Capcom dishes the dirt on its Nintendo 3DS graphics

According to a recent Capcom investor Q&A, it looks like the company’s upcoming Nintendo 3DS games will be developed using the MT Framework — the same game engine used for PC, PlayStation 3, Xbox 360, and Wii titles. This means that graphics features like “HDR lighting, real-time color correction, self-shadowing, normal mapping, depth of field and motion blur” will be making their way to your handheld — whenever it should become available. Hit the source link to see several examples featuring the upcoming Resident Evil: Revelations (or, as it’s known in Japan, Biohazard: Revelations) and prepare to enter a virtual wonderworld of machine translated tech details regarding game development. You’re welcome.

Capcom dishes the dirt on its Nintendo 3DS graphics originally appeared on Engadget on Mon, 13 Sep 2010 14:08:00 EDT. Please see our terms for use of feeds.

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Rumor pegs Nintendo 3DS for November 11th in Japan

Remember when Nintendo said it’d release its release date for the 3DS autostereoscopic portable game system on the 29th of this month? We may already have the magic number — depending on how you interpret a few Japanese words. You see, a supposed video game accessory designer by the handle “nocchisan” recently tweeted that eleven Nintendo 3DS accessories will be released on November 11th, and asked his or her followers to kindly buy them up… while purportedly remarking that the 3DS itself will arrive at the same time. While the tweets in question can certainly be read that way, and it makes a certain amount of sense for accessories to appear at launch, our admittedly limited grasp of Japanese suggests an alternative translation: that it’s the accessories themselves (and not the 3DS) that will all arrive at the same time. There’s also the little matter of nocchisan himself, whose Twitter account has already disappeared — we have nothing actually connecting him to the accessory company except a link in his tweet.

Rumor pegs Nintendo 3DS for November 11th in Japan originally appeared on Engadget on Sun, 12 Sep 2010 14:56:00 EDT. Please see our terms for use of feeds.

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Marvell says Armada chips will power new game platform

Marvell’s been teasing potent little processors for over a year now, but we’ve yet to see the firm’s Armada appear in anything we’d actually want… but co-founder Sehat Sutardja just let slip that Marvell silicon will power a genuine game console of some sort. “Approximately 15% of the sequential increase [in quarterly sales] was due to the initial production revenue from our ARMADA application processors, primarily as a result of a major customer preparing to launch a new gaming platform,” he told investors in a conference call last week, which roughly translates to “We just sold a load of processors for a new game console, yo” if our business-speak is correct. While there’s absolutely nothing connecting this transaction to Nintendo’s 3DS (which was confirmed to have a Pica200 GPU), we honestly can’t think of a single other game platform slated to launch anytime soon — so don’t be surprised if there’s a quad-core Armada 600 under that variably-stereoscopic hood.

[Thanks, Roxanne]

Marvell says Armada chips will power new game platform originally appeared on Engadget on Tue, 24 Aug 2010 19:55:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceSeeking Alpha  | Email this | Comments

Nintendo issues a 3DS release date date

Find the headline confusing? Well, the explanation won’t help to assuage the muddle much. A Nintendo spokesman told Bloomberg Japan that Ninty plans to announce the Nintendo 3DS price and release date on September 29th. Thus far, we’ve only seen speculation about pricing (between $249 and $299) and release dates (between October and March, 2011). So yeah, we still don’t know when or for how much but at least we know when we’ll find out when and for how much. Make sense?

Nintendo issues a 3DS release date date originally appeared on Engadget on Thu, 29 Jul 2010 05:59:00 EDT. Please see our terms for use of feeds.

Permalink gi  |  sourceBoomberg Japan [translated]  | Email this | Comments

Nintendo unlikely to significantly alter 3DS design before release

In an interview from this year’s E3 that’s only just been published, Nintendo 3DS platform producer Hideo Konno says that the upcoming handheld is in its “final shape.” Reggie Fils-Aime, the company’s leading North American voice, has more recently told us that, au contraire, the E3 consoles are not the final design, though parsing the two into one coherent message would suggest that Nintendo’s just leaving itself room to make small changes if the need arises. Konno’s chat with Wired also touches on the 3DS’ screen size, with him suggesting the glasses-free stereoscopic effect could be taken all the way to the size of a TV but requires the user to be in a very precise position, which is what makes it unfeasible. Teased about potentially making a 3DS XL, the veteran game guru says Nintendo’s sticking with the current form factor for portability’s sake, but he clearly isn’t closing the door on the idea if and when 3DS sales begin to wane. There’s a lot more here, including discussion of the new handheld’s analog nub and MotionPlus-like gyro and accelerator combo, so why not show the source link some love?

Nintendo unlikely to significantly alter 3DS design before release originally appeared on Engadget on Tue, 13 Jul 2010 02:45:00 EDT. Please see our terms for use of feeds.

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Nintendo’s Miyamoto says Miis could make the jump to the 3DS

Nintendo already dropped a hint that Miis could be heading to the 3DS by including some Mii-like characters in the Pilotwings demo at E3 last month, and Shigeru Miyamoto himself has now offered some further confirmation that Nintendo is at least looking at the possibility. Speaking with IGN this week, he says that it is “something that we’re definitely giving consideration to,” and that Nintendo wants to “continue to try to allow people to use their Miis on different Nintendo systems going forward.” While that’s not quite a complete confirmation, it definitely sounds like your Mii could be with you for a long time to come.

Nintendo’s Miyamoto says Miis could make the jump to the 3DS originally appeared on Engadget on Wed, 07 Jul 2010 16:41:00 EDT. Please see our terms for use of feeds.

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NTT DoCoMo looks to sell handheld game manufacturers on 3G

Japanese telecom operator NTT DoCoMo is apparently in talks with heretofore unnamed manufacturers to get its 3G modules embedded in handheld game consoles. “We are discussing this with various players,” said company president Ryuji Yamada. The Wall Street Journal makes an educated guess that Nintendo might be one of the “players” (or “ballers,” if you will), which sounds pretty good to us: we know that the upcoming Nintendo 3DS handheld is still being tweaked, and including 3G would be a pretty big deal. We can dream, right? Either that, or move to Mexico City and get a Zeebo (sure, it’s not a handheld, but whatever).

NTT DoCoMo looks to sell handheld game manufacturers on 3G originally appeared on Engadget on Wed, 07 Jul 2010 15:37:00 EDT. Please see our terms for use of feeds.

Permalink Mobile Business Briefing  |  sourceWall Street Journal  | Email this | Comments

Nintendo 3DS will launch ‘in all major markets’ by March 2011, design still being tweaked

When Nintendo of Japan first announced the 3DS (think: way back in March), it promised a release of the portable by the fiscal year ending March 2011. Given the DS and DSi’s six-month global rollout window, however, we weren’t sure if that applied to the world or just the company’s backyard — sure, we’ve heard rumors of a UK release in October, but nothing’s been confirmed. Cue Nintendo of America’s president Reggie Fils-Aime to give a definitive answer: “The one thing, for sure, is that we will launch in all of our major markets by March 31, 2011.” Well, that about settles it in our mind. Fils-Aime also clarifies that what we saw on the floor is not the final design — something that was mentioned during the press conference — but we wouldn’t expect anything more than slightly altered button placement (for its part, the official site lists “look,” battery, pre-installed software, and supported languages as TBA). But hey, if you want to believe a third screen is possible, don’t let us stop you from dreaming.

Nintendo 3DS will launch ‘in all major markets’ by March 2011, design still being tweaked originally appeared on Engadget on Mon, 21 Jun 2010 17:42:00 EDT. Please see our terms for use of feeds.

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Nintendo 3DS to allow for game installs?

Here’s an interesting little tidbit from Japan’s financial newspaper Nikkei. According to an article translated by andriasang — who also provided information this morning on a wireless ebook reader — Nintendo’s 3DS will be able to copy multiple games to internal memory and selected from the menu. Now, that can be interpreted in many ways. It could mean 3DS carts installing fully on the system à la Xbox 360’s game install. Another — and we think more likely — interpretation is that games can be downloaded via some store and saved internally. At this point, however, we don’t have any details on a 3DS online marketplace, and in an interview with Joystiq, the company’s in-house legend Shigeru Miyamoto wouldn’t comment on compatibility with current DSiWare. As for theoretic storage capacity, Nintendo still isn’t saying how much internal memory is in the device, but we do know the SD card slot is still there. All this discussion, of course, is assuming the translation is correct, and since we’re currently unable to verify for ourselves, consider all this a rumor right now.

Nintendo 3DS to allow for game installs? originally appeared on Engadget on Sat, 19 Jun 2010 06:48:00 EDT. Please see our terms for use of feeds.

Permalink Kotaku  |  sourceandriasang  | Email this | Comments

Why It’s Sad Sony Lost the Videogame Hardware Race at E3 [Sony]

E3’s biggest loser? It’s Sony. They’ve been lagging behind for years overall, but to lose at hardware, their strongest suit? What a pity. More »