New SteelSeries gaming headsets come to CeBIT, now iPhone compatible

As you might have heard, a little something called CeBIT is going down in Hanover, and all the usual suspects are there. And that includes the kids at SteelSeries, who are debuting three more headsets for the gamers in the crowd. Siberia v2 for PS3 is compatible with the PS3, Xbox 360, PC, and Mac, featuring 50mm driver units, leather earcups, and a retractable microphone for your clumsy pick-up attempts while playing Assassin’s Creed. This bad boy also features independent volume controls for game action and conversation, as well as LiveMix audio presets. But wait — there’s more! The company’s Siberia v2 and SteelSeries 7H headsets are now available in Apple-approved flavors with a single 3.5mm jack for audio and voice, an inline remote, and compatibility with your iPod touch, iPhone, or iPad. Look for the Siberia v2 for PS3 in Q3 2011 for $120 MSRP. Look for SteelSeries 7H and Siberia v2 for iPod, iPhone and iPad soon for $130 and $100 respectively. PR after the break.

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New SteelSeries gaming headsets come to CeBIT, now iPhone compatible originally appeared on Engadget on Fri, 04 Mar 2011 13:41:00 EDT. Please see our terms for use of feeds.

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Chord Electronics builds a Google boombox you can’t buy, but wish you could

Do you find yourself uninspired by the staid and predictable aesthetics of today’s boomboxes? Well, if you dig the red, yellow, green, and blue look, the folks at Chord Electronics have delivered a Google-fied custom portable stereo. Chord pimped out its Chordette Carry — which has Bluetooth connectivity, USB, optical and digital coax inputs, a four input preamp, and a 40W amp — with a Google-approved-and-ordered paint job. We don’t know if the Mountain View version has the exact same innards as the standard Carry or what exactly El Goog plans to do with this little sonic gem, but we do know that it isn’t going on sale to the public. Too bad, that Google branding would have given us mad cred on the streets, yo.

Chord Electronics builds a Google boombox you can’t buy, but wish you could originally appeared on Engadget on Tue, 01 Mar 2011 09:24:00 EDT. Please see our terms for use of feeds.

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GM shows off Terrain SUV with noise cancellation, says silence equals fuel efficiency

GM claims its new Terrain has other SUVs beat when it comes to fuel efficiency, and they’re citing active noise cancellation — a concept near and dear to audiophiles everywhere — as one of the driving factors that puts it 4MPG above the competition. Basically, the Terrain’s enlisted a new one-touch “Eco mode” that allows its four-cylinder engine to run at a lower torque, decreasing engine speeds, and thus saving gas. The thing is, this increased fuel efficiency comes with a “low-end frequency boom,” which is where the noise cancellation sets in: two microphones built in to the car’s headliner detect the boom, prompting a frequency generator to pump counteracting sound waves through Terrain’s speakers. Simply put, GM’s just getting rid of an unpleasant hum. So a quieter car isn’t necessarily a greener car, but we’ll take a more fuel efficient SUV any day. If you’re picking up what GM’s laying down, check out the full PR after the jump.

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GM shows off Terrain SUV with noise cancellation, says silence equals fuel efficiency originally appeared on Engadget on Fri, 25 Feb 2011 06:06:00 EDT. Please see our terms for use of feeds.

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Why 24-bit Audio Will Be Bad For Users [Audio]

Apple and other digital retailers are planning to offer 24-bit audio to consumers. It should be an easy sell; recording studios use 24-bit, it’s how the music was mixed, and it’s how the consumers should hear it. Right? Wrong. More »

Apple and other music retailers purportedly looking at 24-bit, high-fidelity audio downloads

Digital downloads, at least pertaining to music, have come a long, long way. The iTunes Music Store in particular has surpassed Walmart as America’s leading seller of music, and it’s evolved from a DRM-laden mess to a restriction-free(ish) marketplace with higher-than-average bitrate support. But it seems that 256kbps simply isn’t high enough. According to unnamed “executives involved in talks,” Apple — as well as a few other digital music retailers — are currently in discussions with labels to “improve the quality of the song files they sell.” Essentially, these retailers are hoping to hawk 24-bit audio rather than the compressed 16-bit files available today, possibly with a price premium attached. The real trick, however, won’t be coercing the labels to cooperate, but to retool future devices to actually play back 24-bit files. iTunes itself is already capable of handling ’em, but the iPod, iPhone and a slew of other handheld devices aren’t. The report doesn’t mention how close to a deal anyone is, but we’re guessing it’ll be sooner rather than later. Here’s hoping the iPhone 5 ships with 128GB of capacity — we’re going to need an awful lot of space to handle those lossless Police albums.

Apple and other music retailers purportedly looking at 24-bit, high-fidelity audio downloads originally appeared on Engadget on Wed, 23 Feb 2011 01:03:00 EDT. Please see our terms for use of feeds.

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Razer’s Chimaera 5.1 wireless Xbox 360 surround sound headset up for pre-order, ships in April

We were told back at CES that Razer’s Chimaera 5.1 would soon be on sale, and sure enough, the company’s keeping its word with today’s launch. As of… oh, right about five minutes ago, the wireless Xbox 360 headset has been listed for pre-order, with $199.99 (or €199.99 in Europe) netting you a 5.1 channel Dolby surround sound headphone, 5.8GHz wireless technology, a docking base station (up to four are supported), adjustable circumaural ear cups, independent audio and microphone controls on the ear cups and a flexible microphone boom and detachable Xbox Live communication cable. We’re told that they’ll keep up the good fight for eight hours on a full charge, which should be plenty for even the hardest of hardcore single-session freaks. Word on the street has these shipping in April, but there’s no time like the present to commit.

Continue reading Razer’s Chimaera 5.1 wireless Xbox 360 surround sound headset up for pre-order, ships in April

Razer’s Chimaera 5.1 wireless Xbox 360 surround sound headset up for pre-order, ships in April originally appeared on Engadget on Tue, 22 Feb 2011 18:46:00 EDT. Please see our terms for use of feeds.

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V-Moda’s Crossfade LP Custom headphones drop the Beat, make you the superstar

Why break Dr. Dre, Justin Bieber, 50 Cent or Ludacris off a ‘lil somethin’ somethin’ when you can endorse yourself? That’s a question that the engineers at V-Moda have found themselves centered on the past few months, and now they’ve got a solution: the Crossfade LP Customs. They’re half gimmick, half hilarious, and 100 percent awesome. $199.99 nets you a customized set of cans, with seven plate colors to choose from and the option to add up to 11 characters of text. You know — plenty of room for “BEATZ BY ME.” Get at ’em in the source link below, but be prepared to wait two to three weeks for delivery. What, you expecting VIP treatment or something?

V-Moda’s Crossfade LP Custom headphones drop the Beat, make you the superstar originally appeared on Engadget on Tue, 22 Feb 2011 14:49:00 EDT. Please see our terms for use of feeds.

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Beep-It optical theremin for the masses makes sci-fi sound anybody’s game (video)

We’ve seen theremin mod after theremin mod, but those seeking that distinct sci-fi sound without the physical labor or hefty price tag haven’t had much of an outlet until now. Meet Beep-It, a $35 analog optical theremin that sports a simple on / off switch, volume control, one quarter-inch jack, and light sensitive resistor to make you the master of that otherworldly sound. According to its creator, Michael Una, the little sonic music maker started off as yet another mod — a “single-oscillator square wave theremin” in a petri dish — back in 2008, and underwent a number of incarnations before getting the wood grain treatment you see here. Beep-It is now available at select retailers or direct from the company’s website — then again, we suppose you could hire Bobby McFerrin to do the same thing. Trippy demo after the jump.

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Beep-It optical theremin for the masses makes sci-fi sound anybody’s game (video) originally appeared on Engadget on Tue, 22 Feb 2011 11:56:00 EDT. Please see our terms for use of feeds.

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Rhapsody won’t bow to Apple’s subscription policy, issues statement

In case you weren’t aware, Apple’s newly launched App Store subscriptions aren’t sitting so well with everybody. While the functionality could of course be a boon to services that have struggled getting paying customers, folks who have already been doing just fine, thank you very much, are balking at the new restrictions Apple has imposed. Rhapsody has issued a statement, which says that it’s not going to play ball and even levels a bit of a threat: “We will be collaborating with our market peers in determining an appropriate legal and business response to this latest development.” The big trouble stems from the fact that Apple requires anybody offering a subscription service to offer that service for the same price or less through Apple. That means you can still sign up folks through your own methods and get all the cash, but if anybody signs up through your app, Apple gets a 30 percent cut. In addition, Apple is no longer allowing applications to include a link to an external site for purchasing, which means vendors will have trouble getting new users to pay them directly instead of using Apple’s simple but heavily-taxed option. Rhapsody claims that it can’t offer its services at existing prices with Apple grabbing that much of the revenue, and it sounds like Rhapsody will be leaving the App Store soon if an agreement isn’t struck.

Of course, this is just the shiny surface of the dirt Apple’s new policies have scuffed up, and we might even have an antitrust case on our hands, according to the Wall Street Journal. Check out the more coverage link for more on that, and follow after the break for Rhapsody’s statement in full.

Continue reading Rhapsody won’t bow to Apple’s subscription policy, issues statement

Rhapsody won’t bow to Apple’s subscription policy, issues statement originally appeared on Engadget on Tue, 15 Feb 2011 17:58:00 EDT. Please see our terms for use of feeds.

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Last.fm radio app goes ‘premium’ on home and mobile devices, web and desktop streaming remain free

Last.fm has decided to tweak its offering on the app front, where it is now introducing a new subscription requirement for most mobile and home entertainment devices. From here on out, you’ll have to pay for the privilege of streaming music through the company’s software on devices like the iPhone and Squeezebox, though the blow is nicely cushioned by the news that there won’t be any ads to dilute your aural pleasure. Windows Phone 7 won’t be subject to the new fee for the remainder of 2011 in the US and UK, while Sonos devices will continue to stream freely until this summer, but eventually it seems like all these apps will cost a little bit of cash to use. And “little” is the operative word here, as Last.fm is asking for only $3 / €3 / £3 per month. If you really can’t stomach the outlay, however, just stream via the web or desktop application… you tightwad.

[Thanks to everyone who sent this in]

Last.fm radio app goes ‘premium’ on home and mobile devices, web and desktop streaming remain free originally appeared on Engadget on Tue, 08 Feb 2011 06:08:00 EDT. Please see our terms for use of feeds.

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