Giz Explains: Fuel Cells and Bloom Energy’s Miracle Box [Giz Explains]

The Bloom Box is the latest energy miracle that sounds too good to be true: Debuting with a wide-eyed segment on 60 Minutes, it promises to be clean, cheap and backyard-friendly, the solution to our energy problems. What is it?

The heart of the box is a fuel cell. Though Bloom Energy‘s CEO K.R. Sridhar—a former NASA scientist—says it’s a new kind of fuel cell. And though it’s cleaner than any combustion engine out there, it still relies on fossil fuels and biofuels—not just hydrogen, like some other kinds of fuel cells do. Nevertheless, the folks at Bloom are doing something that could help make reduced emissions a reality for big businesses first, and then later, for homes.

To get a good grip on why we should care about this thing, let’s first look at the basics of fuel cell technology.

Fuel Cell Basics

Giz Explains: Fuel Cells and Bloom Energy's Miracle BoxLike a battery, a fuel cell is an electrochemical cell, basically meaning it derives electricity from chemical reactions. Sandwiched between two electrodes—an anode and a cathode—is an ion-conducting material called an electrolyte. Fuel flows in one side, over the anode. An oxidant flows into the other side, over the cathode. What happens, very basically, is that the fuel and the oxidant react, like strangers locking eyes across a room. The metaphorical sparks that fly from that encounter are actual electrons, which flow into the fuel cell’s circuit. Bingo, electricity. As with any molecular reaction, the recombination of atoms produces some waste as well—like water or carbon dioxide. So while it’s cleaner, there’s definitely a byproduct.

To be clear, a fuel cell’s not like a battery; it’s like a power plant. Once it converts fuel to energy, it sends that energy out the door. And as such, it requires some peripheral way to physically storing the fuel ingredients, and some way to capture produced electricity—such as a battery.

There are a several different kinds of fuel cells—unsurprisingly, since they were invented in the 1830s. Generally, they are categorized based on what their electrolyte is made out of, but sometimes they’re referred to by their fuel and oxidant, which varies too. You’re probably most familiar with “hydrogen fuel cells,” like for cars and small electronics. These are in fact proton exchange membrane fuel cells, which happen to use hydrogen as a fuel and oxygen as an oxidant. (The PEM fuel cell is what is specifically diagrammed above.)

Solid Oxide Fuel Cells

Bloom Energy’s Energy Servers are of the solid oxide variety of fuel cell. There’s two ways to do up an SOFC: A tubular design, which you can see above, or a planar design, which is what Bloom uses, as you can see below, since it allows them to be stacked into very neat boxes.

A solid oxide fuel cell is made out of all solid state materials—that is, every major component is made out of ceramic-like stuff. Bloom Energy claims their fuel cells are made out of “sand” baked into ceramic squares, and that’s just what an SOFC is. The exact material is a slightly secret sauce as are the black and green “inks” that coat the ceramic plates. Bloom’s got a pretty nice little Flash animation showing the basic process.

The major thing about an SOFC versus other fuel cells is that the material composition means they can run crazy hot—up to 1800ºF, says the US Department of Energy—and have to, since the ceramic materials don’t become active until they reach a certain temperature. Only at this temperature can they perform the chemical reactions with the fuel and oxidant we talked about above. The problem with the high operating temperatures is that traditionally it has lead to higher maintenance costs. You know, stuff breaks down. The goal for this technology is to have an “uptime” of 99.99%, as cited by cited by Scott Samuelsen, who’s the director of the National Fuel Cell Research Center at the University of California-Irvine. Bloom’s own trial at Google cites a 98% uptime.

The types of fuel cells you hear more about—the “methanol” ones that can already power laptops—do their business at a much lower temperature. Toshiba has one that typically runs at 120º to 200ºF. Though Bloom’s is obviously not a tech that could be a laptop’s power source, the Bloom Box’s higher operating temperature is a big advantage over “legacy” fuel cell technology. Bloom Energy VP of Marketing and Products Stu Aaron told me it gives them “fuel flexibility.” They can use biogases from land waste or fossil fuels like propane—so far in demos it’s been an even split between biogases and natural gas—whereas low-temp fuel cells require hydrogen in a much purer state that has to basically be refined or extracted via chemical processes.

While some other SOFCs use the hot exhaust generated by the reaction kind of like a cogen—a means of capturing heat emitted by a power generator, so that it too can be converted to electricity—Bloom’s Energy Servers simply recycle the heat within the cell, since the temperature generated by the reaction is almost exactly the heat needed for the reaction to happen. The rated efficiency spec for their current energy server is greater than 50%, compared to around 10% to 15% for solar (though University of Delaware-led researchers did recently hit a world’s record of 42.8% for solar).

Again, to be clear, the energy generated isn’t emission-free: These servers generate a small amount of CO2 when converting natural gas or bio-gas. It is less than what would get released if the same fuel was combusted, however. Customers can pick which of the two kinds of fuel they’d like to use; the trade off is between “optimizing for cost or carbon reduction,” depending on the company’s priorities, says Aaron.

