How would you change Nintendo’s Wii MotionPlus add-on?

It took the Big N right around a year to actually ship its Wii MotionPlus dongle after first showing it off at E3 2008, and now we’re curious to know if you think the wait was worth it. We’ve already spilled our deepest, darkest thoughts on the $20 add-on accessory, but now that Wii Sports Resort is out (and still firmly lodged within your Wii’s optical drive), we just can’t wait another second to hear from end users. Are you pleased with the additional sensing capabilities? Has it enhanced your gameplay as you thought it would? What aspects would you like to see changed? You just paid a Jackson for a brick that attaches to your perfectly functional Wiimote — don’t miss your chance to pick it apart.

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How would you change Nintendo’s Wii MotionPlus add-on? originally appeared on Engadget on Sat, 22 Aug 2009 01:11:00 EST. Please see our terms for use of feeds.

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Survey finds Xbox 360 is played five times as often as Wii, five times more likely to fail than PS3

Survey finds Xbox 360 is played five times as often as Wii, five times more likely to fail than PS3Ready for some numbers this morning? Some scary, scary numbers for Xbox 360 gamers? Game Informer, current king of the smoldering ruins of the print gaming magazine empire, polled about 5,000 of its readers to get a feel for their gaming experiences, including just how many of them had unlocked the fabled “Red Ring of Death” achievement. We’d heard estimates ranging from 16 to 30 percent, but even the most pessimistic guesses don’t line up with the survey’s findings of a staggeringly high 54.2 percent failure rate. That’s five times higher than the PS3’s 10.6 percent, with the Wii coming in at 6.8 percent. Mind you, the Xbox 360 was the most played console, with over 40 percent of Xbox gamers button mashing for three to five hours a day, compared to 37 percent of PS3 gamers, and less than an hour’s worth of gaming per day for 41.4 percent of Wii owners. However, game consoles should be designed to shrug off marathon sessions and just keep on spewing polygons, something that the first revisions of Microsoft’s baby obviously couldn’t manage.

That said, there are some problems with this survey; as far as we can tell there was no verification made that respondents actually own the consoles that they indicated they did, and we all know how people like having fun at Microsoft’s expense. Also, the survey was naturally only of readers of the magazine itself, who don’t necessarily line up with the gaming world at large. But, it’s impossible to deny there’s truth in these numbers. Indeed, it’s hard not to think they’re too low, as you’ll be hard-pressed to find an original Xbox 360 that hasn’t thrown up the three-light salute. Even so, there’s nothing to be proud of in Sony’s 10.6 percent failure rate, or even Nintendo’s 6.8, particularly given that system’s relative lack of attention. All are much higher than the three percent most consumer electronics companies strive for — and that Microsoft initially (incorrectly) claimed its console was managing.

[Via TG Daily, The Consumerist]

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Survey finds Xbox 360 is played five times as often as Wii, five times more likely to fail than PS3 originally appeared on Engadget on Tue, 18 Aug 2009 07:42:00 EST. Please see our terms for use of feeds.

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Portable SNES mod is slick enough to hit retail


Sometimes mods go to such lengths that words like ‘homebrewed’ and ‘DIY’ no longer do them justice. Presenting the Nintendo SNES Portable. Not the first, and probably not the last of its kind, this bad boy mobilizes Nintendo’s venerable console with a few buttons from a PSOne controller and a ridiculously detailed skinning job — yes, even the packaging gets a makeover. The sheer nostalgic overload at the sight of it must be worth something to Nintendo, no? There’s not a person, with both a heart and a history of gaming, that can glance at that bulky unwieldy-looking thing and not break into a wistful smile. Really, we dare you. More snaps after the break.

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Portable SNES mod is slick enough to hit retail originally appeared on Engadget on Fri, 14 Aug 2009 11:44:00 EST. Please see our terms for use of feeds.

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Overheating Prompts Recall of Psyclone Wii Remote Chargers

psyclone wii charger.jpg

Video game accessory company Psyclone is recalling 220,000 of its Nintendo Wii 4-dock recharging stations after reports of overheating and short-circuited batteries.

The recall affects the Psyclone Wii 4-Dock Recharge Station (model PSE6501) and the React Wii 4-Dock Recharge Station (model RT530), according to the company and the U.S. Consumer Product Safety Commission (CPSC).

“We have chosen to voluntarily recall the Psyclone and React Wii 4-Dock Recharge Station products upon learning of extremely isolated cases of the battery overheating, causing the batteries in the unit to short circuit,” Psyclone president and CEO Bob Griffin wrote in a note on the company’s Web site.

Psyclone is aware of four units that have had problems, Griffin wrote. No injuries have been reported.

More details about how to return your faulty charger after the jump.

Guitar Hero 5 for Wii can stream downloaded songs directly from SD card

In what’s hopefully indicative of future trends, the upcoming Guitar Hero 5 for Nintendo Wii has the ability to stream content — in this case, extra songs — directly from the SD card. Up until now, everything from the card had to be transferred to 512MB internal memory before use, meaning you’d be pretty limited if making that near-endless set list of premium downloaded tracks. With 32GB of space now at your disposal, it looks like the only limit is your bank account and your predilection to Eagles of Death Metal. So when are we gonna see this trick in other Wii titles, eh Nintendo?

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Guitar Hero 5 for Wii can stream downloaded songs directly from SD card originally appeared on Engadget on Thu, 13 Aug 2009 04:19:00 EST. Please see our terms for use of feeds.

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Psyclone / React Wiimote chargers recalled due to fire hazard

Wii owners, you just can’t catch a break, can you? First you’re busting up the TV when all you ever wanted was a little ball-free faux-bowling action, and then there’s that Rock Band controller / chemical burn fiasco. And now? The U.S. Consumer Product Safety Commission has just announced a voluntary recall of a little something called the 4-Dock Battery Recharge Station. This guy (available from Target, Toys R Us, and Amazon.com under the Psyclone brand, or from Best Buy under the React name) has been recharging batteries, excessively overheating batteries, posing fire risks, and burning the occasional hand since they first went on sale in January, 2008. Think you may have one of the offending units? Don’t just call the Waaaambulance — hit that read link and demand satisfaction!

[Via GamesIndustry.biz]

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Psyclone / React Wiimote chargers recalled due to fire hazard originally appeared on Engadget on Wed, 12 Aug 2009 16:06:00 EST. Please see our terms for use of feeds.

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Nintendo patent filing reveals inflatable cushion controller for horse riding, shark jumping

“For centuries throughout the world, horseback riding has captured the imagination of adventurous people. In the time of the ancient Greeks and Romans, the horse was a symbol of power. In medieval Europe and Japan, horses were essential for quick movement across large distances and were often used in warfare. In the American wild west, the horse was a cowboy’s constant companion and a symbol of self-reliance and adventure.”

– Nintendo patent application, building up to… an inflatable cushion for your Wiimote. Really.

[Via Joystiq]

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Nintendo patent filing reveals inflatable cushion controller for horse riding, shark jumping originally appeared on Engadget on Tue, 11 Aug 2009 18:26:00 EST. Please see our terms for use of feeds.

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Xbox 360 Scores Exclusive Netflix Movie Streaming, PS3 Cries Blue Tears

Those Microsoft rascals have scored a big one: The Xbox 360 is now the only game console that will get Netflix video streaming. No Sony PlayStation 3, no Nintendo Wii, no Atari 2600. That’s what the Xbox Update page says:

Netflix Partnership

This exclusive partnership offers you the ability to instantly stream movies and TV episodes from Netflix to the television via Xbox 360. Xbox 360 will be the only game console to offer this movie-watching experience, available to Xbox LIVE Gold members who are also Netflix unlimited plan subscribers**, at no additional cost.

From the Netflix Web site, simply add movies and TV episodes to your instant Queue, which will appear automatically on the TV screen via Xbox 360. Once selected, movies will begin playing in as little as 30 seconds. In addition to instantly streaming Netflix movies to the TV, Xbox LIVE Gold members can browse and rate movies, fast-forward, pause and rewind, all using either their Xbox 360 Controller or Universal remote.

Oh Sony, Sony. That has to hurt. A little. In the inside. [Xbox via Endgadget]

Nintendo’s Iwata says Vitality Sensor is coming “not too late” in 2010

We know, it’s been tough waiting for word of a release date for Nintendo’s Wii Vitality Sensor. Almost as tough as figuring out what it actually does. Nintendo’s Satoru Iwata now looks to be clearing up a few details on both fronts, however, telling investors that the company “would like to deliver the actual product not too late in the year next year,” and adding that the first game for it will have a “theme of relaxation, which is completely opposite from traditional ones, to enrich the users’ lives.” He also again mentioned the idea of using it to measure “how horrified a player is in a horror title” as another possibility, and compared the device to Wii Fit, which he says also initially caused people to doubt how well it would sell.

[Via Joystiq]

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Nintendo’s Iwata says Vitality Sensor is coming “not too late” in 2010 originally appeared on Engadget on Mon, 10 Aug 2009 17:33:00 EST. Please see our terms for use of feeds.

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iPhone and Wiimote brought together by Bluetooth

It’s been a long time going, but it looks like the invisible divide between the iPhone and the Wii remote has finally been bridged through the magic of Bluetooth. That was apparently made possible thanks to the portable Bluetooth stack from the BTStack project, which got paired with some custom OpenGL-ES code to allow the Wiimote to control a virtual representation of itself on the iPhone. Practical? Of course not. But it’s a Wiimote controlling an iPhone. Video after the break.

[Via MAKE]

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iPhone and Wiimote brought together by Bluetooth originally appeared on Engadget on Wed, 05 Aug 2009 15:58:00 EST. Please see our terms for use of feeds.

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