Kinect detailed in newly precise tech specs

Sure, you know Kinect, but do you know Kinect? While retailers have backed off publishing $150 pricetags for Kinect in bizarre displays of solidarity, UK shop Play.com has up some new specifics on the technology in its listing for the device. Here are a few of the standouts that were news to us:

  • Field of view is relatively limited, something we could sense when spending time with Kinect at E3. The unit sees 57 degrees of horizontal and 43 degrees of vertical, with a 27 degree physical tilt to keep you in the action.
  • Depth of view is similarly strict, ranging from 4 feet to 11.5 feet.
  • Skeletal tracking is limited to two active players at a time, as we knew, but the system can at least keep its eye on up to six people at once — like that totally optional pair of backup dancers in Dance Central.
  • Resolution, because we know you were wondering, is detailed as well: 320 x 240, 16-bit at 30 fps (we’re guessing this is the depth camera), 640 x 480, 32-bit color at 30 fps (yeah, this is the color one), and 16-bit audio at 16 kHz.

No huge surprises, and we’re sure a few more details will leak out before launch — can’t you just wait to get “off the couch, on your feet and in the fun”?

Kinect detailed in newly precise tech specs originally appeared on Engadget on Wed, 30 Jun 2010 10:18:00 EDT. Please see our terms for use of feeds.

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Switched On: Token gestures

Each week Ross Rubin contributes Switched On, a column about consumer technology.

In early 2005, even after the launch of the Nintendo DS, Switched On critiqued pen computing, noting that it was too cumbersome and unnatural to become a mainstream input method. That column was validated by the launch of the iPhone, which banished the stylus to “blown it” status and popularized “finger-friendly” handset designs from all major smartphone OS developers.

Many have described the user interfaces of products such as the iPhone and Surface as ushering in the post-WIMP (windows-icon-mouse-pointer) era. Former Windows Magazine editor Mike Elgan has referred to the new paradigm as “MPG” (multitouch, physics, gestures) However, while these user interfaces feature streamlined designs and more direct manipulation, they still form a bridge with the graphical user interface. The main shift has been to more direct manipulation as the device processes more natural inputs.

The same can be said for Kinect. For a tidy sum and some untidiness, Kinect enables the kind of motion-sensing gameplay that has become the Wii’s hallmark without having to strap the controller to various limbs (as with EA Active for Wii). In fact it eliminates the need to hold a controller entirely, just like the iPhone and iPad free users of mice and styluses. Beyond Soviet Russia, the input device uses you.

Continue reading Switched On: Token gestures

Switched On: Token gestures originally appeared on Engadget on Tue, 29 Jun 2010 19:36:00 EDT. Please see our terms for use of feeds.

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Hulu Plus Subscription Service Coming to PS3, Xbox 360

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Hulu’s new subscription-based Hulu Plus service will be coming to the Sony PlayStation 3 and the Microsoft Xbox 360, but gamers will have to wait a few more months to experience it, the company confirmed Tuesday.

Hulu Plus will be $9.99 per month and will provide access to full seasons of current TV shows, as well as full runs of series that are no longer on the air. It will initially launch on the Apple iPad, iPhone 3GS and iPhone 4, the iPod touch third generation, and Internet-enabled Samsung TVs and Blu-ray players.

Later this year, it will launch on the PS3, with support for the Xbox 360 coming in early 2011, Hulu said. Sony and Vizio TVs and Blu-Ray players will also be added in the fall.

Hulu Plus will initially be invite-only, and those interested can apply for an invite on the Hulu Plus Web site.

For more details, see the rest of this story on pcmag.com.

Hulu Plus announced with support for iPad, iPhone, PS3, Xbox Live, and more (update)

We’ve just received word that the premium Hulu service we’ve heard chatter about for a while now has just become official. Dubbed Hulu Plus, the $10 / month service will feature entire seasons of shows that are available in limited quantities on the free service, as well as other programming not available via Hulu on the web. There will be iPod and iPad apps available (streaming with WiFi or 3G), along with support for Samsung connected TVs and Blu-ray (via Samsung Apps). Also in the works is support for TVs and Blu-ray players from both Vizio and Sony (fall 2010), PS3 (July) , and Xbox 360 (as part of a “custom experience” in Xbox Live Gold, early 2011). Hit up the source link to get in on the “invitation only” preview of the service, and to keep abreast of availability for your favorite hardware. Video after the break.

