Ridiculous User Interfaces In Film, and the Man Who Designs Them

What do The Bourne Identity, Mission Impossible 3, Mr & Mrs Smith, Children of Men, and Agent Cody Banks 2 have in common? Absurd, futuristic, and totally fake software interfaces, designed in part by one man: Mark Coleran.

Designing a fake dashboard for an imagined supercomputer or a hovering control panel for a worldwide surveillance system is a different process than creating a genuinely usable UI. Your goal is to imply things: that a machine is powerful; that a villain is formidable; that the software is intuitive, but that the breadth of its powers borders on unknowable. At no point does real-world usability factor in, and nor should it—this is pure fantasy, for an audience raised on Start Buttons, desktop icons and tree menus. Here’s a gallery of some of the most famous interfaces; see how many you recognize.

Coleran’s UIs are a mix of proudly retro and boldly new, mingling compact pixel art, wireframes and the solid, militaristic reds, blues and blacks of software from the 80s with touch-free gesture systems and overelaborate visualizations. It’s the kind of stuff you take for granted in action and sci-fi films, but rounded up in one place, it’s a strangely impressive, almost cohesive view of the future of software, as designed by someone with no constraints. [Mark Coleran via Metafilter]

Blockbuster kiosks to offer movies on SD cards, you some candy as you checkout

Blockbuster’s been trying all sorts of, um, innovative things to get more foot traffic in its stores, but thanks to a dastardly invention known only as “Netflix,” that very task has proven exceptionally difficult. Now, it seems the flagging movie rental company is giving one more far-flung idea a whirl: movies on SD cards. Around six Blockbuster and Hollywood Video stores will soon begin offering titles on SD cards, though the included DRM only allows customers 30 days from the purchase date to view it, and once it’s fired up, you’ve just 48 hours before it vanishes completely. Each rental will cost $1.99, and while we definitely see the benefit of renting something that you don’t have to return, we’re still skeptical that folks will be more willing to make even one trek for a card when Netflix brings it all to one’s mailbox (and PC, etc.) for just $8.99 per month.

[Via FastCompany]

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Blockbuster kiosks to offer movies on SD cards, you some candy as you checkout originally appeared on Engadget on Wed, 11 Nov 2009 09:44:00 EST. Please see our terms for use of feeds.

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Movie Gadget Friday: Code 46

Ariel Waldman contributes Movie Gadget Friday, where she highlights the lovable and lame gadgets from the world of cinema.

On our last visit, we examined the computer hacking fantasies of 1980’s adolescents in Weird Science. Skipping on from software-engineered babes to a bio-engineered society, this week we investigate the gadgets in the human-clone-saturated cities of Code 46. Though most of the futuristic technology in this 2003 film is in the form of mind-altering viruses, the everyday devices used by Tim Robbins and Samantha Morton slightly stretch today’s technical specs in true sci-fi form.

Memory Videobook

Preventing scrapbooks from being left behind as primitive forms of experience archiving, this gadget combines the cheap plastic form of photo-books with a relatively thin interactive screen. The device captures first-person memories from a user in the form of lossy video (alas, the specs behind memory capturing have yet to be released, much to our irritation). Playback and fast-forward/rewind are enabled through basic scrolling gestures on either the corner of the video or the opposing soft-acrylic, touch-sensitive finger pad. Similar to Americhip’s video-in-print technology, the memory videobook appears to use a TFT LCD, but with a far more outstanding resolution. While this memory scrapbook device is far from chic, we kind of respect that it stays true to its historical laminated, cutesy form despite the high tech modifications. More after the break.

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Movie Gadget Friday: Code 46 originally appeared on Engadget on Fri, 16 Oct 2009 17:11:00 EST. Please see our terms for use of feeds.

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Polaroid’s One Step film camera relaunching in 2010, nostalgists unite to celebrate

Call us crazy, but we never had much faith in the power of The Impossible Project to bring back the legendary Polaroid instant-print film camera. Despite our doubts (and those of the world), that very group has evidently caused quite a stir in the offices of Summit Global, which has today announced that the film-based One Step Camera is on track for a mid-2010 release. The Impossible Project will be in charge of producing a limited number of Polaroid-branded color and B&W Instant Films along the way, and just in case film isn’t really your bag, Summit is planning to issue a Polaroid TWO — described as the “digital version of the traditional camera that produces instant digital photos” — sometime next year. It’s all about bringing sexy back, y’all.

Read – Summit Global’s release
Read – The Impossible Project’s release

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Polaroid’s One Step film camera relaunching in 2010, nostalgists unite to celebrate originally appeared on Engadget on Tue, 13 Oct 2009 22:10:00 EST. Please see our terms for use of feeds.

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YouTube looking to enter rental movies on demand business, says WSJ

Sounds like Google has found the best way to monetize YouTube yet, and it puts itself in a pretty competitive spot versus the likes of Netflix, Amazon VOD, and Apple’s iTunes movie store. According to Wall Street Journal, the company’s currently in talks with Lions Gate, Sony, and Warner Bros. studios over putting their content on YouTube for a rental fee, likely $3.99 — the same price as Apple’s SD movie rentals. Even more interesting is talk of getting some titles online day and date with the DVD releases. Some options could still be free with advertising, but as for paid content, Google’s enticing studios over to their way of thinking with a proposed minimum fee of “just under $3 per title viewed.” A three-month beta testing is apparently scheduled to begin soon among 10,000 Google employees, and after that? Well, here’s hoping the G-Man manages to sign on some more studios and offer us the films in streaming HD.

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YouTube looking to enter rental movies on demand business, says WSJ originally appeared on Engadget on Wed, 02 Sep 2009 18:02:00 EST. Please see our terms for use of feeds.

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Wales produces exceptionally graphic, educational film about the dangers of texting while driving

Alright, texting while driving? Obviously stupid — but that doesn’t stop tons and tons of people from doing it. The Gwent Police department in Wales hopes that its newest PSA film will help deter this bad behavior. In much the same spirit as the drunk driving on prom night films we ourselves had to sit thorough in high school, this film is pretty graphic. Okay, it’s actually shockingly graphic — but we’re pretty sure that’s the idea. Video is after the break.

[Via Gizmodo]

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Wales produces exceptionally graphic, educational film about the dangers of texting while driving originally appeared on Engadget on Sun, 16 Aug 2009 19:59:00 EST. Please see our terms for use of feeds.

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UK film critic doesn’t understand using HDTV to watch old movies, why kids are on his lawn

Another day, another ignorant article about high definition. This time it’s Peter Bradshaw, film critic for Guardian.co.uk, claiming Humphrey Bogart would have any cameraman approximating a “high definition” effect thrown off the set. Blatantly ignoring the fact that movies of that era were made on 35mm film with more resolution than even 1080p Blu-ray can display, Bradshaw claims that instead of a HDTV, viewers would be better off with a standard definition projector and DVDs. This is all in response to a recent Sky ad campaign (check out the video with Sir Anthony Hopkins dropping in Rutger Hauer’s Blade Runner monologue after the break, plus the original) promoting the broadcaster’s new HD transfers, allowing home viewing of many older films in quality that would be impossible unless you’d seen it the first week in theaters, and with sound that likely surpasses anything available at the time. What someone should explain to Mr. Bradshaw and so many others with this misconception is that HDTV allows us to see the movie closer to the way it was meant to be seen when it was originally mastered, with all the detail that was present. Provided a high quality transfer, there’s plenty of reasons to catch old flicks in a new format, so spread the word.

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UK film critic doesn’t understand using HDTV to watch old movies, why kids are on his lawn originally appeared on Engadget on Thu, 16 Jul 2009 18:51:00 EST. Please see our terms for use of feeds.

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Why Just 2 Seconds of Transformers 2 Took 3 Months to Complete

About six months ago, Michael Bay approached Digital Domain, the Academy Award winning special effects company behind movies like Benjamin Button, Titanic , and the The Fifth Element, with a last minute request. He needed a closeup. (WARNING: Minor Spoilers Ahead)

Digital Domain was already working on some secondary characters for Transformers 2 while George Lucas’ Industrial Light and Magic building the main robots like Optimus Prime. Yes, Transformers 2 had such a big budget that DD was hired just to ride shotgun.

One key moment of DD’s handiwork depicts the transformation of a girl named Alice—played by actress Isabel Lucas—into a lethal robot. The main shot, seen above, uses digital techniques like advanced particle simulation (physics) to tear 10,000 pieces of skin away from a girl’s body—the kind of high-concept graphics that require lots of software know-how, and computers to do incredible amounts of heavy lifting. It was the sort of shot that showcased everything DD could do.

When Michael Bay saw it, he found it lacking.

After watching an early edit of the movie, Bay had decided that although the wide shot of Alice was nice, the film was missing a close-up—he wanted 40 frames of the girl’s face as she began transforming.

The close-up wouldn’t take as much as the full-body master shot. Instead of 10,000 pieces of skin, only about 50 had to move. But because of time, budget and manpower constraints, this animation had to be done the old-fashioned way—working by hand. It meant that five guys would spend the next three months of their lives on less than two seconds of the finished film.

Computer graphics supervisor Paul George Palop walked me through their process of crafting the “very, very painful” 40 frames.

The goal sounded simple: Transform this closeup of a human into a closeup of a robot. Alice’s face would begin to shatter away, revealing a gruesome creature underneath. But to model in 3D over digital film takes some prep work. To make the effect look real, the guys would need to map the 2D film original shot into digital 3D space. Then they could add all the neat robot stuff.

First, the DD team cut out all of the background and extraneous objects (including Shia LaBeouf’s head), isolating the female figure. It’s the first step of a classic technique known as rotoscoping, a trick that predates Disney, in which animators overlay cartoon characters and other animation on top of live action backgrounds. (Now that CG has blended humans and cartoons, it’s probably safe to say that there isn’t an FX-heavy movie made now that doesn’t involve some kind of rotoscoping.)

With the basic 2D work done, DD used a laser scan of Lucas’ figure to create a perfect 3D map. The rotoscope plate was then laid over this map, allowing the animators to work with real image depth and geometry. We don’t have that exact shot, so we stole a still from the later wide shot to make the point. On the right, you have the 3D body scan model. On the left, you can see the 3D applied to the 2D figure.

One artist worked solely on the little skin plates that cracked away around Alice’s mouth. Each of these 50 or so pieces was hand-animated, frame by frame, to create the short effect. But to enhance the illusion of movement, artists applied extra texture to the tiles along with some displacement mapping to each tile’s edge, which essentially complicates the square shape into an array of small triangles. (See how they look all jagged in the version on the right?) One the 3D-animated shapes were laid out, they had to be naturally lit, lest the girl’s skin look unnatural before she transformed completely into a metal monster.

In the meantime, the exact movements of the human Alice head needed to be applied to the newly animated robot Alice head, so that any movement from the former could be copied instantly in the latter.

Finally, all of the pieces were composited, rendered and placed on a newly drawn background. You’ll notice that beyond the obvious visual effects, artists beefed up Alice’s figure a bit. They rebuilt the end of her left arm and, while they were at it, added a bit more lift in the back of her hair. Even with a blockbuster megamovie deadline, there’s always time for last-minute styling.

After all of this meticulous work—three months of effort from digital effects masters—audiences everywhere got a bonus 40 frames of remarkable robotic transformation. Ironically, one of the movie’s chief complaints would be its length.

Mama, They Took My Kodachrome Away

kodachrome

It would be hard to find a film as iconic as Kodachrome. Imagine another emulsion that that garnered so much emotion that songs were written about it. Sadly, the film is no more, retired by Kodak after 74 years of service.

The slide, or reversal, film was making up a fraction of one percent of Kodak’s film sales — most photographers have moved on to either Kodak’s E100VS film (which can be dropped off and processed at any lab instead of sent to Kodak in the little red and yellow envelope*) or digital. But the advantages of the legendary film remain. First, the resulting slides would, if you kept them out of bright light, last practically forever, or at the very least for much longer than you.

Second was the color. Kodachrome renders colors in a very particular way, although it is at the same time very natural. This, mostly, is what caused its popularity.

It’s certainly sad to see it go, but in practical term not surprising. I love film, but I haven’t shot it seriously for years now, and I suspect most of you would say the same.

A Tribute to KODACHROME: A Photography Icon [Kodak via James Duncan Davidson]

Photo: pizzodisevo/Flickr

*In the US, Kodak was obliged to supply labs with appropriate chemicals.


Kodak ending KODACHROME run after 74 years, still can’t get that Paul Simon song out of its head

Kodachroooome
They give us those nice bright colors
They give us the greens of summers
Makes you think all the world’s a sunny day, oh yeah
I got a Nikon camera
I love to take a photograph
So mama don’t take my Kodachrome away

Kodak estimates supplies of existing stock will run out sometime in early fall. Don’t forget to hum that cool acoustic guitar riff in between the verses. You’re welcome.

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Kodak ending KODACHROME run after 74 years, still can’t get that Paul Simon song out of its head originally appeared on Engadget on Mon, 22 Jun 2009 11:35:00 EST. Please see our terms for use of feeds.

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