E3: Microsoft Announces Xbox Partnerships with Last.FM, Facebook, and Twitter

In addition to debuting ten new games for the Xbox 360, Microsoft today kicked of E3 2009 by introducing a number of new features for the console’s online counterpart, Xbox Live, including partnerships with Facebook, Twitter, Last.FM, and the U.K.’s Sky TV.

Music is coming to the platform thanks to an exclusive partnership with Internet radio provider, Last.FM.

The company introduced a number of additions to its existing partnership with Netflix, including the ability to browse categories directly from the Xbox, without having to go through a PC. And users in the U.K. and Ireland will be able to view  movies and TV shows thanks to a partnership with Sky, which offers live TV, including cricket and soccer games, available without the need of any additional hardware.

The platform’s video offerings will be renamed Zune Video, offering video selections in full 1080p.  Zune Video will now be available in 18 countries, up from 8.

A newly announced partnership with Facebook will let users browse photos and enter status updates directly from their consoles. Xbox users will also be able to update users on their statuses via Twitter, thanks to a partnership with that company.

E3: Microsoft Brings Out McCartney, Starr; Announces Xbox Game Lineup

paulandringoxbox.jpg

Microsoft today kicked off 2009’s newly resurrected E3 with a star-studded press conference at USC’s Galen Center in LA, on Monday morning. As promised in a last-minute time change, the event kicked off at 10:25 sharp, a full 5 minutes earlier than originally scheduled.

Emceed by Microsoft’s Corporate Vice President of Interactive Entertainment LIVE, John Schappert, who promised not to show off charts and graphs and instead demo real games, the event kicked off with an exclusive demo of Harmonix’s Beatles Rock Band game. Due out on September 9th, 2009–the same date as the Beatles’ remastered catalog–the game features 45 Beatles tracks, including “I Saw Her Standing There,” “I Wanna Hold Your Hand,” “I Feel Fine,” “Day Tripper,” “Tax Man,” “I am The Walrus,” “Back in the USSR,” “Octopus’s Garden,” “Here Comes the Sun,” and “Get Back.” The game also incorporates some previously unheard studio chatter from the band.

Beatles Rock Band also offers downloable songs and full albums, beginning with Abbey Road in its entirety. All proceeds from the exclusive Xbox Live download, “All You Need is Love,” will benefit Doctors Without Borders. Microsoft debuted the game with a demo from the “Harmonix House Band,” and brought onstage a number of special guests–including Yoko Ono-Lennon and a goofy banter session with Paul McCartney and Ringo Starr.

Microsoft announces “Project Natal” motion controller for Xbox 360!

Yes, it’s real. Now you’ll be able to change a tire… virtually. At E3 today, Microsoft finally took the wraps off the that rumored motion controller we’d been hearing about. Apparently the small, black device — codenamed “Natal” — will allow for an astoundingly wide range of actions by utilizing a group of sensors (the box itself sits beneath your TV), and the accessory will be capable of juggling multiple users during a single session. The demo Microsoft showed off included a skateboarding game (replete with a young man “air” ollie-ing), and a family playing a racing game (the dad was changing a tire, the daughter driving).

The add-on will offer features such as auto sign-in for players to Xbox Live (based on complex facial recognition), and sports extremely detailed body tracking which will be able to follow the individual movements of separate limbs. During the press event, the company demoed a painting app, which lets you use your entire body to handle virtual painting supplies, allowing you to do things like throw buckets of paint onto a canvas. Another title was shown off which featured a woman interacting with a young boy on the screen — one of the company’s creepier demos in recent memory. Unfortunately for us, Microsoft says the device won’t be released during 2009. We’re working on snagging some face time (literally!) with a demo unit, so stay tuned… E3 is off to a wild start!

Update:
Video added after the break!

Continue reading Microsoft announces “Project Natal” motion controller for Xbox 360!

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Xbox Live gets 1080p Zune video store, Netflix browsing, Twitter and Facebook integration

Microsoft is busy announcing a slew of upgrades to Xbox Live, and the biggest news so far is relaunch of the video service, now Zune-branded with 1080p instant-on streaming content in 18 countries. XBL is also now integrated with Facebook — your Facebook account can be linked to your Gamertag, and games will support Facebook Connect for sharing content online. That’s pretty huge — but if that wasn’t enough, you’re also getting Twitter and Last.fm in the deal. Want more? Netflix users will now be able to browse the entire catalog instead of simply loading their queue, and Microsoft has also gotten its Party Watch system in order, so you’ll be able to heckle videos with your online friends. Last but not least, there’s now live TV streaming for UK and Ireland gamers, who’ll get Premier League soccer live from Sky. All in all, a solid set of updates for XBL — but we’ll wait and see how that “1080p” video looks before we pronounce Blu-ray dead. PR blurb after the break.

Continue reading Xbox Live gets 1080p Zune video store, Netflix browsing, Twitter and Facebook integration

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Xbox 360 Project Natal: Full-Body Motion Control One-Ups the Wii

As rumored, Microsoft unveiled its newest control scheme today: full-body motion control that doesn’t require a controller of any kind called Project Natal. Forgive my excitement, but on first glance this thing looks amazing. Nintendo should watch out. Update: Video after jump.


Project Natal is a bar that sits above or below your TV, much like the Wii’s sensor bar. But instead of sensing controllers, this thing has a camera, sensors and a microphone inside that lets it get an accurate sense of your space and you in it. This lets you control games just by moving around; kicking, jumping, whatever. But that’s really just the start.


What makes this so damned cool is that it lets you do more than just play games with it. You can also move through menus by swiping your hands back and forth. The camera allows for fun features like facial and voice recognition. When you have it running, your Xbox will recognize your face and sign you in automatically.

