MoleBot interactive gaming table hooks up with Kinect, puts Milton Bradley on watch (video)

Looking to spruce up that nondescript living room table? So are a smattering of folks from the Korea Advanced Institute of Science and Technology. At this week’s SIGGRAPH E-tech event, a team from the entity dropped by to showcase the deadly cute MoleBot table. At its simplest, it’s a clever tabletop game designed to entertain folks aged 3 to 103; at the other extreme, it’s a radically new way of using Microsoft’s Kinect to interact with something that could double as a place to set your supper. Improving on similar projects in the past, this shape-display method uses a two-dimensional translating cam (mole cam), 15,000 closely packed hexagonal pins equivalent to cam followers, and a layer of spandex between the mole cam and the pins to reduce friction.

When we dropped by, the Kinect mode was disabled in favor of using an actual joystick to move the ground below. In theory, one could hover above the table and use hand gestures to move the “mole,” shifting to and fro in order to pick up magnetic balls and eventually affix the “tail” onto the kitty. The folks we spoke with seemed to think that there’s consumer promise here, as well as potential for daycares, arcades and other locales where entertaining young ones is a priority. Have a peek at a brief demonstration vid just after the break, and yes, you can bet we’ll keep you abreast of the whole “on sale” situation.

Continue reading MoleBot interactive gaming table hooks up with Kinect, puts Milton Bradley on watch (video)

MoleBot interactive gaming table hooks up with Kinect, puts Milton Bradley on watch (video) originally appeared on Engadget on Thu, 11 Aug 2011 08:55:00 EDT. Please see our terms for use of feeds.

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InteractiveTop brings tabletop gaming to SIGGRAPH, doubles as Inception token (video)

MoleTop a little too passive for you? Fret not, as a team from The University of Electro-Communications popped by this year’s installment of SIGGRAPH in order to showcase something entirely more vicious. It’s air hockey meets bumper cars, and the InteractiveTop demo was certainly one of the stranger ones we came across here in Vancouver. Put simply, it’s a virtual game of spinning tops, where users use magnet-loaded controllers to shuffle tops across a board and into an opponent’s top. There’s an aural and haptic feedback mechanism to let you know when you’ve struck, and plenty of sensors loaded throughout to keep track of collisions, force and who’s hitting who. Pore over the links below for more technobabble, or just head past the break for an in-action video.

Continue reading InteractiveTop brings tabletop gaming to SIGGRAPH, doubles as Inception token (video)

InteractiveTop brings tabletop gaming to SIGGRAPH, doubles as Inception token (video) originally appeared on Engadget on Thu, 11 Aug 2011 08:05:00 EDT. Please see our terms for use of feeds.

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PocoPoco musical interface box makes solenoids fun, gives Tenori-On pause (video)

Think SIGGRAPH‘s all about far-out design concepts? Think again. A crew from the Tokyo Metropolitan University IDEEA Lab was on hand here at the show’s experimental wing showcasing a new “musical interface,” one that’s highly tactile and darn near impossible to walk away from. Upon first glance, it reminded us most of Yamaha’s Tenori-On, but the “universal input / output box” is actually far deeper and somewhat more interactive in use. A grand total of 16 solenoids are loaded in, and every one of ’em are loaded up with sensors.

Users can tap any button to create a downbeat (behind the scenes, a sequencer flips to “on”), which will rise in unison with the music until you tap it once more to settle it (and in turn, eliminate said beat). You can grab hold of a peg in order to sustain a given note until you let it loose. There’s a few pitch / tone buttons that serve an extra purpose — one that we’re sure you can guess by their names. Those are capable of spinning left and right, with pitch shifting and speeds increasing / decreasing with your movements. The learning curve here is practically nonexistent, and while folks at the booth had no hard information regarding an on-sale date, they confirmed to us that hawking it is most certainly on the roadmap… somewhere. Head on past the break for your daily (video) dose of cacophony.

Continue reading PocoPoco musical interface box makes solenoids fun, gives Tenori-On pause (video)

PocoPoco musical interface box makes solenoids fun, gives Tenori-On pause (video) originally appeared on Engadget on Wed, 10 Aug 2011 18:50:00 EDT. Please see our terms for use of feeds.

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Microsoft’s designing women want to dress you up in wearable tech love (video)

Microsoft’s no slouch when it comes to market expansion, with personal computing, mobile and even gaming under its Redmond wing — but fashion? Well, it’s time for pigs to fly because two of MS’ very own took home Best Concept and Best in Show for their Printing Dress creation at the 15th Annual International Symposium on Wearable Computers. The dress, created by MS Research’s Asta Roseway and the Xbox division’s Sheridan Martin Small, incorporates a laptop, projector, four circuit boards and laser-cut, typewriter-shaped buttons into a black and white rice paper design. Wondering what all the gadgetry is for? Stressing the need for accountability in our age of anonymous, digital communication, the duo’s winning entry aims to have us all wearing what we tweet — literally, as messages typed via the bodice-sewn keys display on the gown’s lower half. It might seem a far-fetched goal now, but these “eRenaissance women” hope to lure tech back from the “cold, unyielding” brink and into the warmth of a “human age.” Jump past the break for a video peek at this ethical couture.

Continue reading Microsoft’s designing women want to dress you up in wearable tech love (video)

Microsoft’s designing women want to dress you up in wearable tech love (video) originally appeared on Engadget on Tue, 09 Aug 2011 20:31:00 EDT. Please see our terms for use of feeds.

