Microsoft Touts Home Entertainment at CES Keynote

Steve BallmerLAS VEGAS — Microsoft detailed plans for XBox 360 enhancements, a new gesture-driven interface for the XBox and a tablet-style Windows PC tonight at a keynote presentation kicking off the Consumer Electronics Show here.

It was the second year as CES headliner for Microsoft CEO Steve Ballmer, who took over the keynote spot from his former boss, Bill Gates, last year.

After a power outage briefly plunged the stage into darkness and delayed the start of the keynote by over 20 minutes, Ballmer ambled onstage in his trademark V-neck sweater. He touted the company’s successes with its recent Windows 7 launch, outlined its plans for enhancing home entertainment and tying together the “three screens” through which people experience media today (television, PC and mobile devices). He provided more details on upcoming enhancements to the successful XBox 360 platform and XBox Live online service.

“From the largest screen on the wall to the smallest screens in people’s pockets, we are delivering the entertainment people want,” Ballmer said.

View the Microsoft keynote live, via a video stream provided by the company.
(Requires Microsoft’s Silverlight plugin.)

It’s been a good year for Microsoft. Ballmer reprised the launch of the company’s search engine, Bing, which he said has attracted 11 million users since its launch. There are now more than 39 million Xboxes in use around the world, and XBox game sales have totaled $20 billion since the platform’s launch, Ballmer said.

And, Ballmer said, “the Zune HD device is getting rave reviews.” That is true — Wired’s review of the Zune HD is quite positive — but the device still has a single-digit share of the portable media player market.

But the centerpiece of Microsoft’s business in 2009 was Windows 7. After taking well-deserved criticism for its launch of Windows Vista in 2007, Microsoft bounced back with many much-needed enhancements in Windows 7. For the most part, the critical and consumer response to Windows 7 has been excellent. The operating system is more streamlined, easier to use and prettier to look at than Vista, and it seems to have injected new life into what seemed like a staggering personal-computing dinosaur. Ballmer called Windows 7 the fastest-selling computer operating system in history, and touted figures showing that it drove a 50 percent increase in PC sales the week it was launched, and a 50 percent year-over-year increase in overall sales of Windows PCs.

The Mac, it seems, has not killed off Windows.

But with rumors of an upcoming Apple tablet looming large in many observers’ minds this week, Microsoft — along with many other computer industry companies — can’t afford to ignore the persistent irritation that is Apple.

Accordingly, one of the gadgets shown by Microsoft tonight was a tablet-like device, produced by HP and running Windows 7. Not the “Courier” tablet that Microsoft previewed in 2009, this is more akin to old-school Tablet PCs, albeit with no keyboard and running the now-multitouch-enhanced Windows 7.

HP said the device would be available later this year, but provided no details on pricing, availability or specifications.

Another not-so-subtle message from Ballmer’s keynote: Apple’s iPhone hasn’t killed off Windows Mobile, either. Microsoft partners shipped 80 different Windows Mobile-based phones last year, Ballmer said, and indicated that more would be coming in 2010. As an example, he showed off the HTC HD-2, a new WinMo-powered phone that will be available on T-Mobile. The HD-2 will feature a 4.3-inch LCD screen and will be about as thick as two poker chips.

Microsoft pushed the message that it’s an entertainment company, too, on two fronts. One was the announcement of Media Room 2.0, software for viewing multimedia content (videos, audio and photos) on your computer. The new version lets you view content on any screen in your home, from a phone to a PC to a TV, Ballmer said.

And the second entertainment front is the XBox 360. Fresh from the wildly successful pre-holiday launch of Modern Warfare 2 (one of the highest-grossing videogames in history, according to Microsoft), the company promised more games exclusive to the XBox platform to come in 2010, including Tom Clancy Splinter Cell, Crackdown 2, Mass Effect 2, Fable 3 and Alan Wake.

An update to the Halo series, Halo Reach, will enter beta testing later this year. In an unusual twist, anyone who bought the previous title, Halo ODSM, will be invited to take part in the Halo Reach beta test, which Microsoft anticipates will include as many as 2 million testers.

Microsoft also showed off a new XBox Live feature called GameRoom, featuring more than 1,000 old arcade games from the likes of Atari and Intellivision, like Tempest and Pac-Man. Users will be able to create “virtual game rooms” that their XBox Live avatars (and those of their friends) can walk around in. Virtual quarters, one assumes, will be available without limit.

Finally, Bach showed off the company’s gestural interface for XBox 360, Project Natal, which first appeared at E3 last year. Natal will be available in time for the holiday season in 2010, Bach promised, as a camera plus software that will work on all existing XBox 360 systems. Developers are currently working on Natal-enhanced games and applications that will be available when the system launches.

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2010 Project Natal launch and Xbox Game Room leaked in CES interview

Microsoft’s CES keynote doesn’t begin for a few hours still, but it looks as it the crux of the consumer electronics news from it is already flowing. Purportedly, a leaked interview (that has since been yanked) showed Robbie Bach, President of the Entertainment & Devices Division, talking up two things of utmost importance. The first of which is Project Natal, which is Redmond’s attempt to add full-body interaction to the game console. The news? It’s looking like 2010 really will be the year said product hits the shelves, and it’s seeming more and more likely that the well-known Natal moniker will stick for retail. The other bit is a so-called Xbox Game Room, which is “supposed to bring back that retro fun to gaming.” That’s fairly ambiguous, but we can’t say that our interest isn’t piqued. Hang tight for what we hope will be the official announcement later this evening — the day has only just begun, you know?

Update: We’ve got the full interview! Catch it after the break!

Continue reading 2010 Project Natal launch and Xbox Game Room leaked in CES interview

2010 Project Natal launch and Xbox Game Room leaked in CES interview originally appeared on Engadget on Wed, 06 Jan 2010 17:18:00 EST. Please see our terms for use of feeds.

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Windows Mobile and Xbox Live coming together, according to Microsoft job ad

The hints were already pretty strong on this one, but now Microsoft has come right out and said it, albeit in a job posting — the Xbox Live gaming platform is extending beyond the console and specifically onto WinMo phones. Seeking a Principal Program Manager who would be responsible for bringing “Xbox Live enabled games to Windows Mobile,” Redmond is particularly interested in “avatar integration, social interaction, and multi-screen experiences.” That leaves an awful lot of room for imagination as to how the two modes of gaming will complement each other, but at least we now (sort of) know that it’s going to happen.

[Thanks, Jessy]

Windows Mobile and Xbox Live coming together, according to Microsoft job ad originally appeared on Engadget on Wed, 30 Dec 2009 04:11:00 EST. Please see our terms for use of feeds.

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Xbox 360 laptop brings retro looks to an eBay near you

If you thought only a semi-deity like Ben Heck could splice consoles into laptop-shaped cases, here’s some evidence to the contrary. This week, CollinE from Ben’s forums put the finishing touches to his own, rather professional looking, Xbox 360 laptop. Adorned in a red and black color scheme that features a throwback giant X on the top lid, his 360 stays true to the original console in almost all respects — including the “wind tunnel” noise generated by Collin’s five fans. The fact he also consulted our guide on how to do this is just a cherry on the top for us, and you can find a video tour of the hardware after the break. Should it take your fancy, the machine’s now on auction with all proceeds going to the “make Collin’s Christmas merrier” foundation.

Continue reading Xbox 360 laptop brings retro looks to an eBay near you

Xbox 360 laptop brings retro looks to an eBay near you originally appeared on Engadget on Thu, 24 Dec 2009 08:25:00 EST. Please see our terms for use of feeds.

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Achievement Chore: She Plays For Gamerscore, Whether It’s Fun Or Not

It’s 9 p.m. and I’ve lost my fifth straight game of Madden NFL Arcade to the same person, each time by 30-0. My opponent has a gamerscore of more than 165,000. But it’s not because she’s good at football.

“I hate sports games,” Kristen says with a weary laugh, reminding me for about the fifth time this Thursday night “I had to ask someone what a sack was. They said it’s when you tackle the quarterback. I said, ‘Which one is the quarterback?'”

Only in name are Kristen and I playing Madden NFL Arcade. Instead we are “boosting,” – throwing games to each other, more or less, to rack up multiplayer achievements. I’ve already gotten 50 points the easy way. Now it’s her turn.