Electricity In Bloom

Right now, the only box that Bloom is selling is a 100-kilowatt-hour energy server, which you can check out there. Inside are thousands of solid oxide fuel cells—each one able to power a light bulb. The cells are arranged in stacks, which are aggregated into modules, and so on, with a common fuel input. Right now, they’re just for corporations—like Google and Coca-Cola—and run about $700,000 to $800,000 each. The goal’s to get them down to three grand, where they’d be suitable for home use. That may still sound expensive, but they pay for themselves in 3-5 years, says Aaron, with an energy cost of 8-9 cents per kW hour vs. the 13-14 cents it typically costs in California. (It saved eBay $100,000 on their power bill.)

But cost is where the real skepticism comes in. Fuel cells aren’t a voodoo technology. They work. They produce energy. What analysts, and others, are wondering is whether Bloom’s really cracked the secret to making them cheap, at least some day. The critic that CBS trotted out on 60 Minutes, Green Tech Media’s Michael Kanellos, says that while there’s a 20 percent chance we’ll have a fuel cell box in our basements in 10 years, but “it’s going to say GE.” Which is fine with me, actually, because that means another season of 30 Rock jokes.

Still something you wanna know? Send questions about fuel cells, terrorist cells or Boom Blox here with “Giz Explains” in the subject line.

Ask an Expert: How To Watch Porn on Your iPhone [Nsfw]

Apple’s moral App Store crusade has been devastatingly and alarmingly effective, laying waste to over 5000 apps the company arbitrarily deemed objectionable. So, we asked Lux Alptraum, Editor of Fleshbot (NSFW), what’s left? She calmed our nerves. (With porn.)

What Apple’s been doing was widely characterized as a porn purge, but despite names like “Asian Tits” and “Boobs!”, none of these apps were really porn apps, because they didn’t have those three to five human parts that people seem to like so much. But no matter: If you wanted to find suggestive photos of scantily clad ladies or gents in the App Store two weeks ago, it would have been easy. Today, you’re basically out of luck.

Which brings us to Lux. She edits Giz’s sister hot cousin site Fleshbot, she’s an iPhone user, and she knows the iPhone porn landscape better than anyone else.

So!

The Controversy

Apple’s been cracking down on apps deemed “inappropriate” in the iPhone App Store. Before the purge, though, what was even available? Were there many adult iPhone apps worth downloading?

Well, it depends on how you define adult. There was definitely no nudity, but there were porn-related apps—as in, pornstars and sites had apps of their own, which had softcore promo content.

I know Burning Angel, Suicide Girls, Teagan Presley, Sunny Leone, and a bunch of others all had apps and Pink Visual—which is one of the more tech forward companies—had stuff that got shut down too. (I think theirs was the Cutest Girl app—they sent a press release after the crack down speaking out against it.)

There are also—and I don’t know if these were affected by the crackdown—adult dating apps. The main one that comes to mind is GrindR, for gay men, but there’s also PinpointsX (which I think is still in beta).

Ah! The “there is a willing human sex object X feet from you, right now, and he/she looks like this” apps! I think those are safe. Which is funny, because those will actually get you laid.

Ha, yes! But it’s also weird, because those aren’t safe for children either, and could potentially expose them to much worse than a picture of a girl in a bikini. (Not that I want them banned, because I obviously don’t.)

The Alternatives

Anyway, so, apps are basically no help right now, if you’re looking for naked humans. So what are our options?

The entire internet! It’s actually not as dire as it seems at first. Given that mobile Safari is a relatively robust platform, a wide variety of content is pretty easily available on the iPhone. Anything that’s picture based will work just fine.

The main issue comes with Flash—a lot of video sites are Flash-based. However, most sites worth their salt have iPhone compatible versions that deal with that. Because they’re well aware that their consumers have a reason to want mobile porn.

Yeah, that’s the question everyone always has-where are the iPhone-optimized versions of the various “tubes,” or rather, which are the best?

I’m kinda loathe to promote the tubes, just because of the piracy (ed note: fair point! Pirating porn is no different than pirating a studio film, even if it’s easier) but PornHub seems to have the best mobile interface. I was kinda shocked to see that XTube—the most amateur-heavy tube site—has a mobile site that’s just Brazzers mobile. You can’t get Xtube on your iPhone, basically—it just takes you to a pay site, which is bizarre.

Here’s a list of the free stuff to get you started (NSFW!!!):
Pornhub
iPhonePornGrid
Xshare
Spankwire
Update:
iFap.to
Tube8

So what about that legit content—the pay sites?

Pink Visual seems to have put the most thought into mobile stuff.
they have ipinkvisualpass.com as their dedicated iPhone site
and I know they’ve done iPhone adult games, like iTouchHer

Here’s a list of the best paid stuff to get you started (NSFW!!!):
iPinkVisual
DigitalPlayground
Brazzers
Bangbros

Now, most pay sites throw you some preview material, right? So you know what you’re getting into?

Generally, yes. But it’s more limited on the mobile front for obvious reasons.

I ask because I think people generally assume the mobile porn experience isn’t a great one. But in a way, it’s kind of the best one—I mean, your iPhone is with you at all times.

It’s one handed! And super private.