You can start to imagine the possibilities already. Everything from Minority Report style menu control to Dance Dance Revolution games that require you to actually dance rather than just hit buttons to videoconferencing in your living room, the thing just feels like the future. And it already makes the Wii seem like a gimpy and outdated piece of tech. There’s no way it can touch what this will do.

What makes this so exciting isn’t what they showed off today, which seemed like glorified tech demos. No, what’s amazing is to think about what creative developers will be able to do with the dev kits that just arrived on their doorsteps. This is a whole new way of controlling not only games but what’s quickly becoming the media and communications hub of your living room. Get excited.

Update: Microsoft explains how it works:

Compatible with any Xbox 360 system, the “Project Natal” sensor is the world’s first to combine an RGB camera, depth sensor, multi-array microphone and custom processor running proprietary software all in one device. Unlike 2-D cameras and controllers, “Project Natal” tracks your full body movement in 3-D, while responding to commands, directions and even a shift of emotion in your voice.

In addition, unlike other devices, the “Project Natal” sensor is not light-dependent. It can recognize you just by looking at your face, and it doesn’t just react to key words but understands what you’re saying. Call a play in a football game, and players will actually respond.

Video: Beatles Rock Band trailer, screenshots, Ludwig drums unveiled at E3

Today at E3 some seriously awesome Beatles Rock Band awesomeness was unloaded upon the world. In addition to getting a look at the full band set-up, confirming that you will, in fact be able to perform multiple vocals (read: harmonies), Harmonix also showed off the general in-game madness we can expect. We’re filled with glee to see that no corners were cut here, and we agree with Ringo’s estimation: the game is good. The Beatles: Rock Band will be released simultaneously for XBox 360, PS3 and Wii in North America, Europe, Australia, New Zealand and other territories. Check out the totally rad trailer, our first shot of the Ludwig drums and another screenshot after the break and in the gallery below.

Continue reading Video: Beatles Rock Band trailer, screenshots, Ludwig drums unveiled at E3

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Engadget & Joystiq live from Microsoft’s E3 2009 keynote


We’ve teamed up with Joystiq for live coverage of E3, and Microsoft’s keynote is kicking things off. The event is scheduled to start at around 1:25PM ET / 10:25 PT.

9:48AM PT: We’re lined up outside USC’s Galen Center, mingling with the rest of the riff-raff (read: media), being herded through a labyrinth of stanchions and fences. Hey, remember that “very special addition“? A PR person just walked into the crowd and called for anyone from “Apple, MTV, or EMI?” So, a Beatles appearance then?

Continue reading Engadget & Joystiq live from Microsoft’s E3 2009 keynote

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Microsoft E3 Keynote Archive

We’re inside USC’s Galen Center in lovely pre-apocalyptic LA, waiting for the Microsoft E3 keynote to kick off—it goes down in half an hour at 1:25PM Eastern, but our liveblog kicks off right now. What’s Microsoft gonna unveil?

Archive below:

2:30 AM ON JUN 1 2009
matt:
Hey guys, we’ll see you right here live from Microsoft’s E3 keynote at 10:25am Pacific–that’s 1:25pm Eastern. Of course, you’ll want to be here a little earlier for the pre-game coverage. See you then!

9:59 AM ON JUN 1 2009
Mark Wilson:
We’re live in LA, which really means that we’re at USC’s Galen Center, shoulder to shoulder with our pals at Kotaku. Microsoft is pumping house music. There are lots of green lights. And the show will start at 10:25. Why 10:25? Microsoft moved the press conference up by five minutes in an emergency email last night.

10:02 AM ON JUN 1 2009
matt:

10:04 AM ON JUN 1 2009
Mark Wilson:
So what can Microsoft do with an extra 5 minutes? The rumor is a Beatles reunion between Paul McCartney and Ringo Starr (probably for the new Beatles Rock Band game). Apparently said fabled reunion, should it ever take place, would last precisely 5 minutes before Yoko Ono showed up and started a fight.

10:05 AM ON JUN 1 2009
matt:

10:13 AM ON Jun 1 2009
Mark Wilson:
BTW, Gizmodo will be liveblogging everything Microsoft announces today. But Kotaku is around, too. Check out their liveblog (in another tab, of course!) here.

10:15 am ON JUN 1 2009
matt:

10:17 AM ON JUN 1 2009
matt:

10:18 AM ON JUN 1 2009
Mark Wilson:
I stand by my prediction. I think hulu will be announced for the Xbox 360 either now or later this week. But what else is going on today (besides Beatlemania)? Full Zune Marketplace integration with the 360 makes sense. Shared videos have already been announced. Music seems like the most logical next announcement. What about Live Anywhere, which would link the Zune and 360 in both gaming and media? Ehhhh, I HOPE it’s announced, but we’ve been awaiting the service since 2006.

10:19 AM ON JUN 1 2009
matt:

10:20 AM ON JUN 1 2009
matt:

10:21 AM ON JUN 1 2009
Mark Wilson:
The music is still blasting, but the crowd is fairly subdued. Just announced: the briefing will begin in five minutes. So much for that last trip to the bathroom. Microsoft has kindle placed water bottles in each of our seats. The water spites my full bladder.

10:22 AM ON JUN 1 2009
matt:
I want some hot Zune action. Zuuuuuuuuuuuune. No Zune signs anywhere though. Just lots of Hulk green.

10:22 AM ON JUN 1 2009
Mark Wilson:
Music just changed from house to a sort of funk rock. Whoa, and some metal, out of nowhere! Microsoft is here. And they’re pissed.

10:23 AM ON JUN 1 2009
Mark Wilson:
Everyone who’s home or at work right now, we’re going to do a little Gizmodo wave. You start.

10:24 AM ON JUN 1 2009
Mark Wilson:
Every light hanging from the ceiling is green. When the aliens invade earth, it won’t look so different from a Microsoft presser.

