Olympus exec declares “twelve megapixels is enough”

The megapixel race has been declared over plenty of times before, but we’re guessing that there will be more folks than ever in agreement with Olympus exec Akira Watanabe’s recent statement that twelve megapixels is “enough for covering most applications most customers need.” In addition to that blanket declaration, Watanabe said that Olympus has “no intention to compete in the megapixel wars for E-System” (its line of DSLRs), adding that it would instead focus on other features like dynamic range, color reproduction, and a better ISO range for low-light shooting. On that latter front, Watanabe predicts that autofocus could be one of the big areas of innovation in DSLRs, with current “phase detect” systems giving way to new and improved image sensor-based autofocus systems. So, what do you think? Is twelve enough, or is the more megapixels the merrier? Sound off in comments.

[Via Ars Technica]

Filed under:

Olympus exec declares “twelve megapixels is enough” originally appeared on Engadget on Mon, 09 Mar 2009 18:01:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Click: A Visual Tour of Camera Interfaces

Digital cameras do more stuff than ever—detect smiles, track specific people, shoot HD video—but while some are adding dials and buttons to manage feature bloat, others are shedding buttons like dead, obsolete skin.

Here’s a sampling of user interfaces across compact cameras from every major digital camera maker: Canon, Nikon, Sony, Panasonic, Casio, Olympus and Fujifilm. User interfaces matter in these cameras more than ever because they’re increasingly the major way you drill down to change settings or switch modes—rather than manually cranking a dial, like on a pro DSLR. Some are pretty good (Canon, Samsung) while some are pretty bad (Casio).

The better ones tend to use a list or grid style, where everything is clearly laid out and easy to access, and more UIs seem to be trending toward the branching list model—when you highlight something, you can see its parameters underneath it. Fonts are rough on some but clearly polished on others. This is a make-or-break issue, since quick visibility is key when you shift from a button UI, or a visual one that only relies on icons.

Canon actually now has two sets of user interfaces: The old one you’re used to if you’ve used Canon lately, and a totally new one that they’re rolling out on two of their new cameras. It’s slicker, with pop out animations and a more modern font, but I think a bit more confusing since it doesn’t show you everything at once. It uses a list style for displaying settings. Once you get the hang of it, though, it’s a solid UI.

Nikon has a few different UIs, but the style isn’t even consistent within one camera. Oddly, its touchscreen camera shares its ugly UI with some of their other cameras, with few, if any tweaks to make it touch-friendly. It’s only Nikon’s second-gen touch camera, but its meh UI stands in contrast to the pretty capable one on their DSLRs.

Sony, too, uses the same UI on their touchscreens as they do on their non-touchscreen cameras. It works about as well in touch as it does on non-touch cameras—which is better than Nikon’s I feel, since it uses a cross bar type of GUI that Sony’s good at. Maybe slightly bigger buttons would help. Overall, Sony’s is one of the nicer camera UIs—not terribly confusing.

Too much stuff happens on the back of their cameras, but Panasonic’s touch UI seems ‘specially designed for fingers, with big, finger-friendly options. (I didn’t notice it on their other cams, so I think it was just for the touch FX580, but I could be wrong.) Their standard non-touch UI isn’t too bad—I’d put it in the middle of the pack.


Olympus goes with a unique icon style, but it’s pretty confusing in terms of trying to get to stuff quickly or navigate backwards and forwards, since you don’t know what becomes before or after something in the hierarchy, conceptually speaking. That said, it looks better than the messy menu on the back of their latest DSLR.

Casio has the worst UI out of any camera I checked out. It’s cluttered, tiny, ugly and every other sin in the book.

Basic, boring, not particularly helpful.


I mentioned how much I liked Samsung’s list UI on the TL320 earlier. It’s straightforward, easy to navigate and looks pretty good. When you highlight something, its sub-settings pop up as a list on the right, so you know what you’ll be adjusting when you drill down a level. Their other UI isn’t quite as good, but it’s also fairly straightforward, if slightly more cluttered.

Here are all the touch UIs together. You’d think Panasonic’s was the best, except it’s wildly inconsistent about when you can touch a menu item and when you can’t. So Sony wins by a nose. Weird, Sony winning a UI battle, I know. Nikon’s touch interface is just too grotesque to be considered.

Camera UIs can definitely get better, and really need to, because it’s clear that the feature-bloat train isn’t going to slow down anytime soon. But it’s a tricky balance: How do you simplify a user interface for quick, easy access to functions while containing the smorgasbord of new features crammed into every generation of cameras? Can you even make a truly usable touch camera? Uneasy questions without easy answers.

PMA is an annual show where we get to see tomorrow’s digital cameras—the ones that’ll be populating pockets and purses for the rest of the year.

Olympus’ Micro Four Thirds camera launching this summer

We’re not gonna get excited just yet, but Olympus has shown one of its cards at PMA , and it happens to indicate at least one of its Micro Four Thirds cameras will be hitting retail channels this summer. That jibes with a rumor we heard back in late January. From what we can tell, there’s still a dearth of detail / specs on this hunk of retro hotness — a shame, too, since it’d have pretty much every camera aficionado’s attention right now. With several months to go, we get the feeling the company’s gonna play this one close to the chest for a little while longer.

Filed under:

Olympus’ Micro Four Thirds camera launching this summer originally appeared on Engadget on Tue, 03 Mar 2009 23:12:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Olympus’ E-620 raises the bar for entry-level DSLRs

Olympus just joined the pre-PMA pileup with the announcement of its E-620 DSLR for entry-level enthusiasts. The E-620 is a mash-up of Olympus’ semi-pro E-30 and entry-level E-520 in a compact body approaching Oly’s own E-420 (the world’s smallest DSLR when launched). The resulting cam brings a 12.3 megapixel Live MOS image sensor with sensor-shift image stabilization, 7-point AF, TruePic III+ image processor, built-in wireless flash controller, and a fully articulating, 2.7-inch tilt-and-swivel live-view LCD. It also features Olympus’ Art Filters which take in-camera image enhancements a bit beyond sepia. Expect the E-620 body to ship in May for about $700; $800 with the 14-42mm f3.5-5.6 lens. Front-side front after the break.

Read — Press release
Read — DP Review preview
Read — DigitalCameraInfo first impression

Continue reading Olympus’ E-620 raises the bar for entry-level DSLRs

Filed under:

Olympus’ E-620 raises the bar for entry-level DSLRs originally appeared on Engadget on Tue, 24 Feb 2009 01:46:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

UK retailer launches exclusive Olympus X-915, X-890 digital cameras

Olympus still hasn’t let out any sort of official word on a release date for it hotly-anticipated Micro Four Thirds cameras, but the company has just announced two new less-than-anticipated models, which will apparently each be exclusive to UK retailer Jessops for the time being. On the higher end of the range is the 12-megapixel Olympus X-915 (pictured above), which packs an ample 5x optical zoom, a 2.7-inch “hypercrystal” LCD, image stabilization, smile recognition, and a price tag of £299 (or about $435). At £259 (or $375), the 10-megapixel X-890 will save you a few bucks, but you’ll have to make do with some not insignificant trade-offs, including a more conventional 3x optical zoom, and a lack of smile recognition and some other features, though you will apparently still get some basic face recognition. No word on a broader roll-out for these just yet, but those in UK should be able to snag each at Jessops right now.

Filed under:

UK retailer launches exclusive Olympus X-915, X-890 digital cameras originally appeared on Engadget on Mon, 23 Feb 2009 17:53:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Giz Explains: Why More Megapixels Isn’t Always More Better

Between all the new digital cameras pooped out before the upcoming PMA show and the crazy cameras buried inside cellphones at MWC, it’s a good time to go over why more megapixels isn’t necessarily better.

So, the nutshell explanation of how a digital camera works is that light lands on a sensor, which converts the light into electrical charges. Depending on the kind of camera you’re using, how the light reaches the sensor may seem different—honkin’ digital SLRs house a complicated pentaprism and mirror system that swings out of the way, while the inside of a compact point-and-shoot is mechanically far simpler. At the heart, though, the sensor fundamentals stay the same.

The sensor is where most of the megapixel machismo comes from. When you squeeze the shutter button, the sensor (like film in old-school cameras) is exposed to light for however long you have the exposure time set for. The most common metaphor to talk about how a sensor works is that it’s like an array of buckets (the pixels) that collect light, and the amount collected is turned into an electrical charge, which is converted into data. We talked a bit about the differences between the two major types of sensors, CCD and APS (CMOS) earlier.

Generally, the more pixels packed onto a sensor, the higher the resolution of the images it can produce. (Image resolution is somewhat confusingly also measured in pixels, but the term pixels doesn’t always refer to the exact same thing.) A megapixel is 1 million pixels, so a 12-megapixel photo has a resolution of about 12 million pixels. Sounds like a lot, till you consider gigapixel photos, which have over a billion pixels in them. By comparison, a 30-inch monitor with a 2560×1600 display resolution amounts to a measly four megapixels, and even the best high-definition video currently is around two megapixels, no matter how large the TV.

The most recent crop of $250ish point-and-shoot digital cameras from Canon and Nikon seem to establish 10-12 megapixels as the new norm for everyday pocket cams, and hell, Sony Ericsson crammed a 12-megapixel into their tiny Idou cellphone—the same as Canon’s entry-level XSi DSLR and Nikon’s $3000 D700 pro DSLR. Uh, what the hell?

Obviously, there’s a world of difference between the image quality you’re going to get out each of those. Most of it comes down to the size of the sensor and the pixels. You can fit a much bigger sensor inside of a DSLR than you can inside of a cellphone, which not only means you can fit more pixels on the sensor, you can fit much bigger ones—imagine bigger buckets to catch the light. Sure enough, the sensors inside of DSLRs are huge compared to the ones in compacts as DPReview’s detailed size chart shows. They also explain how to the read the sizes—which actually refer to the size of the tube around the sensor, not the sensor itself. Sensor sizes are referenced against 35mm film as a standard—cameras with sensors equivalent in size to 35mm film are called full-frame, though right now that’s limited to pricey semi-pro level DSLRs.

To get really high-resolution smaller cameras and phones, manufacturers pack as many teeny pixels as tightly as they can onto tiny sensors. The pixels in standard point-and-shoots aren’t the same kind of high-quality pixels found on DSLRs—and generally speaking, bargain bin cameras will offer lower quality pixels than higher-end shooters of the same class—which results crappier color accuracy and usually lower dynamic range too.

The other problem is noise. When you pack in pixels like delicious cows headed for slaughter, you create a lot of heat, which is one of the ways noise is generated—the rainbow colored random grain you see sometimes on digital photos. Noise gets worse as you crank the ISO, amplifying the sensor’s sensitivity to light. In newer point and shoots, it’s really noticeable around a sensitivity of ISO 800, though the D700 and 5D Mark II DSLRs can be jacked up to 3200 ISO and produce acceptable images (we’ve used some on Giz).

So, on a given sensor size, a lower megapixel count with bigger pixels will produce cleaner images—hence the D3 only rocking 12 megapixels. Most cameras mitigate noise with fancy noise reduction algorithms that are getting better all the time—Canon’s 5D Mark II manages to balance delivering 21 megapixels with images about as clean as the D700’s at higher ISOs—but for the most part, we’re happier to see bigger sensors and fewer pixels. One disadvantage of the bigger “buckets” in DSLRs is that you do need more light to fill them up, meaning you might need longer exposure times.

And when it comes to print quality—that old argument for extra megapixels—for most of the shooting the average person does, 6 megapixels is just fine, as David Pogue shows (and Ken Rockwell has more on), since you can make ginormous prints from it, and a clear, noise-free 8×10 looks better than a crappy one when its framed and hung on the wall. As Douglas Sterling told us via email, pros crave the extra detail of ginormous megapixel images, but when it comes down to buying cameras for regular people, just keep in mind that more megapixels isn’t necessarily more better. It’s how good those pixels are that matters.

Something you still wanna know? Send any questions about cameras, obscuras, or Waffle House to tips@gizmodo.com, with “Giz Explains” in the subject line.

Olympus PC 3D Viewer Kit: perfect for up-and-coming stereoscopic stars

Like it or not, 3D is back. Er, it’s attempting to be back, though we’d argue the jury is still out on whether it’ll stick around for any meaningful amount of time this go ’round. At any rate, those who are already sold on the mesmerizing powers of stereoscopics should probably give this one a look, Olympus’ PC 3D Viewer Kit is one of the first consumer-level packages designed to give 3D content creators a look at their work on a standard LCD. The bundle will be comprised of a BenQ E2400HD 24-inch LCD (1,920 x 1,080 resolution), 3D media player software, 3D shutter glasses and a controller box — just enough to get you proofing without having to rent out a visual effects studio. There’s no word on a price for the currently Japan-only package, but really, you can’t put an MSRP on the third-dimension.