And that! I’m glad you said that one. Thanks, Lux!

:::

So to sum things up, the Great App Purge of The Last Few Days is bizarre and annoying, but the best porn app of all is already installed on every iPhone in existence, and was designed by Apple. Enjoy!

So Apple Bans Girls In Bikinis, But A Shirtless Gay Dude Washing A Car Is OK? [Apple]

Apple has banned sexy apps. But apps from Playboy and Sports Illustrated remain. Why does Apple care what turns me on?

If you need another example of why the iTunes App Store‘s walled garden is flawed, Apple has been only too happy to oblige, capriciously and arbitrarily removing an unknown number of “sexy” apps without warning. All that’s missing to complete the metaphor is a flaming sword.

Some of those apps were certainly garbage, but it seems most were simply slideshows of women in various states of undress.

Jenna Wortham, writing for The Times, quotes Apple’s Phil Schiller: “It came to the point where we were getting customer complaints from women who found the content getting too degrading and objectionable, as well as parents who were upset with what their kids were able to see.”

By Apple’s own count, there are over 130,000 apps in the App Store. With a selection that varied, I’m sure there’s something to offend everyone.

How about an app that discusses abortion and birth control law? Maybe an app that helps you hook up with gay guys? How about an app that teaches you how to evangelize the fundamentalist Christian religion?

Think about that last one for second and the furor that would erupt if Apple made a sweeping ban of religious apps from the App Store. I am not a Christian. I would be concerned if my child were discovering religion before I’d gotten a chance to talk to them about it. (Especially since that would mean I had given birth to a baby without a mother, completing—if adventitiously—my dream to be the Male Madonna.)

Yet I wouldn’t blame Apple for letting the app be sold, just like I wouldn’t complain that I found it morally offensive, its existence alone threatening and insulting. And to be clear, I’ve got absolutely no problem with the “Grindr” app pictured here being on the app store. Smoke ’em if you’ve got ’em. It’s simply a great example to highlight how subjective Apple’s ban has been. That image is right there on its App Store page.

Look, we know censorship is wrong. We’ve been having this conversation as a society for a couple hundred years, and if you haven’t learned by now that freedom of speech negates freedom from offense, there’s nothing I can do to convince you except renew your subscription to Hustler.

The issue at hand is that Apple doesn’t have to abide by the laws we’ve put in place in our society because the App Store is part of its business. Often I feel like that’s a good thing—or at least fair dinkum. They built it; they get to run it.

With a closed ecosystem comes a lot of responsibility. Apple has taken on the heavy mantle of arbiter, ostensibly to manage quality. I can forgive them for that, even if I don’t like it. But the only reason to ban blue apps is taste. And if these apps were a matter of taste, why were they approved in the first place? What will the next set of apps be that Apple decides are inappropriate long after people have spent hundreds of hours creating and marketing them? Ban apps because they’re poorly designed—not because they’re simply sexual.

Apple is making a moral judgement, declaring that nudity and titillation is something that should made hidden and shameful. It’s disappointing that a company so publicly supportive of progressive sexual rights would react so orthodoxly.

Actually, it’s worse than that. Apple is trying to take the easy way out, talking about degradation of women and the innocence of children, but allowing content from established brands—brands that exhibit sexual material meant to arouse—simply because they’re well known and thus “safe”. Apple is aping the sexual posturing of conservative American society, defining what expressions of sexuality are acceptable to even acknowledge.

Sure, there’s still plenty of smut out there on the internet, readily accessible through the iPhone’s Safari web browser. That’s not the point.

Apple has made a declaration: that sex and sexuality are shameful, even for adults. But only sometimes. And only when people complain.

Unfortunately, they’ve accomplished the opposite. The only thing I’m ashamed of is Apple.

37 ChatRoulette Interactions I Really Wish Actually Happened [PhotoshopContest]

ChatRoulette, for the unaware, is the insane new site that randomly connects two videochatters together. It’s mostly used by gross dudes masturbating and stoned college kids. But here are some examples of how it could be so much more.

First Place—Neal Rosenblat
Second Place—Thrillcox
Third Place—Balazs Denes Kovacs

Lenovo ThinkPad X201 Tablet review

Oh sure, the world may be off creating underpowered, web-based tablets, but Lenovo’s not giving up on those who still need an old-fashioned, fully-powered tablet PC (all 10.1 of you). Truth be told, powerful is exactly how we would describe the new X201 Tablet with its new Intel low voltage Core i7 CPU and 4GB of RAM. But beyond being one of the speedier 12-inch laptops out there, its capacitive touchscreen now lets the touch-happy among us alternate between taking notes with its Wacom stylus and putting two fingers down to zoom or scroll. Sounds like a near perfect experience to us, but before tossing over $1,900 we figured you’d want to make sure it really is. We’ve been putting the X201T through the paces over the last few days, so hop on past the break for our full review.

Continue reading Lenovo ThinkPad X201 Tablet review

Lenovo ThinkPad X201 Tablet review originally appeared on Engadget on Tue, 23 Feb 2010 00:01:00 EST. Please see our terms for use of feeds.

