SteelSeries Shift MMO Keyset comes optimized for online questing

Outside of Word documents and IM clients, one of the most intensive uses of keyboards nowadays is in massively multiplayer online games. But, gaze upon the button array before you and you’ll notice that there’s nary a single concession to your ten-hours-a-day WoW habit. SteelSeries is today looking to rectify that situation with its all-new MMO Keyset, which you can see above, attached to the company’s already available Shift gaming keyboard. This assortment of oddly titled keys comes with an exhaustive set of customization and macro options, so even the most hardcore of online raiders should be able to extract some added value from it. We’re not sure that utility will ever add up to the $25 (€25 in Europe) asking price, but then we’ve never managed to get our Night Elf Mohawk to Level 80, either.

Continue reading SteelSeries Shift MMO Keyset comes optimized for online questing

SteelSeries Shift MMO Keyset comes optimized for online questing originally appeared on Engadget on Fri, 19 Nov 2010 07:20:00 EDT. Please see our terms for use of feeds.

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SteelSeries Intros the Shift MMO Keyset for Gamers

SteelSeries_mmo_keyset.jpg

Gaming peripheral-maker SteelSeries has just introduced the SteelSeries MMO Keyset for the Shift gaming keyboard. This keyset changes the Shift into an MMO keyboard with an arrangement labeled for movement, communication, and emotes. By buying the keyset, gamers get a more cost-effective option, versus buying an entire MMO-only keyboard.

Each Shift keyset is compatible with the Shift’s base through the SteelSeries ID2C, a unique programmed chip found on the back of each keyset powered by SteelSeries Engine software. That software delivers a drag-and-drop method of recording capabilities for every key. Compatible with all current MMO titles, this keyset can be customized: gamers can record a sequence of actions with delays, then map that sequence to any key. Since keys can be remapped in three layers, that means several different actions can be performed with a single key. The Shift MMO Keyset sells separately from the Shift Keyboard, for $24.99.

OnLive MicroConsole Streams Cloud-Rendered Games to Your TV [Video]

OnLive, the streaming game service, has matured really fast in just five months. I liked the original public release, when it was on just computers, but now it’s come to a console that plugs into your TV. I like it. More »

OnLive MicroConsole official at $99, we go hands-on and bombard you with details

Everybody’s favorite instant streaming video game service just came into its own: OnLive is launching the MicroConsole right now, a tiny box that turns your Speedy Gonzales internet connection into a virtual game console. Sure, the company’s cloud computing service already lets you do the same from any old netbook — that’s kind of the point — but the $99 OnLive Game System gives you the leanback HDTV experience complete with a custom wireless gamepad, and (assuming you use HDMI) it’ll come with all the wires too when it ships December 2nd. We sat down with OnLive VP of Engineering Joe Bentley to get a handle on the hardware within, and learn about the budding ecosystem you’ll be dealing with if you buy in. See what the long-awaited system looks like below, and get the full scoop after the break!

Continue reading OnLive MicroConsole official at $99, we go hands-on and bombard you with details

OnLive MicroConsole official at $99, we go hands-on and bombard you with details originally appeared on Engadget on Thu, 18 Nov 2010 00:08:00 EDT. Please see our terms for use of feeds.

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Stash your Music Gear with the LevelUp Rock Band Ottoman

Rock Band Ottoman

If you’re an avid Rock Band fan, or just play the game with friends often, your living room is probably littered with instruments. You could have a drum set in the corner, a couple of guitars on the couch, maybe a keyboard on the coffee table, all taking up space and outing you instantly when someone walks through the door. With the Rock Band Ottoman from LevelUp, you can neatly store all of your gaming gear in one place, out of sight, and still in the center of your living room so when it’s time to rock out you don’t have to go far for the equipment. 
The ottoman features fitted loops for your drum sticks and guitars, and enough room for two guitars, your drum set with sticks, and a microphone. You can pick up a plain black Rock Band Ottoman from Costco for $89.99 retail, or the “Skull and Snakes” version with a decorative lid from JCPenney.com and Kohls.com for $179.99. LevelUp also makes a line of gaming towers to keep your video game sprawl to a minimum, if that’s more your style. 

CHIP-8 emulation comes to Half-Life 2, you can finally retire your Telmac 1800 (video)

We’ve seen quite a few programming projects lately, from CPUs built in the world of Minecraft to a full-blown Game Boy emulator in JavaScript. And now? Wiremod forum member Techni has taken the CHIP-8 virtual machine and got it up ‘n running in the Garry’s Mod sandbox for the Source game engine. Sure, CHIP-8 has been around since the 70s, and since it’s small and easy to program it has a following that persists to this day — but that said, we never expected to see it running Space Invaders from inside a game of Half-Life 2, in all its 8-bit glory. That’s what we call progress! Or at least a satisfying hack. See it in action for yourself after the break.

