NVIDIA GTX 480 makes benchmarking debut, matches ATI HD 5870 performance (video)

We’re still not happy with NVIDIA’s failure to publish anything on its site alerting users about the doom that may befall them if they switched to the 196.75 drivers, but the company’s making an effort to get back into our good books with the first official video of its forthcoming GeForce GTX 480 and even a benchmark run against ATI’s flagship single-GPU card, the HD 5870. It looks like you’ll need to jack in a pair of auxiliary power connectors — one 8-pin and one 6-pin — to power the first Fermi card, as well as plenty of clearance in your case to accommodate its full length (stop giggling!). NVIDIA’s benchmarking stressed the GTX 480’s superior tesselation performance over the HD 5870, but it was level pegging between the two cards during the more conventional moments. It’s all well and good being able to handle extreme amounts of tesselation, but it’ll only matter to the end user if game designers use it as extensively as this benchmark did. As ever, wait for the real benchmarks (i.e. games) before deciding who wins, but we’re slightly disappointed that NVIDIA’s latest and greatest didn’t just blow ATI’s six-month old right out of the water. Benchmarking result awaits after the break, along with video of the new graphics card and a quick look at NVIDIA’s 3D Vision Surround setup. Go fill your eyes.

Continue reading NVIDIA GTX 480 makes benchmarking debut, matches ATI HD 5870 performance (video)

NVIDIA GTX 480 makes benchmarking debut, matches ATI HD 5870 performance (video) originally appeared on Engadget on Sat, 06 Mar 2010 07:34:00 EST. Please see our terms for use of feeds.

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Sony wants to patent ‘feature erosion’ in game demos, illustrates the idea vividly

Want more evidence of the patent degradation of modern society? Well, here’s Sony with its latest idea for selling games. The feature-eroding demo concept gives the user the full game to start off with, but then grows increasingly more limited the more you play it. In racing games, that means the number of tracks you can race on gradually dwindles, whereas in classically themed smack-em-ups like God of War your sword, erm… well, it also dwindles. We’re kind of on the fence about this — on the one hand, it’s hilariously insulting to the user as it perpetually nags him about what a cheapskate he is for not purchasing the entire game, and yet on the other it does at least let you taste the full breadth of the game, albeit for a limited time. However you may feel, this is still at the application stage, but given the patent office’s recent track record, there’s no reason why Sony should be denied the rights over this supposed innovation.

Sony wants to patent ‘feature erosion’ in game demos, illustrates the idea vividly originally appeared on Engadget on Fri, 05 Mar 2010 13:19:00 EST. Please see our terms for use of feeds.

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NVIDIA’s Optimus technology shows its graphics switching adroitness on video

Explaining automatic graphics switching and the benefits thereof can be a somewhat dry affair. You have to tell people about usability improvements and battery life savings and whatnot… it’s much more fun if you just take a nice big engineering board, strap the discrete GPU on its own card and insert an LED light for the viewer to follow. NVIDIA has done just that with its Optimus technology — coming to a laptop or Ion 2-equipped netbook near you — and topped it off by actually pulling out the GPU card when it wasn’t active, then reinserting it and carrying on with its use as if nothing had happened. This was done to illustrate the fact that Optimus shuts down the GPU electrically, which is that little bit more energy efficient than dropping it into an idle state. Shimmy past the break to see the video.

Continue reading NVIDIA’s Optimus technology shows its graphics switching adroitness on video

NVIDIA’s Optimus technology shows its graphics switching adroitness on video originally appeared on Engadget on Wed, 03 Mar 2010 07:24:00 EST. Please see our terms for use of feeds.

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Wired’s tablet app goes on show: developed on AIR, heading to the iPad (video)

Mmm, digital magazines. They are the little bites of paid-for content that all the publishers believe we should be deeply enthralled with. Hoping to show us why exactly it is that we should all care (and pay) for prepackaged digital content is Wired‘s latest and most comprehensive demo of its tablet app on an unspecified 16:9 device. Setting aside hopefuls like the Joojoo and Adam for a moment, it is clear that this is ultimately intended for Apple’s iPad — the device that stands by far the biggest chance of making the digimag concept a commercial success. Interesting choice of development partner, then, as Condé Nast has opted to use Adobe’s AIR platform for the underlying mechanics. Adobe promises its Packager for iPhone, part of CS5, will allow devs to easily port AIR apps to run natively on the iPad, but until Apple gives its official assent to the final code, nothing is guaranteed — and Packager hasn’t even officially shipped yet. As far as the app goes, it’ll come with Twitter and Facebook integration, and navigation is geared toward the touching and swiping model so prevalent today. See it on video after the break.

Continue reading Wired’s tablet app goes on show: developed on AIR, heading to the iPad (video)

Wired’s tablet app goes on show: developed on AIR, heading to the iPad (video) originally appeared on Engadget on Wed, 17 Feb 2010 05:11:00 EST. Please see our terms for use of feeds.

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You Rock Guitar spotted at CES, we shred on video

Surely you remember the You Rock Guitar from earlier this week. How could you forget, right? Well here on the CES show floor, we had the opportunity to rock out (gently, of course) with the lightweight, multitouch Guitar Hero / Rock Band controller — which just so happens to be platform agnostic. It’s got a plethora of settings and buttons, but it can actually double as a semi-legitimate guitar when plugged into an amp. For a music game peripheral, it’s about as real as it gets, though it’s hard to say if you’re better off dropping 180 bones on this instead of a standard controller and a swanky new Squier. Don’t take our word for it, though — jump on past the break and mash play.

