Is BridgeCo the foundation for ‘Made for AirPlay’ Apple accessories?

Hands up if you’ve ever heard of BridgeCo. No? Us neither, but that’s about to change following a CNBC report detailing the company’s relationship with Apple. BridgeCo is in the business of embedding its network media processor and software stack into its partners’ audio equipment to enable wireless streaming. Now, according to a CNBC interview with BridgeCo CEO Gene Sheridan, Apple decided sometime last year to make BridgeCo an AirPlay launch partner. As such, any vendor that embeds BridgeCo’s newest tech will be able to accept streaming audio (and its metadata) from an iTunes library or handheld iOS 4.2 device — there’s no mention of video or picture streaming although AirPlay supports both. According to CNBC, audio gear should start arriving with the BridgeCo software in time for the holidays allowing iTunes users to “mix and match their favorite equipment with a common software.” What that means isn’t exactly clear, though BridgeCo does offer the ability to link systems into a distributed home audio network that includes a “party mode” where all speakers are synced to play from a common source. Importantly, according to Sheridan, this is the first time that Apple has opened up its iTunes software to a third party, giving it a glimpse at the source code. Exclusively? That’s the big question.

When Apple announced AirPlay, it listed Denon, Marantz, B&W, JBL, and iHome as “featured” partners. Coincidentally, in a blog post published two days after Apple’s fall music event, BridgeCo listed all of these brands, with the exception of Marantz, as partners of its own. If you’ll recall, the “Made for iPod” licensing program has provided a steady stream of revenue for Apple since 2005. And in the last few years, Apple has relied upon a proprietary authentication chip to authorize device compatibility and to unlock features such as video streaming. Apple undoubtedly seeks similar control over the expected rush of AirPlay-enabled devices in order to ensure a consistent user experience while making a few bucks on every third party accessory sold.

So is BridgeCo the new chip and software behind a “Made for AirPlay” accessory certification program? We can’t say for sure. Sheriden does let on that the Apple deal’s impact is “immense” and should provide more than half of the company’s revenues. Needless to say, the idea of combining systems from multiple brands into a unified whole-home audio network is certainly attractive. Sonos and Squeezebox, your approach to distributed wireless audio is officially on notice.

Update: Computerworld published a second interview with Sheridan this morning that digs a bit deeper into BridgeCo’s capabilities. For example, BridgeCo solutions support Pandora and Rhapsody streaming in addition to 12,000 streaming radio stations. BridgeCo also makes an SDK available to OEMs and developers. Now for the money quote: “The two companies spent the last year working together to develop AirPlay technology.” In other words, BridgeCo is not just an AirPlay licensee, it helped develop the tech. Computerworld also confirms that AirPlay will be licensed similar to “Made for iPod” systems. And with all the speculation and rumor about Apple getting ready to offer its own subscription streaming service once its data center is complete (and contracts signed), it’s easy to see how AirPlay could monetize Apple’s bid to dominate the connected home audio market.

Is BridgeCo the foundation for ‘Made for AirPlay’ Apple accessories? originally appeared on Engadget on Thu, 09 Sep 2010 08:08:00 EDT. Please see our terms for use of feeds.

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iOS 4.1 jailbreak on the way after bootrom exploit discovery

So let’s see, how long has iOS 4.1 been out in the open for public consumption? We make it less than 24 hours, yet already some earnest jail busters have managed to liberate it from Apple’s control freak clutches. It’s still a fair distance away from an easily executable jailbreak, but it’s looking like it’ll work on iPhone 4, the latest-gen iPod touch, and the iPad, covering all the freshest bases of Apple hardware. Now it’s just a matter of waiting it out.

iOS 4.1 jailbreak on the way after bootrom exploit discovery originally appeared on Engadget on Thu, 09 Sep 2010 06:48:00 EDT. Please see our terms for use of feeds.

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How to Shoot Better iPhone HDR Photos [Iphone 4]

The iPhone 4‘s best new feature in iOS 4.1—besides not hanging up on people with your face—is its ability to capture HDR photos. But you’ve gotta use it correctly. More »

QuickPay announces ROAMpay credit card swiper for Android, BlackBerry, iOS

We’ve seen our fair share iPhone-based credit card payment systems, but we both know that those aren’t the only handsets people do business with. ROAMpay from QuickPay Merchant Services is a device agnostic card swiper with apps available for iOS, Android, and BlackBerry. Actually, it seems to be a virtual cash register as well, letting you log cash transactions (and generate receipts for ’em) as well as offering real-time authorization for Visa, MasterCard, Discover, and American Express (as long as you have a QuickPay account, of course). Ready to get into business? Hit up the source link. Otherwise, we have a fantastic video (and some pretty swell PR) for you after the break.

Continue reading QuickPay announces ROAMpay credit card swiper for Android, BlackBerry, iOS

QuickPay announces ROAMpay credit card swiper for Android, BlackBerry, iOS originally appeared on Engadget on Wed, 08 Sep 2010 14:24:00 EDT. Please see our terms for use of feeds.

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Apple Rolls Out iOS 4.1 Update for iPhone, iPod Touch

Apple on Wednesday morning released a minor update for its mobile operating system iOS 4, which includes bug fixes and a new photography mode.

Apple last week said iOS 4.1 would address a proximity-sensor issue in the iPhone 4 and sluggish performance on the iPhone 3G, among other flaws.

