Live from Motorola’s Android announcement at Mobilize 09

We’re at GigaOM’s Mobilize conference today, where Motorola and CEO Sanjay Jha has come to reveal (or so we hope, anyway) its first volley of Android hardware — hardware that could very well make or break the company. Follow the break for all the action live and in full color!

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Live from Motorola’s Android announcement at Mobilize 09 originally appeared on Engadget on Thu, 10 Sep 2009 13:20:00 EST. Please see our terms for use of feeds.

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Live from Apple’s ‘It’s only rock and roll’ event

8:53AM Well… we’re here. It’s still pretty early (just before 9AM here on the west coast), but we wanted to make sure no one snaked our sweet spot at Yerba Buena. We’re holding tight in line right now, but we’ll keep you updated on this breathtaking event as it happens. Stay tuned!


Remember, the show starts at these times!

07:00AM – Hawaii

10:00AM – Pacific
11:00AM – Mountain
12:00PM – Central
01:00PM – Eastern
06:00PM – London
07:00PM – Paris
09:00PM – Moscow
02:00AM – Tokyo (September 10th)

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Live from Apple’s ‘It’s only rock and roll’ event originally appeared on Engadget on Wed, 09 Sep 2009 12:58:00 EST. Please see our terms for use of feeds.

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Apple It’s Only Rock And Roll Liveblog: Now Live

Oh Hello! Apple’s iPod event starts at 10AM PST. We’ve got our autorefreshing liveblog and a new livepoll so you can share your thoughts with us. So, what do you think will happen today? Update: Fixed technical problems. [live.gizmodo.com]

Live from Sony IFA 2009 press event

It’s Berlin and it’s Sony: that should be enough to whet the ol’ curiosity. We’re here live at the Sony IFA 2009 press event hoping to get a glimpse at Sony’s European, nay, global strategy from this day forward. Good thing for us, Sony has given us permission to blog on its WiFi network. Yay!

Continue reading Live from Sony IFA 2009 press event

Live from Sony IFA 2009 press event originally appeared on Engadget on Wed, 02 Sep 2009 11:00:00 EST. Please see our terms for use of feeds.

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The Apollo 11 Moon Landing Liveblog

Apollo 11 Mission Commander Neil Armstrong and Lunar Module Pilot Buzz Aldrin are now on course to the surface of the Moon, after undocking from Columbia. I’m certainly not the great Walter Cronkite, but I’m liveblogging the historic event here.

[Events shown in reverse chronological order. Timestamps indicate expected time for landing—obviously in July 20 1969]

Well, the landing liveblog is over, people. Houston has given the stay signal, so everything is good. Buzz says it looks beautiful outside. I believe him. Head to We Choose the Moon to hear the chatter between Houston and Tranquility Base.

Three minutes on the surface
They are now in the stay/no stay control phase. Mission controllers are making sure all data is ok. Everything seems fine. Neil and Buzz will be taking off their helmets and gloves after they complete the stay/no stay. Houston says all looks perfect.

Seems like everything has worked out perfectly. Eagle is at Tranquility base now. All systems nominal. Neil has burned almost all the fuel reserved for the descent looking for a good landing spot. The one that the computer picked was full of huge boulders. The guy has saved the day, but people at control were freaking out just a minute ago.

Houston: Roger, Twank…Tranquility, we copy you on the ground. You got a bunch of guys about to turn blue here. We’re breathing again. Thanks a lot!

Neil: Houston, Tranquility Base here. The Eagle has landed.

Touchdown

Neil: Out of detent.
Aldrin: Mode control – both auto. Descent engine command override off. Engine arm – off. 413 is in.

2 seconds
Buzz: Contact light! Okay, engine stop. ACA – out of detent.

13 seconds
160, 6 and half down.

49 seconds
1 and half down.

1m
This is it. Last minute people. All looking good, Neil on manual control looking for a good spot. Fuel going low fast. Holy fuck this guy.

2m
Everything looking good. 3200 feet. All go for landing.

4m
Eagle is flying good. Data is good down at Houston control.

5m
It’s looking good now, but Neil is looking for a spot for landing. Feels better than the simulator, he says.

5m
33,000 feet now. They have land on their window.

6m
They got a data dropout but still looking good. How the hell you get data dropout and “still look good”?

7m
Everything seems ok. Capcom says is ok. They are go to continue powered descent.

10m
They have passed the mark. Their position is off.

11m
Ignition. 46,000 feet continuing descent. Holy frack that engine is loud.

12m
1 minute to ignition. High gain signal is clear.

13m
Buzz Aldrin is now reading the descent checklist to Neil.

15m
All system go for descent. 3 30 until ignition. OK, I’m not up there and I’m about to smash the keyboard out of pure nervousness.

