to debut at E3? (Rumor update: false)

It’s always good to see rumors coalescing into neat little bundles, which in Microsoft’s case means that its expected 360 hardware refresh and Natal re-introduction will coincide at E3 this year. Surfer Girl, one of the gaming industry’s more notorious rumor hounds, is telling us that Microsoft is about to unveil a slimmer Xbox 360 at the upcoming E3 in June, together with Natal hardware bundles. She describes the new system design as “pretty neat” and suggests there’ll be a shift to black as the console’s primary color, to go along with Natal’s darker hue, which in turn was dictated by the fact it’d have to sit alongside dark and moody HDTV sets. Very feng shui of Microsoft indeed. For the final, and most unbelievable of her predictions, she tells us — while highlighting the initials M.G.S. — that we’ll be “very surprised and very pleased” by one of the Natal games revealed at the show. Seriously, Metal Gear Natal?

[Thanks, Lander]

Update: Looks like this was all a hilarious hoax perpetrated by someone pretending to be Surfer Girl. Yeah, we’ve heard plenty of “real” rumors about a slimmer Xbox and Natal bundles, but it looks like there’s no weight to this one.

Slim Xbox 360 and Natal bundle to debut at E3? (Rumor update: false) originally appeared on Engadget on Mon, 26 Apr 2010 03:35:00 EST. Please see our terms for use of feeds.

Permalink   |  sourceSurfer Girl (Blogspot)  | Email this | Comments