Continue reading You Rock Guitar spotted at CES, we shred on video

You Rock Guitar spotted at CES, we shred on video originally appeared on Engadget on Fri, 08 Jan 2010 19:08:00 EST. Please see our terms for use of feeds.

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Samsung Apps demo ties phone & TV together in Wiimote-like bliss

Wondering what kind of apps are enabled by the “world’s first HDTV-based application store“? Check out this CES show floor demo of a cross platform game tying together a Samsung flat-screen TV and cellphone to experience the magic of virtual fishing. We’ll probably keep our dedicated systems for gaming, but for a slight hint of what a crossplatform app store has to offer, by all means take a look.

Continue reading Samsung Apps demo ties phone & TV together in Wiimote-like bliss

Samsung Apps demo ties phone & TV together in Wiimote-like bliss originally appeared on Engadget on Fri, 08 Jan 2010 16:08:00 EST. Please see our terms for use of feeds.

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Google Goggles gets video demo on Sony Ericsson Xperia X10

There’s little sense in resisting the obvious: Google is slowly but surely taking over your life, but rather than get indignant and discombobulated, we’d suggest letting go and appreciating how much easier things are with the folks in Mountain View squarely in control. Take Google Goggles, for instance, which aims to convert cameraphone images into useful search results on its own Android platform. Up until now, we’ve been shown stock demos and videos of it running on conventional handsets, but seeing the Goggles hard at work on Sony Ericsson’s not-yet-released Xperia X10 is another thing entirely. Hop on past the break for the frames you’re craving, but don’t bank on this making the wait for said phone any simpler to stomach.

Continue reading Google Goggles gets video demo on Sony Ericsson Xperia X10

Google Goggles gets video demo on Sony Ericsson Xperia X10 originally appeared on Engadget on Tue, 29 Dec 2009 07:51:00 EST. Please see our terms for use of feeds.

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Time Inc. shows off magazine tablet demo, plans future anger about 70/30 profit split


You know that Condé Nast tablet / digital magazine demo we saw recently (non-ironically paging through a copy of Wired)? Well now Time Inc. has gotten in on the same game, showing off its version of a digimag running a touch-friendly issue of Sports Illustrated. The company not only buzzed everyone with the charming walkthough video — a floating hand paging through SI on a sleek, black tablet (embedded after the break) — but also had a live, functioning variation of the product up and running on a touchscreen HP laptop. The gist of the project seems to be that the publisher will be able to offer this digitized version of its magazines in some sort of agnostic format, one that would be accessible to PCs and phantom Apple tablets alike. Peter Kafka over at All Things D says that he had a chance to play with the demo and it was, “quite a bit of fun.” While it’s clear that both Time and Condé Nast are taking parallel routes to online publishing (the former is purely in concept mode, the latter is working with Adobe on digital versions of its titles as we speak), one thing is painfully clear: both companies have shockingly similar ideas about what the future of magazine publishing looks like. We hope Apple has been informed.

Continue reading Time Inc. shows off magazine tablet demo, plans future anger about 70/30 profit split

Time Inc. shows off magazine tablet demo, plans future anger about 70/30 profit split originally appeared on Engadget on Wed, 02 Dec 2009 18:09:00 EST. Please see our terms for use of feeds.

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Stantum shows off resistive multitouch Slate PC, we’re awed again

Stantum Japan already got us all giddy and schoolgirlish once, and now that the company’s TouchPark has reached the proof of concept stage, we’re ready to fawn all over again. Initially compatible only with smartphone hardware, the firmware seems to have been adapted to the x86 instruction set, as it’s now perched atop a Dell Mini 10 netbook modded with a resistive touchscreen. Responsiveness and accuracy are both remarkable, with the multitouch feature accommodating as many fingers as you can fit on the screen. There’s pressure sensitivity too, and we even get to see the thing used with a paintbrush. A paintbrush. Scalable from 2.5 to 30 inches, this can do all the gestures, swipes and rotations you want, and viewing the video after the break will lead you to conclude the same as us: this needs to be out yesterday.

Continue reading Stantum shows off resistive multitouch Slate PC, we’re awed again

Stantum shows off resistive multitouch Slate PC, we’re awed again originally appeared on Engadget on Fri, 27 Nov 2009 06:01:00 EST. Please see our terms for use of feeds.

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Firefox 3.6 will support accelerometers, make the internet seasick (video)

If you, like us, are tired of the so-called browser wars trying to woo us with barely identifiable, context-dependent speed differences, this might be of interest. Firefox is about to get a whole lot more sentient on us — at least those of us with accelerometers in our hardware — courtesy of a new device API that is capable of maintaining a webpage’s vertical orientation relative to the ground, no matter what sort of salto mortale the underlying machine (Mac or otherwise) might be doing. Think of it as the cherry atop your Windows 7 multitouch tablet cake. Originally intended for mobile platforms only, this software will make its way into version 3.6 of the full-fledged browser — and you can find an early demo of what it can do just past the break.

Continue reading Firefox 3.6 will support accelerometers, make the internet seasick (video)

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Firefox 3.6 will support accelerometers, make the internet seasick (video) originally appeared on Engadget on Wed, 14 Oct 2009 04:01:00 EST. Please see our terms for use of feeds.

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