It is a substantial part of how Kristen, whose last name I’m withholding out of concern for her privacy, has become, according to one leading compilation, the No. 4 ranking woman, worldwide, in Gamerscore. Her tag is CRU x360a – go ahead, look it up. Kristen – CRU or Crubie to some online – is a 24-year-old stay-at-home mom in northwest Indiana. You call her extremely motivated. You can call her obsessed. You can also call her an achievement whore, like she hasn’t heard that from every piss-ant with a 5,000 gamerscore in the underground zone.

Bottom line, she’s is really effective at piling up her gamerscore. But she’s not sure when, or if, she will stop.

A Race to the Top

“It was a friendly race at the time,” Kristen says of the beginning, three years ago, when she got serious about her Gamerscore. “It was to 20,000. My buddy was at 15,000 and I was at 13, I was 2,000 behind him. I said, ‘OK, this might take years.’

Kristen had bought an Xbox 360 in early 2007 and, like most, it wasn’t because it offered achievements. She was a multiplayer gamer on a few titles she enjoyed – shooters mostly. Then she joined a Gamerscore league. And then she got into this side bet.

“Once I found sites that had guides on which were the easy games, I beat (20,000) in like a month and a half,” she says. “It got me hooked and it was like a drug. A bad drug. A bad habit.”

Soon enough Kristen managed to fall in with some elite players in the achievement grinding world. One, named Smrnov, who is the global No. 10 on MyGamerCard, praises Kristen’s team-spirited achievement hunting. “CRU was unselfish in the help she offered our team, and has always been reliable for getting the game time in, which is a very hard trait to find for spanning so many different games, versus a single one,” he says.

Stallion83, the global No. 2 on that list, played with Kristen in those early days, and was most recently her boosting partner on Damnation – a terribly received game. (“We managed to have fun talking about The Leprechaun movies,” he says. “Party chat has made some of these games less painful.”)

“She was just a nice person,” Stallion83 recalls,”like one of the dudes. Most girls cause drama and try to get attention. I didn’t see that with CRU.” Both he and Smrnov heap praise on Kristen’s FPS skill. “A great FPS player,” says Smrnov. “In addition, she’s very good about figuring out the best strategy for completing a game quickly and doing all associated research. She has both gaming skills and gamerscore skills.”

But that doesn’t keep Kristen from going after the kids’ stuff, too. Last week, Spongebob: Truth or Square put her over 165,000. It’s a cute detail but it barely scratches the surface of Kristen’s performance over the past three years. Nor does the four-game Gamefly subscription, in constant rotation. That’s to be expected. And the shelf full of games, many of them years old and still waiting to be played, well, what would you consider impressive? A hundred and sixty?

She bought Jumper: Griffin’s Story – one of the worst reviewed games ever in Xbox 360 history. The day Modern Warfare 2 was released, she spent all her time on Cloudy With a Chance of Meatballs. American Idol? She put the microphone in front of a speaker and played songs into it to ace the performances that much faster. It didn’t work for Sing It: High School Musical or Hannah Montana, so, she had to belt those out herself.

“They’re easy enough songs; It’s not bad, there’s no one looking at me while I’m playing it,” Kristen says, “but my friends (on Xbox Live) see it, and all the guys can’t believe I’m playing that game.”

Remember that deal a few months back, when a someone tried to round up a 1,000 players to log in to NBA Live 07 and get the 100 gamerscore achievement for 1,000 players being online at the same time? Kristen was a part of that, with two versions of the game, one she had to go out and find for $3 at a game store, and the other playing on her Japanese 360.

Yes, she has an NTSC: J console. Kristen got that to play BioShock’s Korean version, which has a separate achievement list. She’s gotten 1,000 gamerscore in 50 Cent: Blood on the Sand. She’s gotten 1,000 gamerscore in 50 Cent: Blood on the Sand in Japanese. “I haven’t even opened the Saint’s Row 2 Japanese version, or the Saint’s Row 1 for that matter,” Kristen says. She’s eyeballing a PAL console, but even an Arcade will be close to $300 with shipping and, “Do I really need to play BioShock again?”

Some of the region-locked Japanese games she plays are bought by pooling money with Stallion83, Smrnov and others in the ultra-gamerscore crowd, and the group then trades the discs around by mail. One game, Clannad, was picked for its low-hanging fruit. It’s a “visual novel,” sometimes called a dating sim, but as the choices are all text-based the gameplay should be pretty easy, right?