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Windows Phone 7 and the End of Hardware Choice [Windows Phone 7]

Windows Phone 7 is a new beginning for Microsoft, and at the same time, an ending. The epoch of the “slap our software on any old hardware” open platform is dead.

There’s a spectrum of hardware and software integration. At one end, you have the likes of Apple, RIM and Nintendo who create software and design the hardware that it runs on. It’s controlled and tightly integrated top-to-bottom. At the other end, you have the classic Microsoft model—they just create the software, and a hardware company like Dell or HTC or Joe’s Mom buys a license to install it on their machine, which they sell to you. (FWIW, Microsoft would argue they’re in the middle, with open source, that is, “unstructured openness,” down on the other, wild ‘n’ crazy end.) In the center, you have a mix—there’s still a split between software and hardware, but one side dictates more stringently what’s required of the other side, or they work more closely together, so it’s sorta integrated, but sorta not.

The Philosophy of Sorta Open vs. Sorta Closed

The integrated philosophy is summed up pretty nicely by the legendary Alan Kay, “People who are really serious about software should make their own hardware.” It’s about a better experience. Granted, today that mostly means “design their own hardware,” since very few companies actually make the hardware they sell. Take a MacBook or iPhone—sure, Apple made it pretty, but it’s actually manufactured by a company like Foxconn to Apple’s specifications. HTC and Asus, on the other hand, do design and build their own hardware, not just for themselves, but for other companies. (For instance, HTC built Sony Ericsson’s Xperia X1 and Palm’s Treo Pro.)

The other side is typically couched as a kind of openness offering choice which drives competition, and therefore, pushes innovation, as Steve Ballmer puts it: “Openness is critical because it is the foundation of choice for all of our customers…choice, which will drive competition, which is ultimately the engine of innovation and progress.” The other argument is that it creates a bigger platform for more innovation to happen on, since more stuff’s running the same software. It’s the benefit of there being hundreds of different PCs that run Windows, versus a handful that run OS X: Sheer numbers.

As for the nasty things they say about each other, the top-to-bottom guys say that the hardware-software split leads to a crappier product, because one single company’s not in charge of the experience, making sure every little bit works. Like how multitouch trackpads universally blow goats on Windows laptops. Who’s fault is that? Microsoft’s? The guys who built the laptop? Advocates of choice say that top-to-bottom integration kills innovation and hardware diversity, all the while making systems way more expensive. If you want a laptop that runs OS X, I hope you like chiclet keyboards and paying out your gnads.

Those are the basics. Microsoft, throughout its history, has mostly made software for other people to stick on their hardware. Apple has, one dark period aside, basically always designed the hardware for its software, and sold them together. Yin and yang.

The Coming Change

The Entertainment & Devices division of Microsoft, with its “Chief Experience Officer” J. Allard, is different from the rest of the company. It made the Xbox. The Xbox had—waitaminute—Microsoft software running on Microsoft hardware, which you bought together as a package. Why? Because a gaming console wouldn’t work very well as an open system, sold like a desktop computer. People buying a gaming console expect a single, integrated experience that just works. This is a historical truth: Since the NES, Nintendo, Sony and anyone else entering the business who you’ve actually heard of will only build closed boxes.

E&D also made the Zune. Why? Well, Because Microsoft’s open hardware approach bombed in the portable media player business. Miserably. The PlaysForSure ecosystem was totally schizo—effectively a multi-layered DRM released by a group whose responsibility was media formats and players for the PC. Microsoft handed out DRM, codecs and syncing software, and a partner would (pay to) make the media player, typically with third-party firmware in the middle. The players never “played for sure.” They worked, but only if you were lucky and managed to sacrifice the proper number of goats under the correct cycle of the moon on the first Saturday after the second Thursday of the month. At the same time, the iPod’s top-to-bottom, seamless ecosystem proved itself: It owns 70 percent of the MP3 player market. Microsoft realized the only way to compete was to make the software and the hardware—alienating all of their so-called “hardware partners” in the process. So, Zune. Which single-handedly slew the undead remnants of PlaysForSure and its ilk, when it wasn’t compatible with Microsoft’s own ecosystem.

But these were exceptions. They’re consumer products. Entertainment experiences. Niche products, in Ballmerspeak. Not computers. Windows Mobile started life as Pocket PC because it’s a computer you shove in your pocket. So Microsoft played it like it played the computers on your desk, an approach that worked pretty gosh darn well for ’em there.

The Long Death Spiral of Windows Mobile

You can’t really exaggerate how PC-minded Microsoft’s approach to mobile was. The ecosystem was wild and messy, getting a little more organized with the Pocket PC 2000 OS. Pocket PCs actually did adhere to a generic set of hardware specifications put out by Microsoft (not terribly unlike their Project Origami for UMPCs some years later), but there were tons of devices from tons of manufacturers, along with multiple editions of the Pocket PC software—like the Phone Edition, which tacked phone powers onto PocketPC’s PDA core. With Windows Mobile 6, Microsoft stopped calling the devices Pocket PCs. And you know where things went from there.

Smartphones—of which about 180 million were sold last year according to Gartner—are what Steve Ballmer calls a “non-niche device,” which to him, are things like TVs, PCs and phones. So the Windows model still applies, right? That’s the approach Microsoft took for years. So, just about anybody who could pay for the license could shove Windows Mobile onto their phone. Some people did great things with it, like HTC’s HD2. Other people did less awesome—okay, shitty—things.

What’s amusing is that, despite the Windows Mobile model clearly not working that well, Google came in with Android and applied basically the same strategy, except Android’s actually free to vendors—and if they agree to certain conditions, they can include Google’s applications and be branded as “Google” phones. Not surprisingly, the same strategy’s leading to the same outcome—some people do awesome things, like the Hero. Some people commit atrocities. Some software works on some Android phones and not on others. Fragmentation amok.

The philosophy at play is the same: Open platform, device choice.

Windows Phone 7 Series ends all of that for Microsoft. (Not so coincidentally, it comes out of E&D, the same division that created Xbox and Zune.) Other people still make the hardware, but Microsoft’s got an iron grip on the phone, and how software and hardware come together, more so than ever before.

When An Open Door Closes, Someone Pries Open a Window

Ballmer phrases it as “taking responsibility for the experience.” What does that entail? A Windows 7 Phone Series…phone must have a high-res capacitive 4-point multitouch display, 5-megapixel camera, FM radio, accelerometer, Wi-Fi, GPS, set CPU and GPU benchmarks, and even a particular button set that includes a dedicated search button. Very little is left to the hardware guys. The shape of the phone, and whether or not it has a keyboard, basically. And Microsoft’s only partnering with a select group of OEMs—Joe’s Mom can’t build Windows Phone 7 Series phones. (Yes, I’m going to keep writing the OS’s entire name out because it’s a dumb name)

This level of involvement is a radical break for Microsoft. It’s them admitting that the old way wasn’t good enough. That it was simply broken. That their partners effectively can’t be trusted. They have to be told exactly what to do by Microsoft, like goddamn children. It’s Microsoft finally saying, “While we can’t make our own hardware”—since phones are a mega-category, that could limit growth and once again piss off partners—”we’re serious about the software.” Coming from Microsoft? That’s huge.

It’s a necessary step, because Microsoft’s position in mobile is way different from its position in desktops, way different from the position it expected to be in. They’re not the dominant OS. They don’t lord over a vast ecosystem, commanding 90 percent of the smartphones on the planet. They’re just another competitor. Meaning they have to be different, and compelling, in a much different way than if their expectations had played out. If Microsoft was in the same position in mobile as they are on the desktop, do you think they’d be shitcanning the entirety of their mobile platform? Nope. They’d be expanding the ecosystem, working to make it more ubiquitous, more entrenched. Not a breath of fresh, rainbow-colored air.

Still, Microsoft isn’t exactly alone. Google may be shedding Android licenses like cat hair, but they’re covering their asses by following this same tack, too. I’m talking, of course, about the Nexus One. Heralded as the Google Phone. It’s the Anointed One, the truest of all Android phones. And you know why? Because Google told HTC how to build it. Google designed the phone themselves to be the exemplar of Android. It’s basically saying no other phone was good enough. Not even the Droid, released just two months before it. Google had to make it them goddamn selves. That was the only way to achieve Android perfection.

An interesting side effect is that it puts the company who made that phone, HTC, in a fairly awkward position. HTC and Asus, as I mentioned earlier, are unique: For years, they slaved in near-anonymity, making phones and PCs for the brands you’re familiar with. HTC, at one point, made 80 percent of the Windows Mobile phones out there, which were sold under monikers like the T-Mobile Dash. Now, they’re busting out with huge campaigns to be on the same brand level as the Dells and Palms of the world. They even design their own software, which is increasingly how these companies distinguish themselves, since everybody’s using basically the same guts in everything, from laptops to phones. While they obviously still make money, these OEM superstars are effectively re-marginalized, hidden by the bigger Windows brand.

Worse off, still, it would seem would be the brands who don’t make the hardware, the Dells of the world. They’re a middleman in the worst sense—their brand is squeezed, and they’re passing on guts made by another company entirely. It’s almost like, “Why do you even exist?”

Assuming Microsoft does get a toehold with Windows Phone 7, the ecosystem might loosen up. It might have to, in order to expand outward. Meanwhile the march of random third-party Android phones will keep on stomping through, but make no mistake: Microsoft and Google, former champions of the open platform, have basically admitted that the only right way to build a phone is to do what their chief rivals Apple and RIM already do: Design the software and hardware yourself. Now, they’re serious.

How To: Escape From Google’s Clutches, Once and For All [How To]

So you’re fed up with Google, and you’ve got a litany of reasons. You don’t even have to explain—I’m just here to help you crawl out from under the shadow of the big G, step by step.

You don’t have to be ready to commit to a full overhaul of your online lifestyle to understand why someone might want to yank their data from Google’s servers, and hand it off to someone else: You’ve got Google’s CEO deafly rehashing fallacious arguments about privacy—”If you have something that you don’t want anyone to know, maybe you shouldn’t be doing it in the first place”—and hesitating on a drawback; you’ve got contextual advertising that seems just a little too closely tuned to that sexxxy love letter your girlfriend sent you while you were on that business trip; you’ve got that violently insane ex husband who now knows where you are because of Google’s clumsy Buzz rollout. Most of all, you’ve got reasons, and you’re ready for change.

