Apple backpedaling on some iOS development restrictions, will allow third party tools and ad services

Woah, who saw this coming? Apple has changed its super-controversial stance on third party developer tools for iOS apps, now allowing any and all comers, “as long as the resulting apps do not download any code.” We’re guessing this is mostly a nod to game developers, who use ported engines like Unreal and interpreters like Lua, but it also apparently covers apps developed in Adobe Flash CS5. In addition, the rules on mobile advertising have changed, so AdMob ads are seemingly back in, and Apple’s also publishing its App Store Review Guidelines at long last, which will give developers a better idea of how their apps are going to be scrutinized by Apple before they submit them. We’re sure we’ll be hearing plenty in the coming weeks as developers and arm chair analysts rifle through Apple’s so-far-secretive guidelines, but mostly we’re just excited to see what sort of innovation and development accessibility we’ve been missing out on while these third party tools have been off the market. The full (and brief) release can be found after the break.

Update: Google’s responded to the newly-relaxed restrictions, saying “Apple’s new terms will keep in-app advertising on the iPhone open to many different mobile ad competitors and enable advertising solutions that operate across a wide range of platforms.”

Update 2: Our friend John Paczkowski at All Things Digital has Adobe’s statement: “We are encouraged to see Apple lifting its restrictions on its licensing terms, giving developers the freedom to choose what tools they use to develop applications for Apple devices.”

Update 3: In case the last update didn’t give it away enough, Adobe announced in a blog post that it’ll resume development on its Packager for iPhone tools, for Flash CS5 devs who want to convert their work to the portable powerhouse.

Meanwhile, it seems like it’s time for a little recap:

Continue reading Apple backpedaling on some iOS development restrictions, will allow third party tools and ad services

Apple backpedaling on some iOS development restrictions, will allow third party tools and ad services originally appeared on Engadget on Thu, 09 Sep 2010 22:50:00 EDT. Please see our terms for use of feeds.

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Is BridgeCo the foundation for ‘Made for AirPlay’ Apple accessories?

Hands up if you’ve ever heard of BridgeCo. No? Us neither, but that’s about to change following a CNBC report detailing the company’s relationship with Apple. BridgeCo is in the business of embedding its network media processor and software stack into its partners’ audio equipment to enable wireless streaming. Now, according to a CNBC interview with BridgeCo CEO Gene Sheridan, Apple decided sometime last year to make BridgeCo an AirPlay launch partner. As such, any vendor that embeds BridgeCo’s newest tech will be able to accept streaming audio (and its metadata) from an iTunes library or handheld iOS 4.2 device — there’s no mention of video or picture streaming although AirPlay supports both. According to CNBC, audio gear should start arriving with the BridgeCo software in time for the holidays allowing iTunes users to “mix and match their favorite equipment with a common software.” What that means isn’t exactly clear, though BridgeCo does offer the ability to link systems into a distributed home audio network that includes a “party mode” where all speakers are synced to play from a common source. Importantly, according to Sheridan, this is the first time that Apple has opened up its iTunes software to a third party, giving it a glimpse at the source code. Exclusively? That’s the big question.

When Apple announced AirPlay, it listed Denon, Marantz, B&W, JBL, and iHome as “featured” partners. Coincidentally, in a blog post published two days after Apple’s fall music event, BridgeCo listed all of these brands, with the exception of Marantz, as partners of its own. If you’ll recall, the “Made for iPod” licensing program has provided a steady stream of revenue for Apple since 2005. And in the last few years, Apple has relied upon a proprietary authentication chip to authorize device compatibility and to unlock features such as video streaming. Apple undoubtedly seeks similar control over the expected rush of AirPlay-enabled devices in order to ensure a consistent user experience while making a few bucks on every third party accessory sold.

So is BridgeCo the new chip and software behind a “Made for AirPlay” accessory certification program? We can’t say for sure. Sheriden does let on that the Apple deal’s impact is “immense” and should provide more than half of the company’s revenues. Needless to say, the idea of combining systems from multiple brands into a unified whole-home audio network is certainly attractive. Sonos and Squeezebox, your approach to distributed wireless audio is officially on notice.

