Windows Phone adds multitasking, deeper OS integration, and sensor access to dev platform

We knew it was coming, and today at MIX 11, Microsoft showed off its developer platform for the next version of Windows Phone, which developers will be able to get their hands on for free in May. The new application platform adds:

  • Multitasking for background processing, audio and file transfer, and fast app switching, including background audio playback for HTML5 webpages
  • Deeper integration of apps into the OS, allowing programs to leverage Live Tiles, including push notifications via Live Agents running in the background
  • Raw access to the camera and sensors (gyro and compass) via the Motion Sensor library, letting apps to control device hardware

Microsoft hopes this will allow developers to make even more creative and engaging apps. To get our juices flowing, it showed off demos of new app concepts from Skype, Spotify, Layar, Qantas, Amazon Shopping, and Kik Messenger. Check out our gallery below and hit the break for the details.

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Windows Phone adds multitasking, deeper OS integration, and sensor access to dev platform originally appeared on Engadget on Wed, 13 Apr 2011 12:21:00 EDT. Please see our terms for use of feeds.

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Sony Ericsson sets up its own channel in Android Market, relegates ‘My apps’ link to a menu item

Open up Android Market on your Android device today and (most of) you will see a familiar set of three headings — Apps, Games and My apps — bidding you welcome. Do the same on your Sony Ericsson Android phone, however, and the last item in that list might no longer be there. That’s because SE has decided to introduce its own “channel” to the Market, wherein you’ll find a load of Xperia handset-specific junk software and other specially curated bits that your smartphone is adjudged to be in need of. The change means you’ll need to open up your menu to get at your own apps, but that shouldn’t be an entirely unfamiliar activity for Android users. Sony Ericsson may be the first manufacturer to pull this switcheroo, but it’s following in the well-worn footsteps of Verizon and T-Mobile in the US. And speaking of carriers, Sony Ericsson says this change is operator-dependent, so if you’re nice and lucky, your operator won’t bother to roll this out. Sadly, our Xperia Arc has already been infected.

Sony Ericsson sets up its own channel in Android Market, relegates ‘My apps’ link to a menu item originally appeared on Engadget on Wed, 13 Apr 2011 08:22:00 EDT. Please see our terms for use of feeds.

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Postagram Prints, Mails Instagram Photos

Postagram takes pure pixels and lets them slum it in paper form

Instagram is pretty cool if you have an iOS device. The community photo-sharing service can be browsed through the official app (still the only way to actually upload photos) or viewed with various third party apps and sites. But what about those losers who can’t — or worse, won’t — look at your amazing, grungified photos? Perhaps these luddites, probably your family members, don’t even own an iPhone or an iPad, or a device with an internet homepage browser. What do you do?

You will have to descend to their technological level and send the photos by snail mail. Thankfully, you won’t have to get analog dirt on your hands to do it. You can use the Postagram app.

Postagram takes your Instagram photos, lets you add a message (up to 140 characters) and then mails a printed copy to anyone, anywhere in the world. The picture is printed at 300 dpi on heavy photo paper and comes surrounded by a postcard, from which the print can be popped out. Each picture costs $1 to print and send, and you have to do nothing but choose the picture and pay.

I can see this becoming as addictive as Instagram itself. I would even use it to mail my favorite photos to myself, if only I hadn’t had my mailbox sealed up years ago: The only things I ever received were junk mail and anthrax. The spores I could deal with, but the junk mail? No frikkin’ way.

Postagram [Postagramapp via iPhoneography]

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Pieceable Viewer lets devs share iOS apps, personal feelings through a browser

For developers not quite ready to offer their iOS creations in the App Store, a new service promises to suck the grunt work out of bouncing works-in-progress off others. Pieceable Viewer is the magical program in question, launching today to let devs publish a copy of their apps to a private website, whose link they can share with beta testers, clients, and fellow code monkeys. Viewer generates a single line of code for sharing and, irony of all ironies, uses Flash to simulate apps inside the browser. It could be compelling for freelancers working with clients who don’t happen to own an iPhone, and, adds the company’s CEO, it helps devs circumvent Apple’s 100-device limit. All this from a company whose existing product enables people with no coding experience to build apps.

You can try it for free, with one person able to view one app, and a link that expires after an hour. Upgrade to a $30-a-month plan for three simultaneous views of up to five applications, and links that don’t expire. (For unlimited apps, you’ll have to spring for the $60 monthly plan, which lets up to ten people peep at once.) As for all you Android enthusiasts, your version is up next (surprise, surprise).

Pieceable Viewer lets devs share iOS apps, personal feelings through a browser originally appeared on Engadget on Tue, 12 Apr 2011 17:28:00 EDT. Please see our terms for use of feeds.

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SoundTracking for iPhone [Video]

Songs can sound different depending on when and where you hear them—I can only appreciate the subtle craftsmanship of Katy Perry, for example, when I’m at home with my headphones on. SoundTracking takes the “now playing”-style share to the next level by letting you announce what you’re listening to as well as where you are and what you’re doing while listening to it. More »

Adobe Shows Three Amazing iPad Apps for Photoshop

Adobe’s new Photoshop-connected iPad apps show what can be done with multitouch.

Forget Flash — Adobe’s latest iPad experiments are way more interesting than a plug-in to let you view restaurant websites. The three apps — Eazel, Lab and Lava — all link to Photoshop Creative Suite 5 running on a Mac or a PC, and let you use the multitouch display to control various functions.

Eazel lets you finger-paint on the iPad and then transmits the results to Photoshop. You can use wet or dry paint, control the size and opacity of the brushes, and a “particle-stroke painting” engine lets paint spread out for a few seconds before it dries. The most amazing part, though, is the control UI.

Plop down five fingers and a control appears at the tip of each. Move the appropriate finger to adjust color, opacity, settings and brush size. flicking your thumb left or right will undo or redo. This looks like something that should be in every app, not just drawing apps.

Next up is Nav, which puts the Photoshop tool palette on the iPad’s screen with big, easy-to-hit icons. The 4×4 grid is customizable, so you can pick your 16 favorite tools, and touching them selects the tool on the desktop machine. It also lets you browse and duplicate open documents on the iPad’s screen. This one is simple, but may turn out to be the most useful.

Finally, Lava is a color-mixer. Anyone who has mixed oil or acrylic paints on a palette (or an old piece of wood, or plastic or whatever) will know that it is far more intuitive than sliding widgets on-screen. Lava lets you do this, interacting with colors directly and using the results in Photoshop.

All of these apps, which aren’t yet available, use Adobe’s new Photoshop Touch SDK. This software development kit lets anyone write iPad apps that interact with Photoshop.

But it’s not a big deal just for iOS developers. The open SDK means developers working on other platforms — like Android Honeycomb and the forthcoming BlackBerry PlayBook OS — can begin coding their own apps based on Adobe Touch. Considering that tablets produced over the last year have been generally considered content-consumption devices, Adobe’s SDK release invites the possibility of a new wave of content-creating users.

These apps show what Adobe can do when it’s not fighting with Apple over Flash. They also show what multitouch can do when you stop thinking in desktop metaphors. I can’t wait to try them. They may even make me start using Photoshop again.

Nav [Photoshop]

Lava [Photoshop]

Eazel [Photoshop]

Mike Isaac contributed to this report.

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Plex 1.1 for iOS improves streaming over 3G, pipes video to your TV

If you’re not already running the Plex Media Server on one of the twenty-three beige boxes networked across your tiny domicile, you may be sorely tempted to install a copy this week, because the iOS app has just received a truly massive update. Where once the XBMC spinoff would have to transcode every video it delivered to your device across the ether, Plex claims it can now either bypass that CPU-intensive process or use an iOS-optimized technique, pumping H.264 video over the air far more efficiently. Second, it can deliver that content from iOS direct to your TV, via either a video-out cable or experimental support for AirPlay. Not bad, right? How’s universal search sound — the ability to type in a word and have the app reach out to local servers, remote servers, and online video services like YouTube and Vimeo too? Yeah, that $4.99 price tag is looking mighty affordable right about now, and there are plenty more improvements to peruse at the links below.

