PSA: Windows Phone 7’s third-party apps easy to decompile, native code hooks exposed

We suspect most developers have gathered this since MIX earlier this year — many of them have been dealing with variations of the problem since the genesis of Microsoft’s .NET Framework — but we thought we’d throw out a note that word’s getting around on how easy it is to tear apart applications downloaded from the Windows Phone 7 Marketplace, gain access to their resources, and get a look at their inner workings. Microsoft has been encouraging developers on the desktop to make this tough by using code obfuscation tools — Dotfuscator, specifically — for many years, but Dotfuscator’s developer has only just released a free version (through March 31 of next year) for WP7, so it’s made things tough to secure. In other words: business as usual, and “business as usual” isn’t as airtight as your average white-hat dev would like.

On a happier note, an enterprising coder by the name of Chris Walsh has fleshed out some hooks into unmanaged (read: native) Windows Phone 7 services. It’s not what we’d call a “jailbreak” — you’re not altering the security settings of the device in any way — you’re just taking advantage of undocumented services Microsoft has in place, though it’s still very cool. Walsh promises some tutorials on hooking into cool stuff like file system and registry access soon, but he notes that apps using these hooks are still running as managed tasks, meaning they can be slapped around by the kernel (killed, suspended, and so on) just as any other WP7 app can — and we also doubt you’d be able to get Marketplace approval using this stuff.

PSA: Windows Phone 7’s third-party apps easy to decompile, native code hooks exposed originally appeared on Engadget on Fri, 12 Nov 2010 15:01:00 EDT. Please see our terms for use of feeds.

Permalink PocketNow, Redmond Pie, istartedsomething  |  sourceMobileTechWorld, Chris Walsh  | Email this | Comments

Microsoft’s Kin Isn’t ‘Returning’ to Verizon: It Didn’t Go Away

Some leaked literature suggests that Verizon will continue selling Microsoft’s discontinued Kin phones this year. But perhaps this isn’t as surprising as some publications have made it seem.

Spotted by PPCGeeks, the below screengrab purportedly shows Verizon’s Q4 roadmap. The Kin One and Kin Two, which were discontinued just weeks after their launch in June, sit at the bottom of the chart.

Microsoft declined to comment today. Some publications have interpreted the screengrab as evidence that the Kin is “returning” to Verizon, but in actuality Microsoft never said Verizon was abandoning the Kin in the first place.

In fact, Microsoft’s June statement clearly said Verizon would continue selling Kin phones:

Microsoft has made the decision to focus on the Windows Phone 7 launch and will not ship KIN in Europe this fall as planned.  Additionally, we are integrating our KIN team with the Windows Phone 7 team, incorporating valuable ideas and technologies from KIN into future Windows Phone releases.  We will continue to work with Verizon in the U.S. to sell current KIN phones.

To be clear, Microsoft did discontinue the Kin, and that means the company is not going to invest further in developing new Kin phones. That doesn’t mean it halted all sales of existing Kin units. It appears Verizon is just clearing out inventory.

When I visited Microsoft about a month ago, the designers behind the Kin project made no indication of a possible revival of the Kin. Rather, they described the Kin as an important learning experience for developing Windows Phone 7.


AT&T WP7 Devices Are a Penny at Amazon Through Monday [Dealz]

Through Monday Nov. 15th, Amazon’s offering all AT&T handsets for a penny (plus that pesky new two-year contract). This is your first chance—unless you’re a Microsoft employee—to pick up a Windows Phone 7 device for practically nothing. More »

Kinect Running on Multiple Platforms, Looking Cool

Spurred on by cash prizes, cool applications and the glory of getting code to work, Xbox Kinect hackers have opened up the camera and have it running on full throttle. Here’s a short list of what’s been done in just one week.

Pretty cool, if you’re into this sort of thing. Me, I’m holding out for someone to beat Matt Cutts’s second challenge to hackers:

What if you move the Kinect around or mount it to something that moves? The Kinect has an accelerometer plus depth sensing plus video. That might be enough to reconstruct the position and pose of the Kinect as you move it around. As a side benefit, you might end up reconstructing a 3D model of your surroundings as a byproduct.

To paraphrase The Social Network, Kinect on a MacBook just isn’t that cool. You know what’s cool?

Kinect on a robot. Controlled by a junior high student. That’s what this is about.

See Also:


Microsoft’s adorable new Windows 7 ad touts Blu-ray, shows Macs and PCs really just want to be friends

With the holiday buying season descending upon us, fancy new commercials are naturally ramping up in tandem. Microsoft has a new spin on its Windows 7 promotional efforts with its latest ad, which shows a Mac and a PC bonding over a Blu-ray copy of Avatar during a long flight. Naturally, the PC is the only one who can play Blu-ray, which is Microsoft’s semi-subtle pitch, but really this commercial is about the power of Friendship and Sharing Things With Others. We were halfway about to ruin it all by smarmily suggesting the fact that the Mac can play a very similar HD copy of Avatar pulled down from iTunes that won’t put as much of a hurt on his battery, but for whatever reason there’s no Avatar on the US iTunes Store right now (possibly James Cameron’s upcoming extended special collector’s millennium edition release has something to do with it?). Which brings us around to Apple’s real reason for not supporting Blu-ray: they can’t take it away from you.

Microsoft’s adorable new Windows 7 ad touts Blu-ray, shows Macs and PCs really just want to be friends originally appeared on Engadget on Fri, 12 Nov 2010 11:17:00 EDT. Please see our terms for use of feeds.

Permalink Winrumors  |  sourceWindowsVideos (YouTube)  | Email this | Comments

Microsoft Kinect Can Capture Data for Advertisers

XboxKinect.jpg

Before rushing out to buy a Kinect for Xbox 360 this holiday
season, here’s something to take into consideration: you’re effectively
bringing a camera into your living room. Of course, we’re not suggesting that
Microsoft (or anyone else for that matter) has any particularly malicious plans
for the thing–it’s really just something to think about.

What sort of thing could a company like Microsoft capture
with a device like the Kinect? Advertising data, for one.  It’s something that the company has expressed
some interest in, in fact–the ability to capture certain data for potential
advertisers. There doesn’t seem to be anything particularly personal about the
potential data captured.

Rather, it would boil users down to a set of number: how
often are they playing, how many people are playing at any given time, et al.
You know, the sorts of things advertisers are generally looking for in abstract
demographics.

As TG Daily puts it, “Obviously no third-party would be able
to say, ‘I want to remotely tap into that random Kinect camera.’ At least, we’d
hope not.”

It’s a scary prospect, certainly–and it does get one started
on all manner of slippery slope-type worries. After all, by opening a camera in
one’s living room to third parties, one is, perhaps, opening up a can of
wriggling privacy concerns.

Nintendo’s Reggie Fils-Aime dishes cumulative sales numbers for current console generation

Rather like Nokia and its market share obsession, Nintendo just can’t seem to stop talking about its hardware sales lead. The company’s US chief, Reggie Fils-Aime, recently dished some NPD data detailing the specific advantage that the Wii has over its competitors in the US since the current console generation launched: Mario’s team has managed to sell 30.4 million units of its hardware, followed by Microsoft’s Xbox 360 at 21.9 million and Sony’s PS3, which lags somewhere far behind with 13.5 million total sales. On the more mobile front, DS sales have ratcheted up to 43.1 million, more than doubling the PSP’s 17.7 million shipments to the US of A. Nothing we haven’t heard before, really, but it’s always good to get a statistical update for the sake of keeping flamewars as informed as possible.

Nintendo’s Reggie Fils-Aime dishes cumulative sales numbers for current console generation originally appeared on Engadget on Fri, 12 Nov 2010 08:48:00 EDT. Please see our terms for use of feeds.

Permalink Kotaku  |  sourceGamasutra  | Email this | Comments

Confirmed: Kin One and Two are returning to Verizon. Wait, what?

Unbelievably, against all odds and better judgment, we are able to independently confirm that Microsoft’s short-lived Kin One and Kin Two are coming back for an encore performance on Verizon, possibly as soon as this quarter — but it won’t quite be the same product you remember from earlier this year. The phones were famously bashed for the unrealistic plan pricing model that put them head-to-head with actual, full-fledged smartphones — despite the fact that the devices were targeted squarely at tweens, teens, and twentysomethings — and we’re hearing that the revised phones will be totally, completely debundled from data services. Data-centric features like the Loop “are out,” we’re told — but the good news is that you’ll still be able to use one of the product’s most redeeming qualities, Zune Pass, over WiFi if you’re not signed up for a proper data plan. Of course, the value proposition of a Kin without… well, without its only value proposition is questionable at best, so we’re thinking this might just be a way to clear huge backlogs of hardware inventory before pulling the plug on the program. Seriously, who wants a Kin without the unlimited photo uploads?

Confirmed: Kin One and Two are returning to Verizon. Wait, what? originally appeared on Engadget on Thu, 11 Nov 2010 20:57:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourcePPCGeeks.com  | Email this | Comments

Hacked Kinect taught to work as multitouch interface

We gotta say, the last time we were this excited about hardware hacking For The Greater Good was when people started using the Wiimote for all sorts of awesome projects. Kinect is naturally a lot more complicated, but there’s also a lot of potential here, and we can’t wait to see what people come up with. Florian Echtler took that open source driver and hooked the Kinect into his own multitouch UI “TISCH” software library (which actually supports the Wiimote as an input already, funny enough). The result is a bit of MS Surface-style multitouch picture shuffling and zooming, but it uses full body tracking instead of touchscreen input, of course. The self-effacing Florian had this to say in the video description: “I thought I’d get the mandatory picture-browsing stuff done so it’s out of the way and everybody can focus on more interesting things.” You’re still a hero in our book, man. Always a hero.

Feeling left out on all these Kinect shenanigans because you’re rocking a Mac? Well, libfreenect has also now been ported over to OS X by Theo Watson (who sounds unenthused about his accomplishment in the video embedded after the break). Also: once you’re done admiring your IR-rendered visage on your shiny Apple-built hardware, scrounge yourself up a working Linux box. All the cool people are doing it.

Continue reading Hacked Kinect taught to work as multitouch interface

Hacked Kinect taught to work as multitouch interface originally appeared on Engadget on Thu, 11 Nov 2010 20:20:00 EDT. Please see our terms for use of feeds.

Permalink TUAW  |  sourceTheo Watson (Vimeo), floemuc (YouTube)  | Email this | Comments

Windows Phone 7 Essential Apps, Reviewed [Video]

Windows Phone 7 is out, so we’re going to review as many awesome and essential apps as we can, live, updating throughout the day. If you’re curious about what Windows Phone, this is the place to really check it out. More »