MSI Wind U200 gets €499 price tag, up for pre-order

If you’ve been eagerly waiting for the MSI Wind U200 to hit the shelves, we finally have some news: According to the lovely and delightful Fudzilla, the 12.1-inch Celeron ULV 723-powered device will be hitting retailers and e-tailers ’round Europe next week, with a roughly €499 ($716) price tag. What are your hard-earned Euros getting you in this case? 2GB of memory, 250GB hard drive, a 6-cell battery, and HDMI and D-Sub outputs, for starters. If you’re in the mood for a blast from the past, check out this hands-on video of the thing that popped up a while back. It’s a real scream.

[via SlashGear]

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MSI Wind U200 gets €499 price tag, up for pre-order originally appeared on Engadget on Thu, 06 Aug 2009 14:47:00 EST. Please see our terms for use of feeds.

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Peddling in comfort with Pedego e-bikes

The women’s version of the Comfort Cruiser.

(Credit: Pedego)

Editor’s note: This post was updated at 8:59 a.m. PDT August 7 to remove the incorrect statement that Pedego is also the maker of the eZee bike.

You have heard of the eZee bike, which is cool …

Giz Explains: How Push Works

Push. It’s not just a verb that sends people careening down a flight of stairs. It’s also not just for guys in suits diddling on BlackBerrys. You hear it featured on new iPhone apps every week. So, what is it?

Well, push describes a lot of things. Push is simply an action. Versus, say, pulling. Maybe that’s horribly abstract, so try this: If information shows up on your phone or neural implant or messaging program without you (or your wares) asking for it—that’s push. The info is pushed to you, versus you pulling it from the source. There are tons of ways push can be (and is) used.

Email’s a pretty good starting point for grasping the difference between push and the other stuff. You probably know good ol’ POP3—you log into your mail server and pull down new messages. Maybe it’s on a frequent schedule, so it feels automatic, even instant, but you’re still reaching out to the mail server every time to check and see if there’s new mail to download.

IMAP is a little fancier than POP, where all of your folders and email are the same on all of your computers, phones and other gadgets, and any change you make on one shows up on the other, since it’s all happening on a remote server somewhere. But with the standard setup, it’s still the same deal—your mail program has to log in, see what’s new, and pull it down. IMAP does have a pretty neat trick though, an optional feature called IMAP IDLE, that does push pretty well—it’s what the Palm Pre uses for Gmail, for instance. Essentially, with IMAP IDLE, the mail server can tell whatever mail app that you’ve got new messages waiting, without you (or your app) hammering the refresh button over and over. When the app knows there’s new messages, it connects and pulls them down, so it gives you just about the speed of push, without matching the precise mechanism.

While different systems do things differently (obvs), what true push services have in common is that they generally insert a middleman between you and the information source.

RIM’s setup for the BlackBerry is probably the most sophisticated. When your BlackBerry registers with the carrier (which has to support BlackBerry), the details are handed to RIM’s network operating center, so the NOC knows where to send your mail. The NOC watches your mail server, keeps tabs on the phone’s location, and pushes email through to your phone whenever you get new stuff.

What makes it push is that your phone’s not actually polling a server for new messages to pull—it only receives them when they hit your inbox, and are then pushed to your phone by RIM’s servers. This means you save a lot of battery life that’d be wasted by making the phone constantly hit the servers for updates. The flipside is that when RIM’s servers blow up, you don’t get email, since it’s all routed through their system—hence the other panic that grips dudes in suits once every few months lately.

The other biggie is Microsoft, who has Direct Push, part of Exchange’s ActiveSync. It’s architected a little bit differently, so it doesn’t need the precise kind of data about where your phone is that RIM’s NOCs do: The phone or whatever you’ve got sends an HTTPS with a long lifespan to the Exchange server—if new mail arrives before it dies, the Exchange tells your device there’s new stuff, so it should start a sync. After it syncs, the device sends out another long HTTPS request, starting it all over again.

Apple’s weak-sauce substitute for multitasking works pretty similarly: The developer has something its wants to send an iPhone, when its application isn’t actually running, like an IM. It sends the notification to Apple’s push servers, which send the notification to the phone through a “persistent IP connection” the phone maintains with the servers. This connection, which is only maintained when push notifications are turned on, is needed to locate the phone, but still doesn’t draw as much power as constantly pinging the mail server.

