The Worst Proprietary Gadget Offenses

Like a predatory loan officer or an unstable partner, technology companies have an obsession with locking you down. Here are some of the worst examples of proprietary products that leave you trapped, broke and angry.

The iPod Plug

While it in some ways seems like an example of a proprietary technology done right (it’s solid, supports lots of connection types and has become basically ubiquitous), Old 30-Pin has quite a bit to feel bad about. Consider this: It single-handedly obliterated the non-iPod accessory market. Almost every MP3 player dock, FM transmitter or interfacing device supports this port exclusively—or with some feeble aux plug (cable not included) in the rear. And why shouldn’t they? There are more 30-pin-jack iPods out there than there are all other MP3 players combined.

But it means Apple is stuck. An abrupt switch would be a disaster for third parties and customers alike (consider the outcry when the iPhone 3G wasn’t compatible with some older 30-pin accessories) and it’s not clear what they could switch to. Micro-USB probably doesn’t have enough pins for all the various functions the port should serve, and switching to a solution that would, say, force users to connect both a power plug and and audio cable to a dock would seem like a step backwards. But hey, just because it’s currently practical and ubiquitous doesn’t mean it isn’t evil. It’s because of you, iPod jack, that my Sansa has about as many docking prospects as the average Giz writer.

Sprint and Verizon’s Secret Shame: CDMA

To the end user, CDMA and GSM don’t seem very different—Sprint, a CDMA carrier, offers the same services as AT&T, a GSM carrier—except when it comes to how they handle phones.

GSM phones are identified by the SIM card that they carry, which can be moved between phones at the user’s will. Not so with America’s other wireless standard. Effectively, a CDMA phone is like a GSM phone with the SIM card welded to its socket. Your CDMA phone is permanently locked to your carrier, and your mobile connection is permanently bound to your handset—unless your carrier is kind enough to authorize a transfer to another phone.

The presumably intentional effect is that there’s no market for 3rd party hardware in CDMA, which is fine for carriers, shitty for customers. Worst of all, there’s no good reason for this. CDMA SIM cards exist. They’re called R-UIM cards, but US carriers are in no rush to implement them.

The Battle of the Redundant Audio Formats

There was a time when it wasn’t clear which stupid format would reign supreme, Microsoft’s WMA or Apple’s AAC. [Note: Yes, Apple didn’t invent AAC. However, they are the only reason any of us have heard of it.] While each technically brought improved sound quality, they were both bastards born of the same greedy combination: the desire for DRM and the unwillingness to pay MP3 encoder/decoder royalties. Your AACs wouldn’t play on your Zen; your WMAs wouldn’t work on your iPod; your ATRAC3s wouldn’t work on anything. These formats only grew popular because people accidentally used them to rip their music, and later, because they were an unavoidable part of the digital music purchasing process.

With wider format support in new players, the slow death of the all-you-can-download rental WMA stores and Apple’s new “our bad!” attitude towards audio DRM, it seems like we’re taking a healthy step back to good ole’ em-pee-threes. And while iPods will never play WMA, iTunes does convert ’em. And it’s nice to see more Microsoft products supporting AAC, which Apple still won’t shake off.

A Unique Phone Charger for Every Phone

Even—or rather, especially—when phone plugs were only for electricity, every goddamn manufacturer had their own exclusive, silly connector for dumping current into batteries. Today, little has changed, and as virtually anyone who owns a cellphone knows, this sucks. A lost charger means your phone is out of commission, and because of carrier subsidies, a new charger sometimes costs more than the phone itself did.

And that’s how we arrive at the reason for this stupid situation: Unique chargers=$$$ for cellphones makers. This would explain why the first substantive call for standardization came so recently, and why Nokia, Samsung, Motorola, Apple and pretty much everyone else still, in 2008, enforce phone-charger monogamy. And if you think phones are a pain, try finding a replacement charger for your Bluetooth headset. Good luck.

A Raw File By Any Other Name…

R-A-W. If you care about digital photography, these three letters form the most beautiful sound in the English language. Raw images, supported by almost every new DSLR and an increasing number of point-and-shoots, are made up of the ‘raw’ image data, pulled directly from your camera’s sensor, letting you change all kinds of parameters—white balance, exposure and noise reduction, to name a few—instead of letting the camera pick them automatically during the shooting. And you can make infinite changes and tweaks long after the photo has been taken.