[Via AkihabaraNews]

Filed under:

Olympus PC 3D Viewer Kit: perfect for up-and-coming stereoscopic stars originally appeared on Engadget on Mon, 16 Feb 2009 06:06:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Two Olympus Micro Four Thirds cameras rumored for soonish release

Usually, we’d just brush something such as this off and carry on about our day, but there are just too many stars aligning to ignore this one. Given that Olympus pledged its allegiance to Micro Four Thirds early on — not to mention that we’ve already seen proof of prototypes — we’re really, really tempted to believe the latest rumors from Russia. As the story goes, Olympus is gearing up to launch a pair of MFT cameras, likely named the M-1 and M-100. Both units are apt to be about the size of a bulky point-and-shoot, with the former boasting a 3.2-inch LCD monitor and HD video capture. Oh, and did we mention that PMA is just over a month away? Sounds like a perfect spot to launch this duo into the mainstream.

[Via Engadget Spanish]

Filed under:

Two Olympus Micro Four Thirds cameras rumored for soonish release originally appeared on Engadget on Wed, 28 Jan 2009 11:53:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Olympus E-30 DSLR reviewed: distinctly different, but that’s a good thing

Olympus’ E-30 just recently began to hit store shelves after being announced last November, and the shutterbugs at DigitalCameraReview have taken the liberty of critiquing it for all prospective buyers to see. The cam maintained the quirkiness that tends make an Olympus, well, an Olympus, but when it came down to actual performance, the DSLR didn’t disappoint… much, anyway. It should be noted that it couldn’t hold a candle to the D90 at ISO 3,200, so low-light fiends may want to look elsewhere. That aside, critics were more than pleased with the copious amount of features, the top-shelf focusing speed and the remarkable build quality. If it were priced a few hundies lower, it’d almost be a no-brainer, but with an asking price of around $1,300 at present time, it’ll be hard to sway the eyes of those already focusing on another shooter. Have a look at the read link for a few sample shot comparisons and the full writeup.

Filed under:

Olympus E-30 DSLR reviewed: distinctly different, but that’s a good thing originally appeared on Engadget on Sat, 24 Jan 2009 13:29:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Olympus unveils SP-590UZ, bevy of new Stylus and FE models

Olympus announced a number of new cameras this week — at least nine, by our count — with models that’ll attract those with finer tastes, frugal minds, and everything in between, which are all launching before March. First up, for the little espionage in training, we’ve got the Ultra Zoom SP-590UZ, a 10 megapixel behemoth with a 26x zoom lens and 5x digital zoom for up to 130x zoom in all. It can record RAW files and will shoot 10 frames per second in three megapixel mode. No price mentioned — for any of these cameras, actually — and according to the presser, it’s set to launch in March. There’s also the 10 megapixel Stylus 550WP that’s water-resistant up to three meters and is coming February in crystal blue, pure white and midnight black. Olympus is touting the Stylus 9000 as the smallest 10x zoom / 12 megapixel camera on market and is debuting in February along with a similarly-spec’d 7000 (pictured) with 7x zoom, while a 5x zoom variant is due out mid-January. The 10 megapixel TOUGH-6000 and 12 megapixel TOUGH-8000 boast Tap control and will hit retail mid-January and February, respectively. Finally, we’ve got three budget-priced cameras, including a (potentially Europe-only) 10 megapixel FE-5000 with 5x optical zoom, a 12 megapixel / 3x zoom FE30-10, and a 10 megapixel / 3x zoom FE-45. All three models feature black or gold paint colors, with the FE-45 having deep blue and FE30-10 magenta options, as well. The latter is coming in March, while the other two will hit late this month.

Read – FE-5000, FE30-10, and FE-45
Read – SP-590UZ
Read – Stylus 550WP
Read – Stylus 5000 / 7000 / 9000
Read – Stylus Tough-6000 / 8000

Filed under:

Olympus unveils SP-590UZ, bevy of new Stylus and FE models originally appeared on Engadget on Wed, 07 Jan 2009 13:01:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments