Microsoft Kinect will work just fine for seated gameplay

One of the major points of confusion related to Microsoft’s new controller-less Xbox 360 Kinect gaming system is the perceived lack of seated gameplay, largely driven by those early demos that required a standing player. At the time, Kinect’s sensor was keying off the base node located at the bottom of the spine to create its skeletal models. As of a few months ago, Microsoft updated its software libraries to key off the base of the neck, thus avoiding any ambiguity caused by the player’s motionless knees or feet obscuring a spine stuffed into the opaque comfort of the living room sofa. At least that’s what Blitz Games Studios co-founder and CTO Andrew Oliver told Eurogamer. Unfortunately, the motion-sensing changes for lazy-bone play come too late for Kinect’s early November launch titles (burdened with writing their own software for seated play) but “games going forward won’t have a problem,” says Oliver.

Microsoft Kinect will work just fine for seated gameplay originally appeared on Engadget on Mon, 18 Oct 2010 05:17:00 EDT. Please see our terms for use of feeds.

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Ben Heck makes Xbox 360 ‘Slim’ portable, still won’t make a briefcase feel fat (video)

Ben Heck makes Xbox 360 'Slim' portable, still won't make a briefcase feel fat

As always in the world of handmade portable consoles, the word “slim” is a very, very relative term. Appropriately you wouldn’t call Ben Heck‘s latest creation svelte by any means, but it is considerably smaller than his 2009 version, 1.5-inches skinnier and an inch shorter. Despite that it now has an internal power supply and is even quieter than before. The system’s touch power and eject buttons work as expected here, and up top is a 17-inch Gateway LCD that manages a full 720p’s worth of pixels. Want one? The model pictured above is being given away as part of a contest on The Ben Heck Show, but he’s making two others that are available to, you know, purchase if you have the means.

Continue reading Ben Heck makes Xbox 360 ‘Slim’ portable, still won’t make a briefcase feel fat (video)

Ben Heck makes Xbox 360 ‘Slim’ portable, still won’t make a briefcase feel fat (video) originally appeared on Engadget on Tue, 12 Oct 2010 10:33:00 EDT. Please see our terms for use of feeds.

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AT&T brings U-verse to Windows Phone 7, Xbox 360

Well, it looks like AT&T has a few surprises of its own today — it’s just announced that U-verse Mobile will be heading to Windows Phone 7 this fall and — get this — you don’t even have to be a U-verse customer to use it. Non-customers will have to shell out $9.99 a month to get their mobile TV fix, however, while current U-verse users will be able to take advantage of the service for free — it’s also available nationwide, a first for a U-verse service. In other U-verse news, AT&T has also now confirmed earlier reports that you will be able to use your Xbox 360 as a U-verse receiver, although you’ll obviously have to be a U-verse customer for that. New U-verse customers will be able to order a $99 Xbox kit that includes installation (but not the actual Xbox 360) starting October 15th, while existing customers will apparently have to buy the kit and shell out an additional $55 for installation. Head on past the break for the full press release and a quick video of the Windows Phone 7 app.

Continue reading AT&T brings U-verse to Windows Phone 7, Xbox 360

AT&T brings U-verse to Windows Phone 7, Xbox 360 originally appeared on Engadget on Mon, 11 Oct 2010 10:09:00 EDT. Please see our terms for use of feeds.

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Xbox Kinect gets a new peripheral: a blow-up boat

And you thought the PlayStation Move third-party accessories were cheesy. One of Microsoft’s highlight games for Kinect‘s debut demonstrations was Kinect Adventures! — which includes a white water rafting “experience” — so quite naturally someone somewhere came up with a fitting peripheral to the peripheral in the shape of… a boat. That’s right, Atomic Accessories thinks that in order for you to be fully immersed in Microsoft’s river slalom game, you need your feet firmly planted in an inflatable dinghy. For added value, we’re told the Game Boat will accommodate two players (so long as neither is over the age of 10, by the look of it) and that aside from the Xbox 360, it’ll also be compatible with your local pool or sea. Game changer!

Xbox Kinect gets a new peripheral: a blow-up boat originally appeared on Engadget on Mon, 11 Oct 2010 06:47:00 EDT. Please see our terms for use of feeds.

Permalink Switched, Joystiq  |  sourceAtomic Accessories  | Email this | Comments

AT&T U-verse customers can use Xbox 360 as a set-top box starting November 7th

If you’d given up hope of using your 360 to watch AT&T U-Verse after over three years of waiting, we wouldn’t think any less of you; but for those still holding on to the dream of one less set-top box under the TV, this latest tip says the wait is all but over. As you can see from the internal memo above, a so-called Wired Release will roll out to AT&T U-Verse customers next Sunday, and it’ll bring the long awaited feature with it (though you’ll have to wait until November 7th for that particular aspect). This means AT&T U-verse customer’s Xbox 360 will have a Dashboard app, and when launched, it’ll let it function exactly like any other U-verse set-top. The only major catch is that it can’t be the only set-top — you’ll need at least one DVR at another TV in the house to enjoy one of the four HD streams that could be funneled into your home. But hey, at least it’s on the way, right?

Update: A second anonymous tipster has chimed in with some interesting slides — looks like your Xbox will need a hard drive!

[Thanks, Anonymous]

AT&T U-verse customers can use Xbox 360 as a set-top box starting November 7th originally appeared on Engadget on Thu, 07 Oct 2010 19:28:00 EDT. Please see our terms for use of feeds.

