Switchblade Adroit controller for gamers with disabilities

The Razer-sharp “Switchblade” was first pulled on us at CES, and since then we’ve been prodded by a new product under the same sharp name from Evil Controllers and AbleGamers. Released as part of the “Adroit” line for gamers with disabilities, the 19-port controller comes standard with two joysticks and allows for personal positioning of sticks, buttons and rumble packs dependent on individual need. Originally designed for Xbox 360, it can be adapted for playing on PCs and PS3s, as well. Although there’s no official launch date or price, Thrifty Nerd says the device will set you back “a few hundred dollars” — probably a value compared to calling Hack-King Ben Heck.

Switchblade Adroit controller for gamers with disabilities originally appeared on Engadget on Mon, 29 Aug 2011 23:44:00 EDT. Please see our terms for use of feeds.

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Microsoft confirms 3D support in Halo: CE remake for Xbox 360

Microsoft has been slower than Sony to jump on the 3D gaming bandwagon — not surprising considering it isn’t the one desperately pushing the televisions needed to experience them — but today the company confirmed rumors that Halo: Combat Evolved Anniversary will be playable in 3D. Joystiq experienced a demo at Gamescom in Germany, and reports that it only works with the game’s updated graphics mode, and that the game’s producer claims the framerate will stay consistent even in 3D. While there are already a number of Xbox 360 games that support 3DTVs, this is the first one we’ve heard developed by Microsoft, although Epic revealed earlier this month that the Microsoft-produced Gears of War 3 will support 3D. that’s good news for gamers that have made the extra dimensional jump already, while those of us playing in 2D can hopefully still see performance improvements, especially while playing co-op — we always bring a wingman / shoulder to cry on for The Flood.

Microsoft confirms 3D support in Halo: CE remake for Xbox 360 originally appeared on Engadget on Sat, 27 Aug 2011 11:04:00 EDT. Please see our terms for use of feeds.

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Xbox 360’s ESPN3 app updated with more voice control, split screen and more

The PlayStation 3 may have NFL Sunday Ticket but the Xbox 360 still has exclusive access to ESPN3’s slate of games, shows and replays, and today the app was updated with a new look and a few new features. Viewers can designate their favorite sports and teams to bring related content right to the front, while a new mini-guide gives easy access to other streams while you watch. If you’re trying to keep track of more than one game there’s also support for split screen viewing (with independent control of each stream) and upgraded voice control for Kinect owners. Other tweaks include a college football scoreboard to keep track of all the games at once, reminders, live alerts on score changes and the addition of ESPN’s BottomLine. Unchanged is the restriction that you need to subscribe to a TV provider that includes ESPN3 in its package, but if you do have the service (and shell out for XBL, of course) it should be available the next time you load up your console. Check out the YouTube videos embedded above and after the break along with a press release for a runthrough of some of the new features.

Continue reading Xbox 360’s ESPN3 app updated with more voice control, split screen and more

Xbox 360’s ESPN3 app updated with more voice control, split screen and more originally appeared on Engadget on Thu, 25 Aug 2011 23:12:00 EDT. Please see our terms for use of feeds.

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Mad Catz Major League Gaming controllers offer swappable thumbstick layouts, fancy arcade buttons

Mad Catz Major League Gaming controllers offer swappable thumbstick layouts, fancy arcade buttons
If we didn’t already know those cats were mad about customizable controllers, we just got a reminder: the Mad Catz Major League Gaming Pro-Circuit Controllers. These professional-grade PS3 and Xbox 360 controllers allow competitive gamers to adjust the gamepad’s weight and swap out key components — such as exchanging the controller’s analog stick for a D-pad. Want your PS3 controller to have a Xbox 360 layout? No problem. If the insane kitty’s ambitious Onza competitor isn’t your thing, check out the MLG Tournament Edition Fightstick, featuring the same Sanwa Denshi components used in Japanese arcade cabinets. It may not have its sibling’s stick-swapping action, but its 13-foot controller cable, classic layout, and left-right stick toggle mode (for emulating the missing analog thumbstick) still aims to please. The Arcade Fightstick can be had now at the GameShark store to the tune of $160, but the Pro-Circuit gamepads aren’t due out until closer to the end of the year. Hit the break for a pair of extra pictures and the standard PR.

Continue reading Mad Catz Major League Gaming controllers offer swappable thumbstick layouts, fancy arcade buttons

Mad Catz Major League Gaming controllers offer swappable thumbstick layouts, fancy arcade buttons originally appeared on Engadget on Tue, 23 Aug 2011 00:14:00 EDT. Please see our terms for use of feeds.

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Gemini-Scout robot can scope out mining accidents, may save lives (video)

We’ve seen robots capable of entering hazardous nuclear plants and dangerous buildings, but engineers at Sandia Labs have now unveiled a new rescue bot that’s explicitly designed to enter and investigate collapsed mines, as well. Measuring just two feet tall and less than four feet in length, the Gemini-Scout Mine Rescue Robot packs a set of gas sensors, a thermal camera and a two-way radio, allowing it to detect dangerous underground materials and relay critical information to above-ground rescue workers. Its can also navigate across rocky terrain, tight quarters, or flooded tunnels, and is sturdy enough to carry food and other supplies to trapped miners. Operators, meanwhile, can manipulate the Gemini-Scout using only an Xbox 360 controller, which was incorporated into the system on the strength of its intuitive design and UI. Sandia’s engineers demoed their bot last week in DC and are hoping to begin licensing it to rescue agencies by the end of next year. Crawl past the break for a video of their creation, along with a full press release.

Continue reading Gemini-Scout robot can scope out mining accidents, may save lives (video)

Gemini-Scout robot can scope out mining accidents, may save lives (video) originally appeared on Engadget on Mon, 22 Aug 2011 08:29:00 EDT. Please see our terms for use of feeds.

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Xbox 360 to go forever matte as glossy is discontinued, fingerprints look for a new home

Say it ain’t so! Within the next few weeks Microsoft will be phasing out its 250GB Xbox 360’s glossy finish in favor of the murdered-out matte currently found on its 4GB models. Major Nelson recently took to his blog announcing the news amid apparent speculation that the pricier variant would actually be offered in both flavors. If you’re a fan of shiny things — and a lover of fingerprints — Major says you’ll still have time to pick one up as stock is shuffled, and also noted there’ll probably be glossy limited editions in the future. Rest in peace dear glossy friend, our microfiber cloths won’t know what to do with them themselves.

Continue reading Xbox 360 to go forever matte as glossy is discontinued, fingerprints look for a new home

Xbox 360 to go forever matte as glossy is discontinued, fingerprints look for a new home originally appeared on Engadget on Mon, 15 Aug 2011 14:39:00 EDT. Please see our terms for use of feeds.

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Microsoft’s KinectFusion research project offers real-time 3D reconstruction, wild AR possibilities

It’s a little shocking to think about the impact that Microsoft’s Kinect camera has had on the gaming industry at large, let alone the 3D modeling industry. Here at SIGGRAPH 2011, we attended a KinectFusion research talk hosted by Microsoft, where a fascinating new look at real-time 3D reconstruction was detailed. To better appreciate what’s happening here, we’d actually encourage you to hop back and have a gander at our hands-on with PrimeSense’s raw motion sensing hardware from GDC 2010 — for those who’ve forgotten, that very hardware was finally outed as the guts behind what consumers simply know as “Kinect.” The breakthrough wasn’t in how it allowed gamers to control common software titles sans a joystick — the breakthrough was the price. The Kinect took 3D sensing to the mainstream, and moreover, allowed researchers to pick up a commodity product and go absolutely nuts. Turns out, that’s precisely what a smattering of highly intelligent blokes in the UK have done, and they’ve built a new method for reconstructing 3D scenes (read: real-life) in real-time by using a simple Xbox 360 peripheral.