[Thanks to everyone who sent this in]

Gallery: Hulu Plus

Continue reading Hulu Plus announced with support for iPad, iPhone, PS3, Xbox Live, and more (update)

Hulu Plus announced with support for iPad, iPhone, PS3, Xbox Live, and more (update) originally appeared on Engadget on Tue, 29 Jun 2010 13:50:00 EDT. Please see our terms for use of feeds.

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The Engadget Show: Xbox 360 and iPad on the clock at ESPN’s headquarters

If you tuned in to this month’s Engadget Show (and you did, right?), then you caught a glimpse of our recent jaunt to Bristol, Connecticut where we toured the inner workings of the world leader in broadcast sports. ESPN’s got far more technology going on than you might imagine, with an entire “emerging technology” group dedicated to sprucing up the content you see on screen. We couldn’t quite squeeze everything into The Show, so here we’ve cut up an extended version of our tour that shows off even more of the magic behind the scenes. Ever wonder if a place like ESPN would rely on common toys like an Xbox 360 or iPad to control on-screen play demonstrations? Curious to know what kind of sensor tag technology is being worked on to give viewers a real-time look at how high skateboards (and eventually snowboards) are getting in halfpipe? Hop on past the break and mash play — there’s a lot more to ESPN than just homers, World Cup equalizers and Not Top 10s.

Host: Darren Murph
Produced and Directed by: Chad Mumm and Nina Sokoler
Executive Producer: Joshua Fruhlinger
Filmed by: Chad Mumm
Edited by: Chad Mumm and Michael Slavens
Music by: Glomag, Nullsleep
Opening titles by: Julien Nantiec

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Continue reading The Engadget Show: Xbox 360 and iPad on the clock at ESPN’s headquarters

The Engadget Show: Xbox 360 and iPad on the clock at ESPN’s headquarters originally appeared on Engadget on Fri, 25 Jun 2010 19:04:00 EDT. Please see our terms for use of feeds.

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Kinect now playable at Microsoft Stores nationwide — all four of them

Not lucky enough to find yourself in front of a Kinect sensor at E3 last week? Then it looks like you might not have to wait until November after all — Microsoft has just announced that you can now try it out at any Microsoft Store nationwide. That includes the San Diego store that just opened today and, well, all three others — in Scottsdale, AZ, Mission Viejo, CA, and Lone Tree, CO. Interestingly, Microsoft is also reminding folks that they can pre-order Kinect at the Microsoft Store website, but that site now states that “official pricing has not yet been announced,” and that “$149.99 is an estimate only and subject to change.”

Kinect now playable at Microsoft Stores nationwide — all four of them originally appeared on Engadget on Thu, 24 Jun 2010 18:13:00 EDT. Please see our terms for use of feeds.

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Activision taking a wait-and-see approach to Kinect / Move, ‘concerned’ about high prices

To hear Microsoft and Sony tell it, you’d think that there’s no question that Kinect and Playstation Move will each become as integral to their respective consoles as a regular controller is. But not every game publisher is hopping on board just yet, and Activision is now publicly voicing some skepticism about the motion controllers. Speaking to Gamasutra last week, Activision COO Thomas Tippl said that he is “absolutely” concerned about what he considers high price points for the devices, and as a result he says that Activision will “have to see how much of an install base they’re going to develop.” Tippl further goes on to say that Activision has “few franchises where we think this could be an interesting value to improve the experience for the player,” and that he doesn’t see it as “something that will be in every game, because I don’t think it’s one size fits all. It’s not going to enhance the experience for every game.” He does ultimately leave it in the hands of consumers, however, so if Kinect sells, we could well finally get a proper Air Guitar Hero game.

Activision taking a wait-and-see approach to Kinect / Move, ‘concerned’ about high prices originally appeared on Engadget on Thu, 24 Jun 2010 15:19:00 EDT. Please see our terms for use of feeds.