In terms of features, iOS 4.1 introduces Game Center, a social network for iOS gamers, as well as high dynamic range (HDR) photo processing, which Wired.com demonstrated last week.

The update is compatible with every iPhone and iPod Touch except for their first-generation models. A few iOS 4.1 features are not available on some of the older devices.

To download iOS 4.1, connect your iOS device to your computer’s USB port, then launch iTunes. Under the device menu, select your iPhone or iPod Touch and click “Check for Update” and follow the on-screen instructions to install the update. Make sure to back up your data first!

In the mean time, iPad owners can’t get iOS 4 just yet. Apple said it would release iOS 4.2 in November for the iPad, iPod Touch and iPhone, unifying the devices into one tidy OS.

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Photo: Jon Snyder/Wired.com


Apple iOS 4.1 Is Available Right Now [Apple]

iOS 4.1 is live, bringing Game Center, HDR photos, a proximity sensor fix and more to iPhones (3G, 3GS, and 4) and iPod Touches (second-generation on up). Let the Game Center username land grab begin! [Apple] More »

iOS 4.1 is live, available to download right now

If you can just put down Angry Birds for one minute and plug your iPhone 3G, iPhone 3GS, iPhone 4, iPod touch 2nd generation, iPod touch 3rd generation, or iPod touch 4th generation into iTunes, you should be in for a pleasant non-surprise: iOS 4.1 is finally out and ready for your consumption. It’s not a huge update, but Game Center is an exciting addition (for the few, proud devices that are getting it), and we’re sure your face will be happy to stop getting accused for iPhone 4 hang-ups with the long overdue proximity sensor fix (shots of the changelog are after the break). Let us know how 4.1 is treating you in comments below.

Continue reading iOS 4.1 is live, available to download right now

iOS 4.1 is live, available to download right now originally appeared on Engadget on Wed, 08 Sep 2010 13:09:00 EDT. Please see our terms for use of feeds.

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IPhone 3G Left Out of Apple’s Game Center

If you’re planning on showing off your awesome gaming skills with Apple’s new Game Center, you’d better have a nice new iOS device to play on. Apple has released compatibility details for the fancy high-score table, and you’ll need to have an iPhone 3GS or 4, and second-gen iPod Touch or better.

People who have the second-generation iPhone 3G can run iOS 4.1 (including HDR and bug fixes), but won’t get the Game Center. (Also, as with iOS 4.0, it won’t get the multitasking features newer phones have.) If you’re still rocking the original iPhone, you can’t have iOS 4.x at all — but you knew that already, and clearly you don’t care, you pathetic Luddite.

Game Center was demoed by Steve Jobs at last week’s iPod event. It’s kind of a social network for gaming, allowing you to compete against your friends and compare results on the leader-board, and even invite people to play multiplayer games head-to-head. Right now the most common way to taunt your friends is to share your results via Twitter or Facebook, but that requires a log-in for each and every game.

Of course, that old iPod might not have the guts to actually play some of the more demanding games available, but at least you can excuse yourself when you limp in at the bottom of the league-table by blaming your old, weak iPod’s stuttering frame-rate.

Game Center [Apple]

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iPhone 3G left out of the Game Center fun, 2nd gen iPod touch gets picked last

iPhone 3G left out of the Game Center fun, 2nd gen iPod touch gets picked last

Thought that every iOS 4.1 device would be compatible with Apple’s Game Center mobile and social gaming platform? We’re sorry to say that’s not the case. Initially it was looking like both the iPhone 3G and second-generation iPod touch would be left out, having to take their copies of Kickety-Kick Ball Bounce Out and go home. But, Apple is now confirming that second-gen touch models will be included after all, however the iPhone 3G is still not invited, nor are first-gen iPhones and iPod touches. That means the final compatibility list includes the iPhone 3GS and 4, along with second, third, and fourth generation iPod touch models. Everybody else: you’re out.

iPhone 3G left out of the Game Center fun, 2nd gen iPod touch gets picked last originally appeared on Engadget on Wed, 08 Sep 2010 07:49:00 EDT. Please see our terms for use of feeds.

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Run-Tracking App Knows When You Stop

Abvio’s trio of motion-tracking iPhone fitness apps have been updated with a major new feature: they know when you stop.

This information isn’t used to detect the lazier amongst us, but to give more accurate readings of your times and average speed. The three apps, Cyclemeter, Runmeter and Walkmeter, now use GPS signals to detect when you stop moving. They then “roll back your elapsed time to when the stop started,” adding this chunk of time to a new “stopped time” counter. This means that when you next get stuck at the traffic lights (or stop for a beer), you won’t see your average speed

It’s a useful feature, and one that is curiously lacking on almost all other apps in the store. It joins some other neat options, too. First is the new calendar-sharing function, which automatically adds your workouts to your calendar, from whence they can sync across the cloud. Better is the integration of the iPhone’s inline remote, which can be used to stop and start the timer with the phone still in your pocket.

But perhaps best of all is the apps’ ghost-mode, which will project your previously recorded runs onto the map so you can compete against yourself. This, I don’t have to say, is lifted straight from Super Mario Kart and is quite awesome.

The apps cost $5, but it appears that you can just buy one and use it for cycling, running or walking (aka running slowly). Available now.

Abvio product page [Abvio. Thanks, Lori!]

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