Of course, those aren’t the only push systems around, and it’s only getting more and more important as stuff gets shifted to the cloud. We haven’t mentioned Android and Google Chrome, but both utilize push (or will) in different ways. Suffice it to say, Google Sync will soon be a major player in this game. But basically, all kinds of different data can be pushed—calendars, contacts, browser data, hell, even IM is a kind of push—and they all work more or less the same broad way. Just don’t ask us why there isn’t push Gmail on the iPhone yet.

Still something you wanna know? Send questions about pushing, shoving and pancake massacres to tips@gizmodo.com, with “Giz Explains” in the subject line.

Phil Schiller says Apple didn’t censor a dictionary

Yesterday’s story about Apple censoring the Ninjawords dictionary seems to have made some waves in Cupertino — none other than Phil Schiller followed up with Daring Fireball’s John Gruber to provide Apple’s perspective on the situation. According to Phil, Apple’s objection to Ninjawords was that by using the free Wiktionary.org dictionary, it “provided access to other more vulgar terms than those found in traditional and common dictionaries,” and that the App Store reviewer initially suggested the developer resubmit when iPhone OS 3.0 was launched with parental controls. Since 3.0 hadn’t been released yet, the developer censored some of the words in an effort to get onto the store early, and that’s how Ninjawords ended up both censored and rated 17+. Sure, okay, except that Gruber points out that the App Store reviewer flagged some pretty generic swear words, not the smack-your-momma vulgarities Phil claims are the issue. Still, the larger message remains the same — the App Store review process is maddeningly inconsistent and in dire need of reform — and on that note Phil says Apple intends to “learn and quickly improve,” so it sounds like there’s hope yet. Check the read link for more of Phil’s response, it’s an interesting read.

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Phil Schiller says Apple didn’t censor a dictionary originally appeared on Engadget on Thu, 06 Aug 2009 14:14:00 EST. Please see our terms for use of feeds.

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Rumored Micro Four Thirds Panasonic GF1 gets pictured

Well, this one’s a bit out of the blue, but a member of the Xitek.com forums has produced this image of a hereto unheard of Micro Four Thirds Panasonic Lumix GF1 that’s purported to come from an internal Panasonic PDF. A second image (after the break, and full size at the link below), also reveals a few more interesting details, like a port below the hotshoe that would presumably be used for a detachable EVF, and a built-in pop-up flash. Otherwise, about all that’s clear is that the camera itself appears to be slightly smaller than the Olympus E-P1, and that it’s prompted an endless stream of speculation on the photography forums.

[Via Digital Photography Review]

Continue reading Rumored Micro Four Thirds Panasonic GF1 gets pictured

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Rumored Micro Four Thirds Panasonic GF1 gets pictured originally appeared on Engadget on Thu, 06 Aug 2009 13:51:00 EST. Please see our terms for use of feeds.

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Windows 7 RTM released to TechNet and MSDN

Here we go — as planned, Microsoft’s just released the Windows 7 RTM build to TechNet and MSDN subscribers. Selected beta testers will also get access, but you’ll have to promise to be Microsoft’s best friend. As for the rest of us, well, October 22 isn’t so far away, and the RC build is still available. That’s something, right?

[Thanks to everyone who sent this in]

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Windows 7 RTM released to TechNet and MSDN originally appeared on Engadget on Thu, 06 Aug 2009 13:26:00 EST. Please see our terms for use of feeds.

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Nokia N97 Cityman disguise knocks N97 back a good two or three years technologically

Americans probably associate Motorola-style brick phones with… well, Motorola, but Nokia had an equally vogue model way back in 1987: the Mobira Cityman. Like the N97, the Cityman was a dark gray beast from another era that combined the industrial design of a Mack truck with the user interface ergonomics of a PDP-11 — but on the plus side, it made a terrific weapon in a pinch. It seems only fitting, then, that the two models would be united in holy matrimony through a wacky gag accessory for the N97 sent to The Nokia Blog from Nokia’s WOM World, allegedly said to have antitheft properties by making your brand new Nseries look like a giant version of its great-great-great-great-great-grandfather. Ironically, an actual Mobira Cityman is probably worth more as a collectible in 2009 than an N97 is, so the effect might be quite the opposite of Nokia’s intent — but yes, of course we want one anyway. Follow the break for video of the Cityman not being stolen.

Continue reading Nokia N97 Cityman disguise knocks N97 back a good two or three years technologically

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Nokia N97 Cityman disguise knocks N97 back a good two or three years technologically originally appeared on Engadget on Thu, 06 Aug 2009 13:22:00 EST. Please see our terms for use of feeds.

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Rejected By Apple, iPhone Developers Go Underground

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Apple is the exclusive gatekeeper to its iPhone App Store, able to reject apps at will — as it did July 28 with Google Voice. But some developers aren’t taking the rejection lying down: They’re turning instead to an unauthorized app store called Cydia, where forbidden wares continue to exist — and even earn developers some money.


That store is operated by Jay Freeman, more fondly known in the iPhone “Jailbreak” community as Saurik. Only five months old, his app store Cydia specializes in selling apps that Apple would reject or ban (or already has). To use Cydia or the apps available through it, customers need to jailbreak their phones — hack them to work around Apple-imposed restrictions — a process that Apple claims is illegal.

Indeed, you can even get a Google Voice app, GV Mobile, through Cydia. After Apple pulled the app from its App Store, developer Sean Kovacs (who is not affiliated with Google) made it available for free through Cydia.

It’s difficult to get accurate data on how many customers have jailbroken their iPhones. But based on the number of unique device identifiers tracked on his server, Freeman claims that about 4 million, or 10 percent of the 40 million iPhone and iPod Touch owners to date, have installed Cydia. On a recent day, he said 470,000 people were connecting to the Cydia store, up from 350,000 per day just a few months ago. Among many free apps, there are also 15 paid apps in Cydia, and the store has earned $220,000 in overall sales in just five months.

“People are so annoyed by Apple and their shit, and if you give them opportunity to go around it, then they’ll even pay for it,” said Kim Streich, a developer whose app 3G Unrestrictor earned $19,000 in sales in just two weeks through Cydia.

Though Cydia is relatively young, the underground “Jailbreak” community has existed since the first iPhone launched in 2007. That year, Apple didn’t yet have an app store for its iPhone, stifling the true potential of the device. This limitation inspired digital rebels to hack away at the iPhone’s closed platform in an effort to free its mind. The result? An app called Installer, opening a door for early iPhone owners to add games, utilities and other third-party software coded by developers.

It wasn’t until 2008 that Apple offered a software development kit for third-party coders to make programs for its iPhone. That led to the opening of the official App Store in July 2008. Apple’s store grew rapidly, accumulating 65,000 apps and serving over 1.5 billion downloads to date. Many developers abandoned Installer for the more popular App Store, leaving behind an underground space where unauthorized wares could continue to exist. Installer died and became reborn as Cydia, which evolved from an app library into a store in March 2009.

To gain access to Cydia, iPhone owners must jailbreak their smartphones using some freely available tools courtesy of the hacker group iPhone Dev-Team. Given the nature of this procedure, it’s clear Cydia’s primary audience consists of nerdy rebels wishing to utilize the full power of their iPhones, restriction-free.

Cydia’s numbers appear small compared to the rare stories we hear about developers turning into millionaires with hot sales of their iPhone apps in the App Store. But the idea behind a store like Cydia is that you don’t have to be huge to make money. With a smaller market, fewer competitors and a reasonably large customer base, each developer has a higher chance for making a quick buck, Freeman said. Plus, you get more personal attention: Developers submitting their app through Cydia need only contact Freeman, and their app can be made available almost immediately. That’s an enticing alternative to Apple’s approval process, which can take months and is notoriously opaque: Some App Store developers have faced difficulty getting answers to simple questions from Apple about their apps.

cydiaIt’s obvious what’s driving iPhone customers toward Cydia: Apple’s rejections and restrictions of major iPhone apps. Most notably, Apple recently banned apps supporting Google Voice, the search giant’s internet-based phone enhancement service that can provide cellphone users with free text messaging and transcribed voicemail.

Angry consumers and developers theorize that Apple banned the Google Voice apps so as not to detract business from its partner AT&T’s phone services. The incident has brewed so much controversy that even the Federal Communications Commission has gotten involved, sending letters to AT&T, Apple and Google inquiring about the reasons for the rejections.

“Looks like Apple and AT&T pissed off a lot of people,” Kovacs wrote in a July 28 blog post. “I’ll be releasing GV Mobile v1.2 on Cydia for free today or tomorrow.”

Another high-profile App Store regulation involves SlingPlayer, an app that enables iPhone users to stream video from a Slingbox device hooked up to a TV. When Sling originally submitted the app, it was capable of streaming over both Wi-Fi and the cellular 3G connection. However, Apple requested Sling to modify the app to work on Wi-Fi only. AT&T said this was a necessary move to prevent congestion on its 3G network.

That restriction spawned the most successful Cydia app to date, 3G Unrestrictor, developed by Streich. 3G Unrestrictor, a $2 app that has sold 9,500 copies, allows the iPhone to circumvent any network limitations imposed by Apple. For example, the app enables SlingPlayer users to stream TV over 3G as well as Wi-Fi; and when using the VOIP app Skype to place phone calls, customers can also use the cellular connection, whereas normally the app only enables users to dial over Wi-Fi.

“It’s just amazing what you can do on such a little cellphone, and Apple just forbids customers from doing these things, and it’s just a shame,” Streich said. “That’s why I’m so happy there’s a Cydia store.”

Another developer who reports positive experiences with Cydia is Jonathan Zdziarski, who said he has made more money through the unauthorized store than Apple’s App Store. In February, his app iWipe sold 694 copies in Cydia, compared to 91 copies of iErase in the App Store.

“I guess you could say the App Store is kind of like Wal-Mart, with more crap than you’d ever want to buy,” Zdziarski said. “And Cydia is like the general store that has everything you want and need, from fresh cuts of meat to those homemade cookies you can’t get anywhere else.”

Though some developers say they’re having better experiences selling apps through Cydia, it’s unlikely they will succeed on a longer term, said Rana Sobhany, vice president of Medialets, an iPhone app analytics company. She said the average consumer would prefer to purchase apps through a well trusted source such as Apple.

“There have been all these apps downloaded in the App Store because it’s easy for consumers to find, download and pay for apps,” Sobhany said. “This model is new because Apple has been training people how to download music to their iPods for years.”

However, even in the case of the App Store, developers who strike it rich still face challenges recreating their success, said Phillip Ryu, co-creator of the e-book reader Classics, which has sold over 400,000 copies to date.

“If you’re hoping to reach the mainstream, the best you can hope for is your app catches on fire and charts high enough for you to make a windfall,” Ryu said. “Essentially you aim for the jackpot, and if you don’t hit that, it’s not going to make you a living.”

Freeman said it was too soon to tell whether Cydia would provide developers stable incomes, but he recommends they give it a try, considering the successes some are experiencing. He admits, however, he isn’t making much money as the creator of Cydia: Like Apple, he takes 30 percent of each app sale to cover taxes.

“I don’t make much money off this project, but I value the community, and I look forward to how this changes the device landscape,” Freeman said.

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Photo: William Hook/Flickr


Pancake machine churns 200 flapjacks per hour

Think your coffee maker is the bleeding edge of food tech? Think again. ChefStack is out with what appears to be the world’s first fully automatic countertop pancake-making machine.

According to the manufacturer, the patented process cooks hot, fresh pancakes in a matter of seconds. From an all-natural batter, …

Google Wave dev preview hands-on and impressions

After an impressive debut at Google I/O, the company’s newest experiment and collaborative chat client has been making its way into the hands of developers in the lead-up to a torrent of new testers on September 30th. We had a chance to stop by Google’s San Francisco office last week for a guided tour of the latest build of Wave with creators Lars and Jens Rasmussen, and have since then spent the better part of our free time working through the ins and outs of the new communication platform. Does it live up to the hype, even in this bug-infested interim build? Read on to find out.

Continue reading Google Wave dev preview hands-on and impressions

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Google Wave dev preview hands-on and impressions originally appeared on Engadget on Thu, 06 Aug 2009 13:00:00 EST. Please see our terms for use of feeds.

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