Permalink Joystiq  |  sourceGamasutra  | Email this | Comments

Tron gaming peripherals soothe your nostalgia with calming blue light (video)

We don’t have the foggiest idea whether Tron: Legacy will serve to reboot Disney’s venerable light cycling franchise, but it’s certainly got peripheral vendors in high gear — you’ll be able to hack the ENCOM Digitizing Molecular Laser with a genuine Tron keyboard and mouse or toss virtual light discs with an Tron-themed Xbox 360, PS3 or Wii controller this holiday season. Gaming favorite Razer crafted this $130 laser-etched keyboard with swappable numpad and programmable macros; it will ship alongside a $100, 5600dpi laser mouse in October, and PDP will provide the console controllers for $50 at an unspecified date. We were bummed to hear that the Xbox 360 and PS3 pads are wired, but in retrospect that might be a good thing — by comparison, Razer’s detachable keypad is just begging to be thrown at an MCP-generated foe. See all the new Tron toys lit up in a video after the break. (Caution: video loads automatically.)

Continue reading Tron gaming peripherals soothe your nostalgia with calming blue light (video)

Tron gaming peripherals soothe your nostalgia with calming blue light (video) originally appeared on Engadget on Wed, 23 Jun 2010 21:31:00 EDT. Please see our terms for use of feeds.

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The Engadget Show returns tomorrow, June 23rd with Jimmy Fallon, Microsoft Kinect, Kudo Tsunoda, and more!

That’s right, Engadgeteers — the tables have turned. Tomorrow, June 23rd, The Engadget Show returns full force with a very special guest: Jimmy Fallon, host of NBC’s Late Night with Jimmy Fallon (and also a major geek). Jimmy will be sitting down with us for the kind of frank, eye-opening, and downright thrilling one-on-one conversation only The Engadget Show can provide. Not only that, but we’ll have the Microsoft Kinect live and on stage for a hands-on demo with Microsoft’s own Kudo Tsunoda — so you’ll get a chance to see it in action long before it hits shelves this November! And there are lots of other major surprises in-store.

We’ll also have music from the inimitable Glomag, along with some stunning visuals from invaderbacca. Oh, and did we mention the crazy giveaways? Like… a pair of new Xbox 360s? Seriously, you do not want to miss this one — it’s going to be epic.

REMINDER: The Show will be taking place in a lovely new venue, the Rose Auditorium in Cooper Union’s New Academic Building (ie. not the TimesCenter), located in Manhattan at 41 Cooper Square. Seating is extremely limited, so get there early!

Here’s all the info you need:

  • There is no admission fee — tickets are completely free
  • The event is all ages
  • Ticketing will begin at 5PM on Wednesday, doors will open for seating at 7:30PM, and the show begins at 8PM
  • You cannot collect tickets for friends or family — anyone who would like to come must be present to get a ticket
  • Seating capacity is limited (only about 200 seats in the theatre), and once we’re full, we’re full
  • The venue is located at 41 Cooper Square New York, NY 10003 (map after the break)
  • The show length is around an hour

If you’re a member of the media who wishes to attend, please contact us at: engadgetshowmedia [at] engadget [dot] com, and we’ll try to accommodate you. All other non-media questions can be sent to: engadgetshow [at] engadget [dot] com.

We’ll also be doing our best to stream the show live, so check back here tomorrow at 8pm if you can’t make it out to the show.

Subscribe to the Show:

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Continue reading The Engadget Show returns tomorrow, June 23rd with Jimmy Fallon, Microsoft Kinect, Kudo Tsunoda, and more!

The Engadget Show returns tomorrow, June 23rd with Jimmy Fallon, Microsoft Kinect, Kudo Tsunoda, and more! originally appeared on Engadget on Tue, 22 Jun 2010 17:38:00 EDT. Please see our terms for use of feeds.

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Kinect for Xbox 360 now listed for $150… at Microsoft’s own online store

Listen Microsoft, we know you’ve been wanting to stay absolutely mum on Kinect‘s price since its official E3 unveiling, even as GameStop and Walmart say $149.99. Included is the Kinect sensor itself, power supply cable, manual, and WiFi extension cable (huh?), and it shows up in our virtual shopping cart just fine. So, now that your own official online store is giving that price tag on a pre-order page, don’t ya think this guy deserves something akin to a legitimate press release for its MSRP?

[Thanks, Steven W.]

Kinect for Xbox 360 now listed for $150… at Microsoft’s own online store originally appeared on Engadget on Mon, 21 Jun 2010 23:12:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceMicrosoft Store  | Email this | Comments