The actual technobabble ran deep — not shocking given the academic nature of the conference — but the demos shown were nothing short of jaw-dropping. There’s no question that this methodology could be used to spark the next generation of gaming interaction and augmented reality, taking a user’s surroundings and making it a live part of the experience. Moreover, game design could be significantly impacted, with live scenes able to be acted out and stored in real-time rather than having to build something frame by frame within an application. According to the presenter, the tech that’s been created here can “extract surface geometry in real-time,” right down to the millimeter level. Of course, the Kinect’s camera and abilities are relatively limited when it comes to resolution; you won’t be building 1080p scenes with a $150 camera, but as CPUs and GPUs become more powerful, there’s nothing stopping this from scaling with the future. Have a peek at the links below if you’re interested in diving deeper — don’t be shocked if you can’t find the exit, though.

Microsoft’s KinectFusion research project offers real-time 3D reconstruction, wild AR possibilities originally appeared on Engadget on Tue, 09 Aug 2011 14:48:00 EDT. Please see our terms for use of feeds.

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Ben Heck splits and condenses a pair of Xbox 360 controllers for the disabled

Ben Heck

That crafty Ben Heck is always up to something, like whipping up an Xbox 360 disk changer for the laziest of gamers. But, on the latest episode of his hacking and modding show, Mr. Heck is back to helping those in need and crafting accessible controllers for the disabled. During the 15-minute hackathon, the modder extraordinaire creates two different Xbox 360 remotes — a split model for those with limited arm motion, and a one-handed version for people with use of only one set of digits. If you’ve got a smidgen of soldering experience (and ideally access to a CNC) these projects are probably even simple enough to tackle yourself. Check out the entire episode and full PR after the break.

Continue reading Ben Heck splits and condenses a pair of Xbox 360 controllers for the disabled

Ben Heck splits and condenses a pair of Xbox 360 controllers for the disabled originally appeared on Engadget on Tue, 09 Aug 2011 04:04:00 EDT. Please see our terms for use of feeds.

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25 percent of Netflix users stream on the Wii, think composite cables are just fine

We all know that streaming Hoarders and other guilty pleasures via the interwebs has taken off over the past few years. No news there. However, what may be surprising is that, despite the ability to stream in HD to a number of other devices (including your computer), a quarter of all Netflix subscribers view Swamp People by way of the Wii. That’s right, 1080p doesn’t matter for these folks, who prefer to live the simple life… and by that we mean life in standard def. Most viewers prefer to watch instantly via PC for both Netflix and Hulu, with a whopping 89 percent of Plus customers taking this route to catch up on The Daily Show. With those looking to ditch the red envelope and, you know, with Mad Men now available, Wii viewers are sure to increase as a new console is just around the corner. Because nothing says 1960s drama like 480p, right?

25 percent of Netflix users stream on the Wii, think composite cables are just fine originally appeared on Engadget on Thu, 28 Jul 2011 06:07:00 EDT. Please see our terms for use of feeds.

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New Xbox 360 Bluetooth headset unlocks business casual achievement (video)

The new Xbox 360 wireless headset has a form factor that ought prove familiar to anyone who has ever watched a businessman chew out his secretary while ordering at latte at Starbucks. The peripheral connects wirelessly to the console via its standard radio frequencies — its similarities to a non-gaming Bluetooth headset are more than just skin deep, however, with the earpiece doubling as just that, making it compatible with Bluetooth-ready phones and PCs. This one says “Xbox 360” on it, however, to help you avoid accidentally being mistaken for a stock trader. The headset will go on sale in November for $60. Also newly announced is the Xbox 360 Media Remote, which controls streaming content, CD / DVD playback, and live TV viewed through the console. The remote will be available for $20 around the same time as the headset.

[Thanks, Jason]

Continue reading New Xbox 360 Bluetooth headset unlocks business casual achievement (video)

New Xbox 360 Bluetooth headset unlocks business casual achievement (video) originally appeared on Engadget on Tue, 26 Jul 2011 14:38:00 EDT. Please see our terms for use of feeds.

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