LG eXpo Mobile Projector hands-on

As Windows Mobile 6.5 handsets go, LG’s eXpo on AT&T is very near the cream of the crop — it’s got Snapdragon and a biometric scanner, after all — but we all know that the spec sheet doesn’t tell the whole story with this one. Really, people care about this phone because of the trick $179 pico projector that you can optionally bolt underneath. Besides being insanely cool, the concept makes sense considering the eXpo’s target demographic — business users probably want to be able to share documents and PowerPoints on the go, right?

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LG eXpo Mobile Projector hands-on originally appeared on Engadget on Fri, 22 Jan 2010 14:30:00 EST. Please see our terms for use of feeds.

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3D stole the show at CES 2010

Panasonic RealD active shutter glasses

Not sure why we’ve been putting this off, but we’ll just come right out and say it: there’s no doubt that this was the year for 3D at CES. We walked the show floor for countless hours and can tell you that just about everyone was showing something related to 3D at their booths. Most of these demos required a bit of a wait to experience them (thanks, hype), and everywhere you went people were talking about 3D. Granted, not all of that talk was positive, but it was talk nonetheless. Whether or not the technology will be seen in history as a success in the market place is obviously still up in the air, and much like a finely crafted episode of Lost, 3D at CES this year was littered with more questions than answers.

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3D stole the show at CES 2010 originally appeared on Engadget HD on Thu, 21 Jan 2010 13:15:00 EST. Please see our terms for use of feeds.

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LG’s X300 ad strikes an amazingly familar tone

LG’s X300 laptop may have largely avoided comparisons to a certain other thin-and-light when it was announced at CES earlier this month, but it looks like LG is intent on driving that point home regardless. As you can see for yourself in the promo video after the break, not only has LG carried on the oftimitated manila envelope motif, but it tops things off with a just slightly off “la la la” refrain for good measure. All of which might have earned LG a few points for boldness if this were a parody ad released a few years ago but, sadly, this is 2010, and this ad is all too real.

[Thanks, Muller]

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LG’s X300 ad strikes an amazingly familar tone originally appeared on Engadget on Wed, 20 Jan 2010 00:47:00 EST. Please see our terms for use of feeds.

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Windows Mobile 7 megarumor: LG Apollo and HTC Obsession running flagship ‘720p’ specs, Zune Phone Experience

Alright, this is some wild, heavy stuff, but the folks at WMExperts have compiled what they believe to be true about Windows Mobile 7, including a whole bunch of previously undisclosed info and even a couple of flagship phones. We can’t vouch for the rumors, but there’s a ring of truth to plenty of it, and most of the rest of it we want to be true. First off, Microsoft is approaching the revision with two flavors: Windows Phone Seven Business Edition, and Windows Phone Seven Media Edition. The former is a stripped down OS that will allow OEM overlays like HTC’s Sense UI, and includes lower minimum specs — though a WVGA “minimum” is nothing to get angry about. Meanwhile, it sounds like the Media Edition is the quasi-“Zune Phone” we’ve been dreaming of, with a heavy emphasis on HD media playback and capture, along with social networking activities like Xbox Live, Facebook and Twitter. Other features include cloud-style services on the Business Edition side for live manipulation of stored data, a long with a location-aware platform dubbed “Orion.”

This all sounds great, but what’s really exciting is what Microsoft is dictating should be in some of these Media Edition phones. The first two to break cover are the LG Apollo and HTC Obsession. The Apollo is a 3G worldphone (EV-DO and HSDPA) that runs a 1.3GHz Qualcomm QSD8650 processor and a 3.8-inch AMOLED 1280 x 720 WXGA display. The phone also is purported to have a 10 megapixel camera capable of 720p video recording. Meanwhile, HTC’s HSDPA-limited Obsession runs a mere 1GHz Qualcomm QSD8250 proc, with a 3.7-inch AMOLED display, 5 megapixel camera and 720p video recording. The Apollo is due in August or September of this year, with the Obsession following in October. Now, some of these specs are admittedly suspect, like the WXGA resolution on the Apollo and that seemingly 10 megapixel sensor, but we want to believe.

As for what we know to be true? Well, we know we’ll see something at MWC next month, unless Robbie Bach is just joshing around, and we also know HTC has confirmed its involvement with Windows Mobile 7 — lending some credence to rumors of the Sense UI sticking around for a new-generation — and that LG has gone on (and quickly off) record as well saying it’ll have a WinMo 7 phone in September. It’s all a lot more vague than the pages of specs we’re staring at now, but it’s clear that something is brewing. Hit up the source link for the full nitty gritty.

Windows Mobile 7 megarumor: LG Apollo and HTC Obsession running flagship ‘720p’ specs, Zune Phone Experience originally appeared on Engadget on Mon, 18 Jan 2010 15:05:00 EST. Please see our terms for use of feeds.

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LG marks belated Android entry with GW620 UK launch

Hey, you know what’s hot right now? Android 1.5. You know what else? Resistive touchscreens and chunky bodies, the ladies just can’t get enough of them. Good thing too, since in some alternate universe where the Motorola Droid, HTC HD2 and the Nexus One existed, this LG GW620 — hereafter to be known as the InTouch Max — would look like it’s arriving about a year too late to matter. A phone that’s been teased and promoted since September, it has finally found homes on Virgin Mobile and T-Mobile in the UK, where unwitting victims can have it forced upon them for free when they sign up to long-term contracts costing at least £20 ($32.50) per month. Hit the source link for more details, if you must.

LG marks belated Android entry with GW620 UK launch originally appeared on Engadget on Mon, 18 Jan 2010 09:29:00 EST. Please see our terms for use of feeds.

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LG releasing Windows Mobile 7 phone in September and Android 2.1 in April?

First LG flat-out says on public record that Windows Mobile 7 is bound for 2010, and now we’ve gotten apparent word that the company has narrowed said release window to September of this year — at least as far as its own devices are concerned. That comes via high-profile French tech blogger Eric of Presse Citron, who while attending a LG Design Lab tweeted (both in French and immediately after in English) that LG Mobile will release a Windows Mobile 7 device in September and an Android 2.1 device in April, first in the US and then Europe just after. The tweets are now gone, but WMPoweruser managed to catch both via Google cache, while we have corroborated just the French one by similar means. So, misheard claims from the company or accidental slip-up of NDA’d secrets? MWC is starting to look more and more interesting.

LG releasing Windows Mobile 7 phone in September and Android 2.1 in April? originally appeared on Engadget on Sat, 16 Jan 2010 10:48:00 EST. Please see our terms for use of feeds.

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Pedro Matias sets new texting record at LG Mobile World Cup (video)

Showcasing the “fastest, most accurate” text messengers (according to the corporation that dreamed up this little publicity stunt), the LG Mobile World Cup Championship went down yesterday at Gotham Hall in New York City. We’re proud to say that the American team fared well — grabbing second place and winning $20,000 in the process — although in the end the cup went to South Korea. Additionally, history was made when Portugal’s Pedro Matias set the new World’s Record for texting by typing a 264-character text in just 1 minute 59 seconds (besting the previous record by 23 seconds). Of course, each Mobile World Cup must have its share of controversy — in this case, Engadget Mobile’s very own Chris Ziegler led a silent protest during the awards ceremony. The group was reportedly upset over the use of QWERTY phones (the LG enV3 in this case) to break the record. “The only true test of texting skill is a numeric keypad, without T9,” he said. “Hell, it’s the Morgan Pozgar affair all over again. Is nothing sacred?” PR and video after the break. [By the way, we totally made the last part up.]

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Pedro Matias sets new texting record at LG Mobile World Cup (video) originally appeared on Engadget on Fri, 15 Jan 2010 09:59:00 EST. Please see our terms for use of feeds.

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Why a Blu-ray Player Might Become Your Only Set-Top Box

My love for Blu-ray players grows whenever companies add another feature that has nothing to do with Blu-ray. Now any worthwhile player is a home-entertainment hub, replacing cable box and Apple TV alike. How soon till they handle everything?

We looked at the four newly announced flagship players from the four biggest Blu-ray companies, LG, Panasonic, Samsung and Sony. Any self-respecting Blu-ray player today has Pandora and Picasa, and of course Netflix subscription streaming video. They also have some form of pay-per-view movie download service, from Vudu, Amazon or Roxio’s CinemaNow and Blockbuster apps.

This year, though, the companies turned up the juice. LG added a built-in hard drive; Sony surprisingly built a remote-control iPhone app. And now all top Blu-ray players will go 3D. Integrated Wi-Fi was a stand-out feature last year; this year it’s par.

These won’t be out till the summer, and there’s no pricing announced yet, but already we’re excited. See, putting everything but the the kitchen sink into a firmware upgradeable $200-to-$300 box is way smarter than jamming it all inside a $1500 TV, where picture quality should be the chief concern.

What Do Blu-ray Players Still Need? Video File Support

If you want to know who will soon be putting HD media players out of business, look no further than these connected Blu-ray players. Samsung and LG won’t let smaller companies steal their spot on the TV stand; my guess is that they will have amazing file compatibility at launch or slightly after. I mean, LG put in a hard drive, for God’s sake. If that isn’t for dumping crazy video files, I don’t know what is.

The hard drive sounds nice, but it’s not even necessary. With Wi-Fi connectivity and DLNA compatibility, these players should technically be able to play all your home videos, wherever they are. But they absolutely need 1080p DivX, H.264 and AVC (TS) compatibility—and the ability to read DVD disc images—in order to be considered viable HD video players.

I don’t list reported file compatibilities here because I have learned that spec sheets can easily lie when it comes to supported video, especially when the combination of codec, wrapper, resolution and file size all affect readability. Until the players are shipping, their true file support is a mystery. Still, I have hope for these.

The $100 Roku is already on the ropes thanks to current Blu-ray players, since they give you what Roku does plus disc playback. The $120 Roku HD-XR hasn’t yet taken advantage of its USB jack, and the company didn’t announce anything at CES. If they wait too long before providing wide HD video file compatibility, that product, too, will be hurting.

If the makers of Blu-ray players get with the program, and address the need for true universal home-video playback, they will easily shove aside Asus O!Play and everything else too.

OK, not everything else. Game consoles, already bestsellers, have been actively converting non-gamers by adding streaming video services, and developing natural interfaces like the Wii’s popular motion controls and the more ambitious forthcoming Xbox 360 Natal project.

Hopefully this will be the year they see the light on video support, too. The PS3 could have been the ultimate set-top box, but Sony’s inability to see the commercial value of openness killed the PS3’s non-gamer appeal. The Xbox is a lot closer to the ideal, but it doesn’t yet support all files, and betting on HD DVD—and then not jumping to Blu despite Ballmer’s frequent (and justifiable) promises—means no HD disc support, also a mistake.

Look, some of these Blu-ray players won’t go all the way with file support, either. Speaking of Sony, can you imagine the king of patent royalties and DRM embrace file formats it doesn’t get cash payoffs from, or could possibly be used in the service of piracy? Still, at least one great Blu-ray player will rise here. Am I dreaming? A year ago I would have thought so, but from what we all now regularly get from our cheap HD media players, my dreams are likely to come true—and soon, too.

LG’s XF2 media player does 1080p with subtitles, blows budgets, ships next month

LG's XF2 media player does 1080p with subtitles, ships next month

When it comes to storage-based media players that you connect to your TV, it all boils down to performance, compatibility, and capacity. LG‘s XF2 player ships in April and, with its 1080p video and 5.1 audio output over HDMI, has the performance side covered. In terms of compatibility it hits all its marks (MPEG 1/2/4, h.264, Xvid, DivX, FLAC, WMA, AC3, etc. etc.), also supporting subtitles and captions in a number of formats. Capacity, well, 500GB is good, but more would have been better, especially given the lack of a network interface — and the price. This one will retail for 270,000 won, or about $240. Yeah, ouch.

LG’s XF2 media player does 1080p with subtitles, blows budgets, ships next month originally appeared on Engadget on Wed, 13 Jan 2010 09:14:00 EST. Please see our terms for use of feeds.

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What It Feels Like to Watch 3DTV: Viewing a Digital Diorama

I’ve written a lot about 3DTV and that I consider it occasionally incredible. But the entire concept is tough to explain because, let’s face it, I can’t just embed 3DTV example videos and you’ve probably never seen it. Allow me:

I stood on a crowded CES floor with an assignment I dreaded. I had to look at every 3DTV I could find, an attraction that seemed to be drawing the slowest, most annoying attendees of all of CES into long lines to split a few pairs of glasses.

And these stupid screens are so unimpressive at first glance. To the naked eye, the screen is a tad blurry and maybe even a bit washed out. Then you slip on a pair of lightweight, heavily-douchey, thick-framed glasses. After a moment or two, the world around you goes darker, that once-blurry image sharpens instantly, and suddenly you’re watching 3D.

The image you see will vary with content. You’ll note a light flickering over your eyes, somewhere between the gaping black holes of an old time projector playing silent films and smooth 24 or 30fps video of a DVD or digital projector. But the biggest change is that your TV is no longer a flat pane but a window, an image in which there’s an actual depth your eye can dig through, a digital diorama, if you will.

And if you happen to be looking around a room filled with 3DTVs, or maybe a display of 15 stacked 3DTVs, all of these TVs will have turned 3D. In mass, the effect is a giggle-filled novelty ever so reminiscent of Jaws 3D.

Animation is, by far, the most impressive demo you will see. Impossibly crisp and colorful, the effect is extremely lifelike…for a cartoon. More simply put, there’s a perfect front to back gradient. Every object looks, well, like an object, like something round that takes up real physical space. When, during a clip of A Christmas Carol, Scrooge’s oily, porous nose protrudes from the screen ever so forcefully, you can’t possibly imagine the moment done justice in 2D. The sense of flesh far outweighs what you see in the illustrative lead shot, because truthfully, these scenes have been designed and rendered with information that our displays have been incapable of showing us. With 3D animation, 3D is no gimmick—it’s 2D that’s the lousy undersell. And your eyes will be able to tell as they savor looking as deep as they can into the frame.

Sports are a vastly different, inferior experience. Basketball, for instance, is interesting in 3D but also indicative of the format’s limitations. For one, the court has depth, but the players are quite flat, like a few paper cutouts are dribbling a ball back and forth instead of fully corporeal, 6’6″ titans. Your mind can’t quite reconcile the image, as it’s somewhere between 2D and 3D, meaning it looks more fake, in a sense, than the simple 2D presentation we’ve always seen (the term “uncanny valley,” though not quite suitable in this context, certainly comes to mind). I assume such is a result from the use of telephoto lenses, which are notorious for flattening even 2D images. The effect is even more pronounced in 3D, meaning that stereoscopic 3D shouldn’t (and can’t) be the end game for sports no matter what ESPN tells you. I could easily imagine a multicam arena setup which these blank (flattening) information spots could be filled, and an actual 3D image (a la Pixar) could be piped to consumers, rendered in real time. The effect in sports could truly be something we’ve never seen before (Madden 2010 crossed with real textures, essentially). As of now, it feels more like we’re playing with paper dolls.

Live action film, specifically Avatar, is something I haven’t seen on a 3DTV beyond a few 3D previews. The fast paced trailers—as opposed to the long, expansive shots of Pixar-style animation—don’t lend themselves as well to the illusion (the 3D planes constantly break), and it’s quite difficult to really assess or describe an effect that your eyes can’t chew on for a while. On an IMAX 3D screen, I’ve mentioned that Avatar showed me textures I’d never seen before. On a plasma, Avatar looks far more like a cartoon, and its depth gradient is somewhere between the 2Dish sports and the all-out 3D animations (probably because Avatar itself is much a combination of the two). In the theater, I opened my eyes as wide as possible to take in the bioluminesence of Pandora. On the small screen, a light flicker distances you, almost unconsciously, from the content. But then again, Avatar never looked nearly as impressive in trailers as it did in final cut form, and 3D missiles firing straight at you will always be awesome.

But when things go really bad…

…watching 3D is nothing but pain. Before checking out an LCD or OLED, you put on the shutter glasses, as if all is well and good, and the lights again dim instantly. Each actual frame of the video are just as colorful, sharp and Y-axis-deep as those you’ve seen on better displays. But the frame rate seems to drop, with your favorite Pixar hero moving without smoothness or extreme subtlety. And of course there’s a flicker on top of the odd frame rate, causing the already subpar image to strobe. The overall effect is akin to playing Crysis on an underpowered GPU along with some monitor that goes dark several times a second. It’s sour stacked on sour, an experience with so little redeeming quality you should cease to even consider it.

That annoying CES line I described at the start of this piece? It was at the LG booth, right before I took a look at their 3D plasma prototype, which is slated to be released later this year for $200 over a 2D model. And right when I was ready to give up on glasses, gimmicks and eyestrain, the experience wiped my memory of it all as I stood there transfixed for at least 5 minutes, disregarding the line behind me and watching the same remarkable animated clips over and over. I thought of a new era of filmmakers speaking in an updated cinematic dialect, and I knew that words couldn’t quite describe the sensations—we simply hadn’t decoded them yet.

(Oh, and if you think all of this is too lovey on 3D, read all of my technological caveats here.)