16m
Five minutes from ignition and Houston keeps losing them on the high gain antenna. No time to send a repairman up there.

17m
There are problems now. Problems with the computer programs. Some errors popping up. This doesn’t feel good at all. They have overridden the errors.

18m
10.7 nautical miles from ignition for final descent, says capcom. This is it, people. It’s now or never.

19m
They are experience some communication problems now.

24m
Guidance says we are go for landing. All data is ok. We are off to a good start. Mission controllers are “keeping it cool” but you can tell everyone knows this the time to be heroes. No room for errors.

25m
Sound is great now. Neil is giving data on residuals.

26m
Lots of noise now. Houston is asking Columbia about LEM status, as they have lost signal right now. Switching to the big antenna.

27m
LEM signal acquisition. Waiting for Neil to say something. You Apollo 11 commander you!

28m
“Columbia reading loud and clear!” Capcom is asking how everything went. Collins says THE EAGLE IS OK! He says everything went on beautifully: “Babe, everything’s going just swimmingly. Beautiful”.

29m
We have acquisition of signal from the Command Module. Capcom is trying to communicate with Columbia right now.

31m
One minute and 31 seconds from Command Module signal acquisition. 2 minutes from LEM signal acquisition. Houston control is getting ready for final descent.

35m
Trusted sources inside the White House are telling us that President Nixon is walking nervously up and down the Oval Office, mumbling something about “that damn Kennedy.” He has two speeches on his desk. One is only to be read in case of disaster:

“Fate has ordained that the men who went to the moon to explore in peace will stay on the moon to rest in peace. These brave men, Neil Armstrong and Edwin Aldrin, know that there is no hope for their recovery. But they also know that there is hope for mankind in their sacrifice.

“These two men are laying down their lives in mankind’s most noble goal: the search for truth and understanding. They will be mourned by their families and friends; they will be mourned by their nation; they will be mourned by the people of the world; they will be mourned by a Mother Earth that dared send two of her sons into the unknown.

“In their exploration, they stirred the people of the world to feel as one; in their sacrifice, they bind more tightly the brotherhood of man. In ancient days, men looked at stars and saw their heroes in the constellations. In modern times, we do much the same, but our heroes are epic men of flesh and blood.

“Others will follow, and surely find their way home. Man’s search will not be denied. But these men were the first, and they will remain the foremost in our hearts.

“For every human being who looks up at the moon in the nights to come will know that there is some corner of another world that is forever mankind.”

38m
Nothing yet from Columbia or Eagle.

44m
Hey, check out Buzz Aldrin in the LEM. He’s happy.

49m
Capcom is babbling again about how many people are in the control room, watching the operation. John Glenn is there, by the way. So is Alan Shepard, who later landed on the Moon with Apollo 14. Pete Conrad—commander or Apollo 12—and Jim Lowell—commander of Apollo XIII—are there too.

50m
Did you know that one million people gathered in Florida to see the launch of the Apollo 11 mission? Neither did I. An estimated 500 million people watched the landing live.

54m
Did I say you can listen to all this live at We Choose the Moon?

55m
This is when Phil Schiller makes a joke about how everything worked fine at rehearsal. No signal re-acquisition yet.

59m
Less than one hour from landing and nothing from Columbia or Eagle yet. Are these guys partying with Pink Floyd up there or what?

1h02m
Static noise getting stronger. I guess they will reappear any time now. I’m sure the engine should be ok. Unless the Nazis shot them now. I’m sure people at capcom keep looking at their watches nervously.

1h04m
Time for some chocolate as we wait for the signal to come back. I’m actually getting nervous here.

1h06m
Columbia will come first inline. Hopefully LEM will also reappear in one piece.

1h07m
The ignition should be over now. We are two minutes from LEM signal acquisition.

1h09m
One minute from the LEM ignition for descent orbit insertion. This is happening on the dark side of the Moon, so capcom doesn’t have a clue about what would happen. For all we know, the engine may explode right now.

1h14m
What would you do if you were on the dark side of the Moon, 1h14m from being the protagonist of the biggest event in the history of mankind? Go through the landing flight plan once again or check out some porn?

See, this is why I’ll never be an astronaut.

1h15m
Signal is lost. Seven minutes for descent orbit insertion. Mission control says all system look good.

1h19m
Three minutes now for Eagle’s loss of signal. And they said that things move slow in space.

1h20m
Twelve minutes to Eagle’s engine ignition.

1h23m
Everything looks good according to capcom. Columbia going over the hill in seven minutes.

1h25m
Why do we bitch about cellphone reception here on Earth? It’s a miracle these guys can understand each other. Columbia has to repeat everything as they move away from the clear communications signal.

1h29m
Eagle is now behind the Moon. No they are not. They are getting ready for loss of signal now.

1h30m
Houston capcom says they are a few minutes from losing signal from the spacecrafts. Control is going through all the data to give a go/no go on landing.

1h32m
No bald guys so far.

1h35m
I wonder how Neil and Buzz are doing on board Eagle. If I were in their boots, I would be pissing my astronaut diapers at the prospect of being the first guys to set foot in land outside planet Earth.

1h39m
Apparently NASA doesn’t play Coldplay while waiting for the big events. Steve Jobs is not happy.

1h41m
Houston Capcom and Columbia are now exchanging a lot of technical jibba jabba. Something about turning off directional rotate power #2 and asking Collins to put his pants on before the other two guys land.

1h43m from landing
Eagle has undocked from the command module. Talking about Columbia, here’s a nice view of the craters Sabine and Ritter from lunar orbit. Collins is not wasting his time up there:

Apple WWDC 2009 Live Coverage

You’ve seen our liveblog of today’s big event, now jump below for links to all of the new software and gear, including the iPhone 3GS.

iPhone 3GS
iPhone 3GS Complete Feature Guide
iPhone 3G vs. iPhone 3GS Comparison Chart
The Not-So-New $99 8GB iPhone
iPhone 3GS Gets Voice Control
“Find My iPhone” Is a Relief to Us Forgetful Types
Old 16GB iPhone 3G to Sell for $149
And the One Caveat: AT&T.

iPhone OS
iPhone 3.0: The Whole Story
App Roundup: iPhone 3.0

Mac OS X
Mac OSX Snow Leopard: The Whole Story
Safari 4 Available, Dubbed “World’s Fastest Browser”

New MacBooks
New 15-Inch MacBook Pros
Introducing the New, Cheap, 13-Inch MacBook Pro

WWDC 2009
Liveblog Archive

Liveblog: Apple’s Worldwide Developers Conference 2009

3592676579_ba110a49ba_b

Check back here 10 a.m. Monday for Wired.com’s live coverage of Apple’s Worldwide Developers Conference 2009. Yours truly will be liveblogging the keynote, accompanied by staff writer Priya Ganapati and photographer Jon Snyder.

Prefer your news through Twitter? Priya will be tweeting juicy bits of the keynote on the Gadget Lab Twitter account. What are you waiting for? Follow us now!

Meanwhile, keep up with all our WWDC-related news. We’re anticipating an exciting Monday, aren’t you?

Photo: Adam Jackson/Flickr


Engadget & Joystiq live from Sony’s E3 2009 keynote

We’ve teamed up with Joystiq for live coverage of E3, and Sony’s keynote is rounding out the big three. The event is scheduled to start at around 2PM ET / 11AM PT.

10:27AM PT:
We’re live at the Shrine Auditorium, waiting to take our seats and begin the ritualistic dance we both know as a “liveblog.” Will there be a PS3 price cut? Will it be “PSP Go!” or “PSP D’oh!”? We don’t know yet, but you will as we cover Sony’s presser live. Follow along with your bingo card and make your Sony predictions in comments!

Continue reading Engadget & Joystiq live from Sony’s E3 2009 keynote

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Engadget & Joystiq live from Sony’s E3 2009 keynote originally appeared on Engadget on Tue, 02 Jun 2009 14:11:00 EST. Please see our terms for use of feeds.

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Sony’s E3 Keynote Liveblog Archive

Sony’s E3 press conference is about to start, and we’re here waiting to see what they’ll announce. PSP Go!? PS3 Slim? Who knows?! We’re starting now.

Archive below:

11:00 AM ON JUN 2 2009
Mark Wilson:
We just cabbed it across LA, and we’re at the Shrine Auditorium, ready to liveblog Sony’s press conference. Wow this was bad corporate planning. Anyone waiting on a bus from Nintendo won’t make it if Sony starts in time…one minute from now.

11:07 AM ON JUN 2 2009
Mark Wilson:
So what will we see from Sony. The PSP Go!? Yeah, seems like a sure thing. The PS3 Slim? Seems likely. A Sony motion controller? That’s anyone’s guess.

11:08 AM ON JUN 2 2009
Mark Wilson:
Matt thinks PS3 Slim will show. I think it sort of needs to now, given that it’s already leaked.

11:08 AM ON JUN 2 2009
matt:

11:10 AM ON JUN 2 2009
Mark Wilson:
Sony’s three-part screen is epically wide.

11:11 AM ON JUN 2 2009
Mark Wilson:
I’m really enjoying this blockbuster presentation. Loud rock. Big images. It makes Nintendo’s modest presentation look so…quaint.

11:11 AM ON JUN 2 2009
matt:

11:12 AM ON JUN 2 2009
Mark Wilson:
Last year Sony used a boatload of LCDs, this year, they went all out projection. I want this in my house…but you know, playing movies and stuff, not just PS3/PSP game clips.

11:13 AM ON JUN 2 2009
Mark Wilson:
The intro clip is over. Crowd is louder now. And Jack Tretton, President and CEO struts to the stage.

11:13 AM ON JUN 2 2009
Mark Wilson:
HA, and he immediately refers to the leaks, thanking everyone for still showing up. “Press leaks are no exception, we’re not going to be outdone by anybody.”

11:15 AM ON JUN 2 2009
Mark Wilson:
His stage presence is better than Reggie’s. He reminds me of Peter Moore in his prime for Microsoft. Confident and swaggering.

11:15 AM ON JUN 2 2009
Mark Wilson:
Peter Moore is still the man, btw.

11:16 AM ON JUN 2 2009
Mark Wilson:
Jack, let’s not be formal about his name, it teasing a big lineup. Including Heavy Rain, a game I’m pretty excited about, from the makers of Indigo Prophecy.

11:16 AM ON JUN 2 2009
matt:

11:17 AM ON JUN 2 2009
Mark Wilson:
Now we’ve moved to the PS2. Jack’s talking about the $99 pricepoint, its global strength. Sony sees the PS2 as existing beyond 10 years, as long as consumers are interested.

11:18 AM ON JUN 2 2009
Mark Wilson:
Now we’re on to the PS3. 22 million PS3s sold last year.

11:19 AM ON JUN 2 2009
Mark Wilson:
What about PlayStation Network? 24 million registered accounts (how many of them active?).

11:19 AM ON JUN 2 2009
matt:

11:20 AM ON JUN 2 2009
Mark Wilson:
Jack gives a shoutout to inFamous, a much-needed highly praised Sony exclusive.

11:21 AM ON JUN 2 2009
Mark Wilson:
Naughty Dog comes to stage to show us Uncharted 2. Let’s see this thing so we can get on with the hardware!

11:21 AM ON JUN 2 2009
Mark Wilson:
The Uncharted 2 multiplayer beta launches tonight, but they’re gonna show us some of the game now.

11:22 AM ON JUN 2 2009
Mark Wilson:
We’re watching a realtime playthrough. The landscape is urban, and much bigger than the old Uncharted. The graphics are colorful, but they are tough to judge on this huge of a screen. “Holy shit!” It’s a helicopter. Be careful!

11:23 AM ON JUN 2 2009
Mark Wilson:
Huge chase sequence. Lots of cheers…from people I’m assuming were planted by Sony. But the game still looks fun. That helicopter just isn’t giving up!

11:24 AM ON JUN 2 2009
Mark Wilson:
More on Uncharted 2 over at Kotaku, of course.

11:24 AM ON JUN 2 2009
matt:

11:25 AM ON JUN 2 2009
Mark Wilson:
So now police types are chasing our hero through a building. And who knew that a wooden desk could block high caliber bullets.

11:25 AM ON JUN 2 2009
Mark Wilson:
The cip is over. Jack is back – where’s a TM symbol when you need one?

11:26 AM ON JUN 2 2009
Mark Wilson:
“I’m excited about this game for not just one reason, but 256 reasons.” He’s going to show us MAG, teased last year, a huge war MMO.

11:28 AM ON JUN 2 2009
Mark Wilson:
The graphics are not as nice as Uncharted, somewhere between PS2 and PS3, but what do you expect if they’re pulling off this many players on one map?

11:28 AM ON JUN 2 2009
matt:

11:29 AM ON JUN 2 2009
Mark Wilson:
A soldier is on the ground. A jet flies idly overhead. The team needs to assault a bunker in this brown and tan landscape.

11:30 AM ON JUN 2 2009
Mark Wilson:
The most striking feature is actually the audio, or lack thereof. Despite the massive battle (of about 30 people in close proximity) you only hear a few audio tracks. I hope they beef this up a bit, but of course, too much audio would be pure cacophony.

11:31 AM ON JUN 2 2009
matt:

11:31 AM ON JUN 2 2009
Mark Wilson:
I see no lag in any of the helicopters or ground troops, though who knows how this is all networked. An airstrike is called in. I want this louder! Otherwise, not looking bad. Also, it will be playable, with 256 players, on the show floor. Moving on…

11:32 AM ON JUN 2 2009
Mark Wilson:
Jack’s mic went out for a moment. No bigs. He’s back, talking about the PSP.

11:33 AM ON JUN 2 2009
Mark Wilson:
He’s running through the small handful of excellent AAA titles on the PSP. Let’s hear about the Go!, Jack!

11:33 AM ON JUN 2 2009
Mark Wilson:
HANNAH MONTANA BUNDLE WITH LILAC PSP!

11:35 AM ON JUN 2 2009
Mark Wilson:
Kaz Hirai comes to the stage.

11:35 AM ON JUN 2 2009
matt:

11:35 AM ON JUN 2 2009
Mark Wilson:
Sony asked “how could we make the PSP better.” The next step?

11:35 AM ON JUN 2 2009
Mark Wilson:
The PSP Go!

11:36 AM ON JUN 2 2009
Mark Wilson:
It’s identical to the leak, thicker than I imagined when spun in virtual 3D.

11:36 AM ON JUN 2 2009
Mark Wilson:
There is no second analog. It will not replace the 3000 or UMD.

11:37 AM ON JUN 2 2009
Mark Wilson:
“Great screen, same great operating system…plays great games.” The PSP Go is more than 50% smaller and 40% lighter than original PSP.

11:37 AM ON JUN 2 2009
matt:

11:37 AM ON JUN 2 2009
Mark Wilson:
16GB internal flash, Wi-Fi…

11:37 AM ON JUN 2 2009
Mark Wilson:
Sliding keyboard, Bluetooth, M2 memory port…just as leaked.

11:38 AM ON JUN 2 2009
Mark Wilson:
Today, “we’re launching a new application to launch the PlayStation store on the PC.” It’s called Media Go.

11:38 AM ON JUN 2 2009
matt:

11:38 AM ON JUN 2 2009
matt:

11:39 AM ON JUN 2 2009
Mark Wilson:
A new application called Sense Me (for PSP) has 12-tone audio recognition system, plays playlist based upon moods you select. Coming this fall.

11:39 AM ON JUN 2 2009
Mark Wilson:
PSP toolkits will be reduced 80% in price for developers.

11:40 AM ON JUN 2 2009
Mark Wilson:
All PSP titles going forward will be digitally distributed in PS Store, and UMD.

11:40 AM ON JUN 2 2009
matt:

11:40 AM ON JUN 2 2009
Mark Wilson:
All of the services and features are on PSP and PSP Go!

11:41 AM ON JUN 2 2009
Mark Wilson:
PSP Go! available at $249 and 249 euros October 1st in NA and Europe.

11:41 AM ON JUN 2 2009
matt:

11:41 AM ON JUN 2 2009
Mark Wilson:
We get it a month earlier than Japan, who gets the hardware November 1st.

11:42 AM ON JUN 2 2009
Mark Wilson:
Kaz is moving on to the video delivery service. It has more than 1900 and 9400 TV Shows. Starting today, it will be available natively on the PSP too.

11:42 AM ON JUN 2 2009
matt:

11:42 AM ON JUN 2 2009
Mark Wilson:
Showtime, G4, Magnolia, all these people are coming to the PS (Video) Store.

11:42 AM ON JUN 2 2009
Mark Wilson:
“But our news does not stop there…”

11:43 AM ON JUN 2 2009
matt:

11:43 AM ON JUN 2 2009
Mark Wilson:
Kazunouri Yamauchi comes to stage to promote Gran Turismo for PSP.

11:44 AM ON JUN 2 2009
matt:

11:44 AM ON JUN 2 2009
Mark Wilson:
He’s explaining, through the help of a translator, his game that runs at 60fps on the PSP platform and will hold 800 cars along with 35 tracks.

11:46 AM ON JUN 2 2009
Mark Wilson:
More details over at Kotaku

11:48 AM ON JUN 2 2009
Mark Wilson:
So…what do you think about the PSP Go!? I understand (and respect) Sony’s need for a unified platform, but screw the PSP, I want a second analog so I can play FPSs.

11:49 AM ON JUN 2 2009
Mark Wilson:
The lights dim for a Gran Turismo video…that includes lots of pretty footage of the Go! UGH, why can’t this have one more analog?? I actually like the Mylo-esque design. Why Sony? Why?

11:50 AM ON JUN 2 2009
Mark Wilson:
Kaz returns to the stage, reminding us that Gran Turismo titles have sold over 50 million units worldwide.

11:50 AM ON JUN 2 2009
Mark Wilson:
And now, Metal Gear Solid Peace Walker.

11:50 AM ON JUN 2 2009
matt:

11:51 AM ON JUN 2 2009
Mark Wilson:
So…this is a different game than we saw at Microsoft the other day. But here’s Hideo Kojima, maker of MGS, again!

11:51 AM ON JUN 2 2009
Mark Wilson:
Note: MGS Peace Walker is a PSP title, not PS3.

11:52 AM ON JUN 2 2009
matt:

11:53 AM ON JUN 2 2009
Mark Wilson:
I admit it, there is nothing more confusing to me in this whole world than the Metal Gear canon. Kojima is reminding us that it fits in with the MGS timeline, somehow, in a very legitimate way.

