The Hunt For the Perfect Screen

As I stood in the corner of a small, cluttered optics lab at MIT, the professor flipped a switch. The room filled with an electrical buzz, and suddenly a holographic video popped out at my face.

The 3-D image was of a human rib cage, and it rotated in midair. And the holographic rib cage rattled me.

It was my first experience with a Display Of The Future, and it set me on a mission. In the subsequent years, I’ve been hunting down display prototypes, talking with experts, and visiting labs. In short, I’ve been on a quest for the perfect display.

Now You See It

Even though holographic video blew me away when I first saw it, I quickly composed myself. It’s simply not the sort of thing that will be commercially available any time soon.

I talked to Gregg Favalora, 3-D expert and founder of Actuality Systems, about the commercial viability of high-resolution 3-D video. His company broke resolution records with its display-a 100-million-voxel (3-D pixel) device that made images for radiologists and engineers hunting for oil reserves. The details of these 3-D images look eerily realistic, but Actuality had a heck of a time finding the right market for it.

In the end, the company only sold 30 systems at $200,000 each and it has now ceased engineering operations. And that MIT holographic video system I saw in a few years ago is still trapped in the lab. The lesson: no matter how extraordinary your technology, it’s impractical for the people unless you can efficiently manufacture it in large numbers.

I See Practicality

At the opposite end of the price spectrum is LCD. It’s cheap as dirt thanks to the billions of dollars of factories built over the past two decades. I wanted to get a look at the way LCDs are made and try to find clues for how a more interesting or useful display-like a reflective e-reader or an OLED screen-could scale up and become cheap.

So I took a trip down to Applied Materials in Santa Clara, California, a company that supplies 90 percent of the LCD industry with manufacturing equipment. What I saw was impressive: the newest fabs are built around sheets of glass—backplanes of LCDs—that are the size of a garage door. They’re only as thick as six sheets of paper, and each one can yield eight large screen TVs.

The machines that deposit electronics on the glass are behemoths-taller than I can reach and with an area slightly larger than a garage door. In a fab, six of these machines are arrange circularly, and from above they look like a giant mechanized flower. The sheets of glass slide in like a floppy disk into a drive, and come out coated with thin film transistors.

The bigger the glass, the more displays can be pumped out of a factory, and the cheaper all sizes of LCD displays become. According to Sid Rosenblatt, the CFO of Universal Display Corporation, a big fab can make six 50-inch LCDs every three to four minutes. At that volume, how can anything else compete with LCD?

Fitting In


Well, instead of beating them, startup Pixel Qi decided to join them. The company’s screens are all LCD—built on the same lines and with the same materials as any other liquid crystal display—but with an additional mode in which the power-hungry backlight is off, and the display reflects ambient light.

I’ve seen Pixel Qi’s displays and visited with Mary Lou Jepsen, the startup’s founder and the former CTO of the One Laptop Per Child project. Jepsen spends most of her time in Taipei, the capital of Displayland, but on a sunny day last fall, I caught her at her houseboat in Sausalito. It was the perfect time and place to try out an LCD that is most impressive in bright light.

In its reflective mode, the display is black and white, similar to a Kindle or Sony Reader except it’s faster-capable of video, albeit in monochrome. The first batch of Pixel Qi screens is scheduled to come off the line this month. Jepsen says more designs that further reduce power consumption are on the way. In one, she explains that the screen, when not needing to refresh, should be able to shut down the central processing unit(and wake it up within milliseconds when it’s in use).

As for a color reflective mode, Jepsen says it could be possible in a couple of years. The concept, which involves a particular arrangement of liquid crystals, is based on her PhD thesis, but it’s admittedly a more complex design than the first Pixel Qi screens. Her first priority, she says, is making sure that Pixel Qi can ship its first products quickly and successfully.

Bright and Beautiful

While Pixel Qi might be making cheap displays that are easy on the eyes and energy efficient, they can’t compare to the beauty and simplicity of OLED screens, in which each pixel emits its own light. The whites are whiter, the blacks are blacker, and the overall image is just gorgeous.

Even better, the manufacturing process is as simple as it gets. It’s layer of organic material that can be printed between two layers of electrodes. This means that OLED displays have the potential to fold, roll, and be built over large areas.

Concepts I’ve seen: a paper-thin, flexible display slammed by a hammer without breaking, a display that’s see-through when the power’s off, and large area OLED coating that act as a window, a wall, or a display, depending on its mode.

In terms of touch, I’m keeping an eye on a new type of technology that’s being integrated into the electronic foundation of OLED displays and LCDs too. It’s called in-cell technology, and there are a number of variants, but one type incorporates photodetectors into the pixels of a screen. It’s ideal for OLED displays, because it can be added without adding thickness, allowing them to maintain their sleek good looks.

If there were ever a perfect display, OLED is it.

The Holdup

In a conversation with Vladimir Bulovic, a professor at MIT (and star of the famous light-emitting pickle video) we waxed poetic on the possibilities of OLEDs. Bulovic believes that it’s only a matter of time before OLEDs take their rightful place at the head of the display industry. The reason we have to wait is simply bad timing. “If back in the 1970s, we had OLEDs, no one would even know what an LCD is today,” he said.

The widely understood problem with OLED displays, however, is that the technology doesn’t exist to mass manufacture them on large sheets of glass like those I saw at Applied Material. Therefore, their beauty is relegated to smaller screens like cell phone displays, Sony’s 11-inch (expensive) TV, and concept demos.

Engineers are working on the problem, of course. Bulovic told me about a former student of his, named Conor Madigan, who has an OLED-printing startup in Menlo Park called Kateeva. I got a hold of Madigan who said his company, which uses a hybrid approach to printing large-scale OLED display, is well funded (even in these difficult economic times) and the display industry is really starting to push large-scale OLED technology.

While it’s true that big display makers are promising big OLED screens in the next couple of years, I’m not holding my breath. Even when the technology for printing large-scale OLED displays arrives, it will still take significant investments to scale up manufacturing. It’s difficult for companies to justify investing too much money in OLED displays while LCD sales are still doing well and continue to get cheaper. Besides, these large-screen OLEDs will still be made on glass, just like LCD, which keeps things rigid, fragile, and heavy.

Past Glass

In order to have a light, flexible, rugged OLED display, it’s obvious that display makers must go with plastic instead of glass. Plastic Logic, is promising the world’s first plastic-backed screens with printed organic transistors, by early next year.

I’ve handled a proto-version of Que, Plastic Logic’s e-reader, at the company’s Mountain View headquarters and was impressed by the form factor. While it’s still rigid, it’s light as a thin stack of papers. And because it’s made of plastic, it’s robust. I felt like flinging it across the boardroom where I sat with the head of marketing and a public relations handler. I didn’t.

Here’s the bad news for Plastic Logic: it all comes back to scalability. At the recent Printed Electronics conference in San Jose, I had lunchtime conversations with people who just shake their head at Plastic Logic’s challenges. A number of them expressed skepticism that the manufacturing process could scale.

Printed organic transistors currently can’t compete in speed with amorphous silicon transistors used in LCDs and OLED displays. And the company’s printing technology is done in a single fab in Dresden, which could make it difficult to produce the e-reader in large volume. In other words, it won’t be cheap or widespread, at least in the near future.

Roll With It


However, the folks at HP Labs think they have a scalable way to make plastic-backed displays with fast silicon transistors. On a recent tour of HP Labs I saw the proof: sheets of plastic, tens of meters long, are rolled onto tubes and are loaded and locked into a system that imprints silicon transistors onto the material.

Carl Taussig, the director of HP’s information surfaces lab, walked me through the process of the so-called Self Aligned Imprint Lithography. Plastic, with a shiny coating, spins on a series of cylinders, where it is exposed to chemicals, ultra-violet light, etching solutions, and ionized gasses. The roll-to-roll setups are compact, and they don’t require clean-room level purity that other display processes do.

Taussig, who is also responsible for inventing the DVD-RW, showed me prototypes, built with HP’s silicon-on-plastic transistors. One of these plastic backplanes controlled an E Ink display. Some of the pixels that were supposed to be black appeared gray, but these prototypes help the researchers find the problems in the roll-to-roll process. If they see a blown-out pixel, they retrace their steps to find where in the process the problem arose. 



In another demonstration, I saw a new type of reflective display developed at HP that was about the size of a smart phone screen. It has color and video and is one of the best-looking reflective screen I’ve seen. Technical details were sparse (they will come out early next year), but Taussig told me that part of the trick is to make a pixel out of three layers of color dyes that take incoming white light and reflect specific colors of it back at you, something like the way that butterfly wings reflect light.