[Thanks, Jason]

Continue reading CHIP-8 emulation comes to Half-Life 2, you can finally retire your Telmac 1800 (video)

CHIP-8 emulation comes to Half-Life 2, you can finally retire your Telmac 1800 (video) originally appeared on Engadget on Mon, 15 Nov 2010 20:46:00 EDT. Please see our terms for use of feeds.

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InstantAction dies in an instant, future of embedded gaming looks questionable

Well, that was brief. Just a few short months after InstantAction went public with its embedded browser-based gaming platform at GDC 2010, the Oregon-based startup has gone belly-up. If you missed out on what this here outfit was offering, you clearly aren’t alone — but for the historians in attendance, we’d invite you to revisit our hands-on for an overview of what was planned. Unfortunately, the company has yanked all of its Vimeo clips detailing the system’s features, and its website now affirms that the service as a whole is “no longer available.” We’re hearing that it’ll be selling the underlying Torque Game Engine (and presumably that fancy “chunking” tech that enabled games to be played in a browser with just a broadband connection), but based on the tepid response so far, we’re guessing it won’t fetch much. We definitely saw a bit of promise in the concept — after all, browser-based games like Solipskier are all the rage in some circles — but bona fide console / PC games simply don’t fit that mold, or so it seems.

InstantAction dies in an instant, future of embedded gaming looks questionable originally appeared on Engadget on Sun, 14 Nov 2010 22:04:00 EDT. Please see our terms for use of feeds.

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How would you change Sony’s PlayStation Move?

Is it Sony’s play against the Wiimote, or the Kinect… or both? Hard to say exactly, but there’s no question that the PS3 is no longer on the outside looking in when it comes to motion gaming. Now that it’s been on the market for a few months, we’re looking to hear from early adopters — have you enjoyed your time with the Move? Has it lived up to your expectations? Any quirks with gameplay that you’d iron out? Any particular games that you’d prefer to see play nice with the apparatus? Set yourself in the mindset of a SCEA designer for a tick and let us know how you’d do the Move differently down in comments below. And yeah, sticking with “Arc” is totally an acceptable suggestion to make.

How would you change Sony’s PlayStation Move? originally appeared on Engadget on Fri, 12 Nov 2010 22:53:00 EDT. Please see our terms for use of feeds.

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New version of The Incident offers glimpse of world where Apple TV is the console, iPhone is the controller

We love us some big fancy grown-up consoles like the PS3 and Xbox 360, but ever since we saw the new Apple TV we’ve been wondering what would happen if Apple gave it the App Store and let developers go wild. Surely the results would look a lot like the video above. The developers of The Incident are showing off the upcoming 1.3 build of their ultra-addictive falling objects platformer, which allows for an iPhone to control the game while it’s running on an iPad, which is in turn outputting video to the TV. Of course, The Incident guys aren’t the first to think of this, we actually saw an SNES emulator running on a jailbroken iPad months ago, and plenty of other apps use the iPhone as a controller. Still, it’s some pretty great execution, and the iPad video out seems to be key. Still seem tame to you? Imagine the OnLive iPhone app up and running on this thing. Mind = blown, right? Right.

New version of The Incident offers glimpse of world where Apple TV is the console, iPhone is the controller originally appeared on Engadget on Fri, 12 Nov 2010 10:24:00 EDT. Please see our terms for use of feeds.

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Nintendo’s Reggie Fils-Aime dishes cumulative sales numbers for current console generation

Rather like Nokia and its market share obsession, Nintendo just can’t seem to stop talking about its hardware sales lead. The company’s US chief, Reggie Fils-Aime, recently dished some NPD data detailing the specific advantage that the Wii has over its competitors in the US since the current console generation launched: Mario’s team has managed to sell 30.4 million units of its hardware, followed by Microsoft’s Xbox 360 at 21.9 million and Sony’s PS3, which lags somewhere far behind with 13.5 million total sales. On the more mobile front, DS sales have ratcheted up to 43.1 million, more than doubling the PSP’s 17.7 million shipments to the US of A. Nothing we haven’t heard before, really, but it’s always good to get a statistical update for the sake of keeping flamewars as informed as possible.

Nintendo’s Reggie Fils-Aime dishes cumulative sales numbers for current console generation originally appeared on Engadget on Fri, 12 Nov 2010 08:48:00 EDT. Please see our terms for use of feeds.

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