Keepin’ it real fake: Nexus One clone spotted running iPhoney OS

Well, here’s a bit of an extra special KIRF to start the week on the right note. Not only one of the first Nexus One clones we’ve seen (HTC Desire aside), but a Nexus One clone running some sort of reasonably faithful imitation of iPhone OS (or the iPhone OS home screen, at least). Of course, considering the 550 yuan price tag (or about $80), you likely won’t find a Snapdragon at the heart of this one, and you’ll have to make do with a slightly smaller 3.2-inch screen compared to the real deal, along with an actual trackball instead of an optical trackpad. Not much more than that go on at the moment, unfortunately, but there are more blurry pictures where this one came from at the link below.

Keepin’ it real fake: Nexus One clone spotted running iPhoney OS originally appeared on Engadget on Mon, 12 Apr 2010 05:08:00 EST. Please see our terms for use of feeds.

Permalink TechPinas  |  sourceM8 Cool  | Email this | Comments

Apple’s iPhone lockdown: apps must be written in one of three languages, Adobe in the hurt locker

Apple’s already got a veritable novella describing things you can’t do with the iPhone as a developer — create apps that execute their own code is the biggie, obviously, blocking technologies Flash and Java in the absence of a loophole — but it seems they’ve locked down the ecosystem just a little further today with the release of the iPhone OS 4 beta SDK. Check out this snippet from the developer’s agreement:

Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).

What does that mean, exactly? Well, it means that technologies like Adobe’s iPhone compiler in Flash CS5 won’t be allowed, simply because the source code of the app that you’re writing isn’t in a language Apple’s comfortable with. The compiler had been seen as a potential boon for Flash devs that had already been blocked out of the iPhone ecosystem for lack of a true Flash player, but Apple’s found a way to block even this workaround — technically you don’t need to be using Apple’s own tools, but you’ve got be using one of three variants of a single programming language. It’s hard to say why Apple cares, exactly, but we suspect that the company would have to analyze your app pretty closely to detect variances in how the compiler produced your machine code in order to determine that you’d violated the rule.

This could be a blow to publishers — Condé Nast included — who’d been banking on Adobe Air to lead the digital push, since those guys presumably won’t be able to bring their issues to the iPhone (and, more importantly, the iPad) without violating the terms of Apple’s agreement. Protectionism is a core element of the iPhone’s success, in Apple’s view — but ultimately, this might come out as a decision that’s difficult to defend, unnecessarily sours publishers to the platform, and turns Flash devs’ heads just a little grayer than they already were.

Apple’s iPhone lockdown: apps must be written in one of three languages, Adobe in the hurt locker originally appeared on Engadget on Thu, 08 Apr 2010 22:59:00 EST. Please see our terms for use of feeds.

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iPhone OS 4.0 spotlight lets you directly search web, Wikipedia

Apple did quite a bit today bringing its iPhone OS up to feature parity (and sometimes beyond) when compared with other modern smartphone platforms, and here’s one piece not discussed today that we’ve been long wanting: web and Wikipedia search directly from Spotlight. WebOS and Windows Phone 7 have had it since inception, and Android’s had it since Donut, and we’re pretty happy to say that our OS 4.0-equipped iPhone is now also among the ranks, just 13 months after it first got a search bar. There you have it, folks, iPhone Spotlight is now useful.

[Thanks, Randy]

iPhone OS 4.0 spotlight lets you directly search web, Wikipedia originally appeared on Engadget on Thu, 08 Apr 2010 21:58:00 EST. Please see our terms for use of feeds.

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iPhone OS 4 hands-on (updated with video!)

Okay, so we’re currently holding our breath while the developer preview of iPhone OS 4 installs on our 3GS — a process that seems to be, uh, not going so well, but we wanted to share these quick shots we took from the simulator in the meantime. The dock is now 3D, like the one in Snow Leopard and on the iPad, multitasking works just like you’d expect — you can swipe left and right to see more open apps — and the Game Center app is present, although not functional. There’s also Events and Faces in the Photos app, which you’d expect after the iPad version got them. We’ve got our fingers crossed that our latest restore attempt is going to work, so check back in a few for a video walkthrough, but hit the gallery below in the meantime!

Update: Wonder of wonders, we actually got the bugger working! We’re doing video right now, let us know what you want to see — and check out some on-device shots below.

Update 2: Video time! We also added some impressions, it’s all after the break.

Continue reading iPhone OS 4 hands-on (updated with video!)

iPhone OS 4 hands-on (updated with video!) originally appeared on Engadget on Thu, 08 Apr 2010 18:02:00 EST. Please see our terms for use of feeds.

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iPhone OS 4 versus Windows Phone 7: the tale of the tape

So now that Apple’s finally addressed (well, sort of addressed) the 800-pound gorilla known as multitasking, it’s time to take a good, hard look at how iPhone OS 4 stacks up against Redmond’s completely redesigned mobile monster that’s destined to hit handsets toward the end of the year. Though the two companies have taken vastly different paths to get to where they are with their mobile strategies today, there are some striking similarities between the platforms; take that multitasking we already mentioned, for example — both iPhone OS and Windows Phone are looking to keep processor and battery utilization to a minimum by putting the emphasis on managed services for background apps rather than just letting them run roughshod over your fragile hardware. Of course, there are some striking differences, too — so let’s have a look, shall we?

Continue reading iPhone OS 4 versus Windows Phone 7: the tale of the tape

iPhone OS 4 versus Windows Phone 7: the tale of the tape originally appeared on Engadget on Thu, 08 Apr 2010 17:51:00 EST. Please see our terms for use of feeds.

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iPhone OS 4.0: The Best New Features [Iphone Os 4]

The curtain has been pulled back on iPhone 4, and the list of new features is massive: There’s multitasking (finally!), a refreshed interface, and literally hundreds of other changes, all coming this summer. Here’s the rundown. More »

How Multitasking Works in the New iPhone OS 4.0 [Iphone Os 4]

At last, multitasking is coming to the iPhone 3GS, iPod Touch (3rd Gen) and iPad, allowing you to quickly switch between applications, using one while others keep doing other tasks in the background. This is how it works. More »

iPhone OS 4 Live Coverage Starts Now [Liveblog]

The fourth iPhone OS comes today. iPhone, iPod Touch and iPad will be getting new features. Multitasking? Tethering? The cloud? Our live coverage is already under way, but the official event starts at 10PT (1ET). [Gizmodo Live] More »

Apple to announce iAd / AdKit mobile ad platform on Thursday?

Here’s an interesting little rumor that seems all too plausible: Peter Kafka at All Things Digital says sources are telling him Apple will announce a new mobile ad network based on its Quattro Wireless acquisition on Thursday at its iPhone OS 4 event, a report that jibes completely with what we learned about the iAd / AdKit framework present in the iPhone OS just last week. Kafka also says that Google will undoubtedly cheer the move on, since it’s trying to convince the FTC to approve its $750m AdMob acquisition — the presence of a formidable competitor like Apple in the mobile ad space makes the buyout seem more like healthy business and less like “evil monopoly that owns every ad on the internet and is stalking innocents for their flesh with Google Buzz.” Our guess is that Apple will give developers a standard way to place ads in their apps using a new OS service and split the revenue 70/30, just like paid apps in the App Store, but that’s just a shot in the dark — we’ll see what happens on Thursday.

Apple to announce iAd / AdKit mobile ad platform on Thursday? originally appeared on Engadget on Tue, 06 Apr 2010 19:01:00 EST. Please see our terms for use of feeds.

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Three flavors of iPhone OS 4.x showing up in developer’s analytics?

Speaking of iPhone OS 4, check this out: PixelCUBE Studios, which currently holds the #1 spot on iTunes’ list of free iPhone app downloads with The Impossible Test, noticed something rather curious in its usage stats. See, PixelCUBE uses Pinch Media to dredge up analytics, and a quick check of the OS versions its users are running (pictured left) shows that not one, not two, but three distinct flavors of OS 4 have turned up: 4.0, 4.0.1, and 4.1. It’s not unusual for Apple (or any major software developer, really) to have different teams working on multiple version milestones at the same time, so we don’t doubt that this could be real; then again, this is easy enough to spoof in a world where enterprising devs and fun-loving miscreants are bending iPhones to their every whim with creative hacks and lightning-quick jailbreaks. Anyone up for a careful daily sweep of BART trains until we get to the bottom of this?

Three flavors of iPhone OS 4.x showing up in developer’s analytics? originally appeared on Engadget on Mon, 05 Apr 2010 14:14:00 EST. Please see our terms for use of feeds.

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