The decision to close your Google account has to be carefully considered—after all, this is the place that stores your email, your documents, your contacts, your photos, your news, and even your health records. But this level of investment to one service is as good a reason to leave as it is to stay: If looking at your Google Dashboard, which lists all the services you use, and the amount and type of information you store on them, doesn’t make you feel a little uneasy, then hell, what would?

Anyway, I’m not here to make the case for you to drop Google altogether—it’s not something I’m prepared to do, for a start—I’m just here to tell you how to do it. Here’s everything you need to know about life after Google.

Search

It’s easy to forget that there are other search engines in the world, because Google has been so plainly dominant over the last few years. But they’re there, and they’re actually pretty good.

The best alternative to Google, by a long shot, is Microsoft’s Bing. It’s an evolution of the Live search engine, and it’s offers a distinctly different experience than Google: it’s far from minimalist, with a colorful interface, content-tailored results pages, and and emphasis on reducing clicks, rather than reducing clutter. Coming from Google it can be visually jarring, and the fact that the results for common searches are different—if not better or worse—means that at first, you’ll get the feeling that it isn’t working right.

Give it some time and some patience, and you’ll realize that it’s pretty damn good. And even if search isn’t perceived as the biggest threat to your privacy, it’s important to make the switch anyway—after all, it was Google search that was the gateway to all the other Google services, which you’re now trying untangle yourself from.

Honorable Mentions:

Yahoo
Wolfram Alpha
Collecta
Mahalo

Email


Back when it launched in 2005, Gmail lured users with insane amounts of free storage space: One gigabyte. Impossible. This caught the dominant services of the day completely off guard, and made their free webmail seem utterly ancient.

Today, that one gigabyte has grown to nearly seven, and on the surface not much has changed about ol’ Gmail. Meanwhile, the companies that were blindsided back in 2005 have had plenty of time to catch up to, and in some cases, exceed Google’s offering. Here’s how to make the full switch:

Backing up your Gmail: There are a number of ways to do this, but one stands out as the easiest: The email client method.

1.) Download Thunderbird, a free email client from the same people who make Firefox (Download for Windows, OS X)
2.) Enable IMAP access on your Gmail account, by clicking the Setting link in the top right of your inbox, navigating to the Forwarding and POP/IMAP tab, and selecting the “Enable IMAP” radio button

3.) File > New Mail Account
4.) Enter your name and Gmail address, after which Thunderbird should find your mail settings automatically, and set itself up as an IMAP client: (If this doesn’t happen, consult Google’s guide for a manual setup.
5.) Once the account is set up, open Thunderbird’s Account Settings panel, and navigate to the Synchronization and Storage tab. Make sure “Keep messages for this account on this computer” and “Synchronize all messages regardless of age” are both selected.
6.) Wait for your messages to sync to your computer—this could take hours, especially if you’re near your Gmail storage limit.

What you’ve done here is imported all of your Gmail messages into a local client—Thunderbird—which lets you browse them, search them, or back them up to an external hard drive for posterity. And if you switch to another IMAP-based service, you can import these old messages into your new account simply by dragging them from your Gmail inbox folder in Thunderbird to your new account’s inbox folder.

Contacts are a trickier question, but at the very least you can use Gmail’s contact exporting tool (under your Gmail inbox folder list) to create a CSV file or or VCard, for importing into a client like Thunderbird.

The best alternative service: As long as it’s been since Gmail showed up on the scene, the webmail scene hasn’t seen many exciting new players—Google has a knack of preempting new competition when it moves into a product category. So, for the best remaining alternative is a veritable oldie: Yahoo mail. Consider the facts:

• It’s still free
• It offers unlimited storage
• POP access is available in the free version, and with a little fiddling, so is IMAP access
• Free text messages in certain countries
• The interface doesn’t look like it was designed in 1999, like certain other webmail clients.

The matter of Buzz: Now, when you ditch Gmail, you’ll also be losing Google Buzz, which is a sort of location-aware status update system that nobody has really had the time to get into yet. Don’t worry: Buzz was a response to other services, not a trailblazer, so you’ll be served just fine sticking with Twitter (which lets you update you status with geolocation), FourSquare (which lets you alert your friends as to which particular establishments you visit, and see what other people think of said establishments), and Facebook (for posting media and accepting comments on it). Buzz didn’t have time to become vital, so switching away from it should be easy.

Calendar


Exporting your Google calendars: This one’s easy. Just:

1.) Navigate to your GCal settings page, and click on the Calendars tag.
2.) Export calendars to an ICS file, like so:
3.) That’s it!

The best alternative: Yahoo calendar is fine, but in the spirit of spreading your vital info around, let’s go with Windows Live Calendar. One you’ve created a Live ID—you pretty much need one of these nowadays—you’re automatically given a Live Calendar account. To import your Google Calendars, just do the following:

1.) Open Live Calendar
2.) Click “Subscribe”
3.) Import the ICS file you exported from Gmail, like this:

Photos

Not that many people use Picasa, so this one should be easy. Plus, there are some obviously superior alternatives.

