Zune HD Review: The PMP, Evolved

The big question: Can the Zune HD compete with the iPod Touch? I get the sense that Microsoft isn’t trying to, exactly.

While the Touch and its apps are a multi use pocket computer, the Zune HD is an evolution of the PMP—not a devolution of some smartphone model. Every new feature it has is used to expand the way you absorb media, from the HD video output to the HD radio to the redesigned UI.

Hardware

The Zune HD is not a simple curved rectangle with a screen, like the iPod Touch, but a resolutely industrial, luxurious, angular and slim design. From the angled back to the visible screws to the long and thin home button, the Zune HD is a look all its own.

Constructed of aluminum, rubberized black plastic and glass, the Zune HD feels tough and solid in the hand. The widescreen display offers less space for non-media applications like web browsing, but for media (which, after all, is the Zune HD’s raison d’etre), it’s a really nice size. It won’t quite fit in the change pocket of your jeans, but it’ll slip into even the tightest of regular pockets. The iPod Touch may be a hair thinner, but the Zune HD’s narrower body makes it feel much smaller.

The gorgeous 3.3-inch capacitive OLED touchscreen takes up the majority of the device’s face. More on that below. It’s surrounded by three hardware buttons: Underneath the screen on the face is the home button, on the top edge is the power/hold button, and in lieu of a volume rocker the Zune HD has a button on the left side that brings up Quickplay options. These options drift onto the screen and offer volume, track forward/back and play/pause. Quickplay can be enabled to work even while the player is locked.

On the bottom of the device is the proprietary Zune port (the Zune HD will work with all of the surprisingly easy-to-find existing Zune accessories) and the headphone jack. It’s rated for 33 hours of audio and 8.5 of video, which is very strong if it’s true (especially since previous Zunes were lacking in battery life, to say the least). The Zune HD lacks both a speaker and a camera, though neither is necessarily a mark against it. Still, both options would be welcome.

Screen
One of the first PMPs with an OLED screen (the Sony X-Series being the other major one), the Zune HD theoretically has a sharper picture and deeper blacks compared with LCD screens like the one on the iPod Touch.

The Zune HD’s screen is a 3.3-inch multitouch capacitive touchscreen, in a 16:9 (widescreen) ratio running at an ironically non-HD 480×272. The iPod Touch, in comparison, is a 3.5-inch multitouch capacitive LCD, but in 4:3 (fullscreen) ratio running at 480×320, which is more efficient for web browsing but a waste of space for straightforward media playback. They’re pretty equal in responsiveness, both being about as accurate a touchscreen as you’re likely to find.

The Zune HD’s screen is definitely sharper and with truer colors than the iPod Touch, when compared with the same video (a standard-def episode of Anthony Bourdain: No Reservations). The iPod Touch’s pixels were clearly visible and the color seemed washed out and weak compared to the Zune HD. However, it’s not a perfect win for OLED: The Zune HD’s screen is extremely reflective, making it difficult to read in sunlight, while the iPod Touch’s LCD was quite easy to read in the same conditions.

Part of this difference is due to technology and part of this is due to UI. The iPod touch uses black text on white for music and video browsing, while the Zune HD is reversed. The Zune HD’s black background acts as a mirror, making it difficult to see anything but your own annoyed face.

Video

To take advantage of that premium OLED screen, Microsoft is really pushing high-quality video playback on the Zune HD. iPod comparisons aside, my sample HD clip (a 720p episode of Battlestar Galactica bought from the Zune store) sparkles. Tap the screen while video’s playing and “Quickplay controls” bring up every button you need.

Codec support, however, reduces the Zune HD’s appeal as a general purpose video player. It plays WMV, MP4, H.264 and DVR-MS (recorded video from Windows Media Center), which means it will play iPod-formatted clips (though of course not DRMed videos). That’s missing every codec video pirates care about, most importantly DivX for SD and MKV for HD. If you’ve got a load of torrented HD video in MKV like I do, you’re a bit screwed—I tried several converters (iSquint, Cucusoft, Handbrake) and never managed to transcode MKV to a decent-quality Zune-compatible file. If Microsoft isn’t going to include a converter in the software, the Zune HD should at least support DivX (like Samsung’s P3).

The thing is, the Zune HD is actually on par with the category leaders (iPod Touch, Sony X-Series) in codec support: All three force you to either get your video directly from the manufacturer’s stores or transcode your video into their specific formats. Microsoft could have scored huge with video freaks by supporting DivX and MKV. It’s frankly a huge pain in the ass to have to convert every single video I want to watch on my PMP.

If you’re really into torrented videos, I’d recommend the Samsung P3, although in just about every other way the Zune HD is a far superior device.

Zune as Media Center
The Zune HD’s unparalleled ability to output video in 720p is a major selling point for the device, and let me tell you, it’s everything you’d hope it would be. Video is crisp, clear and smooth, looking just as good as the same video played through any bulky media streamer. The interface as a whole actually translates really well to a bigger screen, slightly dumbed down for speed’s sake (for example, there’s no background artist image on the now playing screen). It’s not as full-featured as an HTPC, but for just playing back your media, it does a great job. The screensaver on the now playing screen looks especially awesome on a big HDTV.

But to take advantage of HD content on your television, you’ll need to buy the $90 AV dock, which comes with the dock itself (including antenna for radio), a remote, an HDMI cable and a composite cable. Is it worth it? I’d say yes, if you’ve got an HDTV and plan to buy a lot of HD content from Zune marketplace. If you just want to display some video on a TV, you can buy the last-gen Zune’s standard-def AV pack for less than $20, all of which is compatible with the Zune HD. However, if you go the cheapskate route, you’ll be missing a major part of what separates the Zune HD from the pack. Not that it’s bad to toss a few 128kbps mp3 files on for a bus ride, but you wouldn’t really be taking advantage of what the Zune HD can do.

User Interface

Using the Zune HD and the iPod Touch together is jarring—they do mostly the same things, but they look vastly different. The Zune HD’s UI is everything but an example of Apple minimalism, constantly teetering between digital eye candy and complete ocular over-stimulation. It’s a white text on black layout, and has the very cool (and a little ballsy) design choice to zoom in to certain items so much that they’re actually cropped out of the screen. For example, on the homescreen, the word “marketplace” is cut off at the penultimate letter. Some will hate the design, but I think it’s a really interesting, aggressively artsy choice. Even when the UI feels too cluttered, which it sometimes does, it’s still great to look at.

Homescreen
The homescreen is actually two homescreens in one. You’ve got the standard list of features, in this case “music, videos, pictures, radio, marketplace, social, podcasts, internet, settings,” but there’s also a Quickplay menu shrunk to the left side of the screen.

The Quickplay menu mirrors the new front page of the Zune software: It shows the album art and song title of the song that’s currently playing (if there is one currently playing), but also your “Pins,” “History,” and “New.” Pins are like favorites—you can tap and hold any item (song, podcast, video, photo) and pin it to this top menu. It’s great if you’re listening to something long like an audiobook or podcast. History is your recently played items, and New shows the most recent items you’ve synced to the Zune HD. That last is my favorite of all—I’ve got a huge and always expanding music collection, and tend to forget which albums I’ve just added to my PMP. It’s also great if you use the ZunePass subscription service, since you’ll be downloading so much you’ll forget what you meant to listen to.

Content Browsing
The Zune HD uses the same grab-and-flick method of touchscreen navigation as the iPod Touch and Sony X-Series, though like the X-Series it doesn’t feel quite as fluid or organic as the iPod Touch. Trying to scroll really quickly through a long list of artists feels like it takes longer than it should, which is probably why Microsoft implemented an alphabet system. As you scroll through the lists of artists, albums or whatever, the actual letters are placed in their appropriate spots (on mine, the list of artists will read “Iron and Wine, Islands, J, Jay Reatard, Joe Strummer and the Mescaleros). Tap any of these letters to bring up the full alphabet, any letter of which can be tapped to take you right there.

This is a decent method to get around long lists quickly, but I’d have preferred to separate the letters from the lists of actual items. I’ve accidentally hit a letter when I meant to hit an artist, and that could easily have been solved with a scrolling alphabet bar on the side.

Browsing through artist lists is mostly straightforward—mostly. There’s a bit of a continuity issue with the “one step back” function. On the now playing screen, it’s a left-pointing arrow in the top left corner, which is extremely obvious. But once you hit it, you’re on the song’s page (with options like email and rate), but now there’s no back button. Instead, there’s a word written in huge letters, so huge in fact that they’re cut off and not readable. Those letters actually spell out the name of the album, and tapping it functions as a back button, taking you back to the album. This can be fixed with a firmware update—just add a clear “back” icon like on the now playing screen!

Now Playing
The Now Playing screen cleverly finds a photo of the artist and uses that as the wallpaper, and I love the screensaver that slowly scrolls the artist, track name, album name, length and album art. Microsoft nails the advanced design work—what about the obvious? How do I pause, navigate forward and backward, and adjust volume? It’s not as easy as it should be.

All of those controls are relegated to another Quickplay menu, activated either by the left side button or by tapping anywhere on the now playing screen that’s not another button. I don’t want to bring up a sub-menu to do things like pause music or adjust volume when relatively unimportant options like ratings get their own space on the screen.

Again, I get the sense that Microsoft was so enamored with the beauty of the UI (and it is certainly full of eye candy) that they refused to adjust it to insert simple playback controls.

Radio
Surprisingly, FM radio has become a hot topic in PMPs, thanks to Microsoft’s announcement that the Zune HD will support HD radio and now Apple’s reversal on its long-held aversion to FM with its new iPod Nano. But HD radio is another example of Microsoft expanding the boundaries of the PMP: “So you support FM radio? We’re going to support it better.”

HD radio allows for both more stations and (hopefully) higher quality broadcasts. The Zune HD’s radio will often pick up two simultaneous broadcasts from one station, like San Francisco’s KFOG-1 and KFOG-2. The Zune HD’s reception is excellent, at least as clear as the iPod Nano, able to pick up a handful of HD stations, all with RDS data (artist, song name). Like the Nano, the Zune HD can pause and cache live radio, a great function, though it also cannot record.

Internet Browser

This is a serious surprise, after seeing the similar Sony X-Series‘s browser crash, burn, and then explode shards of awful all over me, but the Zune HD’s internet browser is awesome. The narrower 3.3-inch widescreen isn’t as spacious as that of the iPod Touch and pages definitely load a little slower, but besides that it’s a full-featured, fast and responsive browser. The accelerometer is very quick, panning is smooth and easy, and the standard multitouch gestures (pinch, drag) work nicely. Unfortunately, the Zune HD does not support YouTube or any other Flash video, which would have been a nice feature for quickly listening to new music.

The soft keyboard is functional (if a little small), built-in Bing search works well, and even an intense site like Gizmodo loads with no problem. Please, Microsoft: Stick this browser in Windows Mobile.

Syncing

The Zune software has been updated with a few features and slight UI changes to match the Zune HD. It now has a front page similar to the Zune HD’s homescreen Quickplay, and puts more of an emphasis on Smart DJ, which is an evolution of Microsoft’s Pandora-like recommendation service. If you’re not a member of the ZunePass subscription service, it’ll recommend music in your own library, and if you are, it’ll dig through the ZunePass’s massive collection. But it’s largely unchanged, which is a good thing.

The Zune HD is, like the other Zunes, Windows only. It can only sync with the Zune software, which is restricted to Windows.

This is, of course, a huge mistake on Microsoft’s part. Mac users would be right in the demographic sweet spot to be interested in the Zune HD: Media-loving, style-conscious, with money to burn on gadgets. Hell, the 32GB platinum Zune HD even matches the unibody MacBook Pro models. But with yet another Zune shunning Mac compatibility, it seems certain that Microsoft has given up on converting Apple zealots.

Apps
Well, there are apps, technically. But Microsoft has stressed that the Zune HD is a media device first and foremost—there’s no SDK, so independent development is out for now, and the Zune team seems to have little interest in competing with Apple’s App Store. At launch, the Zune HD has seven games and two utilities (calculator and weather) available. The games are just ports of the games from older Zunes, like poker and sudoku. Even further, Microsoft has confirmed that Facebook and Twitter apps will come to the Zune HD, but only around November. For some, this may be the big weakness. The iPod Touch is really a pocket computer with an excellent touch-based music and video app. When you grab a Touch, you’re just as likely to play a game or check your email as you are to play some music. Meawhile, Archos and Creative both use Android, a mobile computing OS, to do similar things. The Zune HD doesn’t have the benefit of these ecosystems.

The app selection just confirms that the Zune HD is a PMP and not a mobile computer. You can’t even move an app to the homescreen; they stay stuck in the “apps” section, way down the list, confined like a grounded child to their bedroom.

However, the XNA team has just released an add-on for XNA Game Studio 3.1 that will allow developers to create apps for the Zune HD. They’ve demonstrated a multi-touch drawing app as proof, which is very cool, but remember, apps (like music and video) need to be loaded onto the device via the Zune software—and who knows whether Microsoft will allow third-party apps into the marketplace.

Best of Breed

The Zune HD is the best touchscreen PMP on the market. It’s got the most unique vision, the most impressive hardware and the most stylish software. It’s priced fairly at $220 for 16GB and $290 for 32GB, though I’d call the $90 dock a required accessory.

But I’m not sure that’s enough. PMPs like the Zune HD and Sony X-Series try to advance the genre with new and impressive media playback features, but the success of the iPod Touch shows that that media playback alone isn’t necessarily enough anymore. People seem to want pocketable computers, either in smartphone or near-smartphone form, or simpler, smaller devices like the iPod Nano and SanDisk’s Sansa line. So it’s not going to steal sales from the iPod Touch, but it should make some Samsung and Sony executives pretty jealous.

I’m left wishing Microsoft could get its Zune team to work with (read: boss around) the Windows Mobile team to put together a media phone. The Zune HD is a great PMP, but it could have been a jaw-dropping, unbelievable phone.

Flashy and unusual hardware


Excellent software integration


Advanced media features like HD video-out and HD radio


Surprisingly excellent internet browser


Requires $90 accessory to be actually “HD”


UI is beautiful, but sometimes confusing


Capacity restricted to 16GB and 32GB


Disappointing codec support

Microsoft releases XNA update for Zune HD developers, multitouch drawing app created

Microsoft releases XNA update for Zune HD developers, multitouch drawing app created

A lot of people had differing emotions when reading the Zune HD launch announcement yesterday: joy that the system would indeed sport a selection of apps and games, all free; dismay that those apps would be developed almost exclusively by Microsoft. Today you can turn that frown upside down, sweetheart, as it seems that exclusivity won’t last long. An update to the XNA Game Studio development environment has already been released, enabling coders to target the Zune HD. The new version, 3.1, adds libraries for handling the system’s accelerometer and multitouch screen, both put to use by developer Elton Muuga to create a simple drawing app, shown in video form after the break. It makes lines on a screen with finger touches and, like a ridiculously expensive Etch A Sketch, erases with a shake. It’s not much, but impressive given the thing’s only been available for a day now, and while we’re still unsure how apps like this will find their way into the Zune’s app store, we’re sure all will be answered soon enough.

[Thanks to everyone who sent this in]

Read – XNA Game Studio 3.1
Read – First Zune HD Multi-Touch Drawing App

Continue reading Microsoft releases XNA update for Zune HD developers, multitouch drawing app created

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Microsoft releases XNA update for Zune HD developers, multitouch drawing app created originally appeared on Engadget on Wed, 16 Sep 2009 07:54:00 EST. Please see our terms for use of feeds.

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Semi-customizable Zune HDs now available at Zune Originals

Semi-customizable Zune HDs now available at Zune Originals

It wasn’t exactly a surprise, given that Microsoft told us last month exactly when they would be available, but sure enough you can now get yourself a Zune HD with some funky wallpaper on the front and a fresh etching on the back. The artistic designs are just as interesting as the earlier ones applied to the dearly departed models, and as before you can get custom inscriptions added to the top, like the example above we created to mark the budding romance between our own Joshua Topolsky and his Zune. Best of all, custom designs and inscriptions are totally free — if you don’t mind paying MSRP, of course.

[Thanks to everyone who sent this in]

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Semi-customizable Zune HDs now available at Zune Originals originally appeared on Engadget on Wed, 16 Sep 2009 06:59:00 EST. Please see our terms for use of feeds.

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New Zune HD colors found in source files: pink, magenta, purple, and atomic

Well, here’s something interesting. According to tipster Josh S, a perusal through the Zune Software source files will net you pictures of four as of yet unknown Zune HD palettes. From left to right, we’ve got pink, magenta, purple, and “atomic.” We’re still looking through the source code ourselves to confirm. It’s not like early adopters wanted anything other than platinum and black anyway, right?

Update: We’ve finally come up from digging through source code and, sure enough, those images are all in there.

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New Zune HD colors found in source files: pink, magenta, purple, and atomic originally appeared on Engadget on Tue, 15 Sep 2009 21:10:00 EST. Please see our terms for use of feeds.

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“Other touch-screen Zune players” referenced in Zune HD manuals

So were poring through the Zune HD’s various manuals and documentation, like you do, and we noticed this little line in the A/V dock’s quick start guide: An HDMI cable (included) and a high-definition TV are required for high-definition viewing. Zune HD and other touch-screen Zune players also work with the composite A/V cable (included). Now, that’s pretty interesting, since, you know, there aren’t any other touchscreen Zunes out there. We’d say that’s either solid evidence the boys in Redmond are planning to give the Zune HD the family it’s always wanted — or it’s just a huge mistake. Only your doctor knows for sure.

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“Other touch-screen Zune players” referenced in Zune HD manuals originally appeared on Engadget on Tue, 15 Sep 2009 18:44:00 EST. Please see our terms for use of feeds.

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Microsoft Sets Up Zune HD for Failure — Again

zune_illo_680x

The Zune HD’s lack of a compelling software market will make it nothing more than a repeat failure, according to mobile developers and an analyst.

Microsoft on Tuesday released its newest media player. Priced at $290 for the 32GB version, it’s packed with impressive hardware features, including a vibrant, touch-sensitive OLED display. Still, the hardware alone won’t be enough to make the device a success, observers say.

“They apparently had no idea the App Store was coming or was going to be big,” said Phillip Ryu, co-creator of the popular iPhone app Classics. “This all reeks of last-minute scrambling.”

The center of criticism is Microsoft’s Zune Marketplace, the Zune HD’s version of an app store. But it’s not really a store: Third-party developers cannot easily create apps to be sold through Zune Marketplace. In fact, no apps will be sold at all.

Instead, Microsoft has handpicked third-party companies to code apps that will be offered for free in Marketplace. The initial software available for Zune HD will include games, a weather app and a calculator. And in November, Twitter and Facebook apps and some 3D games will launch in the “store” as well.

Unlike other mobile stores, Microsoft’s Marketplace is essentially closed to outside developers.

That’s an unusual move in the mobile tech landscape. By contrast, Apple’s App Store allows anyone to submit iPhone and iPod Touch apps, although Apple exerts stringent (and often capricious) control over which apps make it to the public. Google’s Android Market is completely open to any developers who wish to offer apps for it. Research in Motion, Verizon, Nokia and Palm have also all opened mobile app stores to compete with Apple’s.

Even Microsoft is drafting developers for its Windows Mobile 6.5 app store — but oddly enough, the company is not integrating the same store for its Zune media player.

Microsoft’s Zune marketing manager Brian Seitz said the Windows Mobile Marketplace is being separated because the Zune HD has a different focus than smartphones. Seitz said the Zune HD’s focus is music and video playback.

However, Microsoft’s message is contradictory, because Seitz later said that since the Zune HD features Wi-Fi and not a constant cellular connection, the device would focus on gaming.

“The thing that Zune HD is made for is really rich music and video playback experiences for people,” Seitz said in a phone interview with Wired.com. “We know there’s other things folks want to do with these devices that are sometimes connected … and those apps are typically games.”

Seitz added that the Zune HD’s primary goal is not to compete with Apple’s App Store. However, he did acknowledge the Zune HD’s main competitor is the iPod Touch.

Matt Drance, Apple’s former iPhone evangelist and current owner of Bookhouse, an iPhone app development company, said Microsoft was wise to shy away from directly competing with the App Store, because the tech giant is already too far behind in this market segment.

“I’ll give [Microsoft] credit for acknowledging they’re not ready to compete,” Drance said in a phone interview. “They’re going to have to do something really special at this point. When you’re staring in the face of 75,000 apps in the App Store that have been downloaded 2 billion times, you can’t just say, ‘Hey, me, too.’”

There’s very little Microsoft can do with the Zune HD at this point, MKM Partners analyst Tero Kuittinen said, because the software that launched with the Zune is too underwhelming to drive momentum for the gadget.

Kuittinen questioned why Twitter and Facebook apps were not immediately available for the Zune HD upon launch, because practically every smartphone today supports this type of software. He added that Microsoft failed to communicate to the public, via marketing and media, what exactly the Zune HD would do other than play music and video. This added up to a poorly executed launch, he said.

“To get the maximum impact you have to have the software services the moment you’re ready,” Kuittinen said. “When you start bringing it out later it dilutes the impact.”

“We’re getting close to Christmas now, so if you don’t start now telling consumers what the device can do, it’s going to be kind of late to give them Twitter app in November,” Kuittinen added.

What, then, should Microsoft do? Lower the price, suggests Kuittinen, who believes the price difference between the iPod Touch and the Zune is not a strong enough selling point. Microsoft is selling the 16GB Zune HD player for $220 and the 32 GB version for $290.

Apple’s iPod Touch comes in three models: $200 for 8GB, $300 for the 32GB and $400 for a 64GB model.

The iPod Nano, by contrast, costs $180 for a 16GB version, making it — price-wise — another possible competitor to the Zune HD.

“What exactly do they have to lose at this point?” Kuittinen said. “Why not just go to $130 or $140? They’re going to lose money anyway.”

See Also:

Photo: Jon Snyder/Wired.com


The Portable Media Player Is Dead, Long Live the… Portable Media Player

The portents have hung in the air for a while, but it’s clear now that the traditional dumb PMP is dead, like a dull and rusted Swiss army knife. In their stead we’ll have…smart PMPs.

Not to put too fine a point on it, but yeah, we’re talking about the iPod touch model: It’s about platforms. That run apps. That people can develop awesome little programs for. In other words, a good PMP won’t just have great codec support and be able to push HD video, it’ll get you on Twitter or Facebook or tell you what’s good to eat nearby.

Not convinced? Check out the new Archos 5, which dumps the old OS for Android. Or the Creative Zii, also allegedly launching with Android. If you’re in the second tier, grabbing a popular app-friendly platform is not a bad way to compete.

Apple itself noted that old-school iPods were on a death march—so the company added a video camera to the nano, to keep it alive for a generation or two more. True, Sony’s X-Series appears to be keeping on keeping on, but it feels like an anacrhonism, albeit with a nice screen—no extendability, and a horrible internet browser.

The argument really comes down to the Zune HD, launching this week. It finds itself in an awkward position, essentially because of the effective limbo Microsoft’s mobile OS is in—in other words you can’t easily develop apps for both Zune HD and Windows Mobile, which Zune’s Brian Seitz basically admitted to the Seattle Times: “What we didn’t want to do was build two parallel app store experiences that didn’t work together.”

So there’s no open app store, but in the meantime, Microsoft’s providing the apps with a handful of chosen developers, so we’re stuck with games, and soon a Twitter and Facebook app. But what is clear is that Zune is a platform that people can develop for. And it seems inevitable that’ll be common with the next version of Windows Mobile, or the mysterious project Pink, if that is something else—at least, if Microsoft’s actually serious about the Zune having a future.

In other words, it’s startlingly clear now that the traditional PMP is history, replaced by PMPs powered by mobile platforms. They’re smartphones without the “phone,” and even lacking that major element, they’re surprisingly valuable, more pocket computer—with internet and apps—than glorified video player.

Microsoft’s Zune HD already cracked open and photographed (updated)

Considering that even now only a swath of Zune HD owners are able to update their software in order to — you know — have a working device, we can understand Anything But iPod’s eagerness to stop trying and just crack open Microsoft’s newest entrant into the portable media player market. Without getting too gushy, we can definitively say that the innards look just as sexy as the exterior, but unfortunately the make and model of the internal WiFi chip (amongst other things) remains a mystery. Hit the read link for a nice gallery of closeups, but be sure and shield your screen from any lingering cube passers.

Update: iFixit just went live with their teardown as well!

Update 2: The iFixit teardown is complete. While there aren’t any 802.11n WiFi or vacant camera-space surprises like those found inside Apple’s iPod touch, the Zune HD doesn’t need any to pique our interest. What you will find photographed in exquisite detail is the NVIDIA Tegra SoC, SiPORT HD Radio module, Toshiba-sourced flash NAND, a 2.45Wh battery, Wolfson MIcro WM8352 audio subsystem, and Foxconn logo confirming its manufacturing origin. There’s also a “for our princess” inscription meant as a tribute to a Zune team member who passed away during development. Check the gallery for a tease or head over to iFixit to get knee-deep in it.

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Microsoft’s Zune HD already cracked open and photographed (updated) originally appeared on Engadget on Tue, 15 Sep 2009 08:52:00 EST. Please see our terms for use of feeds.

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Zune HD gaming and app downloads confirmed: Twitter, Facebook, and 3D games on the way (updated)

The promotional video and leaked shots already made it clear but now it’s official: the Zune HD will be a gaming and application platform. In addition to a few casual games, calculator and MSN Weather apps pre-loaded onto the Zune HD, the official Microsoft press release touting the launch contains this little nugget of gaming gold:

“Later this year, Zune plans to release free applications such as Twitter for Zune and Facebook for Zune, in addition to fun 3-D games such as “Project Gotham Racing: Ferrari Edition,” “Vans Sk8: Pool Service” and “Audiosurf(TM) Tilt.” Games can be added to Zune HD via Zune Marketplace over the Wi-Fi connection or when connected to the Zune PC software.”

Hear that Nintendo, Sony, and Apple? There’s a new handheld gaming platform in town. All that remains to be seen is how it will integrate with the Xbox 360.

Update: A bit more is revealed in a Seattle Times Q&A with Brian Seitz, Microsoft’s Zune marketing manager. At the moment, the strategy is to keep all the apps and games free and developed in-house or in close collaboration with third parties — no third-party SDK for devs to freely crank out apps just yet. Seitz is clear that games will be the primary focus of the “sometimes-connected” Zune HD and the Windows Marketplace is Microsoft’s priority for handheld app development:

“So what we didn’t want to do was build two parallel app store experiences that didn’t work together. Right now our product roadmaps didn’t line up perfectly for us to snap to what they’re doing or vice versa… Down the road if there’s a way we can work with Windows Mobile or another group inside the company that’s building an app store and take advantage of that, that’s something we’ll look into.”

Man, Windows Mobile 7 and the rumored OneApp app store can’t get here soon enough.

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Zune HD gaming and app downloads confirmed: Twitter, Facebook, and 3D games on the way (updated) originally appeared on Engadget on Tue, 15 Sep 2009 03:59:00 EST. Please see our terms for use of feeds.

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Zune 4.0 software is out, ready to fulfill your dreams (update: kills “squirting”)

If you’re one of the few Earthlings with a Zune HD sold ahead of its US street date… and still awake, consider yourself obsessive. And lucky: the Zune 4.0 software just popped and is ready to download for the newest must-have portable media player. Our full review is on the way, ’till then check our hands-on and official launch-day press release just beyond the read link.

P.S. Looks like older Zunes are getting a version 3.2 update — screengrab after the break.

Update: The new Zune software is fully Windows 7 optimized as you’d expect. That means it supports Windows 7 Jump Lists (for quick access to your music controls and playlists from the Taskbar), Previews letting you glimpse and control media by hovering your mouse over the Zune button on the Taskbar, and Aero Snap auto-resizing of the Zune software window. Here’s a quick overview of what else is new:

  • Quickplay menu: quick access from your Zune HD to your favorite media including those you most recently added or played
  • Smart DJ: Like Apple’s Genius, Smart DJ creates like-minded music mixes. It also adds music from the Zune Marketplace if you have a Zune Pass.
  • Mini Player Mode: Keeps a mini version of the player on top of your PC apps
  • Download to own: For the first time you can download-to-own or rent full movies and TV shows in SD or HD formats.

Surprisingly, CNET says that Microsoft has killed the ability to “squirt” DRM-crippled music directly between Zune users. Not that it will be missed.

[Thanks to Mario H., Travis, and everyone who sent this in]

Continue reading Zune 4.0 software is out, ready to fulfill your dreams (update: kills “squirting”)

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Zune 4.0 software is out, ready to fulfill your dreams (update: kills “squirting”) originally appeared on Engadget on Tue, 15 Sep 2009 03:05:00 EST. Please see our terms for use of feeds.

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