It would seem that by now importing raw files should be as easy as transferring JPEGs. Well, it’s not. The problem is that almost every camera maker has insisted on using their own slightly different version, meaning that you either have to use your camera’s supplied raw conversion software (almost always a steaming pile) or invest in a wide-support program like Photoshop, Aperture or Lightroom—and make sure it has the right compatibility. Come on guys, Adobe gave you a perfectly fine, royalty-free raw format back in 2004. Use it.

So Many Memory Cards

For years, everyone had their own memory card format: Sony products used Memory Sticks, Olympus used xD, Fujifilm used SmartMedia and so on… they all thought they had the heir to the 35mm/CD/Zip Drive throne. It was adorable! Now, it’s not. While we were all busy stockpiling one soon-to-be-obsolete memory cards and multi-compatible (bit never totally compatible) readers, most of the electronics industry was aligning itself with a winner.

Two, actually—or maybe three. SD cards (backed by Panasonic) are cheap, compact and capacious and only getting better, with MicroSD as its tiny phone version. Meanwhile, beefier, more durable Compact Flash cards suit the serious photogs. The rest of you: You all do the exact same thing! Please die.

For Our Earphones Only: Non-Standard Headset Jacks

When a little metal trim kept the original iPhone from accepting regular old 3.5mm headphones, a lot of people almost blew a gasket, and rightfully so. It seemed hopeless: Even a phone that was more iPod than handset couldn’t resist the allure of proprietary earphones.

Phones have always been terrible for this. The same varied, awkward orifices that charged your old phone probably served as its headset connector too, leaving you stuck with the flimsy, tinny OEM earbuds or an easy-to-lose adapter to deal with. For a while though, it seemed like companies were starting to catch the drift, as standard 3.5mm headphone/mic jacks became more and commonplace in music phones. But a Nokia or two is little comfort; HTC’s newest Android phone, a multimedia powerhouse, only has a USB port. Apple’s new Shuffle—a friggin’ iPodonly works with the supplied earphones or special replacements. Grief ensues.

Sony’s Entire Oeuvre

The story of Sony is like an exaggerated summary of the history of proprietary goofs. Sony entering a new market=Sony introducing a new, frustratingly exclusive format, plug, codec or device standard. With audio, it was MiniDiscs and ATRAC; on the PSP, you got UMD; for cameras and other portable devices, the Memory Stick. In video, there was Betamax, Laserdisc, HDV, and now Blu-ray. Yeah, this last one is sorta successful, but only because Sony decided to fight like there was no tomorrow to beat its rival format. [Blam: I’m not apologizing for the past, but Sony’s promised to better about open formats going forward.] It worked this time, but God only knows what Sony labs have in store for us, and our shrinking wallets, next.

Did we leave out any nasty ones, like Nintendo’s many accessories, or an Apple USB port that doesn’t take all USB products? If you have a good one, throw it into a comment below.

Klipsch debuts sub-$100 Image S2, S4 in-ear headphones

Klipsch hasn’t exactly been catering to more budget-minded customers with its earphones as of late, but that looks to be changing with its new Image S2 and S4 models, which come in at a reasonable $49 and $79, respectively. That’ll still get you the same proprietary, oval-shaped ear tips as Klipsch’s pricier earphones though, along with a so-called moving coil design with controlled dampening, and a “hot rod” dual magnet motor structure on the S4. The S4 set also comes bundled with a few bonuses like a cleaning tool and a “crush-resistant” aluminum case, while the S2s get stuck with a basic cloth case and a slightly less flashy solid black finish. Look for the S4s to roll out first in April, with the S2s set to follow sometime In July.

[Via SlashGear]

Filed under:

Klipsch debuts sub-$100 Image S2, S4 in-ear headphones originally appeared on Engadget on Wed, 11 Mar 2009 23:04:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Sweet As Candy: Jazwares and Hershey Team Up on Consumer Electronics Line

Hershey-USB.jpg

The Candy Man has made his way into consumer electronics. Jazwares is joining up with The Hershey Company to sweeten up tech products. The products aren’t not Willy Wonka style–you won’t be able to eat your digital camera after taking a photo–but they look delicious. The Hershey’s-inspired line will start at $9.99 and will be available this fall. We’ve got an assortment of eye candy for you.

FIrst, who’s not a fan of an assortment of candy? The Hershey’s Miniatures-inspired memory stick is available in Mr. Goodbar, Krackel, Twizzlers, Bubble Yum, and Hershey’s bar (the tasty art above is pending licensor approval!). The sticks comein capacities from 1GB to 4GB and range in price from $14.99 to $29.99. And the Hershey digital camera assortment comes in Jolly Rancher, Hershey’s Miniatures, and Bubble Yum. They go for $24.99.