Update: Computerworld published a second interview with Sheridan this morning that digs a bit deeper into BridgeCo’s capabilities. For example, BridgeCo solutions support Pandora and Rhapsody streaming in addition to 12,000 streaming radio stations. BridgeCo also makes an SDK available to OEMs and developers. Now for the money quote: “The two companies spent the last year working together to develop AirPlay technology.” In other words, BridgeCo is not just an AirPlay licensee, it helped develop the tech. Computerworld also confirms that AirPlay will be licensed similar to “Made for iPod” systems. And with all the speculation and rumor about Apple getting ready to offer its own subscription streaming service once its data center is complete (and contracts signed), it’s easy to see how AirPlay could monetize Apple’s bid to dominate the connected home audio market.

Is BridgeCo the foundation for ‘Made for AirPlay’ Apple accessories? originally appeared on Engadget on Thu, 09 Sep 2010 08:08:00 EDT. Please see our terms for use of feeds.

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iOS 4.1 jailbreak on the way after bootrom exploit discovery

So let’s see, how long has iOS 4.1 been out in the open for public consumption? We make it less than 24 hours, yet already some earnest jail busters have managed to liberate it from Apple’s control freak clutches. It’s still a fair distance away from an easily executable jailbreak, but it’s looking like it’ll work on iPhone 4, the latest-gen iPod touch, and the iPad, covering all the freshest bases of Apple hardware. Now it’s just a matter of waiting it out.

iOS 4.1 jailbreak on the way after bootrom exploit discovery originally appeared on Engadget on Thu, 09 Sep 2010 06:48:00 EDT. Please see our terms for use of feeds.

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iPod touch (2010) torn down, found to contain an awful lot of battery

As predictable as the sun rising somewhere over east Japan, the iFixit crew have put their tools and wits to the task of deconstructing the latest generation of iPod touch. Their teardown is still ongoing (exciting, isn’t it?), but here are their observations so far. The new touch is noted as being the easiest to crack open yet, and yes, its retina-busting 640 x 960 LCD is fused to the external glass, just like the iPhone 4. There’s an 11-gram EMI shield between the front end and the battery, accounting for a lofty 10 percent of the portable media player’s weight. Beyond it, you’ll find a chunky 3.44Whr Li-Pol cell, which is soldered to the board as is usual Apple practice, but a novelty here is that the headphone jack isn’t. Great, tie down the thing we might want to replace and untether the one we don’t care about. We’ll keep you updated with any other salient info as it arises, but for now, go check out the source link for more pictures of the undressed iPod touch.

The front-facing camera has been found, as expected, to be the exact same module as built into the iPhone 4. The WiFi antenna is located just under the front glass panel, a position said to have allowed for the new all-aluminum back on the iPod touch. Another shock: the A4 chip that drives the iPad and iPhone 4 is also found on the 2010 touch, and its markings confirm a 256MB RAM allowance.

Continue reading iPod touch (2010) torn down, found to contain an awful lot of battery

iPod touch (2010) torn down, found to contain an awful lot of battery originally appeared on Engadget on Wed, 08 Sep 2010 15:52:00 EDT. Please see our terms for use of feeds.

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Apple iOS 4.1 Is Available Right Now [Apple]

iOS 4.1 is live, bringing Game Center, HDR photos, a proximity sensor fix and more to iPhones (3G, 3GS, and 4) and iPod Touches (second-generation on up). Let the Game Center username land grab begin! [Apple] More »

iOS 4.1 is live, available to download right now

If you can just put down Angry Birds for one minute and plug your iPhone 3G, iPhone 3GS, iPhone 4, iPod touch 2nd generation, iPod touch 3rd generation, or iPod touch 4th generation into iTunes, you should be in for a pleasant non-surprise: iOS 4.1 is finally out and ready for your consumption. It’s not a huge update, but Game Center is an exciting addition (for the few, proud devices that are getting it), and we’re sure your face will be happy to stop getting accused for iPhone 4 hang-ups with the long overdue proximity sensor fix (shots of the changelog are after the break). Let us know how 4.1 is treating you in comments below.

Continue reading iOS 4.1 is live, available to download right now

iOS 4.1 is live, available to download right now originally appeared on Engadget on Wed, 08 Sep 2010 13:09:00 EDT. Please see our terms for use of feeds.

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iPhone 3G left out of the Game Center fun, 2nd gen iPod touch gets picked last

iPhone 3G left out of the Game Center fun, 2nd gen iPod touch gets picked last

Thought that every iOS 4.1 device would be compatible with Apple’s Game Center mobile and social gaming platform? We’re sorry to say that’s not the case. Initially it was looking like both the iPhone 3G and second-generation iPod touch would be left out, having to take their copies of Kickety-Kick Ball Bounce Out and go home. But, Apple is now confirming that second-gen touch models will be included after all, however the iPhone 3G is still not invited, nor are first-gen iPhones and iPod touches. That means the final compatibility list includes the iPhone 3GS and 4, along with second, third, and fourth generation iPod touch models. Everybody else: you’re out.

iPhone 3G left out of the Game Center fun, 2nd gen iPod touch gets picked last originally appeared on Engadget on Wed, 08 Sep 2010 07:49:00 EDT. Please see our terms for use of feeds.

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Apple Peel 520 coming to US shores shortly for an undisclosed amount

Build it, and they will come. We suspect the same is true with shipping papers. Go Solar USA most certainly hopes so, as it has just inked a deal with Chinese developer Yosion to bring the much-hyped Apple Peel 520 to the US of A. For those unaware, this slip-on case effectively turns your iPod touch into an iPhone, as it equips your PMP with a SIM card slot and the software needed to make / receive calls and texts. Granted, it’s not without its flaws, but for “around $60,” it’s not a half-bad alternative to handing over your cellular soul to AT&T. Both companies have reportedly agreed to work together to distribute it in the United States, but it’s unclear when those shipments will start and how much it’ll retail for once it arrives. Oh, and don’t hold your breath for compatibility with the latest and greatest touch — just sayin’.

Continue reading Apple Peel 520 coming to US shores shortly for an undisclosed amount

Apple Peel 520 coming to US shores shortly for an undisclosed amount originally appeared on Engadget on Wed, 08 Sep 2010 07:09:00 EDT. Please see our terms for use of feeds.

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iPod touch review (2010)

At Apple’s last event, Steve Jobs called the iPod touch the company’s “most popular iPod,” and it’s easy to understand why. In just a few short years, the iPhone-with-no-phone has kept in lockstep with Cupertino’s halo device, benefitting from the same kind of constant hardware and software updating that has helped turned the iPhone into an iconic gadget. The touch has been right alongside the iPhone’s meteoric rise in popularity, becoming the go-to second-pocket slab for millions. There are good reasons, too. Apple boasts about gaming on the device — claiming it beats out both Nintendo’s and Sony’s offerings in sales… combined. While we can’t concede that the device is a dedicated game console, it most definitely games. And it’s still an iPod, an internet device, and a thousand other things thanks to Apple’s vastly populous App Store. Now the player has once again reaped the rewards of iPhone updates, boasting a new Retina Display, the A4 CPU, two cameras which allow for FaceTime calling and 720p video recording, and all the new features of the company’s latest mobile operating system, iOS 4.1. But despite all of the plusses, we still have to ask: is the little do-everything box still worth the premium price tag? We took a deep dive on the latest model and have the verdict, so read on to find out.

Continue reading iPod touch review (2010)

iPod touch review (2010) originally appeared on Engadget on Tue, 07 Sep 2010 21:01:00 EDT. Please see our terms for use of feeds.

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Five Hacks to Give Your Old iPod a New Life [Hacks]

After last week’s Apple announcements, your previous-gen iPod probably isn’t looking so hot. Cheer up! We’ve got five mods that’ll breathe new life into the little guy, so you don’t have to feel guilty about picking up a shiny replacement. More »