10:25 AM ON JUN 1 2009
matt:

10:25 AM ON JUN 1 2009
Mark Wilson:
Lights are dimming…I’ll admit it, I’m actually a bit excited about what could be announced. Are you?

10:26 AM ON JUN 1 2009
matt:

10:27 AM ON JUN 1 2009
Mark Wilson:
Factoid: Microsoft starts all their pressers with the Xbox 360 loading sound.

10:27 AM ON JUN 1 2009
matt:

10:27 AM ON JUN 1 2009
Mark Wilson:
A Rock Band Beatles clip is playing…maybe Paul McCartney and Ringo Starr are about to show up…

10:27 AM ON JUN 1 2009
matt:

10:28 AM ON JUN 1 2009
Mark Wilson:
BTW, the song is Paperback Writer, my favorite Beatles tine.

10:28 AM ON JUN 1 2009
Mark Wilson:
The Beatles Rock Band drums have been spotted onstage. Will the Beatles be playing Rock Band instruments? How sad!

10:29 AM ON JUN 1 2009
matt:

10:30 AM ON JUN 1 2009
Jason Chen:

10:30 AM ON JUN 1 2009
Mark Wilson:
Harmonix is onstage talking about The Beatles, reminding the hipsters that there was music before the era of American Apparel.

10:30 AM ON JUN 1 2009
matt:

10:31 AM ON JUN 1 2009
matt:

10:31 AM ON JUN 1 2009
Mark Wilson:
The Harmonix house band is playing, so NO BEATLES. I repeat, NO BEATLES.

10:31 AM ON JUN 1 2009
matt:

10:32 AM ON JUN 1 2009
matt:

10:32 AM ON JUN 1 2009
Mark Wilson:
The gameplay looks exactly the same as every other Rock Band game, but with The Beatles, of course.

10:33 AM ON JUN 1 2009
Mark Wilson:
I hate that by the time The Beatles come to Rock Band, I’ve basically grown sick of music games. Am I think only one? (They’re still playing, btw.)

10:34 AM ON JUN 1 2009
Mark Wilson:
I’d also like to take this time to note that this game is not an Xbox 360 exclusive. It’ll be on PS3 as well.

10:34 AM ON JUN 1 2009
matt:

10:35 AM ON JUN 1 2009
Mark Wilson:
Now they’re playing the game’s first official trailer…a bit anticlimactic after we’ve seen it demoed live onstage, but whatev. I’m still pumped!! Hulu, please hulu!!

10:36 AM ON JUN 1 2009
matt:

10:36 AM ON JUN 1 2009
Mark Wilson:
You should just get X1000000 Star Power whenever you play as The Beatles in Rock Band. I mean, seriously. I know they’re not Duffy, but they’re still pretty good.

10:38 AM ON JUN 1 2009
Mark Wilson:
All You Need Is Love will be exclusively available through Xbox Live. Proceeds will go to charity.

10:38 AM ON JUN 1 2009
matt:

10:38 AM ON JUN 1 2009
Mark Wilson:
YOKO ONO!!!

10:39 AM ON JUN 1 2009
matt:

10:39 AM ON JUN 1 2009
Mark Wilson:
AND OLIVIA HARRISON!!

10:39 AM ON JUN 1 2009
Mark Wilson:
Paul McCartney and Ringo Starr are live onstage!!! OOH!!!

10:40 AM ON JUN 1 2009
matt:

10:40 AM ON JUN 1 2009
Mark Wilson:
“Good morning everybody!” Oh Ringo, you know how to sweep a girl off her feet.

10:40 AM ON JUN 1 2009
Mark Wilson:
“The game is good.” Ringo Starr, ladies and gentlemen.

10:41 AM ON JUN 1 2009
matt:

10:41 AM ON JUN 1 2009
Mark Wilson:
And as soon as they’re appeared, they are gone.

10:41 AM ON JUN 1 2009
Mark Wilson:
John Schappert, corporate VP of Xbox, is now onstage. Tough act to follow, buddy.

10:42 AM ON JUN 1 2009
Mark Wilson:
He’s talking about the economy. “Now, more than ever before, people want to have fun.”

10:43 AM ON JUN 1 2009
Mark Wilson:
He’s promising “showing, not telling.” No charts and graphs. The audience cheered. 10 world premiers of unseen games. And revolutionary new experiences “for everyone.” Hmmm….

10:44 AM ON JUN 1 2009
Mark Wilson:
Tony Hawk takes the stage. I wonder what he’s going to be talking about… (I’m being sarcastic, it’s Tony Hawk: Ride, and he’s holding the new skateboard peripheral.)

10:44 AM ON JUN 1 2009
matt:

10:44 AM ON JUN 1 2009
Mark Wilson:
Accelerometers, IR sensors, you can put your foot on the side of it like you are pushing along.

10:44 AM ON JUN 1 2009
matt:

10:45 AM ON JUN 1 2009
Mark Wilson:
“The design is really intuitive…even if you’ve never stepped foot on a skateboard.”

10:45 AM ON JUN 1 2009
matt:

10:45 AM ON JUN 1 2009
Mark Wilson:
And now they’re cutting to a WORLD EXCLUSIVE trailer.

10:45 AM ON JUN 1 2009
Mark Wilson:
So, Tony Hawk (live) just teased Tony Hawk (taped, in the WORLD EXCLUSIVE trailer). A bit backwards, no?

10:46 AM ON JUN 1 2009
Mark Wilson
More on Tony Hawk: RIDE at Kotaku

10:46 AM ON JUN 1 2009
matt:

10:47 AM ON JUN 1 2009
Mark Wilson:
We’re seeing demos of the skateboard being used for the first time. It’s thicker than I thought, which I guess is necessary for durability. It also looks shorter than a normal board.

10:47 AM ON JUN 1 2009
matt:

10:48 AM ON JUN 1 2009
Mark Wilson:
Oh great, the skateboard will be on the show floor. Tony out. Now another trailer…with guns….new Call of Duty!

10:48 AM ON JUN 1 2009
matt:

10:49 AM ON JUN 1 2009
Mark Wilson:
The graphics, if these are in-game, have seen a huge jump. The textures are really impressive on models. The people are moving very fluidly, though not so fluidly that it would imply the footage is prerendered.

10:48 AM ON JUN 1 2009
matt:

10:50 AM ON JUN 1 2009
Mark Wilson:
Yes, it’s Call of Duty: Modern Warfare 2. Guys from Infinity Ward are coming on stage.

10:51 AM ON JUN 1 2009
matt:

10:51 AM ON JUN 1 2009
Mark Wilson:
Alright, and they’re demoing the game for us. A soldier is in Siberia or something, standing on the ledge of a mountain. Yeah, body textures are really improved. And animations are SO fluid as he icepicks his way up the mountain.

10:51 AM ON JUN 1 2009
Mark Wilson:
The music is vaguely reminiscent of Star Wars, believe it or not. Understated with like a French horn or something chiming in once in a while.

10:52 AM ON JUN 1 2009
Mark Wilson:
Holy crap,the soldier just jumped a chasm while dual wielding ice axes. He ALMOST fell. I hope he lives! OK, I think he lived.

10:53 AM ON JUN 1 2009
matt:

10:53 AM ON JUN 1 2009
Mark Wilson:
Apparently I’m a huge Modern Warfare fan because this just seems fantastic. I swear they dropped the temperature in the Galen center to match the icy tundra of the demo level.

10:53 AM ON JUN 1 2009
matt:

10:54 AM ON JUN 1 2009
Mark Wilson:
Would it be great if a Metal Gear showed up out of the fog? Man, that’d be great.

10:54 AM ON JUN 1 2009
matt:

10:55 AM ON JUN 1 2009
matt:

10:55 AM ON JUN 1 2009
Mark Wilson:
Lots of people are shooting and dying now. Wait…you SHOOT PEOPLE IN THIS GAME? What happened to the nice mountain climbing sequences?

10:55 AM ON JUN 1 2009
matt:

10:56 AM ON JUN 1 2009
Mark Wilson:
Another suggestion for Infinity Ward: Give these guys sleds. HOLY CRAP, snowmobiles. They read my mind. And the soldier just hopped on. This changes everything.

10:56 AM ON JUN 1 2009
matt:

10:56 AM ON JUN 1 2009
matt:

10:57 AM ON JUN 1 2009
Mark Wilson:
You can shoot people while driving the snowmobile. This looks good enough to be its own deadly racing game. OK, clip over.

10:57 AM ON JUN 1 2009
matt:

10:57 AM ON JUN 1 2009
Mark Wilson:
Infinity Ward and Activision are releasing two map packs first to Xbox Live. OK, now Square Enix coming out.

10:58 AM ON JUN 1 2009
matt:

10:58 AM ON JUN 1 2009
matt:

10:59 AM ON JUN 1 2009
Mark Wilson:
They’re basically saying how Final Fantasy is the best series ever before showing us some of Final Fantasy XIII, the first Xbox Final Fantasy (announced at the last E3).

11:00 AM ON JUN 1 2009
matt:

11:00 AM ON JUN 1 2009
Mark Wilson:
Now we’re seeing a live demo. Two of the characters are fighting a huge scorpion plane mega boss.

11:00 AM ON JUN 1 2009
matt:

11:00 AM ON JUN 1 2009
matt:

11:01 AM ON JUN 1 2009
Mark Wilson:
The combat now includes four active time gauges, allowing you to consecutively attack with wider tactics. I think that means allowing big spells to charge with more strategy.

11:01 AM ON JUN 1 2009
matt:

11:01 AM ON JUN 1 2009
Mark Wilson:
I mean, not to piss anyone off, but it looks just like a Square RPG. And the demo is over.

11:02 AM ON JUN 1 2009
Mark Wilson:
Spring 2010 release. Wow, it’ll be a while.

11:02 AM ON JUN 1 2009
matt:

11:02 AM ON JUN 1 2009
Mark Wilson:
Schappert is back onstage. He’s talking about the diversity and quality of exclusives. He’s promising everything from here on out of the presser is Xbox 360 exclusive. Cool…but what’s an exclusive really mean today?

11:03 AM ON JUN 1 2009
Mark Wilson:
Epic takes the stage, makers of Gears of War.

11:03 AM ON JUN 1 2009
matt:

11:03 AM ON JUN 1 2009
Mark Wilson:
They are introducing a new Live Arcade game, the first of its kind from Epic. Predictably, it’s powered by their Unreal engine.

11:04 AM ON JUN 1 2009
matt:

11:04 AM ON JUN 1 2009
matt:

11:04 AM ON JUN 1 2009
Mark Wilson:
It’s a military sidescroller, similar to Castlevania, with some nice 3D depth. You play a soldier with hookshots, guns, etc.

11:05 AM ON JUN 1 2009
matt:

11:05 AM ON JUN 1 2009
Mark Wilson:
It looks very nice for a Live Arcade title. Gameplay is a bit choppy, but it looks fun with neat glowing bullets and lots of explosions. Its called Shadow Complex.

11:05 AM ON JUN 1 2009
matt:

11:06 AM ON JUN 1 2009
Mark Wilson:
Oh, and Cliffy B is sporting a shirt that Giz readers should know!

11:06 AM ON JUN 1 2009
matt:

11:06 AM ON JUN 1 2009
matt:

11:06 AM ON JUN 1 2009
Mark Wilson:
Now we’re looking at a zany racing game that uses Live avatars. It’s called Joy Ride. More on these games over at Kotaku.

11:07 AM ON JUN 1 2009
matt:

11:07 AM ON JUN 1 2009
Mark Wilson:
Joy Ride is free to download and play! But new cars and levels are $$$ DLC. It’s coming this winter.

11:07 AM ON JUN 1 2009
Mark Wilson:
I just heard an MGS alert sound…but I think it was from back in the audience, someone’s phone or something.

11:08AM ON JUN 1 2009
matt:

11:08 AM ON JUN 1 2009
Mark Wilson:
But for the record, Matt Buchanan and I both looked around for an exclamation point.
11:08 AM ON JUN 1 2009
matt:

11:08 AM ON JUN 1 2009
Mark Wilson:
Ooh, CRACKDOWN 2! That’s huge.

11:09 AM ON JUN 1 2009
matt:

11:09 AM ON JUN 1 2009
Mark Wilson:
Crackdown’s teaser was all of 20 seconds. Sorry, we have no more on the game.

11:09 AM ON JUN 1 2009
matt:

11:09 AM ON JUN 1 2009
Mark Wilson:
Now we’re watching zombies being blown to Hell. This is clearly prerendered, so don’t get too excited.

11:10 AM ON JUN 1 2009
Mark Wilson:
Left 4 Dead 2!

11:10 AM ON JUN 1 2009
matt:

11:10 AM ON JUN 1 2009
Mark Wilson:
Wow, I’ll hand it to them, Microsoft is pumping out huge announcements with these short clips.

11:10 AM ON JUN 1 2009
matt:

11:11 AM ON JUN 1 2009
Mark Wilson:
Now we’re watching another preredered trailer that looks like Splinter Cell.

11:11 AM ON JUN 1 2009
matt:

11:11 AM ON JUN 1 2009
Mark Wilson:
I know it’s Splinter Cell because they called the guy Sam Fisher. I’m not that good. Splinter Cell Conviction is the name of the game.

11:11 AM ON JUN 1 2009
matt:

11:12 AM ON JUN 1 2009
Mark Wilson:
Ubisoft, makers of Splinter Cell Conviction, are onstage to give a realtime demo. More on these games over at Kotaku.

11:12 AM ON JUN 1 2009
matt:

11:13 AM ON JUN 1 2009
matt:

11:14 AM ON JUN 1 2009
Mark Wilson:
Wow, nice lighting, more smoother animation. But not much in terms of textures. The game almost looks cartoony. This is so barely a realtime demo there are so many cuts to CGI. Now we’re in a larger environment. Frame rates have dropped quite a bit.

11:14 AM ON JUN 1 2009
matt:

11:14 AM ON JUN 1 2009
Mark Wilson:
Did I just see bullet time? I think so! Suck on that, Neo.

11:15 AM ON JUN 1 2009
matt:

11:15 AM ON JUN 1 2009
matt:

11:16 AM ON JUN 1 2009
Mark Wilson:
Yeah, the game looks fun with varied environments like streets and museums. They still need to polish the edges, which are often distractingly pixelated. But Sam Fisher is kicking ass, Bourne-style. And like I said, the noir lighting is really fantastic.

11:16 AM ON JUN 1 2009
matt:

11:17 AM ON JUN 1 2009
matt:

11:17 AM ON JUN 1 2009
Mark Wilson:
It’s very Bourne Identity. The demo is over. It’ll be released this fall.

11:17 AM ON JUN 1 2009
matt:

11:18 AM ON JUN 1 2009
Mark Wilson:
Schappert back, doing his thing. I will say, he’s way more comfortable in front of an audience than he was when Peter Moore first left. And he just introduced Forza 3.

11:18 AM ON JUN 1 2009
matt:

11:19 AM ON JUN 1 2009
Mark Wilson:
Microsoft stage reveals a REAL CAR! This is just like Price is Right! Forza’s director is out now.

11:19 AM ON JUN 1 2009
matt:

11:19 AM ON JUN 1 2009
Mark Wilson:
BTW, that car is an Audi V8 R10.

11:20 AM ON JUN 1 2009
matt:

11:20 AM ON JUN 1 2009
matt:

11:20 AM ON JUN 1 2009
matt:

11:21 AM ON JUN 1 2009
Mark Wilson:
It’s been called the definitive racing game of this generation twice now during this conference. How’s it look? I’m not sure the gameplay we just watched was real, frankly. But it looked…good? We saw so little, it’s tough to tell. Now we’re watching mechanics talk about how great the game will be in a teaser trailer.

11:22 AM ON JUN 1 2009
matt:

11:23 AM ON JUN 1 2009
Mark Wilson:
More on Forza over at Kotaku, btw. And now for another prerendered trailer!

11:23 AM ON JUN 1 2009
matt:

11:24 AM ON JUN 1 2009
Mark Wilson:
More Forza pimping. If you need to use the facilities, do so now. Ships October.

11:25 AM ON JUN 1 2009
Mark Wilson:
Halo 3 ODST, World Premier. Bungie onstage!

11:26 AM ON JUN 1 2009
Mark Wilson:
Alright, we’re watching what looks like filmed in-game footage. Spartans are dropping from the sky in pods. Lots of inaudible shouting. EXPLOSION. “We’re going in hard!!”

11:27 AM ON JUN 1 2009
Mark Wilson:
Now we’re waking up on the ground. You’re a rookie without his team. And the biggest change is the HUD. You see lines in the helmet.

11:27 AM ON JUN 1 2009
Mark Wilson:
Now you get a lowlight vision mode, and the bad guys are outlined in red. It’s SO different, SO much more HUDdy with this new visor. But I like the look.

11:28 AM ON JUN 1 2009
matt:

11:28 AM ON JUN 1 2009
Mark Wilson:
The terrain is outlined as well. Outlines outlines outlines. I wonder if it makes designing the depth of a level and lighting easier.

11:28 AM ON JUN 1 2009
matt:

11:30 AM ON JUN 1 2009
Mark Wilson:
But even without Master Chief and the new HUD, this feels like Halo…but maybe with a little influence from Call of Duty, with lots of your squad shouting at you all the time. And that’s a wrap for ODST.

11:30 AM ON JUN 1 2009
Mark Wilson:
Oh, but that’s not all. A TOP SECRET PROJECT TOO!!

11:31 AM ON JUN 1 2009
Mark Wilson:
“From the beginning”…this is gonna be epic. Someone is floating outside of Earth. Epic soundtrack. This feels more like Halo 3, the scale of it all. The world is being bombed. HALO Reach.

11:32 AM ON JUN 1 2009
matt:

11:32 AM ON JUN 1 2009
Mark Wilson:
Is it a space sim? We dunno. “Falls 2010″

11:32 AM ON JUN 1 2009
Mark Wilson:
When you buy ODST, you get an invite to Halo Reach’s multiplayer beta. Interesting. We don’t know if it’s an FPS or not. Moving on…

11:34 AM ON JUN 1 2009
Mark Wilson:
Now we’re seeing a clip teasing Alan Wake. It’s one of those interactive movie titles. And we’ve just been promised some realtime demoing of the title. More on these games over at Kotaku.

11:34 AM ON JUN 1 2009
matt:

11:35 AM ON JUN 1 2009
Mark Wilson:
Now for the realtime gameplay of Alan Wake. It’s an over the shoulder, Unreal Engine looking title. There is an annoying voiceover that’s like a cheesy novel. Alan has a flashlight, a shotgun and his balls. Someone is knocking over trees and lifting cars in the background. It’s very sci fi spooky.

11:37 AM ON JUN 1 2009
Mark Wilson:
Interesting, there is a lot of combat. It looks like the flashlight burns attackers who spark under its influence. This game feels way more like an action shooter than something like Quantic Dream’s Heavy Rain or Indigo Prophecy.

11:39 AM ON JUN 1 2009
Mark Wilson:
Holy shit. Alan Wake just busted out a flare in slow motion. OK, this demo is going on too long. There’s a bulldozer attacking Mr Wake. I’m hoping it kills him so this demo is over. The sequence ends with To Be Continued. Look for Alan Wake spring 2010.

11:39 AM ON JUN 1 2009
Mark Wilson:
Schappert is back out. Music coming to Xbox Live!

11:39 AM ON JUN 1 2009
Mark Wilson:
last.fm

11:40 AM ON JUN 1 2009
matt:

11:40 AM ON JUN 1 2009
Mark Wilson:
The interface looks slick. It’ll be available to Gold members later this year for free.

11:40 AM ON JUN 1 2009
matt:

11:41 AM ON JUN 1 2009
matt:

11:41 AM ON JUN 1 2009
Mark Wilson:
Now on to Netflix. They are allowing you to add movies to your queue from the Xbox – no PC required.

11:41 AM ON JUN 1 2009
Mark Wilson:
They’re talking about sky TV coming to the 360, but that was announced earlier this week (and it’s UK only).

11:41 AM ON JUN 1 2009
matt:

11:42 AM ON JUN 1 2009
Mark Wilson:
Not they’re talking about the Xbox’s video store. It’s been “challenged to do more.” Today, they answered this challenge with Zune video. HD video library goes 1080P. And there’s more…

11:43 AM ON JUN 1 2009
matt:

11:43 AM ON JUN 1 2009
Mark Wilson:
All movies and TV shows will stream instantly. And the video store is coming to 18 countries

11:43 AM ON JUN 1 2009
Mark Wilson:
It’s called Instant On 1080P HD.

11:43 AM ON JUN 1 2009
matt:

11:44 AM ON JUN 1 2009
matt:

11:44 AM ON JUN 1 2009
matt:

11:44 AM ON JUN 1 2009
Mark Wilson:
Movies, TV and music are coming to Live Party. A group of avatars can sit together on a couch, heavy pet, and watch content together. It was greeted with an unenthusiastic applause from the audience.

11:44 AM ON JUN 1 2009
matt:

11:44 AM ON JUN 1 2009
Mark Wilson:
Whoa. Xbox Live is partnering with Facebook.

11:45 AM ON JUN 1 2009
matt:

11:45 AM ON JUN 1 2009
Mark Wilson:
Felicia Day is onstage. She’s from The Guild on Xbox Live. And she’s here to tell us why social networking on Xbox 360 is very important.

11:45 AM ON JUN 1 2009
matt:

11:45 AM ON JUN 1 2009
matt:

11:46 AM ON JUN 1 2009
matt:

11:46 AM ON JUN 1 2009
Mark Wilson:
It shares the same interface as the New Xbox Experience sidescrolling windows. It actually looks a bit clunky. I mean, it’s a lot of windows to tab through to find a friend or Facebook stalk an ex.

11:46 AM ON JUN 1 2009
matt:

11:47 AM ON JUN 1 2009
matt:

11:47 AM ON JUN 1 2009
Mark Wilson:
Status updates are quarantined to these individual windows as well. There’s no one big feed like you see on Facebook (or Twitter). Ugh.

11:47 AM ON JUN 1 2009
matt:

11:47 AM ON JUN 1 2009
Mark Wilson:
He;s bringing Metal Gear Solid franchise to the Xbox 360.

11:47 AM ON JUN 1 2009
Mark Wilson:
Facebook Connect allows you to post screenshots from games, Tiger Woods shown here, to your Facebook account. Interesting.

11:47 AM ON JUN 1 2009
Mark Wilson:
In addition to Facebook, Xbox Live gets Twitter!

11:48 AM ON JUN 1 2009
matt:

11:48 AM ON JUN 1 2009
Mark Wilson:
This looks totally different. Twitter is not cut up into various New Xbox Experience windows. Instead, you see one big feed. The background is every so subtly animated. And that’s all they’re showing us.

11:49 AM ON JUN 1 2009
matt:

11:49 AM ON JUN 1 2009
matt:

11:49 AM ON JUN 1 2009
Mark Wilson:
Schappert is back out. And he’s “not done yet.” He introduces Senior VP Don Mattrick to take over from here.

11:50 AM ON JUN 1 2009
Mark Wilson:
“It seems we’re missing one crucial piece of the puzzle.” METAL GEAR!

11:50 AM ON JUN 1 2009
matt:

11:50 AM ON JUN 1 2009
matt:

11:50 AM ON JUN 1 2009
Mark Wilson:
Hideo Kojima is onstage. Maybe we didn’t imagine that alert earlier!

11:50 AM ON JUN 1 2009
matt:

11:51 AM ON JUN 1 2009
Mark Wilson:
The next major release will be called Metal Gear Solid Rising.

11:51 AM ON JUN 1 2009
Mark Wilson:
Don is all like, we welcome you and Snake. And Kojima is all like…wait, I didn’t say anything about Solid Snake.

11:52 AM ON JUN 1 2009
matt:

11:52 AM ON JUN 1 2009
Mark Wilson:
Yeah, if you’ve played the franchise, it’s actually Raiden that you’ll be playing. More on these games over at Kotaku.

11:52 AM ON JUN 1 2009
matt:

11:53 AM ON JUN 1 2009
Mark Wilson:
Kojima leaves the stage. Microsoft takes a cold shower. And the Don keeps chatting about Xbox Live, what it’s done, where it’s going, yada yada.

11:53 AM ON JUN 1 2009
Mark Wilson:
People ask me, can you add a motion controller? “Of course we can.” But here’s the problem, the controller “is a barrier.”

11:54 AM ON JUN 1 2009
matt:

11:54 AM ON JUN 1 2009
Mark Wilson:
“We asked ourselves a new set of questions. Can we go beyond a controller? … Can we make YOU the controller? We can.”

11:54 AM ON JUN 1 2009
matt:

11:54 AM ON JUN 1 2009
Mark Wilson:
No controller required. Yes, this looks like the body controller that leaked a few weeks back.

11:55 AM ON JUN 1 2009
matt:

11:55 AM ON JUN 1 2009
Mark Wilson:
A kid dodges in front of the TV, a girl turns a wheel she’s not holding. A guy lifts a wheel onto a car in a pit stop.

11:55 AM ON JUN 1 2009
matt:

11:56 AM ON JUN 1 2009
Mark Wilson:
A little boy stomps around the living room, controlling a giant lizard. A girl kicks a soccer ball. The clips look great.

11:56 AM ON JUN 1 2009
matt:

11:56 AM ON JUN 1 2009
Mark Wilson:
A kid holds his skateboard in the air. He says “scan.” Then he says “play.” Then he skateboards on that board.

11:56 AM ON JUN 1 2009
matt:

11:56 AM ON JUN 1 2009
Mark Wilson:
Facial recognition. Face to face chatting. You can pull up items, like dresses, to share with your cross dressing friends.

11:57 AM ON JUN 1 2009
matt:

11:57 AM ON JUN 1 2009
Mark Wilson:
Guys, seriously, these demos are pretty hot. I’m very impressed. We’ll see how much is Hollywood magic.

11:57 AM ON JUN 1 2009
matt:

11:57 AM ON JUN 1 2009
matt:

11:58 AM ON JUN 1 2009
Mark Wilson:
Apparently we missed the voice recognition as well, because a lady just said “play movie” and “goodnight.” The clip is over.

11:58 AM ON JUN 1 2009
Mark Wilson:
It’s called Project Natal.

11:58 AM ON JUN 1 2009
matt:

11:58 AM ON JUN 1 2009
matt:

11:59 AM ON JUN 1 2009
Mark Wilson:
The sensor tracks 3D movements and recognizes voices (faces too). It’s controller-free gaming. It’s compatible with every Xbox 360 launched thus far.

11:59 AM ON JUN 1 2009
Mark Wilson:
Steven Spielberg takes the stage.

11:59 AM ON JUN 1 2009
matt:

12:00 PM ON JUN 1 2009
Mark Wilson:
“How can interactive entertainment become as approachable as other entertainment?” the father of ET asks.

12:01 PM ON JUN 1 2009
matt:

12:01 PM ON JUN 1 2009
Mark Wilson:
OK, Spielberg is telling us pretty much nothing. He saw Natal for the first time 2 months ago, a “historic moment” presumably when Microsoft dropped a truckload of Benjamins right on his lap.

12:02 PM ON JUN 1 2009
Mark Wilson:
“It’s not about reinventing the wheel. It’s about no wheel at all.” Haha.

12:02 PM ON JUN 1 2009
Mark Wilson:
Spielberg leaves the stage. The Don asks, “how much of this stuff is real?” He introduced Kudo Tsunoda, creative director of Natal.

12:03 PM ON JUN 1 2009
Mark Wilson:
He’s showing us off some early prototype demos. The first demo is the Xbox’s dashboard. It signs you in automatically through facial recognition.

12:03 PM ON JUN 1 2009
matt:

12:04 PM ON JUN 1 2009
Mark Wilson:
He moves onstage, his onscreen avatar follows his movements…with a few odd chops, but pretty well.

12:04 PM ON JUN 1 2009
Mark Wilson:
You can swipe through the menus with your hands. navigating everything sans-controller.