11:54 AM ON JUN 2 2009
Mark Wilson:
Now we’re watching a Peace Walker trailer. There’s a lot of vintage-looking video paired with a mysterious, gravely voice over.

11:55 AM ON JUN 2 2009
Mark Wilson:
Now some gamepla footage. It looks…like an MGS title on the PSP. The chroma’s been cranked a bit, but otherwise, still lotsa jaggies.

11:56 AM ON JUN 2 2009
Mark Wilson:
And incidentally, there are like 4 Snakes onscreen at once in multiplayer

11:57 AM ON JUN 2 2009
matt:

11:57 AM ON JUN 2 2009
Mark Wilson:
Haha, and as a kicker, Snake crawls behind a guard, whips out a box and hides. Then, ANOTHER snake crawls behind the guard, hides under the same box. Now Kaz returns.

11:57 AM ON JUN 2 2009
matt:

11:57 AM ON JUN 2 2009
Mark Wilson:
We’re almost an hour in to the presser. Is there room left for more announcements?

11:58 AM ON JUN 2 2009
Mark Wilson:
Nope, Kaz ends the press conference. That’s it! Wait…now Jack returned to stage. It may have been a fake-out. Yes, it seems Jack is continuing the press conference. Damn that Kaz and his authoritative presence.

11:59 AM ON JUN 2 2009
Mark Wilson:
Resident Evil is coming to the PSP, Jack explains, along with a bunch of other titles…including HANNAH MONTANA! Big cheers for her. Jack responded, “Yeah, I knew I’d get you with that one.”

12:00 PM ON JUN 2 2009
matt:

12:01 PM ON JUN 2 2009
Mark Wilson:
We’re watching a PSP promo video, btw. It’s alright I guess.

12:02 PM ON JUN 2 2009
Mark Wilson:
This is great. The sausage-dominated crowd keeps cheering for the pink/girly games.

12:03 PM ON JUN 2 2009
Mark Wilson:
Ooh, white PSP Go!

12:03 PM ON JUN 2 2009
matt:

12:04 PM ON JUN 2 2009
Mark Wilson:
Jack is back, again. He’s explaining why PSN is great.

12:05 PM ON JUN 2 2009
Mark Wilson:
Oh right, PlayStation Home. Now they’re talking about PlayStation Home. I’d literally forgotten that Sony might bring it up.

12:06 PM ON JUN 2 2009
Mark Wilson:
Could Sony announced anything re:Home right now that would pique your interest?

12:07 PM ON JUN 2 2009
Mark Wilson:
We’re watching a Home promo video in which conservative people in suits walk through doors and magically transition into funky digital avatars. My personal favorite? A confident female CEO-type becoming Chun Li.

12:08 PM ON JUN 2 2009
Mark Wilson:
If “meh” manifested as an applause, I just heard it.

12:08 PM ON JUN 2 2009
matt:

12:10 PM ON JUN 2 2009
Mark Wilson:
Now onto a PS3 promo video. These videos become so monotonous, presented in the exact same style. No one can be paying attention at this point. Scratch that, someone is recording video in front of us.

12:10 PM ON JUN 2 2009
matt:

12:11 PM ON JUN 2 2009
Mark Wilson:
I keep expecting the video to be over, then it’s not.

12:12 PM ON JUN 2 2009
Mark Wilson:
Seriously, it’s as if the audio designer purposefully planted musical phrases to mislead the audience while Sony showed us every game that ever has been or will be on the PS3 platform.

12:13 PM ON JUN 2 2009
Mark Wilson:
Maybe Kotaku has some insight as to the nature of Sony’s video editing.

12:14 PM ON JUN 2 2009
Mark Wilson:
Alright, the full feature PS3 film has ended and Jack is Back talking about Rockstar, makers of Grand Theft Auto.

12:14 PM ON JUN 2 2009
Mark Wilson:
Agent, made by Rockstar North, is an exclusive coming to PS3.

12:15 PM ON JUN 2 2009
Mark Wilson:
It’s a 70s-themed…logo, apparently. We aren’t hearing anything more about Agent right now. Instead, Ubisoft is going to show us Assassin’s Creed 2.

12:16 PM ON JUN 2 2009
Mark Wilson:
Ubisoft is so French. I mean, so Freedom.

12:16 PM ON JUN 2 2009
Mark Wilson:
Wow, the game looks good though. The crowd, fuller than before, is full of people wearing unique, individual garments.

12:18 PM ON JUN 2 2009
matt:

12:18 PM ON JUN 2 2009
Mark Wilson:
Ooh, da Vinci’s flying machine makes an appearance, flying around Venice fluidly. The game looks very pretty, implementing motion blur touched up with just the gentlest brush of bloom lighting.

12:18 PM ON JUN 2 2009
matt:

12:20 PM ON JUN 2 2009
Mark Wilson:
Now we’re seeing some battles. You know what this reminds me of? Heavenly Sword. Something about the new movement qualities of the game that I don’t think were deployed in the first version.

12:20 PM ON JUN 2 2009
Mark Wilson:
And that’s that for Assassin’s Creed 2.

12:21 PM ON JUN 2 2009
Mark Wilson:
Look for the PS3 and PSP versions of Assassin’s this holiday season.

12:23 PM ON JUN 2 2009
Mark Wilson:
Now for a Square Enix video. I was going to be sarcastic, but the techie art direction is actually pretty hot.

12:23 PM ON JUN 2 2009
matt:

12:24 PM ON JUN 2 2009
Mark Wilson:
We’re watching footage from Final Fantasy XIII Versus, btw.

12:25 PM ON JUN 2 2009
Mark Wilson:
Final Fantasy XIII. That’s 14! We’re about to see it.

12:26 PM ON JUN 2 2009
Mark Wilson:
It’s PlayStation exclusive in 2010.

12:27 PM ON JUN 2 2009
Mark Wilson:
What can I say? It looks like a new Final Fantasy game. And the crowd goes wild.

12:27 PM ON JUN 2 2009
matt:

12:27 PM ON JUN 2 2009
Mark Wilson:
Jack: “So there’s one that didn’t leak out, huh?”

12:27 PM ON JUN 2 2009
Mark Wilson:
Jack is teasing motion control gaming.

12:28 PM ON JUN 2 2009
matt:

12:28 PM ON JUN 2 2009
Mark Wilson:
“We’re working to create an experience that is much closer to real life than anything you have ever seen.”

12:28 PM ON JUN 2 2009
Mark Wilson:
He invited the creative forces behind the “PlayStation Motion Controller” to the stage.

12:29 PM ON JUN 2 2009
Mark Wilson:
“It far surpasses anything on the market now.”

12:29 PM ON JUN 2 2009
Mark Wilson:
They are holding an engineering prototype that has a bright purple flowing sphere, trackable by the PS Eye.

12:30 PM ON JUN 2 2009
Mark Wilson:
And they’re going to show us 100% live tech demos, no precut videos.

12:30 PM ON JUN 2 2009
Mark Wilson:
We’re watching a virtual Motion Controller tracked onscreen. The controller is moving VERY fluidly on the screen. It’s perfect. Like 60fps.

12:31 PM ON JUN 2 2009
Mark Wilson:
Wow, now it’s a tennis racket onscreen.

12:31 PM ON JUN 2 2009
matt:

12:31 PM ON JUN 2 2009
Mark Wilson:
And now a bat. And now a club. And now a stop sign…that hit a tennis ball. This is a great demo.

12:31 PM ON JUN 2 2009
matt:

12:32 PM ON JUN 2 2009
Mark Wilson:
And now a mace. This is like perfect 1:1. And the virtual objects are very tight. I’m impressed. Very impressed.

12:32 PM ON JUN 2 2009
matt:

12:32 PM ON JUN 2 2009
Mark Wilson:
Then they switched the perspective of the virtual object to an FPS. AWESOME.

12:34 PM ON JUN 2 2009
matt:

12:34 PM ON JUN 2 2009
Mark Wilson:
And the device has a trigger, just for FPSs.
12:34 PM ON JUN 2 2009
matt:

12:34 PM ON JUN 2 2009
Mark Wilson:
They’re showing a ton of virtual objects. This is a tech demo, but it’s robust.

12:34 PM ON JUN 2 2009
matt:

12:34 PM ON JUN 2 2009
Mark Wilson:
But what about drawing? Hell, what about writing? The device is tracked with “sub millimeter accuracy.”

12:35 PM ON JUN 2 2009
matt:

12:35 PM ON JUN 2 2009
matt:

12:35 PM ON JUN 2 2009
Mark Wilson:
This is the best motion control demo I’ve ever seen. It works perfectly. I’m just not spotting flaws.

12:36 PM ON JUN 2 2009
matt:

12:36 PM ON JUN 2 2009
Mark Wilson:
I want to play with this right now. Now they’re showing an RTS tank game. Then, they cut to an FPS perspective putting the viewer into a tank. So cool.

12:37 PM ON JUN 2 2009
matt:

12:37 PM ON JUN 2 2009
matt:

12:38 PM ON JUN 2 2009
matt:

12:39 PM ON JUN 2 2009
Mark Wilson:
Now for something more complex. What about a full model holding a sword and shield? The swipes and thrusts as it cuts up a skeleton. This character is ever so less fluid than the other demos, but still excellent. Oh, and now ninja stars are being thrown. And now archery! This archery demo pwns what Nintendo showed off earlier. From the first person focus shift to the camera, to the smooth animation, it’s the best arrow simulation I’ve ever seen. Once again, “perfect” comes to mind.

12:39 PM ON JUN 2 2009
matt:

12:39 PM ON JUN 2 2009
Mark Wilson:
“We’re looking forward to sharing more about the motion controller with you in the near future.”

12:40 PM ON JUN 2 2009
Mark Wilson:
Spring 2010 release on motion controller.

12:41 PM ON JUN 2 2009
matt:

12:42 PM ON JUN 2 2009
Mark Wilson:
While Jack talks about LittleBigPlanet, I’m going to fanboy out a bit more about the motion controller. Maybe it’s not the 1:1 tracking technology, maybe it’s just the HD and physics capabilities of the PS3. But it looked at least a generation better than Wii MotionPlus. Then again, not coming until Spring 2010, it probably should be.

12:43 PM ON JUN 2 2009
Mark Wilson:
Matt on PS3 motion controls: “It’s Wii to the max.” That’s gonna end up on a Sony poster somewhere, but I can’t disagree with him.

12:43 PM ON JUN 2 2009
Mark Wilson:
BTW, more on ModNation Racers, which I’m not covering at the moment, at Kotaku.

12:46 PM ON JUN 2 2009
Mark Wilson:
They’re still talking about this ModNation Racers game.

12:46 PM ON JUN 2 2009
matt:

12:49 PM ON JUN 2 2009
Mark Wilson:
STILL watching the damn ModNation Racers.

12:50 PM ON JUN 2 2009
Mark Wilson:
ModNation has gotten more face time than any other thing Sony’s presented today.

12:51 PM ON JUN 2 2009
Mark Wilson:
Jack is now about to offer us a “sneak peek” at a new title, from the maker of Shadow of the Colossus.

12:52 PM ON JUN 2 2009
Mark Wilson:
It’s called The Last Guardian.

12:53 PM ON JUN 2 2009
Mark Wilson:
A little boy is running from something. And now we see it, a huge feathered cat. It grabs the boy from a ledge, saving him from death. Maybe this cat isn’t so bad!

12:53 PM ON JUN 2 2009
matt:

12:54 PM ON JUN 2 2009
Mark Wilson:
Interesting art design: The boy is a textureless cartoon, while the world around him is more realistic.

12:54 PM ON JUN 2 2009
Mark Wilson:
The relationship between the boy and this beast is remarkably touching, even in a short clip. The crowd doesn’t clap all at once. They need a moment.

12:57 PM ON JUN 2 2009
matt:

12:57 PM ON JUN 2 2009
Mark Wilson:
Now for some Gran Turismo promo video action. There is either a lot of prerendering going on, or the game is photorealistic at 60fps.

12:59 PM ON JUN 2 2009
Mark Wilson:
Next up? A live demo of God of War III.

1:00 PM ON JUN 2 2009
matt:

1:00 PM ON JUN 2 2009
Mark Wilson:
Kratos is running around, doing his thing in a nice looking but not so surprisingly detailed environment.

1:01 PM ON JUN 2 2009
Mark Wilson:
Uh oh…a Titan has crawled out of lava. This can’t be good.

1:04 PM ON JUN 2 2009
matt:

1:05 PM ON JUN 2 2009
Mark Wilson:
Anyway, GoW III is OK. It’ll be fun. I’m sure fans will like it. But it’s pretty similar to the scale of GoW II. It doesn’t feel like much more than a graphical boost.

1:06 PM ON JUN 2 2009
Mark Wilson:
March 2010 on God of War III.

1:06 PM ON JUN 2 2009
Mark Wilson:
Jack is back on stage, wrapping things up.

1:07 PM ON JUN 2 2009
matt:

1:07 PM ON JUN 2 2009
Mark Wilson:
Jack: “I promise we will not become complacent no matter what we have accomplished.” And with that, the event is over. Later guys.

Engadget & Joystiq live from Nintendo’s E3 2009 keynote

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We’ve teamed up with Joystiq for live coverage of E3, and Nintendo’s keynote is next up for the extra special liveblogging treatment. The event is scheduled to start at around 12PM ET / 9AM PT.

We’re live! We’re on the scene at the Nintendo keynote, getting ready to fire salvo after salvo of news at you, our readers. Get those bingo cards ready and start making your own predictions of what the Big N’s got planned in the comments section. (And no, “Cammie Dunaway does something embarrassing” doesn’t count!)

Continue reading Engadget & Joystiq live from Nintendo’s E3 2009 keynote

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Engadget & Joystiq live from Nintendo’s E3 2009 keynote originally appeared on Engadget on Tue, 02 Jun 2009 12:01:00 EST. Please see our terms for use of feeds.

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