Razer totes Hydra sticks and 6400dpi dual-sensor mice to E3 2011, we go hands-on

Razer’s Sixense electromagnetic orb threw around plenty of intradimensional portals at CES, but sadly the company wouldn’t let us play. Today at E3 2011, however, we were finally handed the reins. Those twin sticks are impressively responsive and accurate in the specially-made Sixense levels for Portal 2, and it’s a heck of a lot of fun to physically stretch out blocks, reposition portals with a twist of the wrist and physically throw objects through the air. However, we got the impression that outside of games particularly designed to work with the sticks, it might be a different story. Waving the right stick around works pretty adequately for controlling the mouse cursor, but when we exited out to Windows, the sticks didn’t work — apparently, controls have to be mapped separately in a desktop client to work with the OS and other games or programs. We don’t think many PC gamers will mind the six-foot range and wired tether here, but it does restrict those hoping to kick back with a game on the big screen.

We also got to try Razer’s new “4G” dual-sensor technology, which will be rolling out to new Mamba and Imperator gaming mice right away — it pairs a laser sensor and an optical sensor for more precision when lifting mice off a surface for advanced first-person shooter mousing techniques, not to mention 6400dpi tracking. We took it for a spin with a handy Razer Mamba, and we immediately fell in love — whether we flung the mouse around haphazardly, furiously swiped it across the mousepad or simply tried for a quick headshot, it kept up with us. The cursor does creep if you lift and drop very rapidly, though, and without an original Mamba to compare with, it’s hard to say just how much better it was. Thankfully, that won’t be much of a factor in your purchasing decision: you’ll pay the exact same $130 for the Mamba or $80 for the Imperator when they hit shelves this month. PR after the break.

Continue reading Razer totes Hydra sticks and 6400dpi dual-sensor mice to E3 2011, we go hands-on

Razer totes Hydra sticks and 6400dpi dual-sensor mice to E3 2011, we go hands-on originally appeared on Engadget on Wed, 08 Jun 2011 17:44:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Logitech’s Touch Lapdesk holds your notebook, provides a pull-out multitouch surface

After relieving our wrists, buffeting our ears and cooling our notebook down, there was only one likely way for Logitech would update its Lapdock lineup — add a finger-friendly digitizer to the equation. Yes, the Touch Lapdesk N600 we saw at the FCC in April has become a reality today, and it’s actually a pretty simple slab of plastic all told. The hollow, fairly cheap-feeling frame houses a slide-out surface with a nice big three-finger multitouch panel measuring five inches across, a pair of giant left and right mouse buttons, and some multimedia keys as well. You pop open a panel on the rear of the unit to insert 4 AA batteries good for up to six months of use, pull out Logitech’s tiny Unifying Receiver, insert it into your laptop, power on the desk, and you’re good to go. Unlike its immediate predecessors, however, there’s no fan or speakers to be had here — just the extra input scheme — for those who prefer gestures to lugging around a good old-fashioned mouse. Yours for $70 later this month, wherever such things are sold. PR after the break.

Continue reading Logitech’s Touch Lapdesk holds your notebook, provides a pull-out multitouch surface

Logitech’s Touch Lapdesk holds your notebook, provides a pull-out multitouch surface originally appeared on Engadget on Wed, 08 Jun 2011 04:00:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Japan scores official Bluetooth PS3 keyboard for ¥5,000

Official PS3 Keyboard

Yesterday, Sony took the wraps off a PlayStation-branded 3D TV and gave us our first serious look at the Vita, but our friends across that big wet thing we call the Pacific scored an extra little hardware goody — an official PS3 keyboard. If you’ve ever seen a Bluetooth keyboard there isn’t much surprising here, though it does feature a PS button for powering the console on and off. Instead of a touchpad Sony went with a Thinkpad-style nub which will be loved by some, but loathed by others. And don’t worry, pairing this thin one-pounder with other devices should be quite simple. Folks in the Land of the Rising Sun can pick one up on June 30th for ¥5,000 (about $62), but there’s no word on a stateside release. Treat yourself to the machine translated PR and another pic after the break.

Continue reading Japan scores official Bluetooth PS3 keyboard for ¥5,000

Japan scores official Bluetooth PS3 keyboard for ¥5,000 originally appeared on Engadget on Tue, 07 Jun 2011 17:13:00 EDT. Please see our terms for use of feeds.

Permalink Kotaku  |   | Email this | Comments

Apple patent app sheds light on wireless charging dreams, NFMR love affair

Apple threw quite the wireless party by introducing PC Free and iCloud at yesterday’s WWDC keynote, but it seems that the engineers in Cupertino may have even more tricks up their sleeve. Judging by a recently filed patent application, the company’s hoping to add charging to its list of cord-cutting services. Specifically, the patent describes building a NFMR (near-field magnetic resolution) power supply directly into your iMac so it can charge your iPhone, iPad, or even peripherals — such as a keyboard or mouse, when equipped with a special antenna — without the assistance of your ol’ trusty charging cords or batteries. Sporting a somewhat mature iMac that’s operating sans NFMR? Pop a special USB dongle in that bad boy and presto, you’re good to go. The patent points out that the range is limited to one meter, though there may be ways to install repeaters in peripherals to extend that distance further. Of course, patents won’t guarantee we’ll be grabbing the scissors to cut our cords anytime soon, but at least we won’t have to rely on these things for the rest of eternity.

Filed under:

Apple patent app sheds light on wireless charging dreams, NFMR love affair originally appeared on Engadget on Tue, 07 Jun 2011 09:54:00 EDT. Please see our terms for use of feeds.

Permalink Unwired View  |  sourceWIPO  | Email this | Comments

Reserve Power: Stand Off, Part 2

Ross Rubin contributes Reserve Power, a column focused on personal perspectives and products.


Last week’s Reserve Power
introduced six handset stands for propping up your miniature movie theater. This week’s column takes on a half-dozen more, names my favorites, and concludes with a chart detailing which phones fit which stands.

Continue reading Reserve Power: Stand Off, Part 2

Reserve Power: Stand Off, Part 2 originally appeared on Engadget on Sat, 04 Jun 2011 20:00:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

OnLive outs universal wireless controller, seamless Facebook integration and more — we test the tablet experience on an HTC Flyer (video)

We told you that OnLive was coming to tablets, TVs, and other devices a while back, but perhaps you were vexed by the thought of controlling Duke Nukem via touchscreen or IR remote. Well, worry no more, as OnLive’s made a Universal Wireless Controller to give you console controls on any OnLive-compatible device. The company’s secret sauce lets it connect directly to your slate or smartphone, and there’s also a USB dongle for use with PCs and non-Vizio TVs. We asked company CEO Steve Perlman what was in his wireless witches’ brew, but all he would tell us is that the black magic isn’t Bluetooth. We got to see the new controller in person, and there’s no discernible difference between it and the one that comes with the MicroConsole — they look the same and they play the same, plus the new gamepad has an 802.15.4 radio for backwards-compatiblity with the MicroConsole, too. Unfortunately, that dongle’s not yet ready for prime time, but we’re that it’ll be a “little bit bigger” than Logitech’s tiny Unifying Receiver.

When we went hands-on with the new controller, it was paired with the HTC Flyer. We’d been waiting to see OnLive’s service on HTC’s new tablet, and the experience didn’t disappoint — in our brief time with the device, gaming was as good on the Flyer as it is on a PC, with little lag and the same quality graphics. In addition to the Flyer and Vizio’s VIA hardware, many more devices are set to join the OnLive family this year, though Steve wouldn’t tell us who’s manufacturing them. He did say that no matter what brand-name is on the front of the box, the company hopes to have 50 million Blu-ray players and 25 million internet TVs shipped with the service on board by the end of the year. To hit that goal, the company has partnered with Intel to bring streaming gameplay to devices with Atom CE4100 silicon starting this fall.

Hot hardware not getting your gaming juices flowing? Well, how about some seamless integration with The Social Network? That’s right, OnLive’s been playing footsie with Facebook and will let users launch games directly from their profile pages. There’s also automatic “Brag Clip” video uploads (to share your greatest gaming hits) and wall posts to let folks know when you start playing — with accompanying links so they can watch or join in. All these new goodies will be on display at E3 next week, but if you’re starving for more details right now, video and PR are after the break.

Update: By the by, OnLive also revealed that it’s launching in the UK this fall, and in about four days, you can get a signup code.

Continue reading OnLive outs universal wireless controller, seamless Facebook integration and more — we test the tablet experience on an HTC Flyer (video)

OnLive outs universal wireless controller, seamless Facebook integration and more — we test the tablet experience on an HTC Flyer (video) originally appeared on Engadget on Thu, 02 Jun 2011 19:00:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Memorex intros Nintendo DS game-changing case, other not-so-game-changing accessories

The Nintendo DS line has had many redesigns up to the present 3DS, but one thing that hasn’t changed are the tiny, easily lost cartridges. Enter Memorex’s $20 Universal Game Selector Case, announced as part of its gaming accessory lineup for E3. The UGSC stores up to three games and hooks up to the cartridge port on any DS, letting you swap between them using a signal routing switch. We’ve seen cases similar to this in the past, but Memorex’s take is the first to support 3DS titles as well. Based on the renders, the unit looks to make for a weird fit and some noticeable extra thickness (10.5mm to be exact), especially on the DSi XL, but hopefully we’ll get a better idea of how it feels in hand at E3. From a functionality perspective, the case does seem rather useful for those with forgetful tendencies, if a bit underwhelming for anybody else. Memorex will also be displaying its new third-party PS3 and Wii motion controllers at the E3, which are viewable in the gallery below, and there’s a press release with details after the break.

Continue reading Memorex intros Nintendo DS game-changing case, other not-so-game-changing accessories

Memorex intros Nintendo DS game-changing case, other not-so-game-changing accessories originally appeared on Engadget on Wed, 01 Jun 2011 00:01:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Switched On: Devices designed to disrupt

Each week Ross Rubin contributes Switched On, a column about consumer technology.

Industry conferences that include competitions among scores of startups generally don’t look too kindly upon companies producing hardware. Nonetheless, there were quite a few physical products shown off this week at TechCrunch Disrupt in New York. These were either the main offering of companies or complements to their service offering, and judging by their demo platform of choice, the iPhone appears to be a leading agent of disruption — the companies introducing hardware used Apple’s handset to do everything from avoiding stress to measuring its biological impact. Switched On will introduce four such products after the break.

Continue reading Switched On: Devices designed to disrupt

Switched On: Devices designed to disrupt originally appeared on Engadget on Sun, 29 May 2011 21:15:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Samsung Germany puts cart before horse: Galaxy Tab 10.1 peripherals on sale now

Like what you’ve seen of Sammy’s slim new slate, but aren’t so psyched about typing sans tactile feedback? Well, worry no more, as Samsung Germany is showing off some peripherals for the ten-inch Galaxy Tab. There’s a €150 ($213) case with an integrated Bluetooth keyboard to give it that Transformer-esqe form factor or an €80 ($114) keyboard dock (“available soon”) that should also sate your phalanges’ physical desires. Other accoutrement includes USB adapters, protective cases and sleeves, a docking station, and an HDMI adapter for viewing video on screens of all sizes. So now that Samsung’s selling some of the sides, we’ve got one question. Where’s our entree?

Continue reading Samsung Germany puts cart before horse: Galaxy Tab 10.1 peripherals on sale now

Samsung Germany puts cart before horse: Galaxy Tab 10.1 peripherals on sale now originally appeared on Engadget on Sun, 22 May 2011 22:50:00 EDT. Please see our terms for use of feeds.

Permalink Tabtech  |  sourceSamsung Germany  | Email this | Comments

Why Apple is trademarking Thunderbolt and why Sony might be left out

Apple Thunderbolt


Thunderbolt
(formerly known as Light Peak) may have been developed by Intel, but it’s Apple that’s been snatching up all the trademark glory. The company first filed in November of 2010 in Jamaica, then followed up in February of this year by securing the rights to the name in Canada, before registering similar claims in Europe, China, and now the US. This raised some interesting questions about Intel’s claim to be the exclusive trademark holder (see the more coverage link) and whether or not other companies would be able to use the Thunderbolt brand. Intrigued, we did a little digging and you’ll find what we uncovered after the break.

Continue reading Why Apple is trademarking Thunderbolt and why Sony might be left out

Why Apple is trademarking Thunderbolt and why Sony might be left out originally appeared on Engadget on Sat, 21 May 2011 12:00:00 EDT. Please see our terms for use of feeds.

Permalink MacRumors, Patently Apple (1), (2), (3)  |   | Email this | Comments