“It’s a text game, and you have to choose A or B, you only have these text options,” Kristen said. “But I’m sitting there on Google Translate trying to translate these strategy guides and match up (Japanese) characters to make my choices. And I’m thinking ‘Why the hell did I buy a Japanese Xbox and this game, this is just retarded.’ It’s so embarrassing trying to match characters to a language I don’t even know. I’ve spent $400 on a game I can’t even read.”

It makes me wonder. These are called games. And technically, she’s playing them. But is this even fun? Is this ever fun?

“I definitely play more games I don’t enjoy than games I do,” she says. “Like, maybe 65 percent of the games I play I don’t enjoy.”

Kristen’s husband doesn’t even know why she sticks with it, if something like CSI: Hard Evidence is so unfulfilling for her to play.

“Sometimes I’ll be playing, and he’ll ask, ‘Did I have to buy that or did someone else buy it?'” Kristen says. “And I’m like, ‘Do you want the truth or do you want me to lie to you?’ And he walks away, saying ‘I can’t believe you’re playing that.’ To me that’s more embarrassing than playing Disney: Sing It.”

A Mother’s Work

Kristen is careful to remind me that she does have a life outside of gaming. “I’m an avid paintball player; I have my own gun, although that’s also another expensive hobby,” she says. “But yeah, I’d much rather go out to a bar, go bowling, play darts or pool than sit at home and boost games all night. I’m still young.”

She’s also the mother of a six-year-old girl. You can do the math there, it means Kristen became a mom at age 18. Before then, she was a rather typical kid, if a little tomboyish, and absolutely delighted by video games. Kristen says she’s played them since she was five. When she lived with her parents, new games and new consoles were common, especially around the holidays. When she had her daughter and moved out of the home, her original Xbox and her beloved NES – which she still has even though it won’t work – stayed behind. The Xbox 360 she bought a little more than three years ago marked her re-entry to games since having her daughter.

Sometimes mother and daughter play – Spongebob was one such example. But Kristen had to load up one of the five other gamertags she keeps on the console for family and friends to play. Boosting games might sound out of bounds to some gamers, but it’s entirely within the ultra-gamerscore ethos. What isn’t, however, is having anyone get an achievement for you. Even your six-year-old girl.

“She climbed up and said, ‘Let me play,’ so I said, ‘Just a second,’ and put her up with another (gamertag) and let her play,” Kristen says. “Sometimes she’ll say ‘Look, Mom, I got an achievement too!’ She gets excited.”

This isn’t something Kristen wants to encourage. “I don’t want her to get addicted like I am though,” Kristen says. “She doesn’t really see me play too much, actually.”

Her husband, Jeff, doesn’t game much at all himself. He owns a towing business that provides a comfortable lifestyle and accommodates both his interests and Kristen’s gaming. He’s rather mellow about all the time she spends with games, if not the money, and keeps both in perspective. Some guys have wives who spend a ton of money on clothes, or dislike spending as much time around the house as she does.

“I have some hobbies myself that are fairly pricey and I can’t really blame her for that,” Jeff says. “However, occasionally a string of new games will come out within a two day span and magically a few hundred dollars will be missing from the bank account. With as much time as she has allotted for video games and the kid I can account for her whereabouts at any given moment so I’m certain that she isn’t cheating on me.”

Even pressed for a ballpark estimate, Kristen doesn’t know how much her obsession with Gamerscore has cost in the preceding three years. “My pro system is $250, my Japanese console cost $400, the hard drive I put on it was $50 – I don’t want to see the number, and I’m sure Jeff doesn’t want to see it,” she says. “But I think it would be cool to know.”

There’s another number about which she seems even less enthusiastic, though. And that’s the next big milestone for her gamerscore.

Calling It a Career

Two hundred thousand. According to MyGamerCard, only one other woman has a total that high (with a second very close to reaching it.) And yet when Kristen brings it up, it’s with a tone of voice that ponders what she will do then. It’s almost like she doesn’t want to get there, for what it will force her to consider.

The simplest answer is by far easier said than done: Just quit. “I keep saying when I get 200,000 gamerscore, I’m going to retire,” Kristen says. “There are people who do that. I say it now, but I don’t think you can ever actually quit. It’s like a drug. It is addicting.”

And she uses that word often enough that I figure I should bring up the subject. Carefully. I would never say video game addiction isn’t real, knowing that real people do indeed battle it. I also believe it’s a topic given to alarmism. And I’m not a psychiatrist, so it’s not my place to go diagnosing other people’s behavior. But I ask Kristen anyway. Maybe, has she ever considered talking to someone about her gaming?

“I wouldn’t say I need to talk to someone,” Kristen says after considering the question for a long moment. “I’m not hurting someone by doing this. My family life is not being hurt. Granted, it’s like an addiction, but I’m not hurting anyone. Well, I’m getting little sleep sometimes, but that’s on me.

“Besides, I saw where someone had gone to be treated at a rehab center for video games, and it was something like $30,000 a year, and I thought, ‘Do you know how many Xboxes and games I could buy with this?'” she says, without a trace of irony. “I don’t think so.”

When Kristen is most at ease with her gamerscore is when it describes how she’s good at something. How she’s figured out a way to beat the system; or how she’s actually put in the time to get the “General” achievement in Call of Duty 3 – getting 40,000 points in ranked matches – to collect a rare 100+ gamerscore achievement.

“It’s very much a personal pride thing, being ranked in the top five in the world in something, whether it’s gaming or the fact I’m a female gamer,” Kristen says. “I’m never going to be in the Olympics, so I’ll be a great gamer. It’s something I know I’m good at.”

But I hope when she breaks 200,000 she can put the controller down. She spent the first three years of her adulthood being a mom. I suggest to Kristen that, maybe, she’s spent the last three in front of a console, trying to get some of that lost time back.

Kristen ponders this, and seems to agree. “Maybe,” she says.

Maybe then she can call it even.

Xbox 360 controller ingeniously hacked for NES use

Hey, it’s just what you’ve always wanted: to use your Xbox 360 controller on your old NES. Using a Cortex M3 processor left over from a school robotics project, Francois Gervais managed to rig his wireless pad to control something decidedly less advanced than a game of Modern Warfare 2. There’s a video of the controller in action after the break, and you can grab some of the code being used in the Google link below — perhaps one of you brainiacs will finally hack the Wiimote to control a Jaguar. A tech writer can dream…

Continue reading Xbox 360 controller ingeniously hacked for NES use

Xbox 360 controller ingeniously hacked for NES use originally appeared on Engadget on Mon, 30 Nov 2009 18:08:00 EST. Please see our terms for use of feeds.

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Nintendo Wii has lion’s share of female console gamers

Nintendo’s been doing a bit of digging and it turns out it’s already won the console wars. If we’re only talking about the ladies, that is. A whopping 80% of American female primary gamers (the person who primarily uses the console rather than the occasional dabblers) do their thing on the Wii, which we see as a clear indication to the graphics-obsessed Xbox 360 and PS3 developers that women prefer their games to be fun to play, rather than just look at. Maybe if we also stopped dressing female characters in swimsuits, they’d find non-Wii games relatable too — that’s just a guess though, probably wrong.

Nintendo Wii has lion’s share of female console gamers originally appeared on Engadget on Fri, 27 Nov 2009 06:58:00 EST. Please see our terms for use of feeds.

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Xbox 360 Elegant Edition shows Microsoft how it’s done

You know, we’ve pretty much all been enamored with the Zune HD’s industrial design, but one unintended consequence for Microsoft was that it made its console look even more childish and toylike. It was inevitable, then, that a group of industrious Swedes would take up arms against this injustice and right the world with their Elegant Edition mod. Featuring three 120mm cooling fans, an aesthetic borrowed straight from the 1980s, and absolutely no shame about its bulk, this mod is cooler than the original in both the literal and colloquial sense. We’ll accept no arguments to the converse. Better still, if you’re willing to part with some cold hard cash, these fellas will build one for you too. We’ve got a few less glamorous shots of the redressed box after the break.

Continue reading Xbox 360 Elegant Edition shows Microsoft how it’s done

Xbox 360 Elegant Edition shows Microsoft how it’s done originally appeared on Engadget on Thu, 26 Nov 2009 03:37:00 EST. Please see our terms for use of feeds.

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Astro A40 Chat Headset Review

The Astro A40 is the premier chat-ready 5.1 surround sound gaming headset on the market, compatible with Xbox 360, PS3 and PC. But unlike the Turtle Beach X41, it’s wired.