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Xbox Live Fall 2010 Dashboard Update preview: ESPN, Netflix search, Kinect, and more! (Update)

Shortly before Kinect hits store shelves on November 4th, Microsoft plans on rolling out the Fall Update to Xbox Live — even sooner for those who signed up for the preview program. That shouldn’t come as much of a surprise, really: even without the numerous leaks, the fall update is a longstanding tradition for the almost five-year-old console, and the company devoted a large chunk of its E3 2010 presentation to talk about the biggest additions. That includes Netflix search (finally!), Zune music, and an entertainment hub for a certain worldwide sports broadcaster… ESPN. We’ve had a chance to spend some time at home with the Fall Update, follow us after the break for our full impressions!

Update: As both Joystiq and a number of tipsters have alerted us, Microsoft has pulled the large, wooden lever in its dark underground lair that allows for the Fall Update to trickle out and assimilate itself into the consoles of those smart enough to sign up for the preview program. If you receive a prompt upon signing in, rejoice! If not, well, have patience!

P.S. – Looking for more? Our BFFs at Joystiq have compiled a series of exhaustive videos chronicling the Fall Update. Check it out!

Continue reading Xbox Live Fall 2010 Dashboard Update preview: ESPN, Netflix search, Kinect, and more! (Update)

Xbox Live Fall 2010 Dashboard Update preview: ESPN, Netflix search, Kinect, and more! (Update) originally appeared on Engadget on Wed, 29 Sep 2010 22:04:00 EDT. Please see our terms for use of feeds.

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Sony, Warner and Disney mulling $30 at-home viewing option, we laugh and wait for the $100 option

Ah, “premium” video-on-demand. Media controllers have been fighting the inevitable forever, but now it seems they’re finally coming around to the future — letting users watch silver screen gems (or duds, for what it’s worth) in their home shortly after release in the theater. Before you bust out the golf claps for these dudes and dudettes, you should know that they’re planning to ding you for around $30 for the privilege, so it’s only remotely of interest if you happen to have a family of eight. According to a new Bloomberg report, Sony Pictures, Warner Bros., and Walt Disney Co. are all in talks with major cable systems to “offer films for as much as $30 per showing soon after they run in theaters.” Disney’s also thinking of streaming its content to the Xbox 360 and PlayStation 3, with Warner expected to begin testing an offering later this year that lets consumers watch new(ish) release material for “$20 to $30 per viewing.” Of course, we guess it can’t hurt to throw the option out there and see exactly who is desperate enough, but we’re guessing this won’t exactly be the demise of the cinema. Or Redbox.

Sony, Warner and Disney mulling $30 at-home viewing option, we laugh and wait for the $100 option originally appeared on Engadget on Tue, 28 Sep 2010 11:17:00 EDT. Please see our terms for use of feeds.

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Video Box Battle Royale: Who Should Be Your TV’s New Best Friend? [Video]

With new offerings from Roku and Apple, and the grand impending entrance of Google TV, the crowd of little plastic boxes that all want to stream your video is getting packed. And confusing. But we’re here to help you compare. More »

Halo Reach requires hard drive to play in co-op mode, Microsoft working on this ‘temporary issue’

The Halo series has always been about addictive multiplayer experiences, so it’s most disturbing to find out that campaign co-op gaming on the latest title is a non-starter for people without a hard drive attached to their 360. An issue has been identified by users of the 4GB Xbox 360, whereby attempts to team up on the baddies with your buddies — whether locally or via Xbox Live — is met with an error message saying that a HDD is “required for this game type.” This affects both Halo: Reach and the earlier Halo: ODST. Adding extra memory via USB has been found to be ineffective, but at least Microsoft has stated that it’s aware of the limitation and is “quickly working to resolve it.” Standard multiplayer is predictably unaffected, so we suggest taking your rage out on some newbies while the MS techs figure out their caching algorithms.

Halo Reach requires hard drive to play in co-op mode, Microsoft working on this ‘temporary issue’ originally appeared on Engadget on Tue, 21 Sep 2010 02:54:00 EDT. Please see our terms for use of feeds.

Permalink Joystiq  |  sourceNukezilla, Eurogamer  | Email this | Comments

Kinect sales will ‘Blow away’ those of the iPad — at least that’s what Microsoft’s Kudo Tsunoda thinks

Kinect sales will 'Blow away' those of the iPad -- at least that's what Microsoft's Kudo Tsunoda thinks

Microsoft Game Studios manager Kudo Tsunoda is usually known for his controversial choice of eyeware, but now it’s what he’s saying rather than wearing that is mixing things up. Kudo is so confident of his baby, the Kinect, that he thinks it will be the hot property this holiday season. He said this in an interview with Gamasutra:

The preorders have been really strong. As far as what we’re looking at for Holiday, this is going to be stuff that’ll blow away any of the sales you’ve seen with iPad… The Xbox 360 is already selling better than the Wii and Sony right now. Kinect’s really just going to boost that to a whole new level.

For what it’s worth we haven’t been blown away by any of the launch titles for the thing, so we’re not quite so confident of its impending breakout success. However, the Wii has certainly shown that people are willing to make frivolous gaming hardware purchases even when the software isn’t there to back it up. We’ll soon see if that mentality extends to pricey accessories, too.

Kinect sales will ‘Blow away’ those of the iPad — at least that’s what Microsoft’s Kudo Tsunoda thinks originally appeared on Engadget on Fri, 17 Sep 2010 19:36:00 EDT. Please see our terms for use of feeds.

Permalink TG Daily  |  sourceGamasutra  | Email this | Comments