Conde Nast stakes out ‘leadership position’ on iPad

This isn’t the 80s anymore. It’s not good enough to just pump out lusty hardware like the Walkman in order to drive generous profit streams. In the modern age of consumer electronics, it takes content and an entire ecosystem of software and services to keep customers locked in and buying your gear. That’s why we’re paying close attention to content deals for the suddenly hot tablet category of devices. Conde Nast has been teasing custom content for next generation tablets for months, lead by mock-ups of its Wired magazine property. So it’s no surprise to hear Charles H. Townsend, president and CEO of Conde Nast say he wants to “take a leadership position,” on Apple’s iPad. According to the New York Times, the company will announce plans today (via an internal company memo) for its first custom iPad digital pubs: the April issue of GQ (there’s already an iPhone app for that), followed by the June issues of Wired and Vanity Fair, and then The New Yorker and Glamour sometime in the summer. This first cut represents a broad swath of demographics as Conde Nast trials Apple’s newest platform in order to see what works. We should also expect a variety of prices and advertising models during the initial experimentation period. Also noteworthy is Conde Nast’s two-track development approach: the iPad version of Wired will be developed with Adobe (as we heard) but the others will be developed internally — all the digital mags will be available via iTunes although Wired will also be made available in “non-iTunes formats.” Assuming it finds a model that works, then Conde Nast plans to digitize other magazines in the fall.

Conde Nast stakes out ‘leadership position’ on iPad originally appeared on Engadget on Mon, 01 Mar 2010 04:06:00 EST. Please see our terms for use of feeds.

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When It’s Okay to Pay For an App [Profdealzmodo]

There are over 130,000 apps in the App Store. About 100,000 of those expect you to pay cash money for a download. Sometimes it’s worth it! Often, it’s not. Prof. Dealzmodo’s here to help you tell the difference.

Oscar Wilde was right about cynics: they know the cost of everything and the value of nothing. On your next trip to the App Store, don’t be cynical. Be smart—even if it means spending a little money.

The App Store Effect Is Real. Use It.

Last fall, John pondered the App Store Effect, which holds that Apple’s model results in price deflation so severe that it’s unsustainable… in the long term. In the short term, though, it’s your ticket to apps that cost far less than their analog (or web-only) counterparts. And sometimes, they’ll include even more functionality.

Examples? Certainly! Here’s a range of apps, from professional to gaming to reference to navigation, that’ll save you anywhere from a few bucks to a few thousand:

It’s probably most helpful to think of these in terms of the broad categories where you’re most likely to find a cheaper app alternative.

Hobbyist: If it’s an activity that at least a few thousand people enjoy, there’s likely an app catering to it. GuitarToolkit‘s a perfect—if extreme—example. For $10, you get a library of over 500,000 chords, a chromatic tuner, and a metronome. Purchasing all those items individually gets expensive and, more importantly, bulky. An app? A fifth (or less) of the cost, all stored in your phone. Frequent traveler? Download HearPlanet‘s collection of over 250,000 audio guides instead of shelling out around $8 for one at each location. If you have a common passion, someone’s developing for it.

Professional: BarMax costs as much as an App Store product is allowed to, but the law exam prep app is still $2,000 less than an in-classroom service like BarBri. In fact, shortly after BarMax was released, BarBri retooled its pricing structure to be more competitive. It wasn’t a coincidence. And other professionals—including pilots and nurses—have a bevy of targeted apps to choose from as well.

Cannibalistic: Companies are so eager to be represented in the App Store that they’ll undercut themselves to be players there. An online subscription to Zagat.com costs $25 per year. The Zagat to Go app costs just $10, and includes location services and an offline mode that the Zagat website doesn’t. You can play Grand Theft Auto: Chinatown Wars for $30 on the PSP, but it’s only $10 on your iPhone. And Major League Baseball’s MLB.com at Bat app lets you stream games for $1 a pop, while MLB.TV charges $99 for a yearly subscription. Sure, if you watch a hundred or more baseball games a year on your iPod Touch’s tiny screen you’ll want to go with the latter, but the pay as you go option is ideal for the casual fan with a vested interest in his eyesight.

Remember: with so many developers targeting the App Store, it’s more than likely that there really is an app for that. But wait… what if there are several apps for that? How do you choose the right one?

App Overlap

Because the App Store is such a big ecosystem, it’s inevitable that there are redundant applications. Some categories see more overlap than others, but in general it’s common to find multiple apps that do the same thing. So where does the cost difference come from?

Functionality: The most basic—and most obvious—reason for an app to be more expensive is that it can flat-out do more. A casual Twitter user might be happy using Echofon for free, but if you need support for multiple accounts and the cleanest UI around, you’re going to be happy coughing up three bucks for Tweetie 2. Make sure to read up on the full feature set of what you’re buying. If you’re about to pay for something with more firepower than you need, there’s likely a free (or cheaper) version that’ll suit your purposes. The paid app will still be there if you decide you need more functionality down the road.

Ad Support: Often, and particularly with casual games, the only difference between the free and paid versions of an app is whether you’ll be saddled with advertisements as you use it. It really depends on your threshold: is it worth three dollars to play Words With Friends unfettered, or are you willing to endure the between-turn sales pitches that accompany Words With Friends Free? Each app integrates ads differently, so it’s worth trying out the free version first. Too many banners cluttering your screen? You’re only a click away from an upgrade.

Ripoffs: It might be helpful to think of the App Store as a giant, unruly bazaar, with thousands of vendors peddling their wares. There’s some oversight when things get out of hand, but even the $999 “I Am Rich” app was downloaded eight times before it got shut down. Like in any sales environment, it’s important to remember that what something costs usually has very little to do with what it’s worth. Don’t just go by the star system; read through the reviews to make sure that the app lives up to the developer’s description.

Easier Said Than Done?

There’s no question that a little research should go into whatever app you buy—starting with our Essential iPhone Apps Directory. Beyond that, here are a few common App Store categories with stand-out expensive, cheap, and free apps, along with our recommendations of when it’s worth it to pay up:

Cooking

When It's Okay to Pay For an AppExpensive: 20 Minute Meals – Jamie Oliver ($8)
Verdict: Don’t Download


When It's Okay to Pay For an AppCheaper: Martha’s Everyday Food ($1)
Verdict: Don’t Download


When It's Okay to Pay For an AppFree: Epicurious
Verdict: Download

Jamie Oliver and Martha Stewart are powerful brands, but that’s pretty much all you’re paying for. Epicurious has thousands of recipes—including from famous chefs featured in Gourmet and Bon Appetit—a shopping list feature, and will suggest meals based on the ingredients you have handy. It’s really the only cooking app you’ll ever need.

File Storage

When It's Okay to Pay For an AppExpensive: Air Sharing Pro ($10)
Verdict: Don’t Download


When It's Okay to Pay For an AppCheaper: Air Sharing ($3)
Verdict: Download


When It's Okay to Pay For an AppFree: Dropbox
Verdict: It Depends

While Air Sharing Pro includes printing and emailing, the regular version should get the job done for most people: you can transfer your files to your iPhone’s flash memory via Wi-Fi for storage and transport. The trouble with the “free” option, Dropbox, is that it’s not a standalone app. However, when you link it to your Dropbox account you can share and sync up to 2GB of files for free. It’s good if you already have an account, but if you don’t, you probably should skip it.

Messaging

When It's Okay to Pay For an AppExpensive: BeejiveIM ($10)
Verdict: Download


When It's Okay to Pay For an AppCheaper: AIM ($3)
Verdict: Don’t Download


When It's Okay to Pay For an AppFree: Meebo
Verdict: Download

It might sound crazy to pay ten dollars for a messaging app, and for a lot of people it would be. But if messaging is your primary mode of communication, BeejiveIM‘s multi-account management, intuitive interface, and seamless push implementation are well worth it. For more casual IMers, it’s hard to beat Meebo‘s multiprotocol support and push notifications. They even log your conversations on their servers. Another solid free option is Fring, which includes Skype support. What you don’t want is to pay $3 for a messaging app like AIM, which only supports services on the AIM network and Facebook and is missing some features—like blocking contacts—found on the desktop version.

Navigation

When It's Okay to Pay For an AppExpensive: Navigon MobileNavigator ($90)
Verdict: Don’t Download


When It's Okay to Pay For an AppCheaper: MotionX GPS Drive ($1)
Verdict: Download


When It's Okay to Pay For an AppFree: Waze
Verdict: Don’t Download

Just to be clear: Navigon makes one of the best navigation apps out there. But MotionX GPS Drive is a very good navigation app at a tiny fraction of the cost. So before you spend $90 on a top-flight turn-by-turn system, spend a few weeks figuring out if MotionX is good enough for your purposes. Chances are it is. And if it’s not? It was worth a dollar to find out. As for Waze, anyone who’s ever dealt with a backseat driver should appreciate just how unreliable—and aggravating—crowdsourced navigation can be.

Personal Finance

When It's Okay to Pay For an AppExpensive: PocketMoney ($5)
Verdict: Don’t Download


When It's Okay to Pay For an AppCheaper: MoneyBook ($3)
Verdict: Don’t Download


When It's Okay to Pay For an AppFree: Mint.com
Verdict: Download

The first rule of money management: don’t pay for something you can get for free. Apps like PocketMoney and MoneyBook aren’t bad at what they do, they just look a bit hypocritical with Mint.com Personal Finance around. Mint automatically syncs to your online accounts to help you keep track your budget and investments. It’s the best personal finance app out there, and not just because it’s free.

RSS Reader

When It's Okay to Pay For an AppExpensive: NewsRack ($5)
Verdict: Download


When It's Okay to Pay For an AppCheaper: Reeder ($3)
Verdict: Don’t Download


When It's Okay to Pay For an AppFree: NetNewsWire
Verdict: Download

You can get by with a free RSS reader, and NetNewsWire‘s a great option that syncs with Google Reader. Like the majority of free options, though, it can be a bit sluggish and prone to crashing, especially if you’re loaded up on feeds. Among the paid apps, NewsRack (formerly Newsstand) shines for its reliability and speed. In-between options like Reeder? Well, if the developer’s best troubleshooting suggestion is to limit the number of items you have to sync, you’re not getting what you paid for.

Twitter

When It's Okay to Pay For an AppExpensive: Twitterrific ($5)
Verdict: Don’t Download


When It's Okay to Pay For an AppCheaper: Tweetie 2 ($3)
Verdict: Download


When It's Okay to Pay For an AppFree: Echofon
Verdict: Download

Tweetie 2 is our favorite Twitter app : it’s fast, intuitive, and loaded with features. I can understand if you’d rather not pay to use Twitter on your phone, and Echofon’s a more than capable free alternative. But only a twit would pay $5 for Twitterrific when the class of the field is just $3.

The Value and the Cost

Remember that the App Effect is working for you, at least for now, and that we’re in an age of unprecedented deals on app content and services. Try not even looking at the price at first. Start with the feature set, see what’s comparable. If it’s free? Great! But even if it’s $10 or $20, it still might be a steal.

We’ve gotten to a point where it feels almost perverse to pay for an app. But think of it in a larger context: you’re buying software. On your desktop, that used to—and often still does—command exorbitant sums. Even on mobile platforms, Windows Mobile and Blackberry apps used to cost 10 or 20 times the average App Store paid download. Comparatively, App store downloads are peanuts.

And remember, too, that by paying for apps that are actually worth the money, you end up supporting the developers that are delivering innovative content and services. That means a better app experience down the road for all of us. Even the cynics.

Prof. Dealzmodo is a regular section dedicated to helping budget-minded consumers learn how to shop smarter and get the best deals on their favorite gadgets. If you have any topics you would like to see covered, send your idea to tips@gizmodo.com, with “Professor Dealzmodo” in the subject line.

Apple serves up 10 billionth iTune, smiles all the way to the bank

Whether you love it or loathe it, there is now no way to deny the spectacular success of Apple’s iTunes Store. The proprietary digital media player, organizer and salesperson has just now recorded its 10 billionth song download, marking a truly unique achievement in the still nascent world of digital distribution. Congratulations to Apple, whose response has been to thank you all for spending so much cash and making El Steve look like the techno pied piper. Hit the source link to find out what the most downloaded songs of “all time” were… you might not be surprised by the top three, but you should definitely be horrified.

Apple serves up 10 billionth iTune, smiles all the way to the bank originally appeared on Engadget on Wed, 24 Feb 2010 16:56:00 EST. Please see our terms for use of feeds.

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CBS promises to sell some TV shows on iTunes for 99 cents

We’d already heard that Apple hoped to bring at least some TV shows down to the 99-cent mark on iTunes in time for the iPad launch, and it looks like CBS is now the first to officially come on board. While a final deal apparently isn’t done just yet, CBS CEO Leslie Moonves has flatly told the Financial Times that there “are certain shows that will be sold on Apple for 99 cents” — not exactly much wiggle room there. Other networks aren’t speaking on the record just yet, but the Financial Times has previously reported that some have already agreed to similar terms, and are expected to start selling shows at the lower price — possibly coinciding with the iPad launch.

Update: Peter Kafka at All Things Digital has some more info on this — sources tell him Moonves was speaking off the cuff, and while CBS is open to a deal with Apple, there’s nothing in place quite yet. Unfortunately, no one’s going on the record here, so the situation remains hazy — we’ll just have to wait and see what happens.

CBS promises to sell some TV shows on iTunes for 99 cents originally appeared on Engadget on Fri, 19 Feb 2010 13:33:00 EST. Please see our terms for use of feeds.

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Apple Doubles iPhone’s 3G Download Cap

4368784700_388e621056Apple has doubled the download cap for media downloaded on the iPhone over the 3G network.

Before, iPhone owners could not download apps or iTunes media surpassing 10MB in size over the 3G network. A message would appear instructing users to connect to Wi-Fi to perform the download. Now that limitation has been increased to 20MB, according to our testing and multiple independent reports.

Apple did not immediately respond to a request for comment regarding the change. Some theorize the cap was increased in advance of the release of the iPad tablet, whose games will likely be considerably larger in file size. The iPad is due for release in late March.

See Also:

Via iPhone Savior


This day in Engadget: Steve Jobs calls for an end to DRM

Welcome to ‘This day in Engadget’, where we crack open the archives and take a whimsical look back at the memories and moments of our storied past. Please join us on this trip down random access memory lane.

On February 6th, 2007 Apple CEO Steve Jobs published his “Thoughts on Music” letter. iTunes was by then the major player in online distribution, and the iPod had become the widely recognized face of portable music. DRM was controversial and pretty much universally disdained, and Jobs took the opportunity to write a letter pinpointing what he thought were the three options moving forward in the digital music distribution model. Essentially, he felt Apple (and the rest of the music loving world) had three choices: stay the course (DRM intact), move to the company’s FairPlay licensing model, or envision a future which was DRM-free. Jobs made no bones about it: he and Apple hoped to “embrace” the end of DRM (under pressure from the EU, of course). Arguing that DRM hadn’t stopped piracy, he conveniently called for the major labels to license their music to Apple DRM-free. On January 9th of 2009, Apple did announce that some of the music in its iTunes store would be purchasable DRM-free, though it still makes use of FairPlay for apps and video. Jobs will have to continue fighting the good fight, we suppose.

Also on this date:

February 6th, 2009: The Kindle 2 seemed like it might be leaking (it was), Roku moved into private beta with Amazon Video on Demand, and Microsoft denied it was making a phone.

February 6th, 2008:
Ford announced it would offer its F-150 with an in-dash computer (amongst other things), a bunch of undersea cables were reportedly cut leaving much of the world with no internet and no Engadget, and the Xbox 360 HD DVD player hit an all-time low price of $130.

February 6th, 2007: Apple asked the FCC to keep its iPhone secrets confidential until the 15th of June, Hasbro recalled nearly a million Easy Bake Ovens to the dismay of little girls everywhere, and Sony Ericsson officially outed its W880 (Ai) Walkman musicphone.

February 6th, 2006: The PSP was www.engadget.com/2006/02/06/psp-officially-getting-email-and-gps/officially rumored to be getting both email and GPS, LG outed its F3000 cellphone which went ‘vroom vroom’ whenever you got a text, and Mobile ESPN went live.

February 6th, 2005: The world was a flutter with the news of how to unlock a GSM Treo 650, while signing up for a year of Napster to Go brought with it a free iRiver H10.

February 6th, 2004:
Hey, Engadget didn’t exist yet!

This day in Engadget: Steve Jobs calls for an end to DRM originally appeared on Engadget on Sat, 06 Feb 2010 18:11:00 EST. Please see our terms for use of feeds.

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Why (and How) Apple Killed the $9.99 Ebook

Publishers joining Apple’s iBooks store are turning their back on Amazon and its vision of the flat $9.99 ebook. Apple forced the music industry to charge 99 cents per song, so why are they helping publishers set their own prices?

To screw Amazon.

The difference between Amazon and Apple is this: Amazon is very much in the ebook business to sell ebooks. They want you attached to their platform. That’s why the Kindle Reader is on both PC and iPhone, as well as the eponymous e-ink device. Ebooks are huge for them. They sell six ebooks for every 10 physical books. That’s why they want to own the market. Apple, on the other hand, sells content in order to sell hardware. The iTunes Store, the App Store and the brand-new iBooks Store exist so you’ll buy iPods, iPhones and iPads, which is where Apple really makes money. iTunes revenue is just a bonus, though an ever fatter one with the explosion of the App Store.

You can see that the two companies place far different values on the content they sell. A more illustrative example: Amazon has been selling books at a loss—paying $15 for a hardcover bestseller, only to turn around and sell it for $10 on the Kindle. Apple would never, ever sell content at a loss. They make a decent bit of change, but apps and music are really just a way to fill up your iPhone.

Do you remember three years ago, when Apple was battling with the record labels for control over (legal) digital music? Apple still owns 69 percent of the market and sell 1 out of every 4 songs, period—in other words, they owned the market, which deeply frightened the labels, who were afraid of losing control. Universal, the biggest label, flipped out, and even tried to build the anti-iTunes. That failed, so the music business bit the bullet (or the poison pill) and went DRM-free, not with Apple at first, but with Amazon. It became a (sorta) credible competitor to the iTunes monster, long enough to give the labels just enough extra negotiating power. When iTunes music downloads went DRM free, many of them—particularly hit singles—suddenly cost $1.29.

The situation is remarkably similar, except this time, Amazon’s wearing the market-maker pants. Some estimate Amazon’s share of the ebook market to be 90 percent, but I’ve heard from people in the publishing industry say it’s closer to 80 percent. But that’s nitpicking. At this moment, Amazon owns ebooks. The book publishers’ fears are the same as the record labels with iTunes: They’re paranoid about losing control over pricing, and their own digital destiny. They’re worried that books are being undervalued, and that once people have the mindset that the price of an ebook is $9.99, and not a penny more, they’re doomed. They needed an insurgent player: Apple.

Apple has advantages that Amazon didn’t have with music: Scale and technology. iTunes has just moved 3 billion iPhone apps. Apple’s sold over 250 million iPods. By contrast, Amazon’s sold an estimate 2.5-3 million Kindles since it debuted 2 years ago. Analysts predict Apple will sell twice as many iPads this year alone.

In terms of technology, e-Ink looks old and busted and slow next to the iPad’s bright, color display. (Even the fact that the written word is much easier to stare at for long periods of time when presented on e-ink won’t save the current Kindle.) An iPad can do more than books: Beautiful digital magazines, interactive textbooks, a dynamic newspaper. Oh, and it’s a computer that does video, apps, music. Amazon’s scrambling now to make a multitouch full color Kindle after betting on E-Ink, but that kind of development takes at least a year. Even if they churn out a full color reader that is somehow better than the iPad, it likely won’t matter: It would just be a very nice reader to iPad’s everything else, and it would be 9 months too late.

The print industry is swirling down the toilet, and apocalypse-era publishers minds’ dance with hallucinations of digital salvation via iTunes for print. It’s the iPod for books. What Amazon was supposed to deliver, but now maybe never will.

With that contrast in mind, all the publishers needed was a little push. All Apple had to whisper was, “Hey, we’ll let you set your own prices for books. You should control your own destiny. We’d love to have you. You know, $12.99 is a really good price for a beautiful color version of your amazing books. BTW, why are you letting Amazon undersell you?” It doesn’t matter that publishers make less absolute money through the agency model used by Apple—Amazon might’ve given them $15 for a book it sold for $10, but under the agency model, the seller takes 30 percent off the top. They wanted to feel in control, and that their books are worth something more. Steve gave them that, even as he’s probably got his fingers crossed behind his back.

Amazon knew what it was doing by insisting on $9.99 as the price for ebooks. A flat, easy-to-understand rate—one that’s notably cheaper than its analog counterparters—is a paradigm that works, especially when you’re trying to essentially build a whole new market. It plays into the part of our brains that like easy things. That likes the number 9. (No really, 9 is a psychologically satisfying number.) Amazon believed in it so strongly, as I said before, they sold books at a loss to keep it up. (I’m not suggesting, BTW, that Amazon would be any more benevolent to the industry than Apple. They wouldn’t.)

Price would’ve been Amazon’s major advantage over Apple too—being able to undercut Apple by setting whatever price they needed to compete would’ve been its ace in the hole against the iPad’s flashy color screen, and everything else it can do. And now that’s poofed. Apple will be able to sell you ebooks for the exact same price as Amazon. By turning the publishers against Amazon, they’ve effectively dicked the Kindle over. Why? To fill out another bullet point as to why you should buy an iPad. The real question is how long it’ll take publishers to realize that’s all they are to Apple: one little bullet point.

27-inch iMac gets another display firmware update, everyone else gets minor iTunes update

Still plagued by the annoying screen flicker on your precious 27-inch iMac, even after the previous update? Try this second attempt by Apple. While you’re at it, there’s also a minor update for iTunes which makes sure it actually “remember[s] password for purchases,” as well as fixing a few sync and performance issues. Good luck with both and let us know if your iMac nightmare is finally over.

27-inch iMac gets another display firmware update, everyone else gets minor iTunes update originally appeared on Engadget on Mon, 01 Feb 2010 21:34:00 EST. Please see our terms for use of feeds.

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Pondering The Apple Tablet’s Print Revolution

The Apple tablet could change everything. That’s what people are hoping for, revolution. But revolutions don’t actually happen overnight, especially if you’re talking about turning around an entire diseased, lumbering industry, like publishing.

The medium is the message, supposedly. The iPod was a flaming telegram to the music industry; the iPhone, a glowing billboard about the way we’d consume software. The Apple tablet? Possibly no less than the reinvention of the digital word. If you look very generally at the content that defined the device—or maybe vice versa—the iPod danced with music, the iPhone’s slung to apps and, as we were first in reporting a few months ago, the tablet’s bailiwick might very well be publishing.

Since then, the number of publishers—of newspapers, magazines and books—reported to be talking to Apple has exploded: NYT, Conde Nast, McGraw Hill, Oberlin, HarperCollins, the “six largest” trade publishers, and Time, among many others, are making noise about splaying their content on the tablet. A giant iPod not only for video, photos and music, but for words. That’s what they’re lining up to make ritual sacrifices for. Publishers want this, whatever it is.

I say “whatever it is,” because, for all of the talk and pomp and demos, they haven’t seen the Apple tablet. They don’t know what it’s like. They don’t know how to develop for it. As Peter Kafka’s reported, neither Conde Nast (publisher of Wired) nor Time will be ready to show anything for the tablet on Wednesday, much less a mindblowing reinvention of the magazine, because Apple’s keeping them at arm’s length. (Why? Secrecy, which matters far more than launch partners. All the leaks about the tablet have come out of third parties, like the goddamn publishers, so Apple’s not telling them much more than they are the rest of us.)

The sole exception, that we know of, is the New York Times. The Gray Lady has a team of three developers embedded in Cupertino. This makes a certain kind of sense, given the content the tablet is framing, and which publisher is currently best suited to delivering that content in a new experience.

When it comes to experimenting with the display and digestion of the digital word, the NYT has aggressively been the most innovative major publication on the web: Just look at the incredible infographics, the recently launched NYT Skimmer and the NYT Reader. Logically, they’re the print publication perhaps most able to realize the early potential of a device that’s essentially a window for displaying content. And it doesn’t hurt that Apple loves the NYT.

The tablet might just be a big iPhone, but the key word is “big.” What defines the tablet in opposition to the iPhone is the screen size, less than any kind of steroidal shot to processing muscle. A 10-inch screen will hold 10 times the screen real estate of the iPhone’s 3.5-inch display. That’s room for ten fingers to touch, navigate and manipulate, not two. Real estate for full web pages, for content apps that are so much more than news repackaged for a pocket-sized screen. The ability to really “touch what you want to learn about” is an “inflection point for navigation,” that is, the potential to truly “navigate serendipitously,” as the NYT’s media columnist David Carr put it to me.

Think of it as a more tangible version of the force that drives you from a Wikipedia page about gravity to one about the geological history of the planet Vulcan, touching and feeling your way through everything from a taxonomy for Star Wars fanboys to the Victoria’s Secret catalog.

The Wikipedia example might be particularly apt, actually. If we use iPhone history as a guide, given that the tablet is likely to be an evolution of the iPhone software and interface, it’s likely these publications will be content “apps” that will be islands unto themselves: So it might be easy to wander all over the NYT’s island via the tips of your fingers, but not so easy to float off to the WSJ’s abode. At least to start, we assume it’ll much like iPhone apps. For all of the very whizzy Minority Report wannabe demos from Sports Illustrated, we don’t know what the content apps are actually going to look like, or what they’ll be able to do on the tablet. In particular, what is it they’ll be able to do that they couldn’t do on the web right now, given how powerful the web and web applications have become over the last couple of years? (Look at everything Google’s doing, particularly in web apps.) The question, as NYU Journalism professor Mitch Stephens told me, is whether the tablet’s capabilities can “actually get the Times and Conde Nast to think beyond print?”

If you think the newspaper and magazine industry is slow, the book industry is prehistoric. As whipped into a fervor as HarperCollins and McGraw Hill may be about jumping aboard the full color Apple tablet express to carry them into a new age of print with “ebooks enhanced with video, author interviews and social-networking applications,” past the Amazon schooner, they take years to move. And they’re likely in just as in the dark as everybody else.

There’s also the macro issue that it just takes time for people to figure shit out. Think about the best, most polished iPhone apps today. Now try to remember the ones that launched a week after the App Store opened. It’s a world of difference. New media, and how people use them, aren’t figured out overnight. Or fade back to the internet circa 2006. Broadband wasn’t exactly new then, but so much of the stuff we do now, all the time—YouTube, Twitter—wasn’t around.

The apparent readiness to yoke the fortunes of the sickly publishing industry to Apple, and its tablet, oozing out of info scraps and whispers, like a publishing executive telling the NYT that, versus Amazon, “Apple has put an offer together that helps publishers and, by extension, authors,” is deeply curious. The publishing industry wants the iPod of reading, but they’ve clearly forgotten the music industry’s traumatic experience when they got theirs. Apple basically wrested control of legal digital music, and the music industry got far less than they wanted to make up for it. Hollywood, in turn, played their hand far differently, scattering bits of movies and TV shows across tons of services, so no one had any leverage, especially not Apple. (Hence, Apple’s negotiations for a subscription TV service with Disney or CBS always seem delicate at best.) I don’t know why Apple would be any more magnanimous with publishers than record labels, given the chance to be gatekeeper.

The gatekeeper matters, because it dictates the answer to publishing’s current crisis: “How we gonna get paid?” The NYT is bringing back metering to its website; book publishers weep over the fact that Amazon has decided books are worth precisely $9.99. Publishers want to control their financial destiny. Apple wants to control every element of the experience on their devices. (Apparently, they’ll get to.) I want to be able to read the NYT, WSJ, The New Yorker, Penthouse and Wired, in all of their dynamic, interactive, multitouch glory easily and cheaply. Ads might be the secret to making that possible. Ultra targeted, innovative ads designed just for the tablet. At least, in the future—Apple’s acquisition of mobile ad firm Quattro, and its CEO’s ascension to VP, have happened too recently to bear much fruit yet.

Point being, there’s a lot of stuff publishers have to figure out, from the big stuff to the little stuff. Apple hasn’t exactly sped up the process by giving them much to work with, either, but for one publisher that we know of—and maybe a couple we don’t. The tablet might change the digital word the way the iPod changed digital music. But it’ll take some time.

Thanks to Joel for that awesome render; original CC printing press image from JanGlas/Flickr

iTunes 7.2 “Plus” Offers DRM-Free Music and Vista Compatibility

This article was written on May 30, 2007 by CyberNet.

iTunes Plus

Apple has finally stepped up to the plate by offering a small taste of the high-quality (256 kbps AAC encoding) DRM-free music that we had all been longing for. In order to reap these "iTunes Plus" benefits you’ll need to be using the new iTunes 7.2, and you’ll also have to pay an additional $0.30 per song (about $3.00 more per album).

The DRM-free song selection is currently limited to the EMI music catalog which includes artists like The Rolling Stones, Frank Sinatra, and Norah Jones. I would have liked to see a larger selection of music available, but this is a big move in the right direction. Apple had such an overwhelming response from music publishers regarding the DRM-free music that they are looking into ways of letting others offer their own high-quality DRM-free music.

iTunes 7.2 DRM-Free
Click to Enlarge

You’ll also notice that Apple finally added Windows Vista to their list of compatible operating systems, which is something I expected to see this time around after Microsoft issued an iPod update for Vista. I also thought it was kind of cool that they revamped their minimize/close buttons in the upper-right corner of iTunes to match the style in Vista.

Apple also announced the start of iTunes U for universities. It allows colleges to create their own iTunes site that hosts digital content created for classes:

Colleges and universities build their own iTunes U sites. Faculty post content they create for their classes. Students download what they need, and go. Learning isn’t just for the classroom anymore. It’s for anytime and anyplace you’ve got a Mac, a PC, or an iPod.

They already have several large universities on iTunes, including Duke, Stanford, and Berkeley. Apple did a great job of making it easy for students to access the content provided on iTunes U:

iTunes U
Click to Enlarge

With the iPhone just a few weeks away, I’m guessing that the next update we’ll see to iTunes will add features to manage the phone. Things like a contact manager will hopefully be included so that iPhone users don’t have to sit there and type all of their friends in on the phone itself.

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