Quantum Phantom prototype lets you control your computer screen with a webcam (video)

A guy named Ben Wu sent us this video recently and it sort of blew our minds. Wu, an engineer and self-described dreamer, has spent the past year developing a program he calls Quantum Phantom — an Iron Man-inspired system that allows users to control a computer’s cursor using only an ordinary webcam. With his Windows software onboard, Wu can draw, write and move onscreen icons or widgets, simply by waving his camera in front of a set of dual monitors. The prototype is even sophisticated enough to recognize his own webcam-produced handwriting and automatically convert it to rich text. In most cases, the sensor relies upon an ordinary cursor to navigate a screen, but Wu has also developed a pointer-free solution, as demonstrated toward the end of the above, three-part video. Be sure to check it out for yourself and get lost in the magic.

[Thanks, Ben]

Quantum Phantom prototype lets you control your computer screen with a webcam (video) originally appeared on Engadget on Fri, 12 Aug 2011 08:53:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourcebenwu232 (YouTube)  | Email this | Comments

Wrist sensor turns the back of your hand into a meaty haptic interface (video)

We’re all intimately familiar with the backs of our hands, so why not use them as a haptic interface to control our gadgets? That’s the idea behind the device pictured above — a nifty little wrist sensor that turns your paw into a flesh-toned trackpad. Designed by Kei Nakatsuma, a PhD student at the University of Tokyo, this contraption employs infrared sensors to track a user’s finger as it moves across the back of a hand. These movements are mirrored on a wristwatch-like display, thanks to seven IR detectors and a set of piezoelectric sensors, effectively turning any digit into an organic stylus or mouse. Nakatsuma, who unveiled his work at this week’s SIGGRAPH, says his creation can’t handle the more complicated, pinching or rotating gestures you could manipulate on most smartphone touchscreens and acknowledges that the screen can be difficult to read in direct sunlight. But the underlying technology could pave the way for similarly handy designs, while allowing users to interact with their gadgets without having to constantly glance at their screens, or go fishing in their pockets. Feel your way past the break to see a video of the device in action.

Continue reading Wrist sensor turns the back of your hand into a meaty haptic interface (video)

Wrist sensor turns the back of your hand into a meaty haptic interface (video) originally appeared on Engadget on Fri, 12 Aug 2011 04:59:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceInnovation Daily  | Email this | Comments

Sony WhiteMagic LCD promises magic formula of better brightness, lower power

How do you make a brighter LCD without murdering battery life? Simple. Add a white pixel to each RGB trio, creating an RGBW panel that pumps out more nits without recourse to the backlight. We’ve already seen this technology in action on a tablet-sized screen from Samsung and Nouvoyance, and now Sony’s come up with an OEM 3-inch panel that it hopes will prove popular in smartphones and cameras. The VGA screen is claimed to double brightness without increasing power consumption compared to conventional panels. Alternatively, it has an outdoor mode which sacrifices this power-saving in favor of doubling brightness — although, when it comes to the sunlight problem, we’re still hoping that PixelQi’s approach will eventually come of age.

Sony WhiteMagic LCD promises magic formula of better brightness, lower power originally appeared on Engadget on Wed, 10 Aug 2011 18:13:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceSony  | Email this | Comments

Eyes Forward, Asshole! Quit Looking at My Screen

On my flight Tuesday, the dude sitting next to me was staring at my laptop the entire time. Look, I know the middle seat sucks. And true, Gulliver’s Travels is a great flick. But knock it off! More »

TiVo Android and iPhone apps in the works, Season Passes soon at your fingertips


Sure, it’s technically been possible to manage one’s TiVo via the mobile web for a half-decade now, but earlier methods were neither intuitive nor enthralling. Earlier this year, the company released its iPad app — a diddy that showcases functions like remote control features, ToDo List prioritizing and Season Pass management. After hinting at a number of apps for smaller-screen devices (boasting all manners of operating systems), the latest print edition of CEPro has delivered solid intel that the aforesaid whispers are becoming reality. With Honeycomb slates dropping left, right and center, we’re wondering if the Android build will target tablets first and smartphones later — perhaps even a merged edition once Ice Cream Sandwich crawls from the freezer. Either way, it’ll soon make recording season-long reruns of The Hills even easier for those living within iOS or Android ecosystems, including updates from the places you’re too embarrassed to mention in public.

TiVo Android and iPhone apps in the works, Season Passes soon at your fingertips originally appeared on Engadget on Sun, 19 Jun 2011 23:53:00 EDT. Please see our terms for use of feeds.

Permalink Zatz Not Funny  |  sourceCEPro  | Email this | Comments

ITRI touchscreen technology lets you pinch-to-zoom boob tubes of any size (video)

ITRI touchscreen technology lets you pinch-to-zoom boob tubes of any size (video)Turning a plain old display into a multi-touch affair isn’t exactly a groundbreaking feat, but we’re still drooling over the Industrial Technology Research Institute’s (ITRI) latest touchscreen enabler. The Taiwan-based outfit recently showed off a new attachment that the folks over at Netbooknews claim can make displays of any size touch-friendly. We’re told that the touchy-feely accessory is still in development, which means it probably won’t hit our living room anytime soon, but our fingers are tingling just thinking of the possibilities. Hop on past the break to see the thing in action.

Continue reading ITRI touchscreen technology lets you pinch-to-zoom boob tubes of any size (video)

ITRI touchscreen technology lets you pinch-to-zoom boob tubes of any size (video) originally appeared on Engadget on Wed, 15 Jun 2011 23:37:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceNetbooknews  | Email this | Comments

Nintendo 3DS has resistive touchscreen for backwards compatibility, what’s the Wii U’s excuse?

In case it somehow snuck in under your radar, E3 just happened. The LA-based gaming extravaganza is where Nintendo introduced its next generation of home console, the Wii U, also served as the location where our buddies from Joystiq caught up with Hideki Konno, the company’s 3DS hardware chief. When queried as to why the 3DS uses the same, nowadays archaic, resistive touch technology as in the original DS, Mr. Konno answered candidly that “it’s all about the backwards compatibility. We have to play DS games on this and we want to make sure they work.” Not an unreasonable assertion by any means, however those same Joystiq sleuths also determined pretty conclusively that the Wii U’s bodacious 6.2-inch controller also uses a resistive touchscreen — could the primeval tech be getting recycled again for similar reasons? Nintendo’s made no announcements about game compatibility on the Wii U beyond confirming that it’ll play all Wii titles, but this at least it gives us some extra food for rumination (and speculation) while we wait for the new console’s 2012 release.

Nintendo 3DS has resistive touchscreen for backwards compatibility, what’s the Wii U’s excuse? originally appeared on Engadget on Mon, 13 Jun 2011 07:20:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceJoystiq (1), (2)  | Email this | Comments

ASUS MS248B 24-inch display does it all with one cable, thank you USB 3.0

USB-powered monitors started out small but are finally getting big enough to serve as a main display. The 24-inch ASUS MS248B is brought to life with a single cable courtesy of USB 3.0’s extra current and bandwidth. What’s more, this is achieved with few compromises: the LED monitor is just 16.5mm (0.66-inches) thick, does 1080p with a 2ms response time and has a 10000000:1 contrast ratio (although this last spec requires the usual seasoning). Some extras did have to be thrown overboard to bring power consumption down — there’s no additional USB or audio ports, webcam, card reader or ability to daisy-chain. But then, how much could you achieve with a mere 9W?

ASUS MS248B 24-inch display does it all with one cable, thank you USB 3.0 originally appeared on Engadget on Mon, 06 Jun 2011 15:43:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceITProPortal  | Email this | Comments

MasterImage touts 4.3-, 7- and 10-inch glasses-free 3D displays, interest from ‘first tier’ device makers

MasterImage and its parallax barrier 3D technology have been around for a while. Though nothing major — excepting the Hitachi H001 in Japan — has ever come of this company’s efforts, it’s back at Computex this year with a trio of reference display, showing off glasses-free 3D at 4.3-inch, 7-inch and 10-inch form factors. Resolution on both the 7- and 4.3-inch panels is 800 x 480 at the moment, but there’s a 1280 x 800 7-incher in the works that could be ready for production by the end of this year. The parallax barrier allowing for the autostereoscopic effect to happen adds only 1mm to the screen’s thickness, though it does halve vertical resolution — meaning an 800 x 480 screen will only show a 400 x 480 image when flipped to 3D mode. MasterImage builds the LCDs and controllers in these 3D imagers and is currently in discussions with what we’re told are “first tier” manufacturers of both smartphones and tablets. You can see the 7-inch display on video after the break — we found it able to match the 3D effect produced by displays requiring glasses, which is a good thing in relative terms, but as you see above, the two frames can and do get split up if you’re not perfectly positioned to soak up the third dimension.

Continue reading MasterImage touts 4.3-, 7- and 10-inch glasses-free 3D displays, interest from ‘first tier’ device makers

MasterImage touts 4.3-, 7- and 10-inch glasses-free 3D displays, interest from ‘first tier’ device makers originally appeared on Engadget on Sun, 05 Jun 2011 17:17:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

TDK starts mass production of transparent OLEDs, makes texting and walking safer

TDK Transparent Display

TDK is taking those transparent OLED screens we saw back in October and putting them into mass production. The 2.4-inch, QVGA (240 x 320) UEL476 display has a transmittance of 40 percent, but obscures light passing through the front so others won’t be able to read your text messages from behind. Obviously, these aren’t going to find their way into high-end Android handsets, but they may have a home in fashion phones like Lenovo’s S800. And, you know, they seem perfect for SMS addicts who can’t stop their thumbs from flying even while walking. Check out the full PR after the break.

Continue reading TDK starts mass production of transparent OLEDs, makes texting and walking safer

TDK starts mass production of transparent OLEDs, makes texting and walking safer originally appeared on Engadget on Tue, 31 May 2011 20:28:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments