Pieceable Viewer lets devs share iOS apps, personal feelings through a browser

For developers not quite ready to offer their iOS creations in the App Store, a new service promises to suck the grunt work out of bouncing works-in-progress off others. Pieceable Viewer is the magical program in question, launching today to let devs publish a copy of their apps to a private website, whose link they can share with beta testers, clients, and fellow code monkeys. Viewer generates a single line of code for sharing and, irony of all ironies, uses Flash to simulate apps inside the browser. It could be compelling for freelancers working with clients who don’t happen to own an iPhone, and, adds the company’s CEO, it helps devs circumvent Apple’s 100-device limit. All this from a company whose existing product enables people with no coding experience to build apps.

You can try it for free, with one person able to view one app, and a link that expires after an hour. Upgrade to a $30-a-month plan for three simultaneous views of up to five applications, and links that don’t expire. (For unlimited apps, you’ll have to spring for the $60 monthly plan, which lets up to ten people peep at once.) As for all you Android enthusiasts, your version is up next (surprise, surprise).

Pieceable Viewer lets devs share iOS apps, personal feelings through a browser originally appeared on Engadget on Tue, 12 Apr 2011 17:28:00 EDT. Please see our terms for use of feeds.

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SoundTracking for iPhone [Video]

Songs can sound different depending on when and where you hear them—I can only appreciate the subtle craftsmanship of Katy Perry, for example, when I’m at home with my headphones on. SoundTracking takes the “now playing”-style share to the next level by letting you announce what you’re listening to as well as where you are and what you’re doing while listening to it. More »

Adobe Shows Three Amazing iPad Apps for Photoshop

Adobe’s new Photoshop-connected iPad apps show what can be done with multitouch.

Forget Flash — Adobe’s latest iPad experiments are way more interesting than a plug-in to let you view restaurant websites. The three apps — Eazel, Lab and Lava — all link to Photoshop Creative Suite 5 running on a Mac or a PC, and let you use the multitouch display to control various functions.

Eazel lets you finger-paint on the iPad and then transmits the results to Photoshop. You can use wet or dry paint, control the size and opacity of the brushes, and a “particle-stroke painting” engine lets paint spread out for a few seconds before it dries. The most amazing part, though, is the control UI.

Plop down five fingers and a control appears at the tip of each. Move the appropriate finger to adjust color, opacity, settings and brush size. flicking your thumb left or right will undo or redo. This looks like something that should be in every app, not just drawing apps.

Next up is Nav, which puts the Photoshop tool palette on the iPad’s screen with big, easy-to-hit icons. The 4×4 grid is customizable, so you can pick your 16 favorite tools, and touching them selects the tool on the desktop machine. It also lets you browse and duplicate open documents on the iPad’s screen. This one is simple, but may turn out to be the most useful.

Finally, Lava is a color-mixer. Anyone who has mixed oil or acrylic paints on a palette (or an old piece of wood, or plastic or whatever) will know that it is far more intuitive than sliding widgets on-screen. Lava lets you do this, interacting with colors directly and using the results in Photoshop.

All of these apps, which aren’t yet available, use Adobe’s new Photoshop Touch SDK. This software development kit lets anyone write iPad apps that interact with Photoshop.

But it’s not a big deal just for iOS developers. The open SDK means developers working on other platforms — like Android Honeycomb and the forthcoming BlackBerry PlayBook OS — can begin coding their own apps based on Adobe Touch. Considering that tablets produced over the last year have been generally considered content-consumption devices, Adobe’s SDK release invites the possibility of a new wave of content-creating users.

These apps show what Adobe can do when it’s not fighting with Apple over Flash. They also show what multitouch can do when you stop thinking in desktop metaphors. I can’t wait to try them. They may even make me start using Photoshop again.

Nav [Photoshop]

Lava [Photoshop]

Eazel [Photoshop]

Mike Isaac contributed to this report.

See Also:


Plex 1.1 for iOS improves streaming over 3G, pipes video to your TV

If you’re not already running the Plex Media Server on one of the twenty-three beige boxes networked across your tiny domicile, you may be sorely tempted to install a copy this week, because the iOS app has just received a truly massive update. Where once the XBMC spinoff would have to transcode every video it delivered to your device across the ether, Plex claims it can now either bypass that CPU-intensive process or use an iOS-optimized technique, pumping H.264 video over the air far more efficiently. Second, it can deliver that content from iOS direct to your TV, via either a video-out cable or experimental support for AirPlay. Not bad, right? How’s universal search sound — the ability to type in a word and have the app reach out to local servers, remote servers, and online video services like YouTube and Vimeo too? Yeah, that $4.99 price tag is looking mighty affordable right about now, and there are plenty more improvements to peruse at the links below.

Plex 1.1 for iOS improves streaming over 3G, pipes video to your TV originally appeared on Engadget on Sun, 10 Apr 2011 06:03:00 EDT. Please see our terms for use of feeds.

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Silent Film App Can Make You a Techie Charlie Chaplin

The Silent FIlm Director iOS app lets you adjust a variety of settings to create your own vintage style silent film or home movie.

Nothing adds nostalgia to a just-taken iPhone video like retro visual effects and silent film-inspired title cards.

The Silent Film Director app for iPhones can transform any video you take into a ’60s-style home movie or a 1920s-esque silent film, taking that Instagram effect and amping it up a few notches.

The app is available in Standard and Pro versions. With the Standard version, you can record or upload video and render it with a variety of video effects (including Black & White, ’70s Home Video and Sepia), add a soundtrack (default, or your own), and adjust the playing speed and quality of the video. With the Pro version, you get additional advanced features like title cards and transitions, and the ability to mix photos and video with separate effects.

The app is pretty straightforward to use. In Standard Mode, you’re taken to a screen that lets you choose the desired effect, quality, soundtrack and time scale, then you can either make or load a video. If, instead, you click on Pro Mode, you can add a project by clicking on the plus sign in the upper right hand corner, or work on a previously started project.

After naming a new project, you can adjust the same properties as Standard Mode, and click Add to start inserting customizable title cards, editable video clips and photos. You can rearrange and edit each section of your video using the Timeline.

I tried out the Pro version of the app with a video taken of me trying out a remote-controlled mechanical chair at a warehouse robot party (yes, I said warehouse robot party).

Although I wish the preloaded music options automatically “finished” with a couple closing piano notes at the end, the app is easy to use and a fun way to spruce up some unexciting video footage … or create your silent film opus.

The Silent Film Director App is currently available for $0.99 in the App Store.

Thanks Alex!


Gadget Lab Podcast: Android Is Still ‘Open,’ Uber Car Service

          

In this week’s Gadget Lab podcast, the usual dorks gawk at a homemade gear composed of möbius strips. It’s probably not very useful, but it sure looks awesome.

We shift gears into the debate on whether Google’s Android operating system is “open” or “closed.” Google is holding off on opening the source code for Honeycomb, a version of Android for tablets. We think it’s a good idea for Google to exert some control to avoid hardware fragmentation.

Speaking of Google, the company inserted a clever Easter egg in its search engine: Search for the word Tilt, and you’ll get a little surprise. An extra surprise is that the search brings up an outdated AT&T ad for the Tilt cellphone, which is no longer available.

Last, we zoom in on Uber, an extremely cool startup using iPhone and Android apps to run a car service. Booking an Uber car is simple: Launch the app and tap a button to request a ride. However, under the hood, Uber is an extremely complex operation, crunching crazy mathematical algorithms to station drivers effectively throughout the city.

Like the show? You can also get the Gadget Lab video podcast on iTunes, or if you don’t want to be distracted by our unholy on-camera talent, check out the Gadget Lab audio podcast. Prefer RSS? You can subscribe to the Gadget Lab video or audio podcast feeds.

Or listen to the audio here:

Gadget Lab audio podcast #111

http://downloads.wired.com/podcasts/assets/gadgetlabaudio/GadgetLabAudio0111.mp3


Panasonic gives its in-flight entertainment system an Android makeover, adds 3D displays

Panasonic has been kicking around the idea of a tricked-out Android-based in-flight entertainment system for awhile, and now it’s ready for airlines to start retrofitting their livery. The system, dubbed eX3, runs Android, relieving restless fliers with news, live television, games, and what the company calls on-board social networking, but that’s mostly a nod to the Facebook app. Other amenities include broadband internet access and GSM service, touchscreen controllers, capacative screens, proximity sensors, and, in some cases, 3D displays. Not going to front — we’re stoked on the idea of tuning out on-board babies via multi-hour Angry Birds sessions, but we’re seriously hoping the airlines ignore one of the system’s marquee features: in-flight video conferencing.

Panasonic gives its in-flight entertainment system an Android makeover, adds 3D displays originally appeared on Engadget on Fri, 08 Apr 2011 10:16:00 EDT. Please see our terms for use of feeds.

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B&N accepting Nook Color app submissions, because you can never have too many app stores

The upcoming firmware update for the Nook Color is shaping up to be a hefty one for the e-reader-turned-Android tablet. Barnes & Noble has now announced that it’s officially opening up the device to developers, and will be taking app submissions through its developer site effective immediately. The Nook has long been one of the best bangs for your buck in the ever-expanding world of Android tablets, and all that’s left now is Honeycomb — and no, the hacked port doesn’t count.

B&N accepting Nook Color app submissions, because you can never have too many app stores originally appeared on Engadget on Thu, 07 Apr 2011 15:16:00 EDT. Please see our terms for use of feeds.

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Novell’s Mono tools let devs create .NET apps for Android devices

If app developers have a pattern of going after the iPhone first and Android second, well, the same is apparently true of the folks who write software for the code monkeys. Novell just announced Mono for Android, the first set of tools that lets devs write .NET and C# apps for Android phones and tablets. Novell already lets developers do the same for Linux, iOS, and Mac OS X and, as always, lets coders continue to use Microsoft Visual Studio 2010 to write applications — if that’s the testing software they’re used to. In addition to the Visual Studio plug-in, you get bindings for native Android APIs and the core Mono runtime. It’s available now, starting at $99 for students (minus the ability to, you know, send finished apps to Android Market) and $399 for everybody else. Already developing for the iPhone? Prove that you own MonoTouch (essentially, the same Novell product for iOS devices) and get 50 percent off an Android tool kit.

Continue reading Novell’s Mono tools let devs create .NET apps for Android devices

Novell’s Mono tools let devs create .NET apps for Android devices originally appeared on Engadget on Thu, 07 Apr 2011 09:15:00 EDT. Please see our terms for use of feeds.

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ZodTTD makes PSX4Droid 3.0 free, claims Google booted him from Android Market

It’s been one week since Google pulled the PSX4Droid emulator from the Android Market without warning, and today its lead developer has decided to take a stand — ZodTTD’s made a new version of the app free of charge, and is hosting it at his personal website as a downloadable APK. He now claims that not only did Google pull his app, the company has frozen his developer accounts, effectively restricting his ability to publish to (and profit from) the Android Market until this gets sorted out. We can’t confirm his story at this point — and we hear things may not be quite as cut-and-dried as he claims — but we can tell you that if you happen to have a legally-obtained PlayStation BIOS and ROMs sitting around, you’re only a few clicks away from being able to use them on your Android phone. Not a bad deal, eh?

[Thanks to everyone who sent this in]

ZodTTD makes PSX4Droid 3.0 free, claims Google booted him from Android Market originally appeared on Engadget on Thu, 07 Apr 2011 04:08:00 EDT. Please see our terms for use of feeds.

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