More sugar after the jump.

iLuv Introduces New iPhone, iPod Accessories

earbud.gif

With a name like iLuv, how can you not like the audio accessories company? Last month at the Consumer Electronics Showcase, iLuv brought us the iLuv Portable Multimedia Player. Yesterday, iLuv announced a new line of accessories for the iPhone, iPod, and MP3 players. Products range in price from $9.99 to $29.99

Earbuds are so hot right now. The iEP311: Hi-Fi In-ear Earphones with Volume Control (above) comes in nine different colors to match the different iPod Nano colors. They even come with a wire reel, so you won’t have to awkwardly untangle them every time you want put them on. The earphones have an MSRP of $19.99.

More iLuv products after the jump.

S1 Audio debuts litany of earbuds / mobile headphones at CES

S1 Audio has shown up in Las Vegas with a plethora of new items to share, so share we will. Right out of the gate, we’ve got the neck-friendly NxSET Music 1 and NxSET Music 2 models, which are joined by the similar Mobile 1 and Mobile 2 models add Bluetooth for handsfree calling and the like. Moving on, we’ve got the SuperBudz 1 and Hypnos 1, both of which take the more traditional in-ear approach and include in-line volume controls and a completely stellar Turbo Boost for instant volume increases. Lastly, S1’s wrapping things up with its dual purpose BudBud line, which is comprised of the Solo (a mono communications headset that converts to stereo earbuds), the MP3 (morphs from a single pair of ‘buds to two complete pairs via the piggy-back design) and the Mobile, which includes a microphone for yelling at that guy who just yesterday was considered your best friend.

Filed under: ,

S1 Audio debuts litany of earbuds / mobile headphones at CES originally appeared on Engadget on Thu, 08 Jan 2009 08:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Shure debuts colorful new $99 SE115 earphones

It’s not exactly the first time Shure has dipped into sub-$100 territory with its earphones, but it looks like its new SE115 earphones could well attract a bit more attention than the company’s other budget offerings, and not just because they’re available in four snazzy colors. According to Shure, these sound-isolating phones make use of a new “breakthrough” dynamic driver that promises to deliver better sound than was previously possible in such a small form factor, with the usual Shure fit kit ensuring that the earphones fit just right. It seems that you’ll have to wait a bit longer to actually judge ’em for yourselves, however, as they’ll only be available at some unspecified point this spring.

Filed under:

Shure debuts colorful new $99 SE115 earphones originally appeared on Engadget on Tue, 06 Jan 2009 16:06:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Scosche Introduces Slew of iPod and iPhone Accessories

Scosche_kickBACK.jpg

Following the introduction of their passPORT iPod and iPhone car integration kit last month, Scosche has announced several new products this week ahead of CES 2009. The first three are stereo earphones: the IDR400M features noise canceling, a hands-free cell microphone, 10mm drivers, and single and dual flanged soft silicone inserts. The IDR600 has slightly larger 11mm drivers, a sliding magnetic cable management system, and a 24K gold-plated 3.5mm audio jack. The HZ5 tuneSTREAM Bluetooth Headphones give iPhone and iPod owners up to 30ft of wireless range (though probably less in real-life), the ability to answer hands-free phone calls, and up to eight hours of continuous battery life.

The company has also announced the passPORT Home Dock, which will charge the iPhone 3G, the 2G iPod touch, and the 4G iPod nano; it can snap into existing docking stations. In addition, there’s the reCOIL retractable car charger for the iPod and iPhone; it features a four foot cord and a magnetically locking dock connector. Finally, the company has announced new Protect and kickBACK (pictured) polycarbonate cases for new iPod and iPhone models, as well as the showTIME six-foot A/V output cable. Release dates vary, but most will be available either this month or by Spring 2009.

Kleer now offering DigiFi Opera wireless earphones in the US

Well, it’s been a bit of a long time coming, but it looks like the Kleer-based DigiFi Opera wireless earphones are now finally available in the US, and directly from Kleer itself, no less. From the looks of it, these are the exact same phones that folks in Korea have had at their disposal for quite a few months now, with them still promising to provide CD quality sound over a 2.4GHz wireless link, and let up to three other folks listen to a single source. According to the company, you can also expect to get up to ten hours of playtime, with a USB cable provided to handle the charging duties. If that sounds like the wireless fix you’ve been looking for, you can snag the earphones right now in your choice of black or white for just under $100 by hitting up the link below.

[Via iPodNN]

Filed under:

Kleer now offering DigiFi Opera wireless earphones in the US originally appeared on Engadget on Thu, 01 Jan 2009 06:14:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments