Instapaper: A $5 App That Justifies Your iPhone Purchase

img_0668Marco Arment’s Instapaper is one of two* killer apps for the iPhone: It’s so useful that it just about justifies the phone’s purchase price all by itself.

Now Arment has cut the price of the Pro version in half, to $5, and you should buy it.

Instapaper started out as a simple web service. To use it, you drag a special “Read Later” bookmarklet to your browser. Whenever you find something that you’d like to read but don’t have time for at the moment, just click that “Read Later” button. The article gets added to your personal page on Instapaper. When you’ve got time later, just visit that page and read away. Conveniently, every article is automatically reformatted (all excess HTML and graphics are stripped out) leaving nothing but highly-readable text.

The Instapaper iPhone app lets you view all those saved articles in an iPhone-friendly format. The free version is so useful that I use it several times a day: On my commute, in the evening, during the odd moments of downtime.

In effect, it turns the iPhone into a super-convenient mini-reading tablet, great for catching up on the news, reading long-form articles, and more.

Instapaper Pro adds a couple new features. It now downloads articles in the background, so any time you have it open, it’s updating the list of stories for you to read. It handles the “graphical version” (with photo) of articles better than the free version. It lets you archive articles that you’ve read more easily. And it adds some minor interface enhancements, such as a reversed mode (light text on a dark background, good for reading at night) and tilt-scrolling.

And, it adds features that let you optionally share your articles with the wider Instapaper community, or read popular articles that have been shared by others.

But even if you don’t feel like you need those features, you should still get the Pro version. It’s only $5, and most of that goes to Arment. For developing such a great app, he certainly deserves it.

One side note: Instapaper pro is rated “17 and up” for “Frequent/Intense Mature/Suggestive Themes,” which is an indication of Apple’s bizarre and arbitrary approval and rating policies.

* The other killer iPhone app is Tweetie, a $3 Twitter client that, if you’re a Twitter user and have multiple accounts, is as indispensable as a needle to a heroin addict.


Spotify for iPhone gets thumbs up from Apple, subscription music with offline playlists is a go

Streaming and subscription music services are a dime a dozen on iPhone, and they seem to get past Apple’s app store approval hurdles with relative ease. But Spotify was one whose fate wasn’t so clear cut, given its offline playlist function — which as the name suggests downloads songs ahead of time for you to listen to when there’s no WiFi or phone service to stream from — could very easily fall into the category of “duplication of core iPhone functionality” and get deep-sixed at the drop of a hat. Turns out that’s not the case here, as an Apple spokesperson has told paidContent UK that the app’s been given the metaphorical stamp of approval and would be hitting the store “very soon.” A premium subscription will run about £9.99 ($16.20) per month, with an option to pay annually coming at a later date. Of course, there’s a catch, as Spotify’s service is only available in Sweden, Norway, Finland, the UK, France and Spain for now. The company expects to invade America sometime later this year, but that means another round of app store approvals — and with Apple’s track record on consistency, there’s no telling how that’ll turn out.

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Spotify for iPhone gets thumbs up from Apple, subscription music with offline playlists is a go originally appeared on Engadget on Thu, 27 Aug 2009 17:31:00 EST. Please see our terms for use of feeds.

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Yelp Sneaks Augmented Reality Into iPhone App

Just a day after we published a feature about smartphones accelerating the development of augmented reality, Yelp sneaked a secret AR feature into an update of its iPhone app.

Exclusive to iPhone 3GS owners, the feature is accessible through an Easter egg, which is activated by shaking the handset three times. A message will appear reading, “The Monocle has been activated,” and then a Monocle button will appear in the upper-right corner. Tapping that button will launch your iPhone camera, and digital overlays of business listings, accompanied by star ratings, appear on screen. The app presumably draws its geo-aware powers from the iPhone 3GS’ digital compass and GPS. Mashable demonstrates the feature in the video above.

We use the word “sneak” because Apple doesn’t provide an open API to access live video from the iPhone’s camera, making it impossible for developers to provide AR apps without hacking the software development kit. We’ve put in a query to Yelp requesting clarification on how its developer coded the AR feature.

If Yelp submitted a hacked version of its iPhone app and Apple approved it, it’s unlikely this victory will last very long. In May, Wired.com reported on the first developer to use an Easter egg to trick Apple. Apple had rejected his app Lyrics because it contained swear words, so he filtered them and added an Easter egg enabling users to remove the filter. That app is no longer in the App Store. The developer said Lyrics was “pulled temporarily” due to licensing issues, but the app still has not returned.

However, even if Apple pulls the Yelp app for sneaking in AR, it would likely become available in the near future. Brad Foxhoven, co-founder of augmented-reality company Ogmento, said Apple has told him the next version of the iPhone OS (3.1) “would make [AR developers] happy,” implying the live-video API will become open, and legitimate AR apps will become available very soon.

Yelp App Download Link [iTunes]

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Video: Pocket Pain Doctor is the worst iPhone app. Ever.

The Pocket Pain Doctor is an iPhone app “guaranteed to invigorate your mind” and rid you of such pesky things as fatigue, drowsiness, and acne. Of course, it also has all the telltale signs of a swindle: fake trademark claims on the terms Bluwave and Redwave (which belong to Starkey Labs for hearing aids and American Banknote for RFID tags, respectively), “clinical proof” that has nothing to do with the product, and the faux sophistication of using “exacting nanometers” to adjust the, uh, brightness. Cherry on the cake? It’s made by the same creepy one-man clown show responsible for the Pocket Cemetery app.

Read – Pocket Pain Doctor website
Read – US Patent and Trademark Office

Continue reading Video: Pocket Pain Doctor is the worst iPhone app. Ever.

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Video: Pocket Pain Doctor is the worst iPhone app. Ever. originally appeared on Engadget on Wed, 26 Aug 2009 18:06:00 EST. Please see our terms for use of feeds.

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Editorial: Apple, the FCC, and the sideloading solution

As Engadget’s resident former attorney, my first instinct when I sat down to re-read Apple, AT&T’s and Google’s FCC filings regarding Google Voice was to put on my lawyer hat and try to find inconsistencies that might shed some additional light on what had actually happened — if Apple’s account differed from AT&T’s, for example, perhaps those subtle differences would reveal the actual truth. This proved to be much more difficult than I had imagined, however: not only had Google redacted the most interesting part of its statement, I came to a profound realization after just a few moments of work.

I don’t care.

Each of the responses was long, dense, and polished to a high-gloss shine that made each company’s actions seem not only rational and justified, but almost inevitable in a way — as I wrote at the time, Apple isn’t exaggerating when it says that these are entirely new problems, and simply reading the individual letters paints a fairly sympathetic picture of how this whole chaotic process ended up in such disarray. But that’s a perspective that assumes deeply-rooted interest in the systems and procedure of the App Store, a perspective that assumes there’s a good reason we should be looking to lawyers and government regulators to figure out what’s going on with the most exciting and vital software market that we’ve seen in a long time.

Continue reading Editorial: Apple, the FCC, and the sideloading solution

Editorial: Apple, the FCC, and the sideloading solution originally appeared on Engadget on Mon, 24 Aug 2009 14:30:00 EST. Please see our terms for use of feeds.

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Rhapsody brings subscription music to the iPhone, pending Apple’s approval

If the maniacs at RealNetworks have their way, you’ll soon be rockin’ out to Rhapsody on your iPhone or iPod touch, streaming all those pop tunes you crave over WiFi, Edge, or 3G, courtesy of your $15 Rhapsody ToGo account — pending approval from Apple, of course. Sure, we can’t imagine the company allowing Pandora but dissing Rhapsody, but stranger things have happened. If this isn’t enough to get subscription music fans spinning in their office chairs, the company is also working diligently on Rhapsody for other mobile platforms and carrier app stores, including Google Android. And there’s more! Check out the app in all its glory — on video, no less — after the break.

[Via PC World]

Continue reading Rhapsody brings subscription music to the iPhone, pending Apple’s approval

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Rhapsody brings subscription music to the iPhone, pending Apple’s approval originally appeared on Engadget on Mon, 24 Aug 2009 10:53:00 EST. Please see our terms for use of feeds.

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Zune HD’s “Apps” menu item spotted in the Marketplace, still short on details

At Best Buy’s Zune HD preview today a certain Matthew Arkin on Qik was able to shoot footage of the “Apps” item that resides within the “Marketplace” section on the device. It’s still incredibly unclear what Microsoft’s plans are for that functionality — they’ve long admitted its existence, but have waffled on the name and have been reticent to show it off in meetings with us. Microsoft so far has only promised to have applications on par with the games currently available for Zune, but there’s obviously a lot of implied competition with Apple’s App Store that the word “Apps” on a touchscreen device conjures up. On video (embedded after the break) the rep is asked if there’s an SDK, and apparently Matthew got a “yes” offscreen, but we’re not really sure of the veracity of that statement, or what it means for developers at the moment — hopefully good, freedom-ey things.

[Thanks to everyone who sent this in]

Continue reading Zune HD’s “Apps” menu item spotted in the Marketplace, still short on details

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Zune HD’s “Apps” menu item spotted in the Marketplace, still short on details originally appeared on Engadget on Sun, 23 Aug 2009 02:29:00 EST. Please see our terms for use of feeds.

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The Week In iPhone Apps: FCC Inquiry Edition

Let’s take our minds off all this nasty Google Voice business for a minute, and focus on the apps that we do have. Google may not make an appearance this week, but how about Wikipedia? NPR? The Discovery Channel? Simplify?

NPR News: The unaffiliated Public Radio Player was great great great, but this is somehow better. It brings twice as many stations, adds written news content along with offline reading, on-demand NPR shows and a surprisingly navigable interface. Guiltily free, since you don’t even have to sit through pledge drives.

Wikipedia: I just assumed this app already existed, but Wikipedia somehow didn’t have an app until this week. Weird! It’s sort of a website-wrapped-in-an-app snooze for now, though it’s open source and Wikipedia would very much like you to help make it into something decent, that people might actually want. Free, and quite.

Fluent News (Update): A personal favorite news aggregator of mine, Fluent now supports Google News-style searches across sources and emailing from within the app. The search feature is more useful than it might sound, especially if you want to dig right into a news story right after hearing about it. Free.

WHOA: You know Telephone, the group game where you pass a complicated, whispered message around a circle of people until it turns into something about penises, usually? This is that, with writing and drawing, on the iPhone. Here’s what you do: You write a word, the next person draws it, the next person writes what he thinks the drawing is, and so on. A dollar.

Aha: Crowd-sourced traffic, with a big-buttoned, simple interface intent on not causing you crash into other people. It’ll let you see how traffic is on your preferred driving routes based on input from its users, who can literally yell at their iPhones to record short voice messages about how bad (or awesome, I guess) the roads are. It’s only available in a few cities for the time being, but the concept is promising, as are the early reviews.

Discovery Channel: Better than your average dedicated station or publication app, though it follows the same concept: This is video, audio, photo and text content from the Discovery Channel, home of Mythbusters and LOTS OF SHARKS, in a nice little packaged news-style app. No full show episodes—gotta buy those in iTunes—but lots of decent clips and plenty of meat for DC nerds, if there is such a thing.

Simplify Photo: Simplify’s other app lets you listen to your home music library from anywhere with a sort of zero-setup server app, and it’s absolutely indispensable. This one does the same thing for photos, letting you access your entire home photo library wherever you are, without taking up much space on your iPhone’s dinky drive. The experience is surprisingly seamless considering how much it depends on the iPhone’s data connection, and the app is only a dollar.

This Week’s App News On Giz

You Can’t Read the Good Part of Google’s FCC Response

Apple and AT&T Answer FCC About Google Voice Rejection: It’s All Apple

App Store Approval Process Slowly Getting Less Horrendous?

iPhone’s Sonar Ruler App Measures Distance Using Sound

Native Twitter Location Data Means More Stalker Power With Every Tweet

Blow Virtual Kisses with Happy Dangy Diggy

i.TV iPhone App Grows a Remote Control Framework, TiVo Gives It a Whirl

Apple Exec Phil Schiller Reaching Out to Rejected App Developers

This list is in no way definitive. If you’ve spotted a great app that hit the store this week, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our previous weekly roundups here, and check out our Favorite iPhone Apps Directory and our original iPhone App Review Marathon. Have a swell weekend everybody.

Google refutes USA Today report on blocked Skype application

While Apple was busy batting away the FCC with its litany of reasons why its app approval process is totally hunky-dory, Google was apparently having its own VoIP-related firefight. It seems that an article in the USA Today which hit newsstands this morning alleges that the internet giant sought to block (dare we say reject) a full Skype application from making its way into the Android Market. The story claims that the application was neutered to become “a watered-down version of the original that routes calls over traditional phone networks” — which would obviously cast a decidedly malevolent slant to the benevolent company’s policies.

The story is surely fine fodder for a FUD enthusiast up to that point, but it appears (gasp) that USA Today may have gotten one minor fact wrong. Namely, that Google had any unsavory aim to clip the wings of the Skype app. According to company man Andy Rubin (on Google’s Public Policy Blog), the “lite” moniker was only attached due to technical limitations of the Android platform. In his words:
Here are the facts, clear and simple: While the first generation of our Android software did not support full-featured VoIP applications due to technology limitations, we have worked through those limitations in subsequent versions of Android, and developers are now able to build and upload VoIP services.

As we told USA Today earlier in the week Google did not reject an application from Skype or from any other company that provides VoIP services. To suggest otherwise is false. At this point no software developer — including Skype — has implemented a complete VoIP application for Android. But we’re excited to see — and use — these applications when they’re submitted, because they often provide more choice and options for users. We also look forward to the day when consumers can access any application, including VoIP apps, from any device, on any network.
Note the jab there at the end? Okay, swell. Of course, even if Google had rejected the app outright, users still could have installed the software through other avenues, as the Android Market is only a suggestion — not a mandate — for how consumers should acquire apps on Google’s platform.

[Via TechCrunch; Image courtesy eBoy]

Read – Google-AT&T-Apple fight over Net calls draws FCC interest
Read – Android and VoIP applications

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Google refutes USA Today report on blocked Skype application originally appeared on Engadget on Fri, 21 Aug 2009 18:03:00 EST. Please see our terms for use of feeds.

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AT&T, Apple and Google respond to the FCC over Google Voice and the iPhone App Store

Whoa — we were just sent AT&T response to the FCC’s investigation into the rejection of Google Voice apps from the iPhone app store, and Ma Bell isn’t pulling any punches: according to the letter, AT&T “had no role in any decision by Apple to not accept the Google Voice application.” That puts the ball pretty firmly in Apple’s court, but it doesn’t close the door on AT&T’s involvement in App store approval shenanigans entirely, since the letter also says “AT&T has had discussions with Apple regarding only a handful of applications that have been submitted to Apple for review where, as described below, there were concerns that the application might create significant network congestion.” Not only did that result in CBS and MobiTV killing the Final Four app’s ability to stream video over 3G, it also explains what happened to SlingPlayer Mobile — we’ll see what the FCC says about that.

Update: And here come Apple and Google’s responses as well! We’re digesting everything as fast as we can, we’re going to do this semi-liveblog style after the break, so grab a frosty and dive in.

Update 2: Okay, so we’ve read through all three filings and broken them down after the break. Our main takeaway? Apple’s being pretty hypocritical by claiming on the one hand that the iPhone is at the forefront of a mobile revolution and then saying iPhone users can’t figure out how Google Voice is different than the iPhone’s built-in functionality on the other. Either your customers are paradigm-busting visionaries or they’re not very smart at all, Apple — you have to pick one. As for AT&T, well, it just seems like it’s worried about its network above all else, and while we think it’s ridiculous that it enforces the VoIP and SlingPlayer ban on the iPhone and not, say, Windows Mobile devices, we can see why the carrier would push those contract provisions hard. In the end, we’re just hoping the FCC forces everyone involved to be more open and transparent about what they’re doing and the deals they’re making — Apple’s not necessarily exaggerating when it says these are entirely new problems, and whatever happens next will set a precedent for a long time to come.

Continue reading AT&T, Apple and Google respond to the FCC over Google Voice and the iPhone App Store

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AT&T, Apple and Google respond to the FCC over Google Voice and the iPhone App Store originally appeared on Engadget on Fri, 21 Aug 2009 16:59:00 EST. Please see our terms for use of feeds.

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