Plex 1.1 for iOS improves streaming over 3G, pipes video to your TV originally appeared on Engadget on Sun, 10 Apr 2011 06:03:00 EDT. Please see our terms for use of feeds.

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Silent Film App Can Make You a Techie Charlie Chaplin

The Silent FIlm Director iOS app lets you adjust a variety of settings to create your own vintage style silent film or home movie.

Nothing adds nostalgia to a just-taken iPhone video like retro visual effects and silent film-inspired title cards.

The Silent Film Director app for iPhones can transform any video you take into a ’60s-style home movie or a 1920s-esque silent film, taking that Instagram effect and amping it up a few notches.

The app is available in Standard and Pro versions. With the Standard version, you can record or upload video and render it with a variety of video effects (including Black & White, ’70s Home Video and Sepia), add a soundtrack (default, or your own), and adjust the playing speed and quality of the video. With the Pro version, you get additional advanced features like title cards and transitions, and the ability to mix photos and video with separate effects.

The app is pretty straightforward to use. In Standard Mode, you’re taken to a screen that lets you choose the desired effect, quality, soundtrack and time scale, then you can either make or load a video. If, instead, you click on Pro Mode, you can add a project by clicking on the plus sign in the upper right hand corner, or work on a previously started project.

After naming a new project, you can adjust the same properties as Standard Mode, and click Add to start inserting customizable title cards, editable video clips and photos. You can rearrange and edit each section of your video using the Timeline.

I tried out the Pro version of the app with a video taken of me trying out a remote-controlled mechanical chair at a warehouse robot party (yes, I said warehouse robot party).

Although I wish the preloaded music options automatically “finished” with a couple closing piano notes at the end, the app is easy to use and a fun way to spruce up some unexciting video footage … or create your silent film opus.

The Silent Film Director App is currently available for $0.99 in the App Store.

Thanks Alex!


Gadget Lab Podcast: Android Is Still ‘Open,’ Uber Car Service

          

In this week’s Gadget Lab podcast, the usual dorks gawk at a homemade gear composed of möbius strips. It’s probably not very useful, but it sure looks awesome.

We shift gears into the debate on whether Google’s Android operating system is “open” or “closed.” Google is holding off on opening the source code for Honeycomb, a version of Android for tablets. We think it’s a good idea for Google to exert some control to avoid hardware fragmentation.

Speaking of Google, the company inserted a clever Easter egg in its search engine: Search for the word Tilt, and you’ll get a little surprise. An extra surprise is that the search brings up an outdated AT&T ad for the Tilt cellphone, which is no longer available.

Last, we zoom in on Uber, an extremely cool startup using iPhone and Android apps to run a car service. Booking an Uber car is simple: Launch the app and tap a button to request a ride. However, under the hood, Uber is an extremely complex operation, crunching crazy mathematical algorithms to station drivers effectively throughout the city.

Like the show? You can also get the Gadget Lab video podcast on iTunes, or if you don’t want to be distracted by our unholy on-camera talent, check out the Gadget Lab audio podcast. Prefer RSS? You can subscribe to the Gadget Lab video or audio podcast feeds.

Or listen to the audio here:

Gadget Lab audio podcast #111

http://downloads.wired.com/podcasts/assets/gadgetlabaudio/GadgetLabAudio0111.mp3


Panasonic gives its in-flight entertainment system an Android makeover, adds 3D displays

Panasonic has been kicking around the idea of a tricked-out Android-based in-flight entertainment system for awhile, and now it’s ready for airlines to start retrofitting their livery. The system, dubbed eX3, runs Android, relieving restless fliers with news, live television, games, and what the company calls on-board social networking, but that’s mostly a nod to the Facebook app. Other amenities include broadband internet access and GSM service, touchscreen controllers, capacative screens, proximity sensors, and, in some cases, 3D displays. Not going to front — we’re stoked on the idea of tuning out on-board babies via multi-hour Angry Birds sessions, but we’re seriously hoping the airlines ignore one of the system’s marquee features: in-flight video conferencing.

Panasonic gives its in-flight entertainment system an Android makeover, adds 3D displays originally appeared on Engadget on Fri, 08 Apr 2011 10:16:00 EDT. Please see our terms for use of feeds.

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