Price

$250 with mixamp needed to combine chatting and surround sound.

Verdict

I still vastly prefer the convenience of Turtle Beach’s wireless X41 headset, but I have to admit, the Astro A40 sounds better.
Playing Borderlands, everything from the growls of skaggs to the cadence of machine gun fire sounded richer and rounder on the A40s than my X41s. Maybe the sounds weren’t always as distinct, but especially when cranking the volume on each headset, I realized the general listenability—the whole package of sound—was more pleasant with Atro’s product, making me long for hearing loss. It’s a difference in mid range that, while not absolutely Earth-shattering, will probably be noticeable to most in a side-by-side test.

Both headsets have extremely similar sound localization. And chatting, on both, is an equal joy.

But there’s one, huge, horrible, despicable Achilles’ heel to the Astro A40s. To connect the headset to an Xbox 360 (or PS3/PC), wires will invade your entire living room because the console needs to plug twice into a mixamp (the big, retro box you see in the lead photo), then the mixamp connects your headphones and controller. That’s confusing, I know. Here’s the full workflow:

Xbox 360 optical out and USB cord => A40 Mixamp => Headphones/Mic and Xbox 360 controller.
Ultimately, not only are you negotiating four wires for this one headset, but you’ll still be tethered close to your console because of one, generally short/inflexible wire: the optical cord from your Xbox to the Mixamp (you can always opt for stereo plugs, but that sort of spoils the fun).

So while I knew the A40s sounded a bit better than my X41s, I couldn’t kick back and enjoy the game in the same way. For one long cord or tight quarters PC gaming, I might opt for the A40s. For four cords sprawled across my living room, I’m sticking with the X41s—especially since they’re $50+ less.

Maybe you’ll feel differently.



Excellent sound


Headphones work with any 3.5mm source, too


Wiring gets obnoxious

Xbox 360 Wireless N Adapter Review

Sure, wireless n is great and everything, but if you told me I’d be streaming media between 2 and 3x faster through Microsoft’s new Xbox 360 Wireless Adapter (802.11a/b/g/n) than their old a/b/g version, I’d never have believed you.

The Price

$100ish (cheaper at retail)

The Verdict

If you upgrade to the new Xbox 360 Wireless Adapter from the old, 802.11g version, you won’t notice any difference while gaming. But media streaming over your home network will see a legitimate speed increase.

For a moment, let’s ignore Microsoft’s traditionally ridiculous price for their Xbox 360 Wi-Fi adapters. Instead, let’s just focus on performance.

Upgrading from 802.11g networking to 802.11n has a few key advantages: range is longer, speeds are faster and, since 802.11n sits on the 5GHz band, you won’t interfere as much with 2.4GHz frequencies used by 802.11g and basically everything else in existence.

But there’s one big thing that stops 802.11n from being any better than 802.11g for gaming: latency. Overall throughput may be faster on 802.11n (the pipe is bigger), but latency is really no less present than on 802.11g (it takes just as long for that first burst of water to come through). So those quick gaming commands aren’t faster on n, and my multiplayer testing (Modern Warfare 2 and Borderlands…it was a real chore) confirmed it. Then again, I didn’t really notice any lag over my 802.11g adapter to begin with.

Media streaming, however, is where those big throughputs pay off. Using Connect360, I streamed HD episodes of Mad Men from my Mac to the Xbox. I timed from the moment I hit play to to the first frame of video playback. And the difference was noticeable.
Buffering occurred between 2 and 3x faster, which was well beyond my expectations, despite how fast 802.11n is on a spec sheet. Clips went from taking as many as 15 seconds to playing (rounding up) to actually breaking the 5 second barrier. I’d love to have tested 1080P streaming over Live as well, but my DSL is the bottleneck in that scenario.

Yes, the Xbox 360 Wireless Adapter is still profanely expensive. No, if you have an older adapter (or you’re just using some other solution), I wouldn’t recommend the upgrade (nor do I think Microsoft is even marketing it that way). But it’s nice to see a tangible improvement all the same.



Streams intra network media between 2 and 3x faster


Tiny formfactor still unique to the industry


No perceivable speed increases gaming


It’s $100.


Costs half the price of a new 360


It’ll set you back a month of dinners at McDonalds


I don’t even want to think about what that is in White Castles