iBuyPower compromises on nothing with Lan Warrior II

Desktop case connoisseurs will recognize the above as NZXT‘s Vulcan enclosure, and they’ll also know it comes with two 120mm fans, at front and top, plus the option to add in a 200mm (that’s eight inches, folks!) blower under the mesh side panel. Mind you, you’ll be needing all the cooling you can get if you opt to run two of either the Radeon HD 5970 or GeForce GTX 480 in tandem, which this beastie can handle with its 1,200 Watt PSU. In terms of other specs, the Lan Warrior part deux will service you with anything up to an Intel Core i7-980X, 24GB of DDR3 RAM, and up to two terabytes of SSD storage. We decided we’d max those options out and got ourselves a blood-chilling $11,658 quote. Hit the source below to try and spec out a more reasonable rig, we’re sure it’s possible.

Continue reading iBuyPower compromises on nothing with Lan Warrior II

iBuyPower compromises on nothing with Lan Warrior II originally appeared on Engadget on Fri, 14 May 2010 10:26:00 EST. Please see our terms for use of feeds.

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Bigfoot Networks Killer 2100 reviewed, ‘completely destroys’ on-board NICs

Bigfoot Networks Killer 2100 reviewed, 'completely destroys' on-board NICsWe’re still trying to wrap our heads around the idea that an aftermarket NIC can really improve your gaming experience, but time and time again Bigfoot Networks Killer line of network interface controllers comes through reviews with flying colors, and its latest, the Killer 2100, is no exception. Boot Daily took one for a spin and found that it “completely destroys the typical on-board LAN port in all the gaming tests.” Latency and UDP throughput were clearly improved, and the new software was found to be comprehensive and useful. We’re still not seeing this as a product for casual gamers, but if you’ve ever blamed lag for your inability to rack up the headshots then this is $129 well-spent — assuming you’ll be able to come up with some other excuse.

Bigfoot Networks Killer 2100 reviewed, ‘completely destroys’ on-board NICs originally appeared on Engadget on Thu, 13 May 2010 09:18:00 EST. Please see our terms for use of feeds.

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Real Gaming for Macs Is Finally Here With Steam [Steam]

Steam for Mac is officially available, along with a sizeable trove of games—including Portal, which is now free for everybody. More »

Windows 7, Mac OS X, and Ubuntu 10.04 meet up for an OpenGL benchmarking session

So these three operating systems walk into a bar one night … alright, we’ll behave. With all the Steamy conversation about gaming on non-Windows desktop platforms going on, we thought you might care to peek at a little OpenGL performance comparison review. As the chief cross-platform API, it’s the only way we’re going to be seeing the latest games running natively on Mac OS and Linux, but how will that experience compare to the market leader? As it turned out, Windows maintains superiority in this field, with frame rates that were habitually above those on the latest Ubuntu and well ahead of what you might get on Mac OS 10.6.3. It’s still early days — after all, Steam’s non-DirectX cupboard is pretty bare right now — but at this point in time, OpenGL gaming is a crown that Microsoft retains with relative ease. Hit the source for all the line graph evidence, and let’s hope things improve for the rest of us in rapid fashion.

Windows 7, Mac OS X, and Ubuntu 10.04 meet up for an OpenGL benchmarking session originally appeared on Engadget on Wed, 12 May 2010 04:09:00 EST. Please see our terms for use of feeds.

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Nintendo 3DS handheld to offer switchable 2D mode, thankfully

It was pretty much implied when “backward compatibility” was listed as a feature of Nintendo’s new 3DS handheld back in March. But it’s good to hear that 3D gameplay can be easily switched off, direct from Nintendo president Satoru Iwata, when headaches or nausea set in during marathon sessions. This should also ease concerns from parents over any adverse effects that long term exposure to parallax barrier gameplay could have on their children’s developing eyes. Besides, a 2D mode is desirable in that we expect it to offer a brighter image (especially when viewing off-center), better text reading experience, and a wider angle of view for sharing the display.

Now, we know what you’re wondering: what about that new 3.4-inch glasses-less 3D touchscreen display from Sharp, is it 2D switchable? Yup, lending more credibility that we’ll see it on the 3DS when the handheld gaming console is fully revealed at E3 next month.

