Microsoft releases XNA update for Zune HD developers, multitouch drawing app created

Microsoft releases XNA update for Zune HD developers, multitouch drawing app created

A lot of people had differing emotions when reading the Zune HD launch announcement yesterday: joy that the system would indeed sport a selection of apps and games, all free; dismay that those apps would be developed almost exclusively by Microsoft. Today you can turn that frown upside down, sweetheart, as it seems that exclusivity won’t last long. An update to the XNA Game Studio development environment has already been released, enabling coders to target the Zune HD. The new version, 3.1, adds libraries for handling the system’s accelerometer and multitouch screen, both put to use by developer Elton Muuga to create a simple drawing app, shown in video form after the break. It makes lines on a screen with finger touches and, like a ridiculously expensive Etch A Sketch, erases with a shake. It’s not much, but impressive given the thing’s only been available for a day now, and while we’re still unsure how apps like this will find their way into the Zune’s app store, we’re sure all will be answered soon enough.

[Thanks to everyone who sent this in]

Read – XNA Game Studio 3.1
Read – First Zune HD Multi-Touch Drawing App

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Microsoft releases XNA update for Zune HD developers, multitouch drawing app created originally appeared on Engadget on Wed, 16 Sep 2009 07:54:00 EST. Please see our terms for use of feeds.

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Semi-customizable Zune HDs now available at Zune Originals

Semi-customizable Zune HDs now available at Zune Originals

It wasn’t exactly a surprise, given that Microsoft told us last month exactly when they would be available, but sure enough you can now get yourself a Zune HD with some funky wallpaper on the front and a fresh etching on the back. The artistic designs are just as interesting as the earlier ones applied to the dearly departed models, and as before you can get custom inscriptions added to the top, like the example above we created to mark the budding romance between our own Joshua Topolsky and his Zune. Best of all, custom designs and inscriptions are totally free — if you don’t mind paying MSRP, of course.

[Thanks to everyone who sent this in]

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Semi-customizable Zune HDs now available at Zune Originals originally appeared on Engadget on Wed, 16 Sep 2009 06:59:00 EST. Please see our terms for use of feeds.

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New Zune HD colors found in source files: pink, magenta, purple, and atomic

Well, here’s something interesting. According to tipster Josh S, a perusal through the Zune Software source files will net you pictures of four as of yet unknown Zune HD palettes. From left to right, we’ve got pink, magenta, purple, and “atomic.” We’re still looking through the source code ourselves to confirm. It’s not like early adopters wanted anything other than platinum and black anyway, right?

Update: We’ve finally come up from digging through source code and, sure enough, those images are all in there.

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New Zune HD colors found in source files: pink, magenta, purple, and atomic originally appeared on Engadget on Tue, 15 Sep 2009 21:10:00 EST. Please see our terms for use of feeds.

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“Other touch-screen Zune players” referenced in Zune HD manuals

So were poring through the Zune HD’s various manuals and documentation, like you do, and we noticed this little line in the A/V dock’s quick start guide: An HDMI cable (included) and a high-definition TV are required for high-definition viewing. Zune HD and other touch-screen Zune players also work with the composite A/V cable (included). Now, that’s pretty interesting, since, you know, there aren’t any other touchscreen Zunes out there. We’d say that’s either solid evidence the boys in Redmond are planning to give the Zune HD the family it’s always wanted — or it’s just a huge mistake. Only your doctor knows for sure.

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“Other touch-screen Zune players” referenced in Zune HD manuals originally appeared on Engadget on Tue, 15 Sep 2009 18:44:00 EST. Please see our terms for use of feeds.

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Microsoft Zune HD Easter Egg!

hello from seattle.jpg

This is extremely tiny, very easy to miss and self explanatory. Look closely on the bottom, left-hand side of the recently released Zune HD and you’ll see a small “hello from seattle” greeting. Your thoughts?
While you’re pondering, check out the review of the new Zune HD and Zune Marketplace.

Microsoft Sets Up Zune HD for Failure — Again

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The Zune HD’s lack of a compelling software market will make it nothing more than a repeat failure, according to mobile developers and an analyst.

Microsoft on Tuesday released its newest media player. Priced at $290 for the 32GB version, it’s packed with impressive hardware features, including a vibrant, touch-sensitive OLED display. Still, the hardware alone won’t be enough to make the device a success, observers say.

“They apparently had no idea the App Store was coming or was going to be big,” said Phillip Ryu, co-creator of the popular iPhone app Classics. “This all reeks of last-minute scrambling.”

The center of criticism is Microsoft’s Zune Marketplace, the Zune HD’s version of an app store. But it’s not really a store: Third-party developers cannot easily create apps to be sold through Zune Marketplace. In fact, no apps will be sold at all.

Instead, Microsoft has handpicked third-party companies to code apps that will be offered for free in Marketplace. The initial software available for Zune HD will include games, a weather app and a calculator. And in November, Twitter and Facebook apps and some 3D games will launch in the “store” as well.

Unlike other mobile stores, Microsoft’s Marketplace is essentially closed to outside developers.

That’s an unusual move in the mobile tech landscape. By contrast, Apple’s App Store allows anyone to submit iPhone and iPod Touch apps, although Apple exerts stringent (and often capricious) control over which apps make it to the public. Google’s Android Market is completely open to any developers who wish to offer apps for it. Research in Motion, Verizon, Nokia and Palm have also all opened mobile app stores to compete with Apple’s.

Even Microsoft is drafting developers for its Windows Mobile 6.5 app store — but oddly enough, the company is not integrating the same store for its Zune media player.

Microsoft’s Zune marketing manager Brian Seitz said the Windows Mobile Marketplace is being separated because the Zune HD has a different focus than smartphones. Seitz said the Zune HD’s focus is music and video playback.

However, Microsoft’s message is contradictory, because Seitz later said that since the Zune HD features Wi-Fi and not a constant cellular connection, the device would focus on gaming.

“The thing that Zune HD is made for is really rich music and video playback experiences for people,” Seitz said in a phone interview with Wired.com. “We know there’s other things folks want to do with these devices that are sometimes connected … and those apps are typically games.”

Seitz added that the Zune HD’s primary goal is not to compete with Apple’s App Store. However, he did acknowledge the Zune HD’s main competitor is the iPod Touch.

Matt Drance, Apple’s former iPhone evangelist and current owner of Bookhouse, an iPhone app development company, said Microsoft was wise to shy away from directly competing with the App Store, because the tech giant is already too far behind in this market segment.

“I’ll give [Microsoft] credit for acknowledging they’re not ready to compete,” Drance said in a phone interview. “They’re going to have to do something really special at this point. When you’re staring in the face of 75,000 apps in the App Store that have been downloaded 2 billion times, you can’t just say, ‘Hey, me, too.’”

There’s very little Microsoft can do with the Zune HD at this point, MKM Partners analyst Tero Kuittinen said, because the software that launched with the Zune is too underwhelming to drive momentum for the gadget.

Kuittinen questioned why Twitter and Facebook apps were not immediately available for the Zune HD upon launch, because practically every smartphone today supports this type of software. He added that Microsoft failed to communicate to the public, via marketing and media, what exactly the Zune HD would do other than play music and video. This added up to a poorly executed launch, he said.

“To get the maximum impact you have to have the software services the moment you’re ready,” Kuittinen said. “When you start bringing it out later it dilutes the impact.”

“We’re getting close to Christmas now, so if you don’t start now telling consumers what the device can do, it’s going to be kind of late to give them Twitter app in November,” Kuittinen added.

What, then, should Microsoft do? Lower the price, suggests Kuittinen, who believes the price difference between the iPod Touch and the Zune is not a strong enough selling point. Microsoft is selling the 16GB Zune HD player for $220 and the 32 GB version for $290.

Apple’s iPod Touch comes in three models: $200 for 8GB, $300 for the 32GB and $400 for a 64GB model.

The iPod Nano, by contrast, costs $180 for a 16GB version, making it — price-wise — another possible competitor to the Zune HD.

“What exactly do they have to lose at this point?” Kuittinen said. “Why not just go to $130 or $140? They’re going to lose money anyway.”

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Photo: Jon Snyder/Wired.com


The Portable Media Player Is Dead, Long Live the… Portable Media Player

The portents have hung in the air for a while, but it’s clear now that the traditional dumb PMP is dead, like a dull and rusted Swiss army knife. In their stead we’ll have…smart PMPs.

Not to put too fine a point on it, but yeah, we’re talking about the iPod touch model: It’s about platforms. That run apps. That people can develop awesome little programs for. In other words, a good PMP won’t just have great codec support and be able to push HD video, it’ll get you on Twitter or Facebook or tell you what’s good to eat nearby.

Not convinced? Check out the new Archos 5, which dumps the old OS for Android. Or the Creative Zii, also allegedly launching with Android. If you’re in the second tier, grabbing a popular app-friendly platform is not a bad way to compete.

Apple itself noted that old-school iPods were on a death march—so the company added a video camera to the nano, to keep it alive for a generation or two more. True, Sony’s X-Series appears to be keeping on keeping on, but it feels like an anacrhonism, albeit with a nice screen—no extendability, and a horrible internet browser.

The argument really comes down to the Zune HD, launching this week. It finds itself in an awkward position, essentially because of the effective limbo Microsoft’s mobile OS is in—in other words you can’t easily develop apps for both Zune HD and Windows Mobile, which Zune’s Brian Seitz basically admitted to the Seattle Times: “What we didn’t want to do was build two parallel app store experiences that didn’t work together.”

So there’s no open app store, but in the meantime, Microsoft’s providing the apps with a handful of chosen developers, so we’re stuck with games, and soon a Twitter and Facebook app. But what is clear is that Zune is a platform that people can develop for. And it seems inevitable that’ll be common with the next version of Windows Mobile, or the mysterious project Pink, if that is something else—at least, if Microsoft’s actually serious about the Zune having a future.

In other words, it’s startlingly clear now that the traditional PMP is history, replaced by PMPs powered by mobile platforms. They’re smartphones without the “phone,” and even lacking that major element, they’re surprisingly valuable, more pocket computer—with internet and apps—than glorified video player.

Zune HD Teardown Reveals Compact Battery, Slim Display

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A teardown of Microsoft’s Zune HD digital media player revealed the secret to the device’s longer battery life when compared to the iPod Touch. The combination of the OLED screen, the Nvidia Tegra processor and a lightweight device has helped put the Zune HD ahead of the iPod.

The Zune HD weighs only 2.6 oz, almost 35 percent less than the similarly-sized iPod Touch. Zune has a Samsung-manufactured 3.3 inch OLED display, which is also probably its single most expensive component. At just 1 mm, the OLED screen is incredibly thin and seems more rugged than a traditional LCD panel, says iFixit, which did the teardown.

Microsoft Zune HD hit stores Wednesday and the device got a favorable review from Wired.com
for its design and software.

As we have reported earlier, the Zune HD has a Nvidia Tegra 2600 processor. Tegra includes an 800-MHz ARM CPU, a high-definition video processor, an imaging processor, an audio processor and an ultralow-power GeForce GPU in a single package. In comparison, the third generation iPod Touch uses a Samsung ARM processor.

Betting on Tegra has paid off for the Zune in an unexpected way. The Zune HD’s battery capacity is 660 mAh, about 16 percent less than the 789 mAh battery in the new iPod touch. Yet the Zune promises a longer run time than the touch for both music and videos.

The battery on the Zune should also be easier to replace than on the new iPod Touch, says iFixit. The Zune’s battery has individual wires for the battery leads. In the Touch, the battery leads run through a single ribbon cable, making hand-soldering a challenge.

Unlike the latest version of the iPod Touch, the Zune HD does not support 802.11n Wi-Fi. Instead, it’s has a Atheros AR6002GZ 802.11g chip.  iFixit’s teardown showed that a Toshiba NAND flash and Hynix SDRAM. But there have been reports that Microsoft is using a few different suppliers for these parts.

The Zune HD unit taken apart by iFixit carried an inscription ‘For our Princess’ on the interior casing–a tribute to a Zune team member who passed away during development.

Interestingly, Zune HD is manufactured by Foxconn, the same company that produces iPods for Apple.

For a detailed step-by-step break down of the Zune HD check out iFixit’s post.

More photos of the Zune HD’s innards

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Nvidia’s Tegra Processor inside the Zune

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Zune HD’s different components

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See Also:

Photos: iFixit


Microsoft’s Zune HD already cracked open and photographed (updated)

Considering that even now only a swath of Zune HD owners are able to update their software in order to — you know — have a working device, we can understand Anything But iPod’s eagerness to stop trying and just crack open Microsoft’s newest entrant into the portable media player market. Without getting too gushy, we can definitively say that the innards look just as sexy as the exterior, but unfortunately the make and model of the internal WiFi chip (amongst other things) remains a mystery. Hit the read link for a nice gallery of closeups, but be sure and shield your screen from any lingering cube passers.

Update: iFixit just went live with their teardown as well!

Update 2: The iFixit teardown is complete. While there aren’t any 802.11n WiFi or vacant camera-space surprises like those found inside Apple’s iPod touch, the Zune HD doesn’t need any to pique our interest. What you will find photographed in exquisite detail is the NVIDIA Tegra SoC, SiPORT HD Radio module, Toshiba-sourced flash NAND, a 2.45Wh battery, Wolfson MIcro WM8352 audio subsystem, and Foxconn logo confirming its manufacturing origin. There’s also a “for our princess” inscription meant as a tribute to a Zune team member who passed away during development. Check the gallery for a tease or head over to iFixit to get knee-deep in it.

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Microsoft’s Zune HD already cracked open and photographed (updated) originally appeared on Engadget on Tue, 15 Sep 2009 08:52:00 EST. Please see our terms for use of feeds.

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Zune HD gaming and app downloads confirmed: Twitter, Facebook, and 3D games on the way (updated)

The promotional video and leaked shots already made it clear but now it’s official: the Zune HD will be a gaming and application platform. In addition to a few casual games, calculator and MSN Weather apps pre-loaded onto the Zune HD, the official Microsoft press release touting the launch contains this little nugget of gaming gold:

“Later this year, Zune plans to release free applications such as Twitter for Zune and Facebook for Zune, in addition to fun 3-D games such as “Project Gotham Racing: Ferrari Edition,” “Vans Sk8: Pool Service” and “Audiosurf(TM) Tilt.” Games can be added to Zune HD via Zune Marketplace over the Wi-Fi connection or when connected to the Zune PC software.”

Hear that Nintendo, Sony, and Apple? There’s a new handheld gaming platform in town. All that remains to be seen is how it will integrate with the Xbox 360.

Update: A bit more is revealed in a Seattle Times Q&A with Brian Seitz, Microsoft’s Zune marketing manager. At the moment, the strategy is to keep all the apps and games free and developed in-house or in close collaboration with third parties — no third-party SDK for devs to freely crank out apps just yet. Seitz is clear that games will be the primary focus of the “sometimes-connected” Zune HD and the Windows Marketplace is Microsoft’s priority for handheld app development:

“So what we didn’t want to do was build two parallel app store experiences that didn’t work together. Right now our product roadmaps didn’t line up perfectly for us to snap to what they’re doing or vice versa… Down the road if there’s a way we can work with Windows Mobile or another group inside the company that’s building an app store and take advantage of that, that’s something we’ll look into.”

Man, Windows Mobile 7 and the rumored OneApp app store can’t get here soon enough.

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Zune HD gaming and app downloads confirmed: Twitter, Facebook, and 3D games on the way (updated) originally appeared on Engadget on Tue, 15 Sep 2009 03:59:00 EST. Please see our terms for use of feeds.

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