Flickr doesn’t stop at being a great photo sharing site, it’s also an amazing resource for photographers, both expert and amateur. Storage is limited with a monthly upload cap.
Photobucket is a simple gallery service, with an emphasis on sharing over archiving. Storage is limited to 1GB.
Shutterfly is another super-simple service, with unlimited storage (Google doesn’t even offer that for free)
Facebook shouldn’t be counted out—its photo compression may be aggressive, but it does allow you to upload and tag a virtually unlimited number of photos.

Documents

A lot of people find themselves using Google Docs because it’s just so damn convenient—you receive a document in your Gmail account, and suddenly, hey, it’s in the Google Docs service! That’s how they get you. And interestingly enough, despite Google’s acquisition of Writely and subsequent improvements on in the Docs service, there’s still an objectively superior online document editing service out there.

ZoHo Docs is a full online office suit (among other things) which does virtually everything Google Docs can do, and often more. It offers deep document editing, offline editing (!), and collaborative editing. Document compatibility on ZoHo is absolutely tops, and the formatting and editing options far exceed Google Docs. There’s a text editor, a spreadsheet editor and a presentation editor, to name a few.

Pulling the Plug

So, you’ve migrated what you can, and settled into you new services nicely. Now, it’s time to close your Google account out, once and for all? Are you ready? Are you sure? Ok.

For any grievances you may have about Google’s privacy practices, you have to give them credit for making the process stupidly easy.

1.) From any Google page, click the Settings link in the top right, then Account Settings from the submenu.
2.) Next to “My Products”, click the “Edit” link
3.) From here, choose to delete individual services, or close your Google Account altogether.

4.) Confirm that you want all of your data deleted.
5.) DO IT.

Feels strange, doesn’t it? For anyone with enough spite and motivation to follow this guide, though, I suspect “strange” could be replaced with any number of more gracious adjectives. So, ex-Googlers: Do you feel better now?

We couldn’t cover every last Google service and piece of software, so if you have more tips and alternatives to share, please drop some links in the comments-your feedback is hugely important to our Saturday How To guides. And if you have any topics you’d like to see covered here, please let me know. Happy diversifying, folks!

How would you change HP’s Envy 13 / 15 laptops?

It’s still sort of weird to see an Envy laptop and not see a Voodoo badge following along, but as Rahul Sood has so eloquently explained, it’s HP’s burden to bear from here on out. We got a chance to toy around with the smaller of the two a few months ago, and since then, the company lowered the asking prices for both while simultaneously updating the specifications. For those who’ve managed to procure either of the editions, we’re curious to hear what you think about HP’s first Voodoo-free Envy laptops. Is the trackpad up to snuff? How’s the display? Is the performance satisfactory given the price? Can you use it without torching your lap? Spill your innermost thoughts in comments below — you know we won’t judge you.

How would you change HP’s Envy 13 / 15 laptops? originally appeared on Engadget on Fri, 19 Feb 2010 22:30:00 EST. Please see our terms for use of feeds.

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The Definitive Photoshop Timeline [Photoshop]

Twenty years ago today, Adobe Photoshop 1.0 was released. And it changed the world as we saw it. Because it literally edited our vision.

Click on the image to see the high definition timeline

Photoshop is the invisible hand that touches everything around us. From advertising and commercials to the front page of magazines and political propaganda; going through motion pictures and art, Photoshop is everywhere, pushing the limits of reality, and morphing the world around us to fit what companies want us to believe, buy, and enjoy.

Back in 1987, when Tom and John Knoll created it, nothing could have predicted the deep impact this tool would have in our lives. At that time, there was photo manipulation, but it was reserved to a knowledgeable few, using airbrushes—which required a lot of expertise—and the first Quantel paint boxes—which required lots of money and training.

Photoshop—running on the first color Macs, accelerated by graphic cards by Radius and RasterOps—democratized all this. Image editing became accepted as a tool, and as the power of the machines increased, everything started to become possible for everyone. Like the first industrial oil paintings democratized art in the 19th century—with Cezanne, Monet, Gauguin, and VanGogh quickly taking advantage of the new cheap medium—Photoshop became the new inexpensive way to create new realities and alter the world surrounding us.

When Photoshop 3.0 introduced layers, things got even more dramatic. Together with tools like clone stamping and warping, Adobe’s image studio became the beautiful monster that it is today, capable of creating the most stunning works of art, and the most twisted works of marketing.

Happy 20th Anniversary, Photoshop. Here’s a toast for the next 20 wonderful and terrifying years.

The 12 Best New Phones You Can’t Buy [Mobile World Congress]

Barcelona’s Mobile World Congress came and went, and didn’t amount to much in the way of US cellphones. The rest of the world got some seriously nice gear, though. Here’s the best of the best of the out of reach.

HTC Legend

Why You Want It: It’s like an HTC Hero, except with Android 2.1, an OLED screen, and a brushed-to-perfection aluminum body, which may be the most stylistically interesting design choice HTC has ever made.
Why You Can’t Have It: European availability starts in April, and this phone could see a later US release date like the Hero did, though HTC hasn’t given any indication that this is true. Here’s the thing: Remember how Sprint uglified the original Hero? I wouldn’t put it past them, and more generally HTC, to tone this thing down (read: ruin it) in the unlikely event of a US release.

Alcatel OT980

Why You Want It: It’ll be a cheap Android handset in a totally under-recognized form factor. Some may see it as a knockoff of the Pre, but I just see it as a nice little messaging phone, without the restrictions of a dumbphone OS.
Why You Can’t Have It: Have you ever seen an Alcatel handset in real life? Didn’t think so. This one’s coming in May. To Yur-ope.

Motorola XT800

Why You Want It: It’s got the brains of a Droid, without the keyboard. Plus, it’s got support for dual SIM cards—a rarity in Android phones—and HDMI output.
Why You Can’t Have It: It was introduced alongside an explicitly Chinese-only phone, and Motorola has made no indications that a North American release is coming. And even if it did, a dual-SIM international phone without a keyboard might be a tough sell to carriers, which usually market travel phones to businesspeople.

General Mobile Touch Stone

Why You Want It: Remember the HTC Touch HD2? The one with the orgasmically beautiful hardware, and categorically disappointing software? This is pretty much that, with Android.
Why You Can’t Have It: General Mobile made their name selling knockoff phones. While the Touch Stone isn’t a knockoff phone at all, it comes from a company that doesn’t—and will probably never—have a foothold in the US.

Acer beTouch E110

Why You Want It: When Android phones are available for free on contract, this is what they’re going to look like. The specs on this thing are underwhelming, so it might not be accurate to say that you’d want it for you, but you might want it for your tweenage kid.
Why You Can’t Have It: Acer currently has no plans to bring the beTouch stateside, and Acer’s other phones don’t exactly have a history of showing up in the US unannounced.

The Puma Phone

Why You Want It: The first phone designed entirely around a sporting lifestyle. Oh, and it’s got a solar panel!
Why You Can’t Have It: Initial launch plans have it released in Europe in about two months, with further availability TBD. US prospects aren’t great though, since Puma doesn’t have nearly the brand power here it does in the UK and elsewhere. (Fun fact: British people pronounce Puma like “Pyoo-mah.”)

LG GW990

Why You Want It: It’s the first phone with Intel’s Moorestown chip, and the first with the hybrid Maemo/Moblin OS, called Meego. And seriously, come on with these specs: A 4.8-inch screen at 480 x 1024 pixels? A 1850mAh battery? Intel’s Atom-based system-on-a-chip? This phone is pornographic.
Why You Can’t Have It: Let’s face it: It’s a tech demo. The Korean market tends to be more receptive to over-the-top phone like this, which is why they’re the only ones getting it for now, and even there, not for another half a year. Can you imagine a Verizon or an AT&T picking up something this absurd? And can you imagine how much it would cost unsubsidized?

Samsung Wave

Why You Want It: Its Bada OS may be underwhelming, but it’s a nicely spec’d phone with a couple game-changing features: the first “Super OLED” screen, which doesn’t look like ass in direct sunlight. It’s also the first handset with USB 3.0, which is, you know, fast.
Why You Can’t Have It: UK availability starts in April, and Samsung hasn’t even bothered to include a “further markets will be announced by x” blanket statement. It could happen, but don’t bet on it.

Toshiba K01

Why You Want It: It’s essentially the TG01 with a slide-out keyboard, which makes it the thinnest slide-out-QWERTY smartphone of its kind. (Its kind being massive, massive phones.) It’s a proud, final signoff for the entire category of ultraspec’d Windows Mobile 6.x phones.
Why You Can’t Have It: The TG01 never made it stateside, and there’s no reason to believe that its keyboarded followup will either. And besides, this phone is a lustable piece of hardware, but with WinPho 7 on the horizon, it’s hard to recommend buying a 6.5.3-based phone.

Sony X10 Mini

Why You Want It: The Xperia X10 done had itself a baby! An adorable little baby! You get the full Sony Ericsson Timeline interface overlaid atop Android, in a much more compact package. And it’ll probably be cheap.
Why You Can’t Have It: The X10 is taking forever to make it to market here, and other miniaturized phones, like the N97 Mini, don’t seem to fly with American carriers. Accordingly, Sony Ericsson hasn’t said a thing about a US release.

Samsung i8520

Why You Want It: Ignore everything else: This phone has a built-in projector. Ha!
Why You Can’t Have It: Samsung’s science fair project is going to be very, very expensive, and besides, it won’t even be available in Asia and parts of Europe until Q3 of this year, with a wider release possibly in the cards. Possibly.

Texas Instruments Blaze

Why You Want It: Look! Look at this thing! Two 3.7-inch screens, the OMAP 4 chipset based on the ARM Cortex A9, three cameras, a keyboard—this thing is outright insane.
Why You Can’t Have It: It’s developer hardware, so it’s not even meant for wide sale. I suppose you could buy one if you wanted, but unless you engineer cellphones or write mobile OSes for a living, you really shouldn’t.