Nintendo 3DS handheld to offer switchable 2D mode, thankfully originally appeared on Engadget on Mon, 10 May 2010 06:27:00 EST. Please see our terms for use of feeds.

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Nintendo CEO: battle with Sony is over, Apple is the ‘enemy of the future’

Backing away from a previous position, are we Nintendo? Just a month after Nintendo of America president Reggie Fils-Aime claimed that the iPhone OS (you know, that operating system used on the iPod touch, iPhone family and the iPad) wasn’t a “viable profit platform for game development,” along comes the company’s president to say that, in fact, Apple is the primary “enemy of the future.” That’s according to Times Online, who says that the Big N’s CEO (Satoru Iwata) feels that the battle with Sony is a “victory already won,” and who clearly believes that the next wave of gaming won’t be of the traditional sit-on-your-coach-and-slam-buttons variety. ‘Course, the PSP never has been able to hang with the DS family, but even the Wii has a ways to go before it catches the mighty PlayStation 2 in terms of global sales. Going forward, the company is purportedly looking to revive the element of “surprise” in Nintendo products, but it might be best served by simply catching up to the competition and supporting this wild concept known as “HD gaming” over “HDMI.”

Nintendo CEO: battle with Sony is over, Apple is the ‘enemy of the future’ originally appeared on Engadget on Fri, 07 May 2010 14:01:00 EST. Please see our terms for use of feeds.

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Nimbus 64: the latest in a long line of gorgeous portable N64 mods

For whatever reason, the last great game console to utilize a cartridge over a disc is finding itself in yet another portable form factor, and of course, the Nimbus 64 has been crafted by one of Ben Heck‘s most loyal followers. One cndowning is responsible for this beaut, and it’s actually his second homemade portable; this particular miniaturized Nintendo 64 uses a custom vacuum formed case, D-pads and control sticks from used Game Cube controllers, a Zenith PS1 display and plenty of nuts and bolts that only the hardcore modders in attendance would understand. Per usual, we’d recommend heading down to the links below for more details and images, the latter of which are likely to make you exceedingly envious of the DIY skills exhibited here.

Nimbus 64: the latest in a long line of gorgeous portable N64 mods originally appeared on Engadget on Fri, 07 May 2010 12:39:00 EST. Please see our terms for use of feeds.

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Razer Abyssus Gets Special Mirror Edition

RZR_Abyssus.jpg

Having taken gaming functions as far as they can go, Razer is apparently focusing on style. This month it will introduce the Razer Abyssus Mirror Special Edition, which wraps the best-selling mouse in a black chrome mirror finish.

The Abyssus includes a 3,500-dpi infrared sensor, which can be adjusted to 4,500 or 1,800 dpi on-the-fly as needed via a switch underneath. It’s equipped with two large buttons that deliver tactile feedback, as well as the company’s Hyperesponse technology. Razer suggests it’s the perfect complement to other reflective peripherals, such as the Razer Lycoa Mirror Special Edition keyboard.

Look for this mouse on May 14 for a list price of $49.99.

Nintendo net profit declines for first time in six years, panic remains inadvisable

Nintendo’s 2009 financial results have just been released and, shockingly enough, the company hasn’t been able to break its profit record yet again. In fact, annual net profit dipped — for the first time in six tenths of a decade — to $2.44 billion, a 12 percent drop from the previous fiscal year’s $2.79 billion. Sales of the Wii were down 21 percent year-on-year, but Nintendo still managed to shift 20 million units globally, so it’s not exactly all doom and gloom at Mario HQ. And while Microsoft and Sony are working on their own motion-sensing offerings, Ninty is reloading the only way it knows how — bringing the noir Wii to fashion-conscious Americans, and an all-new 3D portable console for the rest of us. Anyone willing to bet against Nintendo’s income sheet improving next year?

[Original image courtesy of Anarkyman]

Nintendo net profit declines for first time in six years, panic remains inadvisable originally appeared on Engadget on Thu, 06 May 2010 06:42:00 EST. Please see our terms for use of feeds.

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62 Video Game Crossovers I’d Love to Play [PhotoshopContest]

Mario and Sonic, together! Halo Warthog Mario Kart! Modern Warfare Duck Hunt! Imagined video game mashups don’t get much better than this. And I would serious pay money to play a good chunk of these. More »