In a Nutshell: Palm Pre vs. iPhone vs. G1

CES 2009 brought us a new player in the smartphone upper-echelon. Let’s drill down and see how the Palm Pre compares with the iPhone and Android’s G1.

1. Multitouch touchscreen/gesture control: All three are capacitive, only the Pre and iPhone have multitouch. The Pre’s glowy little “gesture area” has dropped the touchable real estate all the way down tto the bottom of the phone, which is great for being able to navigate with one hand and not interfere with the screen at all. The wavey dock you bring up from the bottom looks awesome, but can you use it out of the box without a second thought or page through the manual? That’s my question. Advantage: iPhone/Pre tossup.

2. Multitasking: One of the beefiest of our beefs with the iPhone SDK is its insistence on Apps running one at a time. The G1’s notifications drawer was definitely a step in the right direction, but the Pre’s interface is the first smartphone OS that was built with multitasking as a core design element. Resembling the Xbox’s old Blades, or a less-jarring OS X Expose even, the Pre’s “Cards” interface always places you in the context of every app running for fast switching, and notifications from other apps don’t pull you away completely from the task at hand. Multitasking is hugely important on a phone, and it’s a good sign that Palm recognizes. Advantage: Pre

3. Hardware: Adrian says:

While the hardware is definitely high quality, I’m not entirely blown away by the design. It looks really nice, and original, but it’s a little too cutesy in shape and kind of reminds me of an oversized pebble. A slightly larger screen could have definitely been put to good use, and I really don’t like the black space on the sides of the screen.

A phone with a built-in QWERTY still hasn’t touched the iPhone in terms of sleekness and pure sex. And it might still be a while. Advantage: iPhone

4. Development platform: The Pre’s “Web OS” sure sounds nice—all developers need to know is JavaScript, HTML and CSS? Sounds good in theory, but building a mobile app will never be as easy as cranking out a new theme for your Tumblr. Palm’s stressing ease of development, though, so it will be interesting to see how it stacks up against Apple’s solid, familiar-to-devs OS X-based SDK and Android’s fully open source approach. Advantage: Pre? If it’s straight-up JavaScript, that’s a lot of programmers ready to go. Note: we had iPhone here before, but we’ve switched with a qualification. Developer community still goes to iPhone for volume.

5. Web Integration: The Pre subtly integrates the internet into the phone at every opportunity, and it’s awesome. Contacts get pulled in from Facebook, Gmail, IM and and scanned for dupes; the messaging app shows your last several emails, IMs and SMS with that contact in a single window. Really, really smart stuff. Advantage: Pre

6. App Store/developer community: A smartphone is only as good as the software it runs. On the Pre, Palm is still keeping application delivery details like pricing behind the curtain, but they did say the app delivery will be entirely handled by the phone (without a desktop app), which is a shame. They’re saying that they’re not going to duplicate Apple’s Hobbesian app approval black box mistake, which Android has also hasn’t fallen for, but there will be an approval process based on “security and stability.” But as we know with Android, a dev community needs enough devices in the hands of consumers to reach critical mass, which the Pre will have to match. Advantage: iPhone, even with the black box, but Android and Pre’s more open stances are reassuring.

7. Wireless charger: We’ve seen wireless charger tech for years at CES, but it’s taken this long for a major consumer gadget to come bundled with its own wireless charger in the box. Whoops, it’s not in the box, sold separately for unknown $$. But still: Bravo. Advantage: Pre

8. The Network: Dan Hesse, Sprint’s CEO, gave our coast-to-coast 3G test a shout out in his press conference. Of course he did: Sprint won (in download speeds). Sprint was the only major carrier without a powerful, hype-catching smartphone choice, and now they have one. The Pre is a data-centric phone with a network we’ve proven to be strong in a large swatch of the country—that’s a good combo. But would you switch to Sprint for the Pre? Ugh. Advantage: Not cut and dry for everyone, but we stand by our numbers: Sprint is the best 3G network in our tests.

9. Physical keyboard: It’s preference, but one held by a large swathe of the gadget buying public: physical QWERTY keypads are still the mainstream input of choice. Touch is getting better all the time, but a lot of people still want physical keyboards. But better yet is the ability to choose; unfortunately, the Pre doesn’t have a soft onscreen keyboard, and its slide-out is the same meh QWERTY from the Treo Pro. Advantage: It’s preference, but on me, the iPhone’s soft keyboard can’t be beat.

10. Camera: The Pre has an LED Flash for its 3MP camera, something both the iPhone and G1 lack. Flash cellphone photos are ugly, but for a lot of people, they’re good enough. So credit for throwing it in. Advantage: Pre

11. Battery: Apple’s still an outlier with their non-removable battery; like the G1’s, the Pre’s comes out for a spare swap too. We’ve heard Apple’s reasons for this a million times, we know the drill, but removable batteries will never stop being handy. Advantage: Pre

12. Copy & Paste: Yep, Pre’s got it. iPhone still doesn’t. Advantage: Pre/G1

13. Browser: All three use a browser based on WebKit, which has become the standard for the mobile web. We couldn’t put it through our Mobile Browser Battlemodo ringer obviously, but what we saw looked great, and it’s the only other mobile browser besides the iPhone that supports multitouch zooming. Advantage: iPhone/Pre

So there you have it. We’re excited. Are you?

CES 2009: Adapts Pico Projector for the iPhone

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I don’t know about you, but I can’t get enough of these pico projectors. Now Taipei-based Adapt Mobile has thrown its hat into the tiny illuminated ring with the Multimedia Xperience pocket projector.

Aimed at iPhone and iPod touch users, the Multimedia Xperience uses LCoS technology to project images up to 50 inches. It has 640-by-480 VGA resolution and a luminous flux of 10 lumens. The projector has 1GB of built-in memory and will run for about an hour on its built-in rechargeable lithium ion battery.

Buffalo’s Web Access hands-on: remote access from your iPhone

16 gigs ain’t enough space for all those episodes of The Hills on your iPhone? Well, if you’ve got a Buffalo NAS such as the LinkStation Mini or Pro, you can now access all your files remotely on your OS X mobile device through an optimized web page straight from your device. The really nifty part is that you can stream MPEGs over 3G (and presumably EDGE, though we don’t know why you’d want to) — although it took around 60 seconds to buffer a TV show episode in the demo we got. The Buffalo rep we spoke with informed us that an actual app would be available in the App Store sometime this quarter, but if you’re itching to catch up with LC and the gang, be sure to check out any one of the aforementioned devices that support the service and you could be streaming pronto.

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Buffalo’s Web Access hands-on: remote access from your iPhone originally appeared on Engadget on Thu, 08 Jan 2009 20:51:00 EST. Please see our terms for use of feeds.

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NIMble: $300 Android Desktop Phone Designed by iPhone Engineer

We’ve all heard about the prospects of Android in the mobile-phone market, but the NIMble is an Android phone meant for actual desktops.

By Touch Revolution, the NIMble features a 7-inch multitouch screen (800×400)—that’s roughly 4x the screen area you’d see in the G1 loaded with 2.5x the pixels. In person, that’s sharp enough to my eyes.

Other features include a 624MHz Marvel processor, SD expansion (to supplement unspecified internal storage), Wi-Fi and Bluetooth.

As for Android itself, that’s fully functional. But Touch Revolution has built their own software on top of the platform for entertainment and home networking stuff.
Operating the NIMble was speedy enough, though I had some responsiveness issues from the glass touchscreen. I’m pretty sure these issues will be fixed by the device’s September release, since Mark Hamblin, Product Design Lead on the original iPhone’s touchscreen, is busy ironing out the kinks. He explained that the touch gestures within Android need to be scaled to a larger screen.

So what about multi-touch? Hopefully the NIMble will have that capability at launch as well. But right now, Touch Revolution is busy building multi-touch architecture into Android itself. They’re also pretty eager for others to jump on the bandwagon.

The photos here aren’t of the final NIMble unit, but the finished product will look very similar…though we’re fairly certain that we’ll see a handset attached at launch. Coming this September, the NIMble will run $300, or free with a $10-$20/month phone home service contact.

iPhone 3G Unlock Works Great Now

Most of the problems with yellowsn0w—the free iPhone 3G unlock program—have been worked out. I have Yellowsn0w 0.9.6 installed and it works like a charm, no problems whatsoever. Other people report the same. [Gizmodo Coverage]

SlingPlayer Mobile for iPhone demoed on video, coming in Q1

No surprises here, but Sling Media has created a new SlingPlayer Mobile for iPhone portal on its website in order to accomplish two important tasks. 1) To announce that it will indeed be submitted to Apple for certification this quarter and 2) to show off a new video of the software in action. If you just can’t wait, head to the read link and mash play.

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SlingPlayer Mobile for iPhone demoed on video, coming in Q1 originally appeared on Engadget on Wed, 07 Jan 2009 13:40:00 EST. Please see our terms for use of feeds.

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As Macworld Fades Into CES…

As our warriors move from the beachheads of SF to the trenches of LV, here’s today’s recap, and reminder that the war week is far from over:

It’s been the easiest thing for everybody in the universe to say that Apple’s Macworld 2009 keynote lacked not just Jobs but luster. We did feel a distinct absence of a Jobsian ZOMG hover-board-that-shoots-lightning-bolts reality distortion, a surge that is always followed by inevitable grumbling anyway. But the speech by able stand-in Phil Schiller wasn’t without genuine news…

• Those who enjoy their iPhoto couldn’t help marvel at the new features, including real bonafide face identification and new useful geographical organizing tools.

• People who hated last year’s iMovie overhaul are now starting to realize that it might have been a necessary step in a whole new approach.

• We finally got the 17″ MacBook Pro that had been projected for so long, though with a truly Apple-flavored twist: a long-lasting but non-removable battery.

• iWork got some improvements, but more importantly made its first lunge toward the cloud—for better or for worse.

• iPhone owners got the chance to impulse-buy songs directly over AT&T’s 3G network (and even the EDGE network, at their own peril).

• And DRM—the reason I started buying all music from Amazon—finally got the boot, though under the condition that the four major record distributors get to charge higher prices on their tastiest licks.

It was an eventful day in the Apple-verse, even though Steve sat it out. But Macworld has come to an end (perhaps for all time), and we’re already up and running at CES! [Macworld 2009; CES 2009]

UiRemote is like a remote… in your iPhone

Yeah, sure, name any IR-equipped phone in existence and odds good to excellent that you can find a universal remote app for it, but you probably can’t think of many for the iPhone, now, can you? They exist, yes, but they tend to carry a home-automation slant since the lack of an infrared port leaves the thing relegated to WiFi duty. Enter UiRemote, an ambitious little project undertaken by a handful of scrappy University of Toronto students that uses a fingertip-sized IR blaster connected to the headphone jack paired with a totally customizable app to get the job done. Novel? Not necessarily, but when you consider that a dedicated remote with these specs would probably run half a grand, it’s an interesting way to save money and still end up with the coolest AV controller on the block. The devs are still tweaking both the module and the app, but hopes are high that they’ll be available to all interested parties in the next couple months.

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UiRemote is like a remote… in your iPhone originally appeared on Engadget on Tue, 06 Jan 2009 21:01:00 EST. Please see our terms for use of feeds.

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SlingPlayer Mobile for iPhone, SlingPlayer for Mac HD make debuts

Remember that proof-of-concept you saw way back in June of last year? You know, that one involving SlingPlayer Mobile for iPhone? Here at Macworld, Sling Media is doing its darnedest to take the spotlight away from the looming Apple keynote by announcing that said app is almost ready for consumption. It’ll be demonstrating a functional version in San Francisco, and it’s planning to submit the software to Apple for certification sometime this quarter. In case you couldn’t care less, it’ll also unveil a prototype SlingPlayer for Mac HD, which will enable Mac-using Slingbox PRO-HD owners to stream high-def material to their Mac. As for the good stuff, pricing has yet to be determined for the SlingPlayer iPhone app, but the SlingPlayer for Mac HD will be made available gratis. Full release is after the break.

Continue reading SlingPlayer Mobile for iPhone, SlingPlayer for Mac HD make debuts

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SlingPlayer Mobile for iPhone, SlingPlayer for Mac HD make debuts originally appeared on Engadget on Tue, 06 Jan 2009 00:00:00 EST. Please see our terms for use of feeds.

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Scosche Introduces Slew of iPod and iPhone Accessories

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Following the introduction of their passPORT iPod and iPhone car integration kit last month, Scosche has announced several new products this week ahead of CES 2009. The first three are stereo earphones: the IDR400M features noise canceling, a hands-free cell microphone, 10mm drivers, and single and dual flanged soft silicone inserts. The IDR600 has slightly larger 11mm drivers, a sliding magnetic cable management system, and a 24K gold-plated 3.5mm audio jack. The HZ5 tuneSTREAM Bluetooth Headphones give iPhone and iPod owners up to 30ft of wireless range (though probably less in real-life), the ability to answer hands-free phone calls, and up to eight hours of continuous battery life.

The company has also announced the passPORT Home Dock, which will charge the iPhone 3G, the 2G iPod touch, and the 4G iPod nano; it can snap into existing docking stations. In addition, there’s the reCOIL retractable car charger for the iPod and iPhone; it features a four foot cord and a magnetically locking dock connector. Finally, the company has announced new Protect and kickBACK (pictured) polycarbonate cases for new iPod and iPhone models, as well as the showTIME six-foot A/V output cable. Release dates vary, but most will be available either this month or by Spring 2009.