12:04 PM ON JUN 1 2009
matt:

12:05 PM ON JUN 1 2009
matt:

12:05 PM ON JUN 1 2009
Mark Wilson:
He’s dmeoing Ricochet, a sporty tech demo. You see a transparent version of yourself in gamplay like 3D Breakout. You can use your arms…or your head. It looks very good. Very accurate.

12:05 PM ON JUN 1 2009
matt:

12:05 PM ON JUN 1 2009
Mark Wilson:
The limb tracking is unlike anything I’ve seen.

12:06 PM ON JUN 1 2009
matt:

12:06 PM ON JUN 1 2009
Mark Wilson:
“You’re not using preset waggle commands.” Ouchhhhh. Did Microsoft just kill the Wii?

12:07 PM ON JUN 1 2009
matt:

12:08 PM ON JUN 1 2009
matt:

12:08 PM ON JUN 1 2009
Mark Wilson:
The next demo is Paint Party. They’re walking us through this demo at a slower pace. They start with a blank canvas, then splash paint on the screen like they’re shoveling water. It’s…not compelling, but OK. I mean, a dude is throwing paint at a wall. It’s tough to judge the accuracy and/or fun level of this demo.

12:08 PM ON JUN 1 2009
matt:

12:09 PM ON JUN 1 2009
matt:

12:09 PM ON JUN 1 2009
Mark Wilson:
I do like that the demo/painter/artist is talking to the audience, then he slips in “brown” or “green” and the paint color changes.

12:10 PM ON JUN 1 2009
matt:

12:11 PM ON JUN 1 2009
Mark Wilson:
Now he’s bending over creating a body-sized shadow puppet of an elephant. The game took a snapshot. He’s painting the elephant grey, tossing paint at the canvas wildly. He says “reveal” and the wasted grey paint rips off the canvas, leaving only one grey elephant.

12:11 PM ON JUN 1 2009
matt:

12:11 PM ON JUN 1 2009
matt:

12:11 PM ON JUN 1 2009
Mark Wilson:
Project Natal development kits are arriving at Microsoft partners today.

12:11 PM ON JUN 1 2009
Mark Wilson:
Project Natal development kits are arriving at Microsoft partners today.

12:13 PM ON JUN 1 2009
matt:

12:13 PM ON JUN 1 2009
matt:

12:14 PM ON JUN 1 2009
Mark Wilson:
One of his (real) developers is talking to a boy (in the game). It’s like they’re having a conversation, though clearly the boy hears keywords like “homework” and responds appropriately.

12:14 PM ON JUN 1 2009
Mark Wilson:
Now Claire is drawing a picture on a piece of paper. She holds it up to the screen. Natal scans the paper. The boy onscreen recognizes the image. Wow. Coooooooooolll.

12:15 PM ON JUN 1 2009
matt:

12:15 PM ON JUN 1 2009
Mark Wilson:
The boy shows Clare how to put on a pair of goggles. Claire reaches down to put on a pair of goggles. Molyneux explains that such is the natural reaction of a human interacting with a piece of software in full motion with audio recognition.

12:16 PM ON JUN 1 2009
matt:
Natal in a word: Holyballs.

12:16 PM ON JUN 1 2009
matt:

12:17 PM ON JUN 1 2009
Mark Wilson:
Molyneux’s response to haters: “Here’s the fact, we’re showing this behind closed doors at E3.” Needless to say, we’ll be squeezing our way into said demo.

12:18 PM ON JUN 1 2009
matt:

12:20 PM ON JUN 1 2009
Mark Wilson:
Now Microsoft is wrapping things up, reminding us how awesome they are. Matt Buchanan, snapping shots to my right, keeps uttering how Nintendo is dead and Microsoft R&D just pwnd the world. I guess we’ll see where things go from here. Bye everyone, thanks for reading the liveblog. Check out Gizmodo and Kotaku’s coverage if E3 all week, and Sony and Nintendo’s response to Microsoft’s “bringing it” tomorrow morning.

Engadget arrives at E3 2009!

We’ve landed in somewhat sunny Los Angeles, just in time to watch the (de)construction of a mountain of miscellany in front of the LA Convention Center’s South Hall. It’s gonna be a long week for us covering all the hottest hardware and gaming peripherals, including DJ Hero, Beatles Rock Band, and we’re thinking a few non-surprises from the likes of Microsoft and Sony. We’ve joined forces with our cohorts at Joystiq in creating a dedicated E3 2009 hub to satiate all your game news needs, as well as keep track of when all the keynotes are going down — but of course if you’re just interested in the Engadget side of things, you know where to look.

Things kick off tomorrow — June 1st — with Microsoft’s press conference, and we’ll be there blowing it out live. Here’s when all the fun begins:

07:25AM
– Hawaii
10:25AM – Pacific
11:25AM – Mountain
12:25PM – Central
01:25PM – Eastern
05:25PM – GMT
06:25PM – London
07:25PM – Paris
02:25AM – Tokyo (June 2nd)

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Engadget arrives at E3 2009! originally appeared on Engadget on Mon, 01 Jun 2009 00:24:00 EST. Please see our terms for use of feeds.

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E3 Rumors: What to Maybe, Possibly to Expect Next Week

e3.jpg

Ahhhh! E3’s next week, which means, of course, that I need to start packing soon for my trip to LA. It also means that we’re knee-deep in video game rumors. We waded through all of the information swirling around next week’s show (well, Natalie the intern did, actually) and picked out a few of the our hopes for next week’s show.

Sony: New PSP. This may well be the big news of the show. Speculation is bubbling up that Sony will release the PSP Go!, the successor to its perennial favorite portable gaming console will drop the UMD in favor of downloadable media and 16GB of built-in memory.Oh, and will God of War 3 get a release date?

More after the jump.