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Du.static dust-busting concept clears the air, won’t vanquish Voldemort

Avada Keduster! That’s right Potter fans, magic may not be real (sorry), but if Du.static ever makes it to market, get set to eliminate household dust with the flourish of a wand. Designed by Hongik University’s Won Suk Lee, this 2011 Spring Spark Concept Design winner combines the functionality of a feather duster and air purifier, into a two-in-one, Hershey-kissed silhouette. The standalone unit’s base-mounted induction fan sucks your room’s filth into a fine particle filter, releasing fresh air out its other end, while an LED light keeps track of environmental detritus — signaling red for “polluted” and blue as “pure enough.” Impressive powers of purification aside, we have a feeling its removable electrostatic stick cleaner is going to get more cosplay (and cleaning) mileage. Head to the source now for extra shots of the device in action and while you’re at, petition Dyson for its real-world equivalent.

Continue reading Du.static dust-busting concept clears the air, won’t vanquish Voldemort

Du.static dust-busting concept clears the air, won’t vanquish Voldemort originally appeared on Engadget on Sun, 07 Aug 2011 00:53:00 EDT. Please see our terms for use of feeds.

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HoodCap Flower concept gives you one less piece of camera gear to lose

We’ve seen our fair share of camera-related concepts that are decidedly out there, but there’s also thankfully some that are considerably more practical — and sometimes even eventually become actual products. Hopefully that ends up being the case with this so-called HoodCap Flower which, as you can probably surmise, combines a lens hood and a lens cap in one flower-inspired contraption. Just twist the dial to open it up and take some pictures, and close it when you want to protect your lens. Not quite as protective as a proper lens cap, to be sure, but we’re guessing plenty of folks would take that trade-off.

HoodCap Flower concept gives you one less piece of camera gear to lose originally appeared on Engadget on Fri, 05 Aug 2011 19:27:00 EDT. Please see our terms for use of feeds.

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OutRun AR project lets you game and drive at the same time, makes us drool

Cool game, or coolest game ever? That’s the question we were asking ourselves when we first came across Garnet Hertz’s augmented reality-based OutRun project — a concept car that weds Sega’s classic driving game with an electric golf cart, allowing players to navigate their way around real-life courses using only arcade consoles. Hertz, an informatics researcher at the University of California Irvine, has since brought his idea to fruition, after outfitting the system with cameras and customized software that can “look” in front of the car to automatically reproduce the route on the game cabin’s screen. The map is displayed in the same 8-bit rendering you’d see on the original OutRun, with perspectives changing proportionally to shifts in steering. The cart maxes out at only 13 mph, though speed isn’t really the idea; Hertz and his colleagues hope their technology can be used to develop game-based therapies for disabled users, or to create similarly AR-based wheelchairs. Scoot past the break to see a video of the car in action, and let your dreams converge.

[Thanks, Stagueve]

Continue reading OutRun AR project lets you game and drive at the same time, makes us drool

OutRun AR project lets you game and drive at the same time, makes us drool originally appeared on Engadget on Wed, 03 Aug 2011 09:42:00 EDT. Please see our terms for use of feeds.

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Speaker concept does away with the volume knob by becoming the volume knob

How to solve the problem of controls cluttering up electronics devices? Simple: make the device the controller. That’s the simple but elegant solution employed by designer Hironao Tsuboi with the equally simply named Vol Speaker concept. The speaker is the knob — or maybe the knob is the speaker. However you choose to unravel this zen-like chicken and egg riddle, the result is pretty neat.

[Thanks, Arthur]

Speaker concept does away with the volume knob by becoming the volume knob originally appeared on Engadget on Wed, 27 Jul 2011 19:25:00 EDT. Please see our terms for use of feeds.

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Kinect-driven tactile bodysuit makes you tingle in eight different places

We know the US Army has already experimented with vibrating clothing, and soon it could be our turn. The trendy figure-hugger above is rigged with haptic actuators across the arms and torso, which respond when the wearer’s body ‘touches’ virtual objects created via Microsoft’s Kinect platform. The outfit’s designers at the University of Aachen spent just a few hundred dollars on components, aside from the cost of the Kinect, so this might well have commercial potential. Click the source link if you’re really keen to see a concept video — although it doesn’t consist of much beyond a German dude doing the Hey Macarena in his socks.

[Thanks, Jarod]

Kinect-driven tactile bodysuit makes you tingle in eight different places originally appeared on Engadget on Mon, 25 Jul 2011 07:45:00 EDT. Please see our terms for use of feeds.

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CD-shaped mouse is perfect for our physical media-free future

disk+Mouse

Unless you’ve got a penchant for going the ultralight route, chances are you’ve got a DVD or other optical drive in your laptop that you rarely, if ever, actually stick a disk in it. This concept, dubbed disk+Mouse plans to put that space to good use holding a pointer that stores flat, but pops up in a conical shape when needed. Of course, by this time next year we’ll all probably be looking at physical media the same way we did floppies in the post iMac world and this will be nothing but a cutesy throwback with no place to go — just like those cassette-shaped USB drives.

CD-shaped mouse is perfect for our physical media-free future originally appeared on Engadget on Sat, 23 Jul 2011 19:15:00 EDT. Please see our terms for use of feeds.

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