Within Two Years

While Taussig doesn’t think roll-to-roll will replace LCD processes anytime soon, he hopes it can help plastic become the foundation for reflective displays as well as emissive displays like those made of OLEDs. HP has licensed its roll-to-roll technology to PowerFilm, a thin film solar manufacturer. And recently, PowerFilm’s subsidiary Phicot has started to commercially developing the process for electronics. The first products will be displays for soldiers that may be integrated into clothing or wrap around their arms.

Combining HP’s roll-to-roll manufacturing with OLEDs and a reflective reading technology is the closest thing to the perfect display that I’ve seen. So I ask Taussig how long it’s going to take to make the process reliable. He’s optimistic that Phicot can iron out the problems soon. “To be successful we need to roll this out within two years,” he says, since the first plastic displays will hit the market in 2010.

In talking with Taussig, it’s clear to me that even though he’s a researcher, he’s focused on making plastic displays practical. He knows the only way to do that is with solid, cost-effective manufacturing. Once the manufacturing problems are solved, he says, plastic displays become inevitable. “My grandkids will never believe that we made displays with glass,” he says. “Everything will be on plastic.”

I can’t wait. The perfect screen will be lightweight, energy-efficient, and able to take various forms—flexible, transparent, and with touch or some other form of gesture recognition. I want colors so vibrant that images look real enough to grab. Still, I want to read on it without feeling like I’m staring at a flashlight. And it’s got to be cheap.

So far, the displays I’ve seen come close. And while nothing yet gets it all right, there are some up-and-coming technologies-and, crucially, emerging manufacturing processes-that give me confidence that the perfect display is on the way.

Kate Greene spends most of her day staring at the screens of her MacBook Pro and iPhone. She became a journalist by way of physics, where she worked in a basement lab with lasers and a lot of liquid nitrogen. Currently, she writes for publications like The Economist and Technology Review and goes on display hunts for Gizmodo. She can be found on the Internet at kategreene.net and on twitter

USB 3.0-infused DisplayLink products coming in 2010

DVI, HDMI and DisplayPort may be enjoying the spoils right now, but the world’s most popular port may just give ’em a run for their collective dollars by the end of next year. DisplayLink, which enables monitors to receive signals via USB instead of through one of the more conventional cables, has been mildly successful with USB 2.0 at the helm, but a whole new world is about to open up with the introduction of USB 3.0. As you’ve no doubt seen by now, the third iteration offers up over ten times the bandwidth of v2.0, which would obviously allow for great resolution support when channeling video. In reality, USB 3.0 is the first USB protocol that could support a legitimate high-def video stream, and it’s expected that a prototype device will be shown at CES next month transmitting content at up to 4.8 gigabits per second. In theory, at least, USB 3.0-enabled DisplayLink would allow vast 30-inch panels to be connected to netbooks via USB without having to rely on a sub-native resolution, but then again, said netbooks will probably need a GPU with a bit more oomph than the current Ion can provide. Not like that’ll be an issue for long, though.

USB 3.0-infused DisplayLink products coming in 2010 originally appeared on Engadget on Fri, 25 Dec 2009 16:48:00 EST. Please see our terms for use of feeds.

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Broadcom’s Crystal HD tech to liven up HD capabilities of N450-based netbooks

NVIDIA’s Ion technology may be hogging the limelight when it comes to netbook graphics, but Broadcom’s no stranger to the space. After giving Acer’s Aspire One HD playback capabilities that it could only dream of just months prior, the company’s newly announced Crystal HD platform could provide Intel’s Atom N450 with the multimedia boost it badly needs. The nitty-gritty details are still being withheld, but we’re told that “top-tier OEMs including Asus, Dell and Samsung” will be slapping this into their upcoming N450-based netbooks. If you’re curious as to why you should care, the BCM70015 promises “near flawless” HD video playback, including support for Flash Player 10.1 and Blu-ray flicks. We’re told to expect it to start popping up in forthcoming machines throughout 2010, and if you’re looking to soak up anything else in the meanwhile, a promotional video awaits you after the break.

Continue reading Broadcom’s Crystal HD tech to liven up HD capabilities of N450-based netbooks

Broadcom’s Crystal HD tech to liven up HD capabilities of N450-based netbooks originally appeared on Engadget on Tue, 22 Dec 2009 04:05:00 EST. Please see our terms for use of feeds.

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Cowon V5 HD set for South Korea debut on January 1

Cowon has finally made its latest and greatest PMP official, and the spec sheet does not disappoint. Mixing appealing curves with a 4.8-inch display, the V5 HD offers 720p video playback that can be channeled out via HDMI or Composite outputs. On the software front, there’s the usual litany of wide-ranging file compatibility and basic apps — cortesy of Windows CE 6.0 — as well as a world clock, RSS reader, Flash games, voice recorder, and an optional T-DMB tuner. We still don’t know what’s doing the dirty work under the hood, but you won’t be wanting for storage, with integrated memory options up to 32GB being augmented by SDHC expandability. Battery life is rated at 10 hours of video or 45 hours of music, and the Korean landing date is January 1 with prices starting at 299,000 KRW ($256). Until then, you can check out more pictures after the break.

[Thanks, The DarkSide]

Continue reading Cowon V5 HD set for South Korea debut on January 1

Cowon V5 HD set for South Korea debut on January 1 originally appeared on Engadget on Mon, 21 Dec 2009 05:25:00 EST. Please see our terms for use of feeds.

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Notion Ink smartpad comes with Tegra, aims to be first Pixel Qi device

Now here’s a way to excite all the tablet naysayers. Slap that ultra-efficient Tegra chipset inside a 10.1-inch touchscreen tablet, make the display a matte (yay!) Pixel Qi slice of glory and then stand back as all of geekdom rejoices. We’re still only looking at renders, but this device is all set to make waves at CES with an impressive spec sheet that also includes WiFi, Bluetooth, UMTS/HSDPA, and A-GPS on the wireless front and connectivity via USB, HDMI, and a 3.5mm headphone jack. The most important thing is still that display, though, whose efficiency leads to the unnamed device boasting 48 hours of battery standby juice, also good for 8 hours of HD video playback or 16 hours of WiFi-enabled Engadget reading. Driven by a default (for now) Android UI and supposedly capable of running three simultaneous 1080p streams with little frame loss, this should be one hot piece of kit come January. For now, we have another shot after the break as well as the full data sheet.

Continue reading Notion Ink smartpad comes with Tegra, aims to be first Pixel Qi device

Notion Ink smartpad comes with Tegra, aims to be first Pixel Qi device originally appeared on Engadget on Fri, 18 Dec 2009 05:36:00 EST. Please see our terms for use of feeds.

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WHDI specification hits 1.0 — is this what wireless HD has been waiting for?

We’ve been waiting for what feels like an eternity for wireless HD to really have a place in the world (outside of the elite home cinema world, that is), and while the dream definitely took a hit with the FlyWire’s death, it sounds as if things may be rounding the ever-present corner. Amimon, a company responsible for bringing wireless high-def capabilities to all manners of pricey wares through WHDI, has just announced the 1.0 specification of its protocol. Mind you, there are already quite a few big players onboard with the outfit, so hitting the one dot oh could very well kick start a new round of devices (set-top boxes, HDTVs, media streamers, etc.) designed to handle wireless transfers of 1080p material. You can catch the relatively calm press release after the break, and rest assured we’ll be keeping our eyes peeled at CES for new gear based on the spec.

Continue reading WHDI specification hits 1.0 — is this what wireless HD has been waiting for?

WHDI specification hits 1.0 — is this what wireless HD has been waiting for? originally appeared on Engadget on Tue, 08 Dec 2009 08:30:00 EST. Please see our terms for use of feeds.

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Zii Trinity’s HD playback gets a quick and promising look

It’s over far too quickly, but in the video after the break, what you get to see is how well the Zii Trinity mobile prototype handles outputting HD video — in this case, a very smooth playback of a snippet from Wall-E. Can we express more excitement for Creative’s little platform that could? Probably, but we’re already reaching pretty high. Now if only we could get some hands-on time of our own…

Zii Trinity’s HD playback gets a quick and promising look originally appeared on Engadget on Sun, 06 Dec 2009 02:27:00 EST. Please see our terms for use of feeds.

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Giz Explains: The Ultimate HDTV Cheat Sheet and Buying Guides

It’s truly the best time of year to buy an HDTV, and well, here’s every confusing TV term you might encounter, everything you need, explained in one place.

Resolution aka 720p vs. 1080i vs. 1080p
Resolution is pretty simple—it’s the number of individual dots (pixels) that make up a display, arranged in a grid. However, when it comes to TVs, we tend talk about it in a slightly weird way, as lines of resolution (think of a FourSquare board), and we tend to do it in shorthand. So, for instance, what’s considered “standard definition” is a resolution of 640 x 480, which refers to 640 vertical lines, and 480 horizontal lines. A 720p TV has 720 horizontal lines of resolution, and most typically, 1280 vertical ones. A 1080i or 1080p TV is 1920 x 1080. And the whole 1080i vs. 1080p thing—i stands for interlaced, where only every other line of resolution is displayed, while p is for progressive scan, where the whole picture’s displayed at once. Really, since even the cheapest sets are progressive now, you don’t have to worry about it.

An important thing to consider, however, is the Lechner Distance, or the distance at which your eye can actually process all of the detail in a 1080i/p resolution image. While you should consult the chart, basically, if you’re sitting further back than 7 feet from a 52-inch TV, your eyeballs can’t actually resolve the difference between 720p and 1080p, so you might as well save the cash.

Motion Resolution
A somewhat trickier spec that some TV experts swear by, it refers to how well a set’s resolution holds up when stuff’s actually moving on the screen, like a baseball player running down a field. Plasmas tend to have better native motion resolution than LCD, but LCD has been fixing this problem. (See “hertz,” below.)

Viewing Angle
Basically, it’s how far to each side of the TV you can be and still see the picture, measured in an angle that is, naturally, less than 180º. Again, traditionally this was more of an LCD problem than a plasma one, but all TV technologies have had some issues in the past, and the worst offenders used to be DLP and other microdisplays.

To see viewing angle at work, start where the picture on a TV looks best, and move to one side—now note where the picture starts looking weird, with the colors changing, washing out and getting hard to see. Nicer sets reach nearly 180º, so plenty of people can take part in the HD glory.

Hertz, or What 120Hz and 240Hz Mean
Hertz is basically just the number of times the image onscreen refreshes a second. Because of broadcast standards, TVs in the US need to be 60Hz, meaning they refresh the image onscreen 60 times a second. (In Europe, the standard is 50Hz.) Video sources are generally 30 or 60 frames per second, because of this, and a regular video camera shoots at 60fps a second. So typically, 60Hz sets are the norm.

Lately, though you have 120Hz, and even 240Hz sets, all of them LCDs. They do this to increase motion resolution—see above. A 120Hz TV refreshes 120 times a second, and it comes up with those extra frames by making them up—either duping the frames that are there and putting black spaces in between, or by splicing in intermediary frames that are basically realtime morphs of the two frames they come between. Stuff looks really smooth—sometimes too smooth, true—but the point’s to fight LCD’s motion blur disadvantage against plasma.

240Hz is another ball of sticky still, promising less motion blur, but with a tradeoff. but there are two different ways to achieve it. One way’s kind of cheating, in that it’s a 120Hz that uses a flashing backlight to simulate 240 frames a second. The other, more “legit” 240Hz is genuinely faster, with images staying up on the screen for just 4ms before moving to the next. There’s no real way to tell which kind of 240Hz a TV uses (though a “scanning backlight” is a tip off it’s not the “real” 240Hz). There is a law of diminishing returns in reducing motion blur as you climb past 240Hz, but for some serious AV nerds, like Home Entertainment’s Geoff Morrison, it does make LCD TVs more watchable.

Plasma TV brands sometimes boast “600Hz,” but that’s mostly to show off to LCD shoppers that these kinds of motion-blur refresh problems are really specific to LCD. It’s not so much a spec as a declaration of the tech’s superiority in this department.

To make things just a tad weirder for you, films have been shot since ancient times at 24 frames per second, so many TVs have a 24P mode, meaning the screen refreshes 24 frames per second, or in multiples thereof. (Any mathmagician can tell you that both 120 and 240 are divisible by 24.)

Plasma
The basic way plasmas work is that there’s a party of noble gases trapped between two glass panels that are zapped and light up all pretty. More practically, what plasmas offer over LCDs is superior color (often), better motion (typically) and deeper blacks (always and forever, with a couple of exceptions). The tradeoff is that they’re more power hungry, and generally heavier.

The life-or-death questions people have about plasmas are almost mythical now: Burn-in, where an image is permanently etched into the panel after being left up on screen too long isn’t really problem anymore (unless you’re sadistic to your TV). The “Denver problem,” where high altitudes affect sets, is less of an issue, but it exists: If you live at 6,000 feet or higher, you should read this summary by our friend David Katzmaier at CNet. Panel half-life is a very long time, now, about the same as LCD’s backlight (which, of course, could be replaced, but we’re talking like 10 year out). When it comes to the cheapest TVs, 720p plasmas are hands-down the safest bet for best picture quality.

LCD
The people’s HDTV technology, LCD, stands for liquid crystal display. The liquid crystal part is a gel that sits in front of a backlight, which is divided up into pixels. There are two main kinds of backlights used, CCFL (pictured, via Home Theater Mag) which are like the lights in your high school cafeteria), and LED, which we talk a bit more about below. There are two major kinds of LCD displays. There’s the traditional twisted nematic kind (TNT), which is cheaper and known for faster response times, and then there’s in-panel switching (IPS), which is more expensive and usually slower response times, buuut it’s got a wider viewing angle and better colors.

On a broader level, the stuff to consider with LCD when it comes to actually buying a TV, is that, on the cheap side, LCDs tend to have worse motion and less excellent contrast ratios than plasma. You step up a bit, and it starts to even out. Especially if you pony up for the best of the best LCD TVs, typically lit up by LEDs. LCDs in general are way more eco-friendly, slimmer, and—because of their backlights—better to watch in environments where you’re gonna have a ton of light spilling in.

DLP
DLP is a rear-projection technology made by Texas Instruments that creates the image onscreen using a whole bunch of tiny mirrors that reflect light through a lens. The big thing about DLP sets is that they’re, um, big and for cheap—a 65-inch DLP set is just $1500. But you’re probably not gonna be mounting this sucker either.

DLP is the last survivor of the “microdisplay” projection TVs, that also included LCD and LCOS techologies. They are great on contrast, but they got killed by flat panel because you can’t make them an inch thick.

Laser TVs
Mitsubishi’s LaserVue TV is a microdisplay projection set (with a DLP chip) that is lit up by lasers instead of just focused light. Thanks to this, it delivers some of the most amazing colors and deepest blacks possible, as good as plasma sets, but at a ridiculously low power consumption. Sadly, you’ll probably never buy one, and not just because it’s $5000 for a 65-inch set.

Contrast Ratio
So, technically, contrast ratio is just the ratio between the brightest and darkest images a display is capable of showing, which sounds like an objective enough specification. But like many specifications, this one has been turned into a marketing tool, and subverted to a point where it is not helpful. In the lab, there are several kinds of contrast ratios: Static, which is the ratio between the brightest and darkest a screen can display simultaneously, and dynamic, which is the darkest and lightest a screen can ever be at any given time. Sadly, it’s this latter figure that most TV makers brazenly display on their boxes, to the tune of ridiculous numbers like 1,000,000:1 (or more). It’s utterly meaningless, and you’re better off ignoring it.

OLED
It’s the beautiful future of television, but vastly too expensive for anyone but CEOs to own right now because OLED displays are really hard (read: expensive) to make at large sizes. “OLED” stands for organic light-emitting diode, and what’s special is that the individual pixels light up by themselves, like plasma, but can be laid out on a single sheet of glass (or plastic), like LCD, so they get the best of both: They’re super thin, they don’t need a backlight, they have higher contrast, and they’re energy efficient too. Also, they may one day—soon—be bendy!

LED TVs or LED Backlighting
While a standard LCD set is lit up by a cold-cathode fluorescent lamp (think dreary lighting from high school), the best LCD sets use LEDs (light-emitting diodes). They can be configured a few different ways: Edge-lit, where the LEDs are arranged in strips along the sides of the TV, and allow it to be super-thin; and backlit, where a grid array of hundreds of LEDs sits behind the screen and, with local dimming, where clusters of lights turn on and off individually, offers the best LCD money can buy. Three of the five best TVs you can buy are LED-lit, if that tells you anything. And no, they’re not cheap.

3D
If you thought you heard a metric shitton about 3D this year, just wait for 2010. We have a giant primer on 3D tech right here, but there’s just a couple you really need to know. Polarized 3D glasses are the cheap 3D for the masses—i.e., IMAX—where two synced projectors throw out two different images are slightly different polarizations that can only be seen by one eye at a time, making your brain see stuff in 3D without that annoying red/blue thing.

And while we kinda made fun of them, shutter glasses are actually the way 3D is moving in nicer implementations, from Panasonic and Nvidia, among others. Essentially, the glasses are battery powered, and shutters blink rapidly over each eye timed to the refresh rate of the display, so each eye sees a slightly different image as the shutter opens. It works better on plasma than LCD (even 120Hz models), in our experience.

Anti-Glare vs. Anti-Reflective
Anti-glare and anti-reflective displays, surprisingly are not the same thing. Anti-glare displays often try to diffuse light coming at a display with a treated or textured surface, almost like a “matte” finish. It’s about cutting back external light hitting the display, but the tradeoff is that the picture coming through may not be as clear. Anti-reflective deals with light that comes from the display itself, as well as external light, and handles this with special coatings or films that minimize reflections from all angles to make the picture clearer. (Just think about eyeglasses, with that greenish coating. Same idea.)

HDMI
Honestly, the only thing you really need to know about but the High-Definition Multimedia Interface—you know, HDMI—is that the cables in most retail stores cost waaaaaay too much. If you pay anything over $10 for an HDMI cable, you are getting suckered. Order cheaper cables from Monoprice.com and other retailers—they do just fine as long as you’re not installing them inside your walls. (If you’re doing that, you should pick something heavily coated and insulated, and built to last a few generations of TV.) Oh, and there’s a new version coming out—HDMI 1.4—that supports higher resolutions and internet. Not only will that require brand new HDMI cables, it will require new TVs and new content too, so it’s a ways off.

Other HDTV Guides

5 Best HDTVs Under $1000
5 Best HDTVs Period
The Difference Between a $600 and a $6000 TV
How to Buy an HDTV Today (or Any Day)
Picking an HDTV Like a Pro
How to Set Up Your New HDTV
How to Calibrate Your New TV

Still something you wanna know? Send questions about HD, VD, and KFC here, with “Giz Explains” in the subject line.

Nikon Coolpix S70 review: excellent spec, but mediocre image quality

We’ll admit we save our Nikon excitement for the sort of gear that comes with “bad mother” stitched into its casing, but sometimes even our jaded souls can get intrigued by a compact. This particular slimline unit has an OLED touchscreen display, with the additional inclusion of multitouch and gesture support, which already gets it right up to speed on the latest trends. With a 5x optical zoom, 12 megapixel sensor, and 720p/30fps video, it’s also no slouch on the spec sheet, but reviewers at Photography Blog found a few shortcomings. The Nikon S70 is said to be overly reliant on the 3.5-inch touch display for controls, and although the camera is both thin and ultrafast to start up, those benefits come at the greatest cost of all: image quality is only average, and noise handling is poor even at base ISO. We’ll file this one in our “vivacious but vapid” archive while you busy yourself with reading the full review.

Nikon Coolpix S70 review: excellent spec, but mediocre image quality originally appeared on Engadget on Mon, 30 Nov 2009 08:20:00 EST. Please see our terms for use of feeds.

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MSI eagerly supports HD video on its MT-V887 PMP

It’s been a couple months since noticing that MSI had a renewed interest in PMPs, and now the outfit is back with yet another media player. The MT-V887 takes the sleek, understated styling of the MT-V656 and ramps the display to a none-too-shabby 4.3-inches (480 x 272). Based on the Rockchip RK2728B, this guy adds the H.264 codec and 720p support to an already insane helping of media formats. In addition to all of that, you can catch the KBBL Morning Zoo Crew on its FM receiver. No words on price or availability, but you’ll know as soon as we do. Get a closer look after the break.

Continue reading MSI eagerly supports HD video on its MT-V887 PMP

MSI eagerly supports HD video on its MT-V887 PMP originally appeared on Engadget on Tue, 24 Nov 2009 14:12:00 